Introduction to Multimedia and the Internet
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Questions and Answers

What was the primary purpose of the creation of ARPANET in 1969?

  • To provide a platform for personal computing
  • To establish a network for military communication (correct)
  • To develop the World Wide Web standards
  • To create the first multimedia application

Which of the following is NOT part of the CRAP design principles?

  • Repetition
  • Contrast
  • Alignment
  • Arrangement (correct)

What is defined as the number of pixels across by the number of pixels down on a monitor?

  • Clarity
  • Aspect ratio
  • Resolution (correct)
  • Pixel density

Which key element should be avoided according to the principle of Contrast in design?

<p>Making two elements look too similar (C)</p> Signup and view all the answers

In what year was the World Wide Web created?

<p>1991 (A)</p> Signup and view all the answers

What does the term 'pixel' refer to in the context of monitors?

<p>The smallest unit of a digital image (C)</p> Signup and view all the answers

Which of the following statements about the advantages of the World Wide Web is incorrect?

<p>It is mostly expensive to access. (A)</p> Signup and view all the answers

What is the meaning of the term 'multimedia' based on its definition?

<p>An integration of various media formats (A)</p> Signup and view all the answers

Which of the following statements accurately describes the difference between the Internet and the World Wide Web?

<p>The Internet consists of physical infrastructure, while the World Wide Web provides access to that infrastructure. (A)</p> Signup and view all the answers

Flashcards

Multimedia

The combination of different media types like text, images, audio, video, and animation.

Multimedia application

An app that can present various media types (text, sound, video, images, animation).

World Wide Web

A system of interconnected documents and resources accessible through the internet using hyperlinks. It's basically the software that allows you to browse the internet.

Internet

A global network of interconnected computers that allows communication and data sharing.

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CRAP design principle

A set of four design principles: Contrast, Repetition, Alignment, Proximity. Used to guide visual design for better clarity and readability.

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Contrast

Making elements significantly different to ensure clear distinction.

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Repetition

Repeating key design elements to provide consistency and recognition.

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Pixels

Tiny dots that make up images on a monitor or printed materials.

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Resolution

The number of pixels that fit horizontally and vertically within a display or image.

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Study Notes

Video: What is Multimedia?

  • Multimedia emerged around 1962
  • Defined as "using, involving, or encompassing several media"
  • 7-15 seconds crucial for first impressions on websites

Why Use the Internet?

  • Multimedia applications present text, sound, video, and images
  • Advantages of the World Wide Web:
    • Speed
    • Affordability (sometimes free)
    • Up-to-date information
    • Accessibility to millions of users

Exam Question:

  • Difference between World Wide Web and the Internet:
    • Internet is the hardware (your computer)
    • World Wide Web is the software

History of Multimedia

  • 1969: ARPANET (internet) was created
  • 1991: Tim Berners-Lee created the World Wide Web (HTTP, HTML, URLs)

Principles of Design

  • CRAP:
    • Contrast: Avoid making two elements too similar
    • Repetition: Repeat some design aspects
    • Alignment: Align items for cohesiveness
    • Proximity: Group related items together

Monitors and Pixels

  • Dots on a monitor are called pixels
  • Pixels: Represent any content (images, text, drawings)
  • Terminology for pixel count: Resolution
    • Lower resolution makes items appear larger
  • Pixels in printing are called dots

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Description

Explore the fundamentals of multimedia and its significance in modern digital communication. This quiz covers the history of multimedia, the distinction between the Internet and World Wide Web, and key design principles that enhance user experience.

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