Introduction to JavaScript Programming

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Questions and Answers

Which statement accurately describes the difference between == and === in JavaScript?

  • `==` is used for assignment, while `===` is used for comparison.
  • `==` is used for comparing only numbers, while `===` is used for comparing strings.
  • `==` compares values with type conversion, while `===` compares values without type conversion. (correct)
  • `==` compares values without type conversion, while `===` compares values with type conversion.

What is the primary purpose of the preventDefault() method in JavaScript event handling?

  • To trigger the event on all child elements.
  • To remove an event listener from an element.
  • To prevent the default action associated with an event from occurring. (correct)
  • To stop the event from propagating to parent elements.

In JavaScript, what is a closure?

  • A function that has access to variables in its outer function's scope, even after the outer function has returned. (correct)
  • A loop that iterates over the properties of an object.
  • A function that always returns the same value.
  • A method for creating objects.

Which of the following is the correct way to add a new key-value pair to an existing JavaScript object?

<p><code>object.newKey = newValue;</code> (A)</p> Signup and view all the answers

What is the difference between sessionStorage and localStorage in JavaScript?

<p><code>localStorage</code> is persistent, while <code>sessionStorage</code> is cleared when the browser is closed. (D)</p> Signup and view all the answers

How does JavaScript handle hoisting?

<p>Variables and function declarations are moved to the top of their scope before code execution. (B)</p> Signup and view all the answers

Which of the following array methods can be used to create a new array with the results of calling a provided function on every element in the calling array?

<p><code>map()</code> (D)</p> Signup and view all the answers

What is the purpose of using JSON.stringify() in JavaScript?

<p>To convert a JavaScript object to a JSON string. (D)</p> Signup and view all the answers

What is the role of the async keyword in JavaScript?

<p>It is used to define a function that can handle asynchronous operations and always returns a promise. (B)</p> Signup and view all the answers

What is event bubbling in the context of the DOM?

<p>The event is first captured by the innermost element and then propagates to outer elements. (D)</p> Signup and view all the answers

Flashcards

What is JavaScript?

A high-level, interpreted programming language that enables interactive features on websites.

What are Variables in JavaScript?

Used to store data values; can be declared with var, let, or const.

What is Null in JavaScript?

Represents the intentional absence of a value.

What is a JavaScript Object?

A collection of key-value pairs.

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What are Methods in JavaScript?

Functions that are properties of an object.

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What are Arrays in JavaScript?

Ordered lists of values.

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What is the DOM?

A programming interface for HTML and XML documents, allowing JavaScript to manipulate web page content, structure, and style.

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What are Event Listeners?

Functions that are executed when a specific event occurs.

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What does preventDefault() do?

Prevents the default behavior of an event.

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What is a Closure?

A function that has access to variables in its outer scope, even after the outer function has returned.

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Study Notes

  • JavaScript is a high-level, interpreted programming language primarily used to enable interactive features on websites.
  • It is an essential technology of the World Wide Web, alongside HTML and CSS.
  • JavaScript allows developers to create dynamic and interactive web content like animations, form validations, and asynchronous data fetching.

Core Concepts

  • Variables: Used to store data values, and declared using var, let, or const.
    • var has function or global scope.
    • let has block scope.
    • const is used for constants and also has block scope.
  • Data Types: Several built-in data types are available.
    • Primitive data types:
      • String: Represents textual data.
      • Number: Represents numeric values.
      • Boolean: Represents true or false values.
      • Null: Represents the intentional absence of a value.
      • Undefined: Represents a variable that has been declared but not assigned a value.
      • Symbol: Represents a unique identifier (ES6).
      • BigInt: Represents integers of arbitrary length (ES11).
    • Complex data types:
      • Object: A collection of key-value pairs.
      • Array: An ordered list of values.
      • Function: A reusable block of code.
  • Operators: Symbols that perform operations on values.
    • Arithmetic operators: +, -, *, /, %, **.
    • Assignment operators: =, +=, -=, *=, /=, %=.
    • Comparison operators: ==, ===, !=, !==, >, =, {}
      • == checks for equality of value (with type coercion).
      • === checks for equality of value and type (without type coercion).
    • Logical operators: && (AND), || (OR), ! (NOT).
    • Bitwise operators: Perform operations on the binary representation of values.
  • Control Flow: Structures that control the order in which code is executed.
    • Conditional statements:
      • if, else if, else: Execute different blocks of code based on conditions.
      • switch: A multi-way branch statement.
    • Loops:
      • for: Executes a block of code a specified number of times.
      • while: Executes a block of code as long as a condition is true.
      • do...while: Executes a block of code once, and then repeats as long as a condition is true.
      • for...in: Iterates over the properties of an object.
      • for...of: Iterates over the values of an iterable object (arrays, strings, etc.).
  • Functions: Reusable blocks of code that perform a specific task.
    • Function declaration: function myFunction(parameters) { /* code */ }
    • Function expression: const myFunction = function(parameters) { /* code */ }
    • Arrow functions: A more concise syntax for writing functions (ES6). const myFunction = (parameters) => { /* code */ }
    • Parameters: Input values passed to a function.
    • Arguments: The actual values passed to a function when it is called.
    • Return values: The value that a function returns after it has finished executing.
  • Objects: Collections of key-value pairs, where keys are strings (or Symbols) and values can be any data type.
    • Object literal: const myObject = { key1: value1, key2: value2 }
    • Dot notation: Accessing object properties using myObject.key1.
    • Bracket notation: Accessing object properties using myObject['key1'].
    • Methods: Functions that are properties of an object.
  • Arrays: Ordered lists of values.
    • Array literal: const myArray = [value1, value2, value3]
    • Accessing elements: Using index numbers, starting from 0. myArray
    • Array methods: Functions that perform operations on arrays, such as push, pop, shift, unshift, slice, splice, concat, join, indexOf, forEach, map, filter, reduce.
  • DOM (Document Object Model): A programming interface for HTML and XML documents.
    • Allows JavaScript to access and manipulate the content, structure, and style of a webpage.
    • document object: Represents the entire HTML document.
    • Selecting elements: document.getElementById, document.getElementsByClassName, document.getElementsByTagName, document.querySelector, document.querySelectorAll.
    • Modifying elements: Changing content, attributes, and styles of HTML elements.
    • Events: Actions or occurrences that happen in the browser, such as clicks, mouseovers, and form submissions.
    • Event listeners: Functions that are executed when a specific event occurs. addEventListener
  • Events: Actions or occurrences that happen in the browser.
    • Common events: click, mouseover, mouseout, keydown, keyup, submit, load.
    • Event listeners: Functions that are executed when a specific event occurs.
    • Event handlers: Functions assigned to specific events, often defined directly in HTML or through JavaScript.
    • Event Propagation: The order in which events are received when one element is nested inside another element.
      • Bubbling: The event is first captured and handled by the innermost element and then propagated to outer elements.
      • Capturing: The event is first captured by the outermost element and propagated to the inner elements.
    • preventDefault(): Prevents the default behavior of an event.
    • stopPropagation(): Stops the event from propagating up or down the DOM tree.
  • Asynchronous JavaScript: Allows JavaScript to perform tasks without blocking the main thread.
    • Callbacks: Functions that are executed after an asynchronous operation has completed.
    • Promises: Objects that represent the eventual completion (or failure) of an asynchronous operation.
      • States: Pending, fulfilled, rejected.
      • then(): Method to handle the fulfilled state.
      • catch(): Method to handle the rejected state.
      • finally(): Method that is always executed, regardless of the promise's state.
    • Async/Await: Syntactic sugar for working with promises (ES8).
      • async: Keyword used to define an asynchronous function.
      • await: Keyword used to pause the execution of an asynchronous function until a promise is resolved.
  • Closures: A function that has access to the variables in its outer (enclosing) scope, even after the outer function has returned.
    • Allow you to create private variables and maintain state.
  • Scope: Determines the accessibility of variables.
    • Global scope: Variables declared outside of any function.
    • Function scope: Variables declared inside a function (using var).
    • Block scope: Variables declared inside a block (using let or const).
  • Hoisting: A JavaScript mechanism where variable and function declarations are moved to the top of their scope before code execution.
    • Variables declared with var are hoisted and initialized with undefined.
    • Variables declared with let and const are hoisted but not initialized, resulting in a "temporal dead zone" until the variable is declared.
    • Function declarations are hoisted completely, allowing you to call them before they are defined in the code.
  • Modules: A way to organize code into reusable units.
    • ES Modules: The standard module system for JavaScript (ES6).
      • import: Used to import modules or specific exports from modules.
      • export: Used to export functions, objects, or primitive values from a module.
    • CommonJS: An older module system used primarily in Node.js.
      • require(): Used to import modules.
      • module.exports: Used to export modules.
  • Error Handling: Techniques for handling errors in JavaScript code.
    • try...catch: A statement that allows you to handle exceptions.
    • throw: A statement that allows you to throw custom exceptions.
    • finally: A block of code that is always executed after the try and catch blocks, regardless of whether an exception was thrown.
  • Regular Expressions: Patterns used to match character combinations in strings.
    • Creating regular expressions: Using the /pattern/ literal or the RegExp constructor.
    • Methods: test(), exec(), match(), replace(), search(), split().
  • JSON (JavaScript Object Notation): A lightweight data-interchange format.
    • Used to transmit data between a server and a web application.
    • JSON.stringify(): Converts a JavaScript object to a JSON string.
    • JSON.parse(): Converts a JSON string to a JavaScript object.
  • Storage: Mechanisms to persist data in the browser.
    • Local Storage: Stores data with no expiration date.
      • localStorage.setItem(key, value): Stores a key-value pair.
      • localStorage.getItem(key): Retrieves a value by key.
      • localStorage.removeItem(key): Removes a key-value pair.
      • localStorage.clear(): Clears all stored data.
    • Session Storage: Stores data for one session (data is lost when the browser tab is closed).
      • sessionStorage.setItem(key, value)
      • sessionStorage.getItem(key)
      • sessionStorage.removeItem(key)
      • sessionStorage.clear()
    • Cookies: Small text files stored on the user's computer.
      • Used to remember information about the user.
      • Can be accessed by the server and the client.
      • Have expiration dates.
  • Prototypal Inheritance: A mechanism in JavaScript where objects inherit properties and methods from other objects.
    • Every object has a prototype object.
    • When trying to access a property on an object, JavaScript first looks for the property on the object itself.
    • If the property is not found, JavaScript looks for the property on the object's prototype.
    • This process continues up the prototype chain until the property is found or the end of the chain is reached.
  • ECMAScript (ES): The standardization of JavaScript.
    • New versions of ECMAScript are released regularly, introducing new features and improvements to the language.
    • ES5, ES6 (ES2015), ES7 (ES2016), ES8 (ES2017), ES9 (ES2018), ES10 (ES2019), ES11 (ES2020), ES12 (ES2021), ES13 (ES2022), ES14 (ES2023) are some of the versions of ECMAScript.

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