IT2012 Platforms and Player Modes
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Questions and Answers

Each game platform has distinct characteristics, and the games developed for each platform differ in several important respects, including ______.

characteristics

Arcade games are stand-alone game systems found in ______ venues such as malls and amusement parks.

public

The console platform is ______, meaning that hardware manufacturers have control over the software developed for their systems.

proprietary

Computer games are played on desktop ______ and laptops, adding complexity to the gaming experience.

<p>computers</p> Signup and view all the answers

In a turn-based game, ______ allow each player to take a turn, usually with unlimited time for planning.

<p>players</p> Signup and view all the answers

Real-time games are popular online due to the ability to communicate in ______ with other players.

<p>real-time</p> Signup and view all the answers

A time-limited game is a compromise between ______-based and real-time games.

<p>turn</p> Signup and view all the answers

The three basic time intervals used in games are turn-based, real-time, and ______-limited.

<p>time</p> Signup and view all the answers

Time-limited games limit the time each development process due to non-standard setups and a variety of ______ for their turn.

<p>player</p> Signup and view all the answers

The largest online games involve thousands of simultaneous players, which sometimes requires that the information for the game be stored on ______.

<p>servers</p> Signup and view all the answers

A handheld gaming device is a lightweight, portable game console with a built-in screen, game controls, and ______.

<p>speakers</p> Signup and view all the answers

In two-player mode (also known as head-to-head game), ______ players play against each other or team up to fight a common enemy.

<p>two</p> Signup and view all the answers

Mobile games are designed for mobile devices, such as smartphones, tablets, and portable ______.

<p>media players</p> Signup and view all the answers

Each player's experience of playing the game was identical to what it would have been in ______ mode.

<p>single-player</p> Signup and view all the answers

Tabletop games include board, card, and dice games, and even pen-and-paper games such as ______.

<p>Dungeons and Dragons</p> Signup and view all the answers

In single-player games, any additional players in the game are known as ______ or non-player characters (NPCs).

<p>artificial intelligence (AI) characters</p> Signup and view all the answers

In local multiplayer mode, all players sit in the same space and play the game on the same __________.

<p>machine</p> Signup and view all the answers

Local multiplayer is common on console systems, allowing for local play of up to __________ players.

<p>four</p> Signup and view all the answers

In LAN-based multiplayer, players can share the game on a local area __________.

<p>network</p> Signup and view all the answers

Online multiplayer mode allows players to connect their devices to the __________.

<p>Internet</p> Signup and view all the answers

A Massively Multiplayer Online Role-Playing Game (MMORPG) persists __________ hours per day.

<p>24</p> Signup and view all the answers

Players of MMORPGs generally maintain a subscription-based __________ model.

<p>revenue</p> Signup and view all the answers

LAN-based games combine the networking capabilities of online mainframe games with personal __________.

<p>computers</p> Signup and view all the answers

In online multiplayer, games can be played by thousands of players __________.

<p>simultaneously</p> Signup and view all the answers

Study Notes

Platforms

  • Game Platforms: Arcade, console, computer, online, handheld, mobile, and tabletop, each with unique characteristics impacting game design.
  • Arcade: Stand-alone systems located in public venues, controlled via buttons and joysticks; typically played standing.
  • Console: Home gaming systems connected to TVs; proprietary platforms controlled by Sony, Microsoft, and Nintendo.
  • Computer: Games played on desktops/laptops; development complexity arises from diverse hardware setups.
  • Online: Games played via computers or consoles connected to the Internet; supports thousands of players simultaneously.
  • Handheld: Portable gaming devices with built-in screens, game controls, and speakers; easily transportable for on-the-go gaming.
  • Mobile: Designed for smartphones and tablets; offers wireless multiplayer features.
  • Tabletop: Games played on tables, including board, card, and pen-and-paper games, fostering social interaction.

Time Intervals

  • Turn-Based: Players take turns with no time limit per turn; characteristic of traditional board and card games.
  • Real-Time: No turns; action occurs continuously; popular in online formats allowing real-time player interaction.
  • Time-Limited: A middle ground where each turn has a specific time limit, applicable in puzzle games.

Player Modes

  • Single Player: One player engages with AI or NPCs; offers a solitary gameplay experience.
  • Two-Player: Head-to-head mode where two players compete against or collaborate with each other.
  • Local Multiplayer: Players in the same physical space share a screen and play together using separate controllers.
  • LAN-Based Multiplayer: Players use a local area network to connect without sharing the same screen, enhancing interactive experiences.
  • Online Multiplayer: Players connect via the Internet; supports massive participation, often sustaining concurrent gameplay.
  • Massively Multiplayer Online Role-Playing Game (MMORPG): A persistent online game with a subscription model, allowing continuous player engagement.

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Platforms and Player Modes PDF

Description

This quiz covers the characteristics of different game platforms and their impact on player modes. It delves into time intervals as time-dependent elements that influence the pacing of games across various platforms. Test your knowledge on game development and platform-specific gameplay!

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