IT1712 Object-Oriented Programming Concepts Quiz

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Questions and Answers

What is the correct way to import all classes from a package in Java?

import package_name.*;

How should class files be named in Java according to the provided information?

They should start with the name of the package.

What is the purpose of the 'import' statement in Java?

To include external libraries in a Java program.

Where should the classes in a package be placed according to Java conventions?

<p>In a separate folder with the same name as the package.</p> Signup and view all the answers

How does Java handle the scenario where a class needs to access another class from a different package?

<p>The 'import' statement must be used to access classes from different packages.</p> Signup and view all the answers

What is the purpose of a class in object-oriented programming?

<p>To define a kind of object and serve as a blueprint for creating objects</p> Signup and view all the answers

How are objects of the same kind related in object-oriented programming?

<p>They have the same data type and belong to the same class</p> Signup and view all the answers

What is the purpose of using inheritance between classes?

<p>To allow objects of a class to acquire properties from another class</p> Signup and view all the answers

What does an interface contain in object-oriented programming?

<p>The headings for a number of public methods</p> Signup and view all the answers

How is a package defined in object-oriented programming?

<p>A collection of related classes and interfaces grouped together into a folder</p> Signup and view all the answers

Study Notes

Classes and Packages

  • Each class in a package is placed in a separate file, and the file name begins with the class name.
  • To use classes from a package, an import statement is required, with the syntax being import package_name.class_name_or_asterisk;.
  • Classes in a package can be used in any program or class definition, regardless of the folder location.

Object-Oriented Programming Concepts

  • Object-Oriented Programming (OOP) is a methodology that defines objects with behaviors and interactions to accomplish a task.
  • An object has characteristics (attributes) and actions (behaviors), with values of attributes giving the object a state.

Objects and Classes

  • Objects of the same kind belong to the same class, with the same data type.
  • A class defines a kind of object, serving as a blueprint for defining objects.
  • The data type of an object is the name of its class.

Inheritance

  • Inheritance allows objects of a class to take on properties of objects from another class.
  • Inheritance is used to avoid repetition of programming instructions for each class.
  • The extends keyword is used to apply inheritance between classes.

Interfaces

  • An interface is a program component that contains headings for public methods.
  • Interfaces describe public methods in a class, and are used by another class through the implements keyword.

Packages

  • A package is a collection of related classes and interfaces grouped together in a folder.
  • The name of the folder is the name of the package.

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