Podcast
Questions and Answers
What distinguishes an 'Attribute' (or 'Instanzvariable') from other variables within a class?
What distinguishes an 'Attribute' (or 'Instanzvariable') from other variables within a class?
- It can only store numerical values.
- It is a variable that belongs to a specific instance of a class. (correct)
- It is defined outside of any class.
- It can only be accessed from within the same method.
Consider a class 'BankAccount' with a private attribute 'balance'. Which approach best exemplifies the principle of data encapsulation?
Consider a class 'BankAccount' with a private attribute 'balance'. Which approach best exemplifies the principle of data encapsulation?
- Allowing direct access to 'balance' from any class.
- Declaring 'balance' as public for easier modification.
- Using a protected modifier for 'balance' to allow access from subclasses only.
- Providing a public method 'getBalance()' to access 'balance'. (correct)
What is the primary function of a constructor in object-oriented programming?
What is the primary function of a constructor in object-oriented programming?
- To define the return type of a class method.
- To declare the inheritance relationship between classes.
- To specify the access level of class attributes.
- To initialize the state of an object when it is created. (correct)
In the context of inheritance, what is method overriding?
In the context of inheritance, what is method overriding?
What is the key characteristic of 'dynamic binding' (or 'late binding') in polymorphism?
What is the key characteristic of 'dynamic binding' (or 'late binding') in polymorphism?
What happens if a class contains one or more abstract methods?
What happens if a class contains one or more abstract methods?
How do interfaces primarily support achieving polymorphism in Java?
How do interfaces primarily support achieving polymorphism in Java?
If multiple classes implement the same interface, what does this guarantee?
If multiple classes implement the same interface, what does this guarantee?
What is the primary advantage of employing generic classes and methods?
What is the primary advantage of employing generic classes and methods?
In the context of generics, what does the term 'type parameter' refer to?
In the context of generics, what does the term 'type parameter' refer to?
What is the significance of using uppercase letters (like E
, K
, V
, T
) for type parameters in generics?
What is the significance of using uppercase letters (like E
, K
, V
, T
) for type parameters in generics?
Why do generic types need to be reference types rather than primitive types?
Why do generic types need to be reference types rather than primitive types?
What is the purpose of 'constrained type parameters' (e.g., <T extends Comparable<T>>
) in generic methods?
What is the purpose of 'constrained type parameters' (e.g., <T extends Comparable<T>>
) in generic methods?
What is a primary limitation of using Arrays or Container classes (e.g., ArrayList) for managing a collection of objects?
What is a primary limitation of using Arrays or Container classes (e.g., ArrayList) for managing a collection of objects?
Flashcards
What is a class?
What is a class?
Groups variables (potentially of different types) into a new type.
What are attributes (or instance variables)?
What are attributes (or instance variables)?
Variables that belong to a class.
What is an object (instance)?
What is an object (instance)?
An instance of a class, created explicitly using new
.
What is Dot-Notation?
What is Dot-Notation?
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What are methods?
What are methods?
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What is Data Encapsulation?
What is Data Encapsulation?
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What are Constructors?
What are Constructors?
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What are static methods/variables?
What are static methods/variables?
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What is Method Overloading?
What is Method Overloading?
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What is Inheritance?
What is Inheritance?
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What is a superclass?
What is a superclass?
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What is a subclass?
What is a subclass?
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What is Method Overriding?
What is Method Overriding?
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What is Polymorphism?
What is Polymorphism?
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What is Dynamic Binding (Late Binding)?
What is Dynamic Binding (Late Binding)?
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What is an Interface?
What is an Interface?
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What does it mean to implement an interface?
What does it mean to implement an interface?
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What are Generics?
What are Generics?
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What is a Typparameter?
What is a Typparameter?
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What are Bounded Type Parameters?
What are Bounded Type Parameters?
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What is Dynamic Data Structure?
What is Dynamic Data Structure?
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What is a Node?
What is a Node?
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What is an inner class?
What is an inner class?
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Study Notes
Chapter 1: Review of Classes, Objects, and Methods
- A class combines multiple variables (potentially of different types) into a new type.
- Attributes/instance variables/fields are variables of a class.
Classes and Objects
- Instances are objects of a class, created explicitly using "new".
- Variables of class types are actually pointers/references to objects.
- Instance variables are accessed using "Dot-Notation".
Class Methods
- Data typically has associated operations (methods) in Object-Oriented Programming.
- A class defines the data and its associated methods.
- Methods are typically invoked via an object/object variable with "Dot-Notation".
- Methods can have or not have a return value
- Methods can have formal/actual parameters and use call-by-value
Data Encapsulation
- Modifiers are used in Java to control access rights to instance variables and methods.
private
: Accessible only from within the class definition.protected
: Accessible from all subclasses and classes within the declaring package.- No modifier: Accessible from all classes within the declaring package.
public
: Accessible from any class.
- Data encapsulation involves declaring instance variables as
private
. - Access to the data is provided through
public
methods. - Public parts of a class are referred to as the interface
Constructors and Static Methods
- Constructors are special methods invoked during object creation using
new
. - Static methods and variables belong to the class itself, not to any specific object.
- Overloading methods (multiple methods with the same name) is allowed, differentiated by parameter lists.
Inheritance
- Inheritance is the mechanism for creating a class hierarchy
Superclasses & Subclasses
- Subclasses are built from existing classes through specialization/generalization.
- A subclass (child class) inherits properties from the superclass (base class).
- Subclasses can add new instance variables and methods.
- Subclasses can override existing methods to modify behavior
Polymorphism in Java
- Polymorphism means "many forms".
- Multiple types are allowed in the same context
- With potentially different results.
- Java includes two types of Polymorphism
Polymorphism: Type Families
- If B is a subclass of A, a B object can be used wherever an A object is expected such as assignment or a parameter.
- The principle of type families works because B objects have all the properties of A objects.
Polymorphism: Method Invocation and Dynamic Binding
- If B is a subclass of A and B overrides method m from A then when calling method
r.m(...)
the version of the method to be executed is decided on the class of referenced object by r, not the type of r - Dynamic Binding: Specific method implementation determined at runtime
Abstract Classes
- Methods without implementation, i.e., without a body are called abstract methods
- Abstact Classes: if any method in a class is abstract the class is considered an abstract class.
- No objects can be created from abstract classes.
- Subclasses should implement all abstract methods.
- Abstract class defines "interface" and has an abstract type
Chapter 2: Interfaces
- Motivation for interfaces example:
- Calculating average balance of bank accounts
- Calculating average area of simple graphic objects
- The base algorithm is the same but the objects are different
Common operations
- The base algorithm remains the same and needs to be implemented
- A common type from bank account and graphic object is needed such as "something measureable: a measure"
- Should be implemented across all classes e.g. getMeasure()
Interface Declaration
- Define an interface if different classes have the same properties
public interface Measurable { double getMeasure(); }
- Interfaces:
- Contain abstract methods such as functions which are automatically public
- Can declare static constants
- Can contain the static and default methods in Java 8 or later
- Are implemented in each class
Implementing Interfaces
- Interfaces do not create class hierarchy
- Classes implement the declared interface
- Classes implement interfaces such as:
public class Account implements Measurable{... public double getMeasure(){ return balance; }...}
- Any class can implement an interface
Interface type
- The concept of interfaces define a type
- i.e. an interface defines all the properties of implemented objects
- No objects of an interface can be generated, however references to implementing classes can be create
- References of a type using an implementing interface can only access defined properties in the interface
Chapter 3: Generic Classes and Types
- Motivation: Container class to manage data or a list needs to perform several operations like add, get, isEmpty etc.
- To avoid having to rewrite container classes the question arises is it possible to implement the essential operations once and use them for distinct types or classes?
- This is possible through data structures for upper class objects for specific Java, or can be accomplished using generic classes or types
ArrayList Example
- The
ArrayList<E>
class is used to manage data in the form of a list - Has a type parameter E that is used to apply to this class
- The class definition placeholder is E
- A list is made by specifying the type in angled brackets e.g. ArrayList<String> strList =new ArrayList<String>();
Creating a Generic Class
- To create generic classes create class to save and call object of any given type with a class called
GenericBox
- Create a generic class with the type E, K, V, T in angular brackets such as public class
GenericBox<T> { private T content; public GenericBox() {content = null; } public void set(T e) { content = e; } public T get() { return content; }}
Generic Type Creation
- Create particular types by defining
<String>
or<Integer>
e.g.GenericBox new GenericBox<String>();
Properties
- With a Typparameter is generic
- Types are implemented in the compiler with concrete types
- Types need to be reference types, not primitive
- Generic types are defined for both classes and interfaces
- A concrete type must be defines, and implement all proper compile-time properties
- Classes can be built with multiple type parameters
Generic and Limited Types
- Generic typparameters can be implemented with with Generics, to only perform generic methods
- The operation or method will be implemented one time
- Method
findMax
will find the element in the array- Use integers by comparing
<
or>
- Use Strings to compare with alphanumeric methods with
compareTo
- Use circles to compare area
- Use integers by comparing
- Ensure each class has consistent comparable types
Restricted Types (2)
- It is possible to use specific interfaces for implementations by comparing comparable types from Java API such as compareTo
- Using the previous pattern enables comparing different elements by declaring if comparable must be followed, such as whether x is smaller, larger, or the same as y. Where a class implementing the interface belongs to the correct type.
Restricted Types (3)
- Generic methods have restricted types that will only use findMax based on the parameters
- Generci methods will specify a parametric front, and return the void type
- Limited typparameters implement classes such that any type is inspected to ensure any requirements have been followed
Chapter 4: Dynamic Data Structures and Inner Classes
- A disadvantage to arrays or container classes with dynamic ArrayList is that the capacity is typically fixed, such that any extension is time consuming
- Objects being handled by reference or by pointers
- Objects being loaded at runtime with "new"
- The object itself can be loaded as subsequent or child nodes
- Generation at runtime allows for shrinkage and growth, limited by only total memory
- Data size is not set in the forefront
- These aspects describe a dynamic data structure
Dynamic Data Structures and Nodes
- Objects within a dynamic structure, are typically called "nodes"
- Data such as lists, trees and graphs are data structures
- Lists use a pointer or linkers to the next node
- Tree connections enable several child nodes with a max number of predecessors
- Graphs allow many child or previous values
Node Chains
- For value list node links, any list contains an arbitrary number of data that must be extracted.
- Nodes must contain data and a pointer to the next node, linked through
public class Node { int data; Node next; public Node (int d) { data = d; next = null; data = } }
Verifying Chain Links
- Create two nodes and chain by setting X to a node with a value such as
Node
x= new Node(7);
, and the subsequent equal to next node such asx.next = y;
- Where any remaining nodes can also return a null value
Linked Principles
- The first pointed node is created as pointer to first values
- All nodes are accessible through the head value and can be used to implement functions
Class For int Lists
- General structures store data, but the type is irrelevant.
- For values the Integer data the intList needs to be the Node Object that performs the functions such as
public
- intList() {head = null;}
Insertion in Lists
- New nodes are linked and added at the begin of the list inserted with insert(4)
- Declared as = new Node
- The list is then checked to avoid duplicate type
- Total fall (2). Inserts at both variable versions by checking list
List Elements
- Elements are searched by comparing to data through contains()
- Loops will scan each node through the list beginning to end looking to see list is organized by checking next node
List Elements Search (2)
- Blank lists require no fall to function
- If element is in the chain its set to equal anything besides null
- If not list has value, function returns statement returning null
- To make this work compare elements with
equals
or!=
Element Deletion
- Deleting with
delete
looks for the 1st node - Look for the note to be cleared
- reassign the next value through loop (previous) to avoid corrupting the order of list
Element Deletion (2)
- Head pointer shifted so next operation will function properly
- Node and perv pointers can be shifted in function of the node to be cleared so list remains intact
Element Deletion (3)
- The method
delete()
provides all the functionality for clearing or shifting the list - Blank nodes, rearanged loops are addressed
- Additional functions such as isEmpty, or size of list can be implemented
Inner Classes
- Enclose or group particular data
- Class is private, but may not be
- Inner class can be specified by start or the end
- Private classes can used inside outer classes
- This will impact access to values
Inner Classes (2)
- Internally nodes and loops are specified to ensure class node is properly extracted for access to values without causing error Inner is usually a loop
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