ISB36403 Interaction Design: Mobile Focus
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Questions and Answers

Which navigation method allows for maximum user accessibility on mini-tablets?

  • Minimizing text input fields
  • Full-screen dialogs only
  • Maximum of 2 adjacent panes (correct)
  • Use of a single vertical tab bar

What is a common characteristic of lists in mobile applications?

  • Lists do not interact with tab bars.
  • They always require two columns for proper alignment.
  • They can only display up to 10 items.
  • Tapping a content item typically drills down a level. (correct)

What is a significant challenge when using grids for navigation in mobile apps?

  • Users find it difficult to understand grid layouts. (correct)
  • Grids do not allow for infinite scrolling.
  • Users might struggle with scrolling techniques.
  • Grids are only effective for text-based content.

In what scenario is a vertical toolbar more beneficial?

<p>In applications needing quick access to multiple functions (D)</p> Signup and view all the answers

What is an effective way to present media objects within a grid view?

<p>Employing a tight grid structure for better organization (D)</p> Signup and view all the answers

What is the purpose of index panes in tablet apps?

<p>To provide additional navigation and functions. (D)</p> Signup and view all the answers

What is a notable difference between lists and grids in mobile applications?

<p>Grids present content in rows and columns, unlike lists. (B)</p> Signup and view all the answers

Which browsing pattern supports infinite scrolling?

<p>Lists (D)</p> Signup and view all the answers

What characteristic do pop-up control panels have in tablet apps?

<p>They provide visual cues linking them to tools. (C)</p> Signup and view all the answers

Why is an orientation-based layout important for tablet apps?

<p>It addresses the need for responsiveness to device orientation. (A)</p> Signup and view all the answers

What is the primary use of swimlanes in mobile apps?

<p>To organize and categorize content visually (A)</p> Signup and view all the answers

What is a potential drawback of using drag and drop in touchscreen apps?

<p>It may cause users to accidentally drop items. (C)</p> Signup and view all the answers

What is recommended for complex layout apps in terms of orientation?

<p>Choose one orientation and stick to it. (C)</p> Signup and view all the answers

What design feature is important for tap areas in tablet apps?

<p>They must be properly scaled for finger use. (B)</p> Signup and view all the answers

How should hardware-like control layouts behave?

<p>They should allow consistent horizontal and vertical drag gestures. (D)</p> Signup and view all the answers

What can be said about treating a tablet app as a desktop version?

<p>It may lead to poor user experience. (D)</p> Signup and view all the answers

What is a major drawback of using item-level drawers?

<p>They may obscure the swiped item when open. (B)</p> Signup and view all the answers

Which of the following is considered a common advice regarding animated screen transitions?

<p>Limit the number of animated screen transitions. (C)</p> Signup and view all the answers

What is one purpose of tap-to-reveal controls?

<p>To make functionalities more accessible through a tap. (A)</p> Signup and view all the answers

Which of these features is NOT associated with building search queries?

<p>Graphical user interface (C)</p> Signup and view all the answers

What issue can arise from hiding a navigation hierarchy behind a single icon button?

<p>It may hide essential functionalities. (A)</p> Signup and view all the answers

Which method enhances user orientation for first-time users?

<p>Guided tours (B)</p> Signup and view all the answers

What is a characteristic of multi-touch interfaces?

<p>They utilize gestures to accomplish actions. (B)</p> Signup and view all the answers

What can be a challenge when implementing double drawers?

<p>They may complicate user gestures. (C)</p> Signup and view all the answers

What was a significant change in mobile user experience introduced by the iPhone in 2007?

<p>Use of multi-touchscreen technology (C)</p> Signup and view all the answers

What does the term 'transient posture' refer to in the context of mobile apps?

<p>An interaction that is brief, intermittent, and task-focused (A)</p> Signup and view all the answers

Which aspect ratio is typical for tablets developed by Apple?

<p>4:3 (C)</p> Signup and view all the answers

What is the primary interaction pattern used in non-game mobile apps according to the content?

<p>Stacks (D)</p> Signup and view all the answers

How do handheld mobile apps typically respond to screen orientation changes?

<p>They rearrange layout dynamically based on orientation. (A)</p> Signup and view all the answers

Which of the following is NOT a physical form factor of mobile devices mentioned?

<p>Smart Displays (B)</p> Signup and view all the answers

What navigation method is described for screen carousels in mobile apps?

<p>Swiping left or right to navigate (C)</p> Signup and view all the answers

What scenario best describes 'inter-app integration' in the context of mobile applications?

<p>Apps communicating and sharing information with each other (B)</p> Signup and view all the answers

What is the primary function of navigation and tool bars in mobile apps?

<p>To provide a method for navigating to functional and content areas (D)</p> Signup and view all the answers

Which of the following best describes a drawer in mobile app design?

<p>A vertical panel providing access to navigational elements (A)</p> Signup and view all the answers

What is a common feature of cards in mobile app design?

<p>They can include text, media, links, and social actions. (C)</p> Signup and view all the answers

What is the purpose of using tab carousels in mobile applications?

<p>To provide a rotating view of different functional areas. (C)</p> Signup and view all the answers

What defines a swimlane layout in mobile app design?

<p>A mixture of carousel and grid concepts. (A)</p> Signup and view all the answers

What might indicate a secondary-action drawer in an app?

<p>It can replace a main navigation bar. (B)</p> Signup and view all the answers

What is a potential drawback of using a menu bar in mobile app design?

<p>It may require excessive screen space. (A)</p> Signup and view all the answers

Which tool bars feature is often found embedded at the bottom of a mobile app?

<p>Sliders (A)</p> Signup and view all the answers

Flashcards

Mobile App Stacks

A mobile app's primary pattern where content is layered vertically, similar to a stack of papers.

Screen Carousels

Mobile app navigation pattern where users can swipe left or right to view different content or options, like distinct screens.

Orientation and Layout

The ability of mobile apps to adjust their layout based on the device's orientation (portait or landscape).

Tablet Stacks and Index Panes

A mobile app layout pattern often used in tablets, where a primary content area sits next to navigation tabs, actions, or other controls.

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Mobile App Transient Posture

The unique challenges of designing for mobile apps related to brief, intermittent, and task-focused interactions, often influenced by physical form factors and limited screen space.

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Zooming in Mobile Apps

A common technique to compensate for limited screen space in mobile apps, using a finger gesture to enlarge content for viewing details.

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Handhelds

Devices designed for one-handed use, like phones and iPod Touch, typically featuring tall, narrow screens with 16:9 ratios in portrait orientation.

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Tablets

Devices with larger screens, like iPad or Samsung Galaxy Tab, featuring a 4:3 aspect ratio, often used for media consumption and productivity.

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Lists

A common pattern in mobile apps where content is arranged in a series of vertical rows, often allowing users to scroll through multiple items.

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Grids

A visual layout that arranges content in a grid of rows and columns, typically used for displaying images, icons, or app thumbnails.

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Content Carousels

A type of navigation where users swipe through a series of screens or views, horizontally or vertically, to explore different content.

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Swimlanes

A pattern where content is arranged in parallel vertical lanes, often used to display different categories or sections.

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Cards

Small, visually engaging containers, often used to highlight individual items or pieces of information with minimal text.

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Tab Bars

A user interface element typically located at the bottom of the screen, allowing users to switch between different sections or views within an app.

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Mobile Navigation Idioms

A design approach that considers the limitations of mobile devices, like small screen sizes and touch input, to create intuitive and usable interfaces.

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App Design for Mini-Tablets

The process of designing an app's appearance and layout to take into account the specific dimensions and aspect ratio of mobile devices.

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What are index panes?

Index panes are supporting panes that can be added to a main screen to provide more functionality.

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What are pop-up control panels?

Pop-up panels are small windows that appear on the screen to provide additional controls or options without covering the entire screen.

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Why should tablet apps consider orientation?

Tablet apps should consider both portrait and landscape orientations and design appropriate layouts for each. This ensures optimal user experience on different devices.

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When is making a shrunken desktop app for tablets not a good idea?

It is not always a good idea to shrink a desktop app to fit a tablet screen. This can hinder usability on a touchscreen device.

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How to make elements easily usable with fingers on a tablet?

For successful tablet apps, the toolbar, control panels, and menu items should be scaled for finger use, ensuring proper touch responsiveness and ease of interaction.

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What is a challenge with drag and drop on a tablet?

In tablet apps, drag and drop features should be designed with caution, as accidental drops can easily happen on a touchscreen. Use drag and drop sparingly or make the UI forgiving of accidental drops.

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How to maintain a linear workflow in tablet apps?

Tablet apps with a focus on more complex layouts should try to maintain a linear workflow by ensuring a clear path for the user to complete a task. Use a consistent layout and keep the user on a single path whenever possible.

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How to design interfaces that resemble hardware control surfaces?

Apps that resemble hardware control surfaces should use both circular and linear drag gestures to control rotary controls. This provides a familiar and intuitive interface for users familiar with hardware controls.

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Navigation Bars

A primary navigation mechanism in mobile apps, allowing users to switch between different functional areas or content sections.

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Drawers

A navigation pattern that uses a vertical list of items, similar to tabs, but hidden in a side panel that slides out.

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Secondary-Action Drawers

A type of drawer that replaces a traditional navigation bar or is used to interact with a secondary set of objects within the app.

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Tab Carousels

A navigation bar using tabs arranged in a carousel, allowing scrolling through multiple sets of tabs.

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Swipe-to-Reveal Drawer

A design pattern that reveals hidden content when an item is swiped, often used for item-level details or actions.

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Double Drawers

A navigation pattern involving two drawers, one for primary navigation and another for secondary options, offering a deeper level of content organization.

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Tap-to-Reveal Controls

An interaction design pattern where users can tap an element to reveal hidden options or content, providing a compact and intuitive user interface.

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Direct Manipulation Controls

A direct manipulation pattern where users directly interact with on-screen elements to manipulate them, such as dragging, resizing, or rotating objects.

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Building Search Queries

The process of finding information within a dataset, including the use of techniques like voice search, auto-complete, and auto-suggest.

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Sorting

The process of arranging data in a specific order for easier viewing and understanding, for example, by alphabetical order or date.

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Filtering

Applying specific criteria to filter and narrow down a dataset, allowing users to view only relevant information.

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Welcome & Help Screens

A technique for providing guidance to new users, typically using interactive elements like tours, overlays, or tooltips to explain the app's features and functions.

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Study Notes

Interaction Design ISB36403

  • Course focuses on design for desktop, mobile, and web, specifically Part 3: Designing for Mobile and Other Devices.

Outline

  • Anatomy of a Mobile App
    • Mobile Navigation, Content, and Control Idioms
    • Multi-Touch Gestures
    • Inter-App Integration
    • Other Devices

Introduction

  • June 2007's iPhone revolutionized mobile UX.
  • iPhone introduced large, high-resolution multi-touchscreens, with on-screen controls sized for finger use.
  • Introduced a set of intuitive, easily-learned gestural idioms.
  • Leveraged sensors for contextual information (orientation, location, light, movement), improving app intelligence.
  • iPad followed a similar design approach.

Anatomy of a Mobile App

  • Mobile apps have transient interactions, brief and intermittent, focusing on specific tasks.
  • Limited screen space necessitates zooming, increasing complexity and potential confusion.

Mobile Form Factors

  • Handhelds:
    • Small devices (iPod Touch-like)
    • Tall and narrow screens (4-6 inches)
    • Typically 16:9 aspect ratio, portrait orientation
  • Tablets:
    • Larger (9-10 inch) screen size
    • 4:3 or 16:9 aspect ratio
    • Often landscape orientation, sometimes portrait
  • Mini-tablets:
    • Smaller than tablets (7-8 inches)
    • Similar aspect ratios to handheld and tablets

Handheld Format Apps

  • Stacks: Common layout pattern, arranging elements vertically.
  • Screen carousels: Horizontal scrolling displays related content in full-screen views.
  • Orientation and layout: Apps should dynamically adjust for portrait and landscape modes.

Tablet Format Apps

  • Stacks and index panes: Vertical stacking of primary content with additional panes for extra functionality.
  • Pop-up control panels: Non-overlaying panels to configure tools.
  • Orientation-based layout: Apps need to respond dynamically to orientation changes.

Mobile vs. Desktop-Like Layout

  • High-resolution tablet screens match laptop/desktop displays.
  • Treating tablet apps as shrunken desktop versions may not be effective.
  • Certain apps, like media production software, can benefit from a complex desktop-like layout.

Mobile vs. Desktop-Like Layout: Design Principles for Complex Layouts

  • Organize toolbars, control panels, and menus with appropriate spacing for finger interaction.
  • Offer alternative methods for drag-and-drop to avoid accidental drops on touchscreens.
  • Clearly label and connect pop-up menus back to their associated elements.
  • Design a linear workflow to keep user tasks clear and easy to accomplish.
  • Optimize for a single orientation and stick to it, rather than supporting both.

Hardware-Like Control Layout

  • Interfaces resembling hardware (e.g., rotary controls, drag gestures) appeal to users familiar with those types of interactions.
  • Avoid limiting UI by adhering too strictly to hardware metaphors.

Mini-Tablet Format Apps

  • Limited space reduces options for prominent controls.
  • Consider vertically oriented toolbars instead of horizontal or top-bottom controls.
  • Lists and single-column layouts often appear out of proportion on mini-tablets.

Mobile Navigation, Content, and Control Idioms

  • Many mobile controls are similar to desktop/web apps.
  • Unique form factors and multi-touch inputs lead to a new set of design idioms suited for mobile apps.

Browse Controls

  • Mobile apps are designed for browsing content.
  • Popular browsing patterns include lists, grids, content carousels, swimlanes, and cards.

Lists

  • Navigating lists in mobile apps often works by drilling down hierarchy levels.
  • Lists work with tab bars or provide infinite scrolling.

Grids

  • Used for visually organizing content (e.g., app icons, thumbnails).
  • Galleries often represent grid-based content.
  • Many apps use infinite scrolling to manage grid-based data.
  • Apple's Photos app uses grids.

Content Carousels

  • Swiping horizontally to navigate full-screen layouts with different data.
  • Carousels may be content or 3D.

Swimlanes

  • A mix of carousels and grids, navigating different full-screen layouts.

Cards

  • Combining text and visual media in clearly formatted chunks.
  • Commonly used for displaying information in a vertically scrolling list.
  • Bars enable navigation between app features and content.
  • Commonly used control types include tab bars, tab carousels, navigation bars, action bars, and tool bars.
  • Vertical toolbars, desktop-like menus, and embedded toolbars are also viable.
  • Carousels let users easily choose a tool or setting.

Drawers

  • Vertical lists providing access.
  • Use minimal screen space by hiding elements.
  • Tapping a drawer swaps content and closes it.
  • Can be used as secondary action, replacing the tab bar, or as an item-level drawer.
  • Double drawers are possible and may help to declutter screen real estate.

Tap-to-reveal and Direct Manipulation Controls

  • Users tap to reveal associated controls.
  • Controls are often positioned directly within the main display for immediate interaction.

Searching, Sorting, and Filtering

  • Mobile apps use voice search, auto-complete, tap-ahead, and recent/frequent search history to help with search queries.
  • Sorting and filtering common functions to help refine results.

Welcome and Help Screens

  • Limited screen real estate requires new techniques.
  • Multi-touch interactions emphasize gestures.
  • Replacing hover controls require alternative help mechanisms.
  • Often feature guided tours, overlays, and tooltips.

Other Devices

  • Design involves thinking of hardware as an essential design feature.
  • The hardware/software integration should balance navigation and display density.
  • Designers should incorporate context into the design.
  • Designers should keep the design scope limited to avoid exceeding capabilities.

Q&A, Next Session

  • A session to answer questions and prepare for the next session of the course.
  • The course continues with topics about the design of desktop, mobile, and web applications.

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Design for Mobile - Online PDF

Description

Explore the principles of interaction design with a focus on mobile platforms in ISB36403. This quiz covers the anatomy of mobile apps, multi-touch gestures, and integration across different devices. Enhance your understanding of effective mobile user experience and design techniques.

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