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Questions and Answers
What defines a program in the context of programming languages?
What defines a program in the context of programming languages?
- A series of mathematical proofs.
- An algorithm expressed with a defined set of language instructions. (correct)
- A collection of user inputs and outputs only.
- A graphical representation of computer functions.
In the algorithm for finding the maximum of two numbers, which step is executed first?
In the algorithm for finding the maximum of two numbers, which step is executed first?
- End the program.
- Compare the two numbers.
- Read/input two numbers. (correct)
- Print the greater number.
What is the final expected outcome in the maximum of two numbers algorithm?
What is the final expected outcome in the maximum of two numbers algorithm?
- A list of both numbers.
- The smaller of the two numbers.
- The greater number between the two input numbers. (correct)
- The sum of the two numbers.
When calculating the average of three numbers, what is the second step that should be taken?
When calculating the average of three numbers, what is the second step that should be taken?
Which of the following statements best describes what an algorithm is?
Which of the following statements best describes what an algorithm is?
Which of the following is a significant problem associated with machine languages?
Which of the following is a significant problem associated with machine languages?
Which programming language generation is characterized by the use of mnemonic codes like 'A' for add?
Which programming language generation is characterized by the use of mnemonic codes like 'A' for add?
What is NOT an aspect of the Software Life Cycle?
What is NOT an aspect of the Software Life Cycle?
Which characteristic is unique to high-level programming languages compared to machine languages?
Which characteristic is unique to high-level programming languages compared to machine languages?
In the context of computer language generations, what distinguishes natural languages from other types?
In the context of computer language generations, what distinguishes natural languages from other types?
What is the primary purpose of a program in computer programming?
What is the primary purpose of a program in computer programming?
Which of the following best describes algorithms in the context of programming?
Which of the following best describes algorithms in the context of programming?
What is the significance of understanding computer language generations in programming?
What is the significance of understanding computer language generations in programming?
In the context of the software life cycle, what is typically the first phase?
In the context of the software life cycle, what is typically the first phase?
How do flowcharts contribute to programming tasks?
How do flowcharts contribute to programming tasks?
What is the primary purpose of an algorithm in programming?
What is the primary purpose of an algorithm in programming?
Which of the following best describes programming?
Which of the following best describes programming?
Which statement about algorithms is incorrect?
Which statement about algorithms is incorrect?
In the context of programming, what does 'providing instructions' refer to?
In the context of programming, what does 'providing instructions' refer to?
What distinguishes an algorithm from a program?
What distinguishes an algorithm from a program?
What is a significant advantage of using high-level languages over low-level languages?
What is a significant advantage of using high-level languages over low-level languages?
What role does a compiler play in programming high-level languages?
What role does a compiler play in programming high-level languages?
Which statement best describes the nature of high-level languages?
Which statement best describes the nature of high-level languages?
Why is it important to use names rather than binary addresses for memory locations in programming?
Why is it important to use names rather than binary addresses for memory locations in programming?
What is a key characteristic of writing utility programs in assembly language?
What is a key characteristic of writing utility programs in assembly language?
Which characteristic is primarily associated with very high-level languages?
Which characteristic is primarily associated with very high-level languages?
What is the main function of a natural language programming approach?
What is the main function of a natural language programming approach?
Which of the following languages is not considered a fourth-generation language?
Which of the following languages is not considered a fourth-generation language?
What best describes the action performed by the preprocessor in the basic translation process?
What best describes the action performed by the preprocessor in the basic translation process?
In the basic translation process, what is the outcome of linking the object file with standard object files?
In the basic translation process, what is the outcome of linking the object file with standard object files?
Which object-oriented language is included in the provided list?
Which object-oriented language is included in the provided list?
Which of the following programming languages is typically associated with natural languages?
Which of the following programming languages is typically associated with natural languages?
What does the 'cout' statement typically signify in C++ programming?
What does the 'cout' statement typically signify in C++ programming?
Flashcards
Programming
Programming
A set of instructions that tells a computer what to do, step-by-step.
Algorithm
Algorithm
A solution to a problem that is independent of any programming language. It's a plan or set of rules for solving the problem.
Program
Program
The way an algorithm is written out in a programming language, using specific syntax.
Software Life Cycle
Software Life Cycle
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Maximum of two numbers program
Maximum of two numbers program
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Average of three numbers program
Average of three numbers program
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Read/Input
Read/Input
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Machine Language
Machine Language
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Assembly Language
Assembly Language
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Compilation
Compilation
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Assembler
Assembler
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High-Level Language
High-Level Language
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Compiler
Compiler
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Compiler Version
Compiler Version
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4GLs (Fourth-Generation Languages)
4GLs (Fourth-Generation Languages)
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Object-Oriented Programming
Object-Oriented Programming
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Natural Languages
Natural Languages
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FORTRAN
FORTRAN
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COBOL
COBOL
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BASIC
BASIC
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RPG (Report Program Generator)
RPG (Report Program Generator)
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Visual Basic
Visual Basic
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Study Notes
Chapter 9-12 Computer Programming
- Objectives include program and programming, algorithms & programs, software life cycle, computer language generations, and flowchart.
Program and Programming
- Program: A set of instructions written in a programming language that directs a computer to perform specific tasks in a predefined manner. It aims to solve a specific problem.
- Programming: The process of providing instructions to a computer that dictates the processor's actions. It involves creating step-by-step instructions. Planning is essential before writing a program, ensuring a deep understanding of the problem.
Algorithms and Programs
- Algorithm: A set of steps to solve a problem, independent of any programming language. It's the logical core.
- Program: An algorithm expressed in a specific programming language's instructions.
Algorithm Example
- Maximum of two numbers:
- Input two numbers.
- Compare the two numbers.
- Output the greater number.
- Average of three numbers:
- Input three numbers.
- Add the three numbers.
- Divide the sum by 3.
- Output the result.
Software Development Lifecycle
- A cyclical process involving steps like feasibility study, requirements analysis, design, coding, system test, deploy, and operate/maintain.
Software Life Cycle
- What: Requirements gathering, problem definition.
- How: Analysis and design (programming techniques).
- Do it: Coding.
- Test: Testing.
- Use: Implementation and maintenance.
Computer Language Generations
- Machine language: Programs written in binary code (0s and 1s) for direct execution by the computer's hardware.
- Assembly languages: Use mnemonics (symbols) to represent machine instructions. Requires an assembler.
- High-level languages: Languages like C, Pascal, and Java; easier to read and write than assembly. Requires a compiler.
- Very high-level languages (4GLs): Non-procedural languages; the programmer specifies desired results, and the language determines the solution strategy.
- Natural languages: Programs written in human-readable language.
Machine Language
- Programs and memory locations are written in strings of 0s and 1s.
- Machine languages are difficult to write and debug.
- Each computer has its own machine language.
Assembly Languages
- Use names instead of binary addresses.
- Require an assembler to translate to machine language.
- Still used in specialized programming tasks.
High-Level Languages
- Allow programmers to focus on solving problems instead of directly managing hardware.
- Programs are written and debugged more quickly.
- Requires a compiler to translate the program to machine language.
Very High-Level Languages
- Also called fourth-generation languages (4GLs).
- Non-procedural languages.
- Programmers focus on desired results, with the language determining the solution.
- Increased programmer productivity compared to third-generation languages.
Natural Languages
- Resemble spoken or written English.
- Programs use a natural syntax, different from traditional programming syntax rules.
- The language translates instructions into code that the computer can execute.
Major Programming Languages
- FORTRAN
- COBOL
- BASIC
- RPG
- Visual Basic
- C
- Java
Object-Oriented Languages
- C++
- Java
- C#
- Visual Basic
Basic Translation Process
- Source program
- Preprocessor directives to produce a translation unit
- Check translation unit for legal syntax
- Compile translation unit into an object file
- Link object file with standard object file and other object files to produce an executable unit
Library Header Files
- Typically contain function prototypes.
- Often describe an interface for the library components.
- Might contain class definitions or object definitions.
- Example:
iostream
header file containingcout
andcin
definitions.
Major Data Types
- int (integer): Positive and negative whole numbers.
- float, double (real): Decimal numbers.
- char: Alphanumeric characters and symbols.
- bool (boolean): Logical value (true/false).
Constants
- Literal constants: Explicit numbers or characters.
- Named constants: Locations in memory with a name, used to store unchanging values.
Statements
- A statement is an instruction to the computer, like
cout << "some message";
- Statements must typically end with a semicolon (;).
Variables
- Variables are named memory locations where data can be stored and modified.
- Variable declaration includes specifying data type and variable names.
Arithmetic Operators
- Addition (+): Adds operands.
- Subtraction (-): Subtracts the second operand from the first.
- Negation (-): Negates an operand.
- Multiplication (*): Multiplies operands.
- Division (/): Divides the first operand by the second.
- Modulus (%): Finds the remainder of integer division.
Compound Assignment
- A shorthand way of updating a variable's value.
- Example:
x+=5;
is equivalent tox = x + 5;
Increment/Decrement
- Increment operator (
++
): Increases the value of a variable by 1. - Decrement operator (
--
): Decreases the value of a variable by 1. - Prefix and postfix versions affect the order of evaluation.
Arithmetic Expressions
- Combining constants, variables, and arithmetic operators to form expressions.
- The result type depends on the operands and operations.
- Example:
7 / 3
(integer operation)
Integer Division
- Integer division results in an integer quotient.
- Example
10 / 3 = 3
(Remainder is truncated)
Mod
- Finds the remainder of integer division.
- Example:
10 % 3 = 1
Operators and Precedence
- Operators have different priorities in sequence of operation during expression evaluation.
- Parentheses override standard precedence.
Relational Operators
- These compare values and return 1 (true) or 0 (false).
- Example:
x > y
(evaluates to 1 if x is greater than y, 0 otherwise).
Logical Operators
- AND (&&): Returns true only if both sides are true.
- OR(||): Returns true if either side is true.
- NOT (!): Negates a Boolean expression.
Operator Hierarchy
- A definite order of evaluating operators in expressions.
- Parentheses have the highest precedence.
Standard Functions
- Predefined functions in C++ libraries that manipulate data types.
- Example:
abs()
,strlen()
,sqrt()
.
Function Invocation
- Calling a previously defined function to perform actions on stored data.
- Results returned may be stored or displayed.
Function Communication
- Parameter lists pass data into functions to be used in the functions.
- Returned values can be stored and used in the calling program.
Input/Output
cout
operator sends data (text or values) to the standard output device (like a monitor).cin
operator reads input from the standard input device (like a keyboard).
Output Examples
- Displaying various data types (integers, floats, and strings) through
cout
.
Input Examples
- Reading input from the user using the
cin
operator.
Extraction Operator
- Accesses data from an input device (like a keyboard).
- Ignores whitespace characters.
Insertion Operator
- Writes data to an output device (like a monitor).
Compound Statements
- A group of statements that is treated as a single statement by the compiler, usually enclosed within curly brackets {}.
Forms of Boolean Expressions
- Boolean expressions involve arithmetic and relational operators.
- Relational operators, like
>
,<
,>=
,<=
,==
,!=
, evaluate to Boolean values.
Boolean Expression Examples
- Evaluating Boolean expressions using example data.
Truth Tables
- Illustrates how Boolean operators evaluate to true or false.
Short Circuiting
- Optimizing Boolean expression evaluation by avoiding unnecessary operations.
C++ Operator Hierarchy
- Explicit rules for the order in which operators are evaluated in expressions.
Loop Design Considerations
- Considerations for defining loops with various conditions and considerations.
While Loop
- A repeated set of statements that is executed as long as a specific condition is true.
Do...While Loop
- Similar to the While Loop but executed at least once.
For Loop
- Used for a fixed number of iterations, it's often used for counting loops.
Event Controlled Loop
- Loops execute until a specific event is detected or until an object changes its state.
Count Controlled Loops
- Loops that run a set number of times, controlled by a counter variable.
Nested if Statement
- Using if-else statements within other if-else structures for conditions.
Nested if Examples
- Illustrating the use of nested if statements by providing examples.
Switch Statement
- A conditional statement for matching specific values against a set of possibilities.
Switch Examples
- Providing examples using switch statements.
Example Program using switch case
- Detailed examples of switch case programming.
Control Flow
- Order of statement execution in the program.
Selection, if...else
- Structure to control execution based on conditional expressions.
Output Examples
- Specific example programs that output specified outputs through the use of C+ code.
Input Examples
- Demonstration of reading data from input devices.
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Description
This quiz covers fundamental concepts in programming languages, including algorithms, programming language generations, and the Software Life Cycle. Test your understanding of key definitions, steps in problem-solving, and the characteristics of different coding practices. Ideal for beginners looking to solidify their knowledge in computer programming.