Podcast
Questions and Answers
Which of the following statements best describes the role of animation in multimedia?
Which of the following statements best describes the role of animation in multimedia?
- It enhances and enriches the user's experience to further understand the information. (correct)
- It is used to reduce the storage space required for multimedia applications.
- It primarily serves as a decorative element without impacting the user's comprehension.
- It replaces the need for other media elements like text and audio.
In the context of multimedia, which of the following is NOT considered a core element?
In the context of multimedia, which of the following is NOT considered a core element?
- Graphics
- Video
- Smell (correct)
- Text
Which characteristic primarily distinguishes non-linear multimedia from linear multimedia?
Which characteristic primarily distinguishes non-linear multimedia from linear multimedia?
- The inclusion of audio elements.
- The degree of user interactivity and control. (correct)
- The use of text-based information.
- The presence of video components.
What is the primary function of multimedia authoring tools?
What is the primary function of multimedia authoring tools?
Why is interactivity considered a fundamental feature of web-based multimedia?
Why is interactivity considered a fundamental feature of web-based multimedia?
Which of the following best explains the concept of digitized multimedia?
Which of the following best explains the concept of digitized multimedia?
In the context of web-based multimedia careers, what role is responsible for ensuring a website functions correctly on a web server?
In the context of web-based multimedia careers, what role is responsible for ensuring a website functions correctly on a web server?
According to research cited, which approach is likely to lead to the highest retention rate among learners?
According to research cited, which approach is likely to lead to the highest retention rate among learners?
Which of the following is a characteristic that distinguishes reference products from briefing products in multimedia?
Which of the following is a characteristic that distinguishes reference products from briefing products in multimedia?
Which of the following roles involves creating the underlying code that makes a website interactive and responsive to user actions?
Which of the following roles involves creating the underlying code that makes a website interactive and responsive to user actions?
Flashcards
What is Multimedia?
What is Multimedia?
Combination of text, graphics, sound, animation, and video delivered interactively.
Web-based Multimedia
Web-based Multimedia
Online interactive experience with text, graphics, sound, animation, and video.
Graphics
Graphics
A two-dimensional figure or illustration, created manually or by computer graphics.
Animation
Animation
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Video
Video
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Multimedia Application
Multimedia Application
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Linear Multimedia
Linear Multimedia
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Non-Linear Multimedia
Non-Linear Multimedia
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Interactive Multimedia
Interactive Multimedia
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Hypermedia
Hypermedia
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Study Notes
Introduction to Multimedia
- Multimedia merges text, graphics, sound, animation, and video, delivered interactively via electronic or digital manipulation.
- Web-based multimedia is an interactive online experience incorporating text, graphics, sound, animation, and video.
- Interactivity is a core feature, giving users control over content.
Multimedia Elements
- Five key elements include text, graphics, audio, animation, and video.
Text
- Text is a broad term encompassing words to express meaning
- It's the most basic element in multimedia.
- Text functions in contents, menus, and navigational buttons.
Graphics
- Graphics are two-dimensional figures that can be manually produced (drawing, painting) or via computer graphics technology.
- They clarify information through diagrams and pictures.
Audio
- Audio is produced by vibration, perceived through hearing.
- It includes speech, sound effects, and music scores.
Animation
- Animation is the illusion of motion from displaying static images rapidly.
- In multimedia, it enhances/enriches the user's understanding.
Video
- Video involves capturing, recording, processing, transmitting, and reconstructing moving pictures.
- It is a photorealistic image sequence or live recording.
- Video requires substantial storage space.
Multimedia Applications
- Multimedia Applications uses multiple sources such as text, graphics, images, sound, animation, and video
- Examples include: World Wide Web, Multimedia Authoring software, Hypermedia courseware, Interactive TV, Computer Games and Virtual reality.
- Other examples are Digital video editing and production systems, and Multimedia Database systems
Digitized Multimedia
- Integration involves digitizing media elements and manipulating them with software.
- Digitized media elements are captured in a code understandable by computers.
Linear vs. Non-Linear Multimedia
- Linear multimedia lacks interactivity; users progress through a fixed sequence without control.
- Non-linear multimedia is interactive, providing users control and navigational options.
Interactive Multimedia
- Interactive multimedia provides the user with the option of controlling the elements.
- It allows users to directly respond to and control the media elements.
Hypermedia
- Hypermedia blends hypertext, graphics, audio, video, (linked elements) and interactivity.
- It offers a complete, non-linear computer-based experience.
- It's not limited to text; it includes graphics, images, sound, and video.
Hypertext
- Hypertext is text containing links to other texts, coined by Ted Nelson in 1965.
Authoring Tools
- Authoring tools are used to merge multimedia elements (text, audio, graphic, animation, video) into a project.
- They manage individual multimedia elements and user interaction.
- Examples include Macromedia Authorware, Macromedia Director, Macromedia Flash, and Microsoft PowerPoint.
Importance of Multimedia
- The Chinese proverb states "Tell me and I will forget; show me and I may remember; involve me and I will understand"
- Multimedia accommodates varied learning styles.
- People remember more when they see, hear, and interact.
Benefits of Multimedia
- Addresses multiple learning styles.
- Conveys content effectively, reinforces ideas, activates senses, enlivens information.
- It enhances enjoyment, improves retention, and enables user control.
Multimedia Usage Areas
- Business: Presentations, training, marketing, advertising, product demos, databases, catalogues, networked communications.
- School: Effective teaching, distance education.
- Home: From cooking to home repair.
- Public Places: Kiosks in terminals, hotels, malls, etc.
- Internet: Web-based delivery, online games, e-learning.
- Mobile Devices: MMS for transmitting various media, email support.
Web-Based Multimedia Categories
- Electronic Commerce (E-Commerce): online sales and marketing.
- Web-Based Training and Distance Learning: instruction over the Internet.
- Research and References: online newspapers, books, encyclopedias, and interactive guides.
- Entertainment and Games: interactive multimedia sites.
Multimedia Products
- Briefing Products: small, linear presentations.
- Characteristics: Short development, limited scope, use of text with limited graphics, navigation controls, fulfills purpose for audience.
- Examples: corporate, sales, and educational lectures
- Reference Products: for answering questions or browsing information on CD/DVD ROM.
- Characteristics: Broad user range, navigation, bookmarking, searching, printing.
- Two Classes: Generalized (broad, limited depth) and Detailed (specific, extensive information).
- Examples: Encyclopedia, Cookbooks, Manuals, Guidebooks
- Database Products: large info for end-users, stores/accesses multimedia data.
- Characteristics: Manages large, descriptive finding methods, simultaneous access, data consistency.
- Examples: Google Search, Google Earth
- Education and Training Products: textbooks/manuals with added media.
- Characteristics: Shares reference product traits.
- Two categories: Instructor Support and Standalone or Self-Paced Products
- Kiosk Products: stationed in public places for interactive information and transactions.
- Characteristics: Limited users, user-friendly, fast response.
- Categories: Information and Sales Points
- Examples: Photo Booths, Banking Kiosks, University Information
- Entertainment & Games: Usually on Interactive CD / DVD ROM
- Characteristics of E & G Products: Immersive, requires interaction, engaging, online play
Careers in Multimedia
- Management: Executive and Project Managers.
- Management-Related: Audio, computer, and video specialists, Web designer, and Web master.
- Art-Related: Animators, graphic/interface designers, photographers, and videographers.
- Content-Related: Content/instructional specialists, and writers/editors.
- Support-Related: Production, QA, sales/marketing, and customer support roles.
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