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Questions and Answers
What is the primary role of control signals in a computer system?
What is the primary role of control signals in a computer system?
What happens when new instructions are added to a microprogram?
What happens when new instructions are added to a microprogram?
Which of the following is NOT a function of control signals?
Which of the following is NOT a function of control signals?
How do control signals affect the bus in a computer system?
How do control signals affect the bus in a computer system?
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Modifying the microprogram in the control unit is necessary when:
Modifying the microprogram in the control unit is necessary when:
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How can memory bandwidth be increased?
How can memory bandwidth be increased?
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What is the typical amount of data requested from memory at a time?
What is the typical amount of data requested from memory at a time?
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What is similar between pipelining and memory bandwidth increase?
What is similar between pipelining and memory bandwidth increase?
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What does increasing memory bandwidth NOT do?
What does increasing memory bandwidth NOT do?
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What is a necessary component for increasing memory bandwidth?
What is a necessary component for increasing memory bandwidth?
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What is a disadvantage of CISC architecture related to instruction execution?
What is a disadvantage of CISC architecture related to instruction execution?
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How does a large number of transistors in a CPU affect the price?
How does a large number of transistors in a CPU affect the price?
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Which of the following is NOT a characteristic of CISC architecture?
Which of the following is NOT a characteristic of CISC architecture?
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What is a consequence of individual instructions being any length in a CISC architecture?
What is a consequence of individual instructions being any length in a CISC architecture?
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Which of the following statements accurately describes a downside of CISC architectures?
Which of the following statements accurately describes a downside of CISC architectures?
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What characteristic defines a 0-address machine?
What characteristic defines a 0-address machine?
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Which statement is true regarding the operation of 0-address machines?
Which statement is true regarding the operation of 0-address machines?
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How do 0-address machines differ from 1-address machines?
How do 0-address machines differ from 1-address machines?
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What is a common disadvantage of 0-address machines compared to those with more address lines?
What is a common disadvantage of 0-address machines compared to those with more address lines?
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Which aspect is NOT characteristic of 0-address machines?
Which aspect is NOT characteristic of 0-address machines?
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What should be done if an overflow occurs when adding two bits?
What should be done if an overflow occurs when adding two bits?
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If the most significant bit of the result is '1', what does this indicate?
If the most significant bit of the result is '1', what does this indicate?
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What process should be followed to reverse the negative format in the result?
What process should be followed to reverse the negative format in the result?
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What is NOT a step to take when adding two bits?
What is NOT a step to take when adding two bits?
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Which bit is considered the most significant when determining the sign of the result?
Which bit is considered the most significant when determining the sign of the result?
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What is the primary function of programming languages in relation to computers?
What is the primary function of programming languages in relation to computers?
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Which statement about non-machine code is correct?
Which statement about non-machine code is correct?
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What best describes the relationship between various programming languages and machine code?
What best describes the relationship between various programming languages and machine code?
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What is a key characteristic of programming languages compared to machine code?
What is a key characteristic of programming languages compared to machine code?
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Why is translation from non-machine code to machine code necessary?
Why is translation from non-machine code to machine code necessary?
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Study Notes
IT 110 Lecture Notes
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Lecture 1: Introduction and Components
- A system is a collection of components linked together to be recognized as a single unit.
- Architecture describes the fundamental properties and relationships among components and the system's environment.
- Information systems (IS) are made up of hardware, software, data, people, and networks. Each component can itself be a system within its own architecture.
- Hardware abstraction in programming languages involves input/output, arithmetic, logic, assignment, selection, conditional branching, looping, and unconditional branching.
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Lecture 2: Counting Systems
- Base 10: Uses ten digits (0-9) and powers of ten for positional notation in numbers.
- Base 2: Uses two digits (0-1) and powers of two for positional notation.
- Leading zeros are insignificant but can indicate the number of bits.
- Conversion between base 10 and base 2 uses repeated division with remainders or repeated multiplication and addition.
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Lecture 3: Signed Integer Representations
- Signed Magnitude: The most significant bit indicates the sign (0 for positive, 1 for negative). The remaining bits represent the magnitude.
- 1's Complement: To find the 1's complement of a number, flip all the bits.
- 2's Complement: To find the 2's complement of a number, find the 1's complement and then add 1. Note: The most significant bit (MSB) represents the sign.
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Lecture 4: Little Man Computer and Instruction Cycle
- The Little Man Computer (LMC) is a simplified model of a computer.
- Mnemonic codes (e.g., LDA, STO, ADD, SUB, IN, OUT, HLT, BRP, BRZ, BR, DAT) represent instructions in the LMC.
- Each instruction has a specific code and description related to the LMC functionality.
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Lecture 5: Assembly Language
- Programming languages are categorized into generations based on their level of abstraction.
- First-generation is binary, using wires or switches
- Second-generation is assembly language, which is readable by humans and translated to machine-executable code.
- Third and fourth generations involve higher-level abstractions (e.g. natural languages).
- Regardless of language, computers only process machine code. Translation steps occur to convert any non-machine code to machine code (e.g. compilers, assemblers).
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Lecture 6: Fetch/Execute Cycle
- The fetch/execute cycle describes how instructions are executed by a CPU.
- Control signals manage the order of operations, register loading, etc.
- Components involved in the cycle include the PC (program counter), IR (instruction register), MAR (memory address register), MDR (memory data register), ALU (arithmetic logic unit).
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Lecture 7: Instruction Set Architectures
- Instruction Set Architectures (ISA) control the format of and determine the assembly language of instructions and have varying operand counts from 0 to 3. (e.g., 0-address, 1-address, 2-address, and 3-address machines)
- Machine code implementations vary due in part to the number of explicit operands in the instructions (i.e. parameters in the instructions.)
- Stack-based machines require no explicit address operands in their instructions.
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Lecture 8: RISC vs. CISC
- Complex Instruction Set Computers (CISC)
- Include many complex instructions, maximizing code density in memory.
- Compiler design is simplified, but instructions are typically multi-clock cycle and include many operations per instruction.
- Reduced Instruction Set Computers (RISC)
- Use a small set of simple instructions, that execute within one clock cycle
- Compiler work is increased, but CPU clock cycle complexity is decreased.
- Complex Instruction Set Computers (CISC)
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Lecture 9: CPU Performance Enhancements
- General enhancements, such as using fixed-length instructions and more general-purpose registers can be used to improve CPU performance.
- Instructions are fetched, decoded and then executed through various stages, allowing multiple instructions to be handled simultaneously.
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Lecture 10: Memory Performance Enhancements
- Approaches to enhance memory performance include wide path memory access, memory interleaving, and cache memory.
- Wide path memory access widens the data path to increase the amount of data exchanged at one time..
- Memory interleaving breaks the memory into independent blocks to process requests simultaneously.
- Cache memory stores frequently accessed data to minimize latency.
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Lecture 11: Programmed I/O, Interrupts, and DMA
- Programmed I/O (PIO), interrupts, and DMA (Direct Memory Access) handle input/output operations.
- PIO involves CPU handling input/output operations.
- Interrupts let devices notify the CPU when data is ready to be processed.
- DMA lets devices transfer data directly to memory without CPU involvement.
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Lecture 12: Storage Hierarchy and Disk Technology
- Computer storage is organized hierarchically by speed.
- The hierarchy ranges from CPU registers, cache, RAM, and various forms of secondary storage (flash, magnetic hard drive, optical disks).
- Understanding terminology related to magnetic disk technology (e.g., platter, track, sector, seek time, latency) is crucial.
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Lecture 13: Data Communication Concepts
- Networks encompass protocols (rules), messages, media (transport mechanisms), and devices.
- The OSI and TCP/IP models represent layered architectures for network communication.
- Protocol data units are encapsulated or de-capsulated as data moves into or out of layers.
- Network topologies include bus, ring, star, extended star, hierarchical, and mesh structures.
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Description
Explore the foundational concepts of information systems and counting systems in IT 110. Understand the architecture of components and the transition between various numeral bases. This quiz covers key principles that are essential for your IT studies.