Podcast
Questions and Answers
Which navigation method allows for maximum user accessibility on mini-tablets?
Which navigation method allows for maximum user accessibility on mini-tablets?
- Minimizing text input fields
- Full-screen dialogs only
- Maximum of 2 adjacent panes (correct)
- Use of a single vertical tab bar
What is a common characteristic of lists in mobile applications?
What is a common characteristic of lists in mobile applications?
- Lists do not interact with tab bars.
- They always require two columns for proper alignment.
- They can only display up to 10 items.
- Tapping a content item typically drills down a level. (correct)
What is a significant challenge when using grids for navigation in mobile apps?
What is a significant challenge when using grids for navigation in mobile apps?
- Users find it difficult to understand grid layouts. (correct)
- Grids do not allow for infinite scrolling.
- Users might struggle with scrolling techniques.
- Grids are only effective for text-based content.
In what scenario is a vertical toolbar more beneficial?
In what scenario is a vertical toolbar more beneficial?
What is an effective way to present media objects within a grid view?
What is an effective way to present media objects within a grid view?
What is the purpose of index panes in tablet apps?
What is the purpose of index panes in tablet apps?
What is a notable difference between lists and grids in mobile applications?
What is a notable difference between lists and grids in mobile applications?
Which browsing pattern supports infinite scrolling?
Which browsing pattern supports infinite scrolling?
What characteristic do pop-up control panels have in tablet apps?
What characteristic do pop-up control panels have in tablet apps?
Why is an orientation-based layout important for tablet apps?
Why is an orientation-based layout important for tablet apps?
What is the primary use of swimlanes in mobile apps?
What is the primary use of swimlanes in mobile apps?
What is a potential drawback of using drag and drop in touchscreen apps?
What is a potential drawback of using drag and drop in touchscreen apps?
What is recommended for complex layout apps in terms of orientation?
What is recommended for complex layout apps in terms of orientation?
What design feature is important for tap areas in tablet apps?
What design feature is important for tap areas in tablet apps?
How should hardware-like control layouts behave?
How should hardware-like control layouts behave?
What can be said about treating a tablet app as a desktop version?
What can be said about treating a tablet app as a desktop version?
What is a major drawback of using item-level drawers?
What is a major drawback of using item-level drawers?
Which of the following is considered a common advice regarding animated screen transitions?
Which of the following is considered a common advice regarding animated screen transitions?
What is one purpose of tap-to-reveal controls?
What is one purpose of tap-to-reveal controls?
Which of these features is NOT associated with building search queries?
Which of these features is NOT associated with building search queries?
What issue can arise from hiding a navigation hierarchy behind a single icon button?
What issue can arise from hiding a navigation hierarchy behind a single icon button?
Which method enhances user orientation for first-time users?
Which method enhances user orientation for first-time users?
What is a characteristic of multi-touch interfaces?
What is a characteristic of multi-touch interfaces?
What can be a challenge when implementing double drawers?
What can be a challenge when implementing double drawers?
What was a significant change in mobile user experience introduced by the iPhone in 2007?
What was a significant change in mobile user experience introduced by the iPhone in 2007?
What does the term 'transient posture' refer to in the context of mobile apps?
What does the term 'transient posture' refer to in the context of mobile apps?
Which aspect ratio is typical for tablets developed by Apple?
Which aspect ratio is typical for tablets developed by Apple?
What is the primary interaction pattern used in non-game mobile apps according to the content?
What is the primary interaction pattern used in non-game mobile apps according to the content?
How do handheld mobile apps typically respond to screen orientation changes?
How do handheld mobile apps typically respond to screen orientation changes?
Which of the following is NOT a physical form factor of mobile devices mentioned?
Which of the following is NOT a physical form factor of mobile devices mentioned?
What navigation method is described for screen carousels in mobile apps?
What navigation method is described for screen carousels in mobile apps?
What scenario best describes 'inter-app integration' in the context of mobile applications?
What scenario best describes 'inter-app integration' in the context of mobile applications?
What is the primary function of navigation and tool bars in mobile apps?
What is the primary function of navigation and tool bars in mobile apps?
Which of the following best describes a drawer in mobile app design?
Which of the following best describes a drawer in mobile app design?
What is a common feature of cards in mobile app design?
What is a common feature of cards in mobile app design?
What is the purpose of using tab carousels in mobile applications?
What is the purpose of using tab carousels in mobile applications?
What defines a swimlane layout in mobile app design?
What defines a swimlane layout in mobile app design?
What might indicate a secondary-action drawer in an app?
What might indicate a secondary-action drawer in an app?
What is a potential drawback of using a menu bar in mobile app design?
What is a potential drawback of using a menu bar in mobile app design?
Which tool bars feature is often found embedded at the bottom of a mobile app?
Which tool bars feature is often found embedded at the bottom of a mobile app?
Flashcards
Mobile App Stacks
Mobile App Stacks
A mobile app's primary pattern where content is layered vertically, similar to a stack of papers.
Screen Carousels
Screen Carousels
Mobile app navigation pattern where users can swipe left or right to view different content or options, like distinct screens.
Orientation and Layout
Orientation and Layout
The ability of mobile apps to adjust their layout based on the device's orientation (portait or landscape).
Tablet Stacks and Index Panes
Tablet Stacks and Index Panes
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Mobile App Transient Posture
Mobile App Transient Posture
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Zooming in Mobile Apps
Zooming in Mobile Apps
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Handhelds
Handhelds
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Tablets
Tablets
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Lists
Lists
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Grids
Grids
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Content Carousels
Content Carousels
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Swimlanes
Swimlanes
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Cards
Cards
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Tab Bars
Tab Bars
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Mobile Navigation Idioms
Mobile Navigation Idioms
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App Design for Mini-Tablets
App Design for Mini-Tablets
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What are index panes?
What are index panes?
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What are pop-up control panels?
What are pop-up control panels?
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Why should tablet apps consider orientation?
Why should tablet apps consider orientation?
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When is making a shrunken desktop app for tablets not a good idea?
When is making a shrunken desktop app for tablets not a good idea?
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How to make elements easily usable with fingers on a tablet?
How to make elements easily usable with fingers on a tablet?
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What is a challenge with drag and drop on a tablet?
What is a challenge with drag and drop on a tablet?
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How to maintain a linear workflow in tablet apps?
How to maintain a linear workflow in tablet apps?
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How to design interfaces that resemble hardware control surfaces?
How to design interfaces that resemble hardware control surfaces?
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Navigation Bars
Navigation Bars
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Drawers
Drawers
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Secondary-Action Drawers
Secondary-Action Drawers
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Tab Carousels
Tab Carousels
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Swipe-to-Reveal Drawer
Swipe-to-Reveal Drawer
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Double Drawers
Double Drawers
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Tap-to-Reveal Controls
Tap-to-Reveal Controls
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Direct Manipulation Controls
Direct Manipulation Controls
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Building Search Queries
Building Search Queries
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Sorting
Sorting
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Filtering
Filtering
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Welcome & Help Screens
Welcome & Help Screens
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Study Notes
Interaction Design ISB36403
- Course focuses on design for desktop, mobile, and web, specifically Part 3: Designing for Mobile and Other Devices.
Outline
- Anatomy of a Mobile App
- Mobile Navigation, Content, and Control Idioms
- Multi-Touch Gestures
- Inter-App Integration
- Other Devices
Introduction
- June 2007's iPhone revolutionized mobile UX.
- iPhone introduced large, high-resolution multi-touchscreens, with on-screen controls sized for finger use.
- Introduced a set of intuitive, easily-learned gestural idioms.
- Leveraged sensors for contextual information (orientation, location, light, movement), improving app intelligence.
- iPad followed a similar design approach.
Anatomy of a Mobile App
- Mobile apps have transient interactions, brief and intermittent, focusing on specific tasks.
- Limited screen space necessitates zooming, increasing complexity and potential confusion.
Mobile Form Factors
- Handhelds:
- Small devices (iPod Touch-like)
- Tall and narrow screens (4-6 inches)
- Typically 16:9 aspect ratio, portrait orientation
- Tablets:
- Larger (9-10 inch) screen size
- 4:3 or 16:9 aspect ratio
- Often landscape orientation, sometimes portrait
- Mini-tablets:
- Smaller than tablets (7-8 inches)
- Similar aspect ratios to handheld and tablets
Handheld Format Apps
- Stacks: Common layout pattern, arranging elements vertically.
- Screen carousels: Horizontal scrolling displays related content in full-screen views.
- Orientation and layout: Apps should dynamically adjust for portrait and landscape modes.
Tablet Format Apps
- Stacks and index panes: Vertical stacking of primary content with additional panes for extra functionality.
- Pop-up control panels: Non-overlaying panels to configure tools.
- Orientation-based layout: Apps need to respond dynamically to orientation changes.
Mobile vs. Desktop-Like Layout
- High-resolution tablet screens match laptop/desktop displays.
- Treating tablet apps as shrunken desktop versions may not be effective.
- Certain apps, like media production software, can benefit from a complex desktop-like layout.
Mobile vs. Desktop-Like Layout: Design Principles for Complex Layouts
- Organize toolbars, control panels, and menus with appropriate spacing for finger interaction.
- Offer alternative methods for drag-and-drop to avoid accidental drops on touchscreens.
- Clearly label and connect pop-up menus back to their associated elements.
- Design a linear workflow to keep user tasks clear and easy to accomplish.
- Optimize for a single orientation and stick to it, rather than supporting both.
Hardware-Like Control Layout
- Interfaces resembling hardware (e.g., rotary controls, drag gestures) appeal to users familiar with those types of interactions.
- Avoid limiting UI by adhering too strictly to hardware metaphors.
Mini-Tablet Format Apps
- Limited space reduces options for prominent controls.
- Consider vertically oriented toolbars instead of horizontal or top-bottom controls.
- Lists and single-column layouts often appear out of proportion on mini-tablets.
Mobile Navigation, Content, and Control Idioms
- Many mobile controls are similar to desktop/web apps.
- Unique form factors and multi-touch inputs lead to a new set of design idioms suited for mobile apps.
Browse Controls
- Mobile apps are designed for browsing content.
- Popular browsing patterns include lists, grids, content carousels, swimlanes, and cards.
Lists
- Navigating lists in mobile apps often works by drilling down hierarchy levels.
- Lists work with tab bars or provide infinite scrolling.
Grids
- Used for visually organizing content (e.g., app icons, thumbnails).
- Galleries often represent grid-based content.
- Many apps use infinite scrolling to manage grid-based data.
- Apple's Photos app uses grids.
Content Carousels
- Swiping horizontally to navigate full-screen layouts with different data.
- Carousels may be content or 3D.
Swimlanes
- A mix of carousels and grids, navigating different full-screen layouts.
Cards
- Combining text and visual media in clearly formatted chunks.
- Commonly used for displaying information in a vertically scrolling list.
Navigation and Tool Bars
- Bars enable navigation between app features and content.
- Commonly used control types include tab bars, tab carousels, navigation bars, action bars, and tool bars.
- Vertical toolbars, desktop-like menus, and embedded toolbars are also viable.
- Carousels let users easily choose a tool or setting.
Drawers
- Vertical lists providing access.
- Use minimal screen space by hiding elements.
- Tapping a drawer swaps content and closes it.
- Can be used as secondary action, replacing the tab bar, or as an item-level drawer.
- Double drawers are possible and may help to declutter screen real estate.
Tap-to-reveal and Direct Manipulation Controls
- Users tap to reveal associated controls.
- Controls are often positioned directly within the main display for immediate interaction.
Searching, Sorting, and Filtering
- Mobile apps use voice search, auto-complete, tap-ahead, and recent/frequent search history to help with search queries.
- Sorting and filtering common functions to help refine results.
Welcome and Help Screens
- Limited screen real estate requires new techniques.
- Multi-touch interactions emphasize gestures.
- Replacing hover controls require alternative help mechanisms.
- Often feature guided tours, overlays, and tooltips.
Other Devices
- Design involves thinking of hardware as an essential design feature.
- The hardware/software integration should balance navigation and display density.
- Designers should incorporate context into the design.
- Designers should keep the design scope limited to avoid exceeding capabilities.
Q&A, Next Session
- A session to answer questions and prepare for the next session of the course.
- The course continues with topics about the design of desktop, mobile, and web applications.
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Description
Explore the principles of interaction design with a focus on mobile platforms in ISB36403. This quiz covers the anatomy of mobile apps, multi-touch gestures, and integration across different devices. Enhance your understanding of effective mobile user experience and design techniques.