Introduction to AI

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Questions and Answers

Define Artificial Intelligence (AI) in terms of computer science and its capabilities.

AI is a branch of computer science that creates intelligent machines capable of behaving, thinking, and making decisions like humans.

How does AI contribute to medical diagnostics, as illustrated in the pneumonia detection example?

AI can analyze medical images, like chest X-rays, to detect diseases such as pneumonia, sometimes performing at a level comparable to radiologists.

Explain the concept of style transfer in AI and provide an example.

Style transfer involves altering the visual style of an image to match another, such as changing a winter scene to a summer scene using AI.

Explain how AI is used in 'lip sync' applications.

<p>AI can be used to generate realistic lip movements in videos that match an audio track, even if the original video does not have corresponding lip movements.</p> Signup and view all the answers

Describe how AI is applied in autonomous planning with reference to NASA's Remote Agent program.

<p>NASA's Remote Agent program used AI for autonomous planning and scheduling of operations for a spacecraft, including diagnosing and recovering from problems.</p> Signup and view all the answers

How do learning algorithms assist in spam detection?

<p>Learning algorithms classify messages to identify and filter spam, protecting users from unwanted content and saving them time.</p> Signup and view all the answers

Explain how computer vision can be used to identify objects in an image.

<p>Computer vision algorithms can analyze an image and identify the different objects present, such as people, cars, or animals, by recognizing patterns and features.</p> Signup and view all the answers

How do search engines utilize AI to improve user experience?

<p>Search engines use AI algorithms to provide more relevant search results and personalized ad targeting, enhancing the user's search experience.</p> Signup and view all the answers

Explain the concept of 'Cognitive Science Approach' for AI development.

<p>It requires AI to simulate human cognition and reasoning processes so the system thinks like humans.</p> Signup and view all the answers

What is the main objective of the Turing Test?

<p>To tests a machine's ability to exhibit intelligent behavior equivalent to, or indistinguishable from, that of a human.</p> Signup and view all the answers

Explain the 'Laws of thought' approach to AI.

<p>This approach wants to formalize the reasoning process as a system of logical rules to allow inferences to be like those of a human.</p> Signup and view all the answers

Describe the primary obstacles in creating 'Rational agents'.

<p>There are two main obstacles, the need for a 100% knowledge and the amount of computations that are needed.</p> Signup and view all the answers

Outline the three-stage cycle of an AI agent, explaining its interaction with the environment.

<p>AI agents perceive the environment through sensors, think (process information), and then act upon the environment through actuators.</p> Signup and view all the answers

How do 'sensors' and 'effectors' contribute to the functionality of AI agents?

<p>Sensors allow AI agents to observe and gather data from their environment, while effectors enable them to act upon and modify that environment.</p> Signup and view all the answers

Differentiate between a 'sensor' and an 'actuator' in the context of AI.

<p>A sensor detects changes in the environment and sends data to the agent, while an actuator converts energy into motion to control a system.</p> Signup and view all the answers

Explain the four key rules that determine the functionality of an AI agent.

<p>An AI agent must perceive the environment, use observations to make decisions, convert decisions into actions, and ensure these actions are rational.</p> Signup and view all the answers

What is a 'rational agent' in AI, and how does it function?

<p>A rational agent acts to maximize its performance measure by making decisions under uncertainty and choosing the best possible actions.</p> Signup and view all the answers

Define the term 'rationality' in relation to AI agents.

<p>Rationality is measured by the agent's performance based on success criteria, prior knowledge, possible actions, and the sequence of percepts.</p> Signup and view all the answers

Explain the formula representing the structure of an AI Agent.

<p>Agent = Architecture + Agent program.</p> Signup and view all the answers

In the context of AI agents, what does 'PEAS' stand for, and how is it used?

<p>PEAS stands for Performance measure, Environment, Actuators, and Sensors. It is used to group the properties of an AI or rational agent.</p> Signup and view all the answers

Using the PEAS representation, identify the components for an AI-driven self-driving car.

<p>Performance: Safety, time, legal drive, comfort. Environment: Roads, other vehicles, signs, pedestrians. Actuators: Steering, accelerator, brake, horn. Sensors: Camera, GPS, speedometer.</p> Signup and view all the answers

How is an environment classified as 'fully observable' versus 'partially observable'?

<p>A fully observable environment's complete state is accessible to the agent's sensors; in a partially observable one, the complete state is not accessible. For example, chess vs card game.</p> Signup and view all the answers

Distinguish between 'deterministic' and 'stochastic' environments in the context of AI agents.

<p>Deterministic environments means the next state is determine from the current environment. The opposite is true for Stochastic one.</p> Signup and view all the answers

Explain the difference between 'episodic' and 'sequential' task environments for AI agents.

<p>Atomic incidents or episodes happen on episodic task, otherwise there is dependency of the previous one on Sequential.</p> Signup and view all the answers

What are the key differences between 'static' and 'dynamic' environments for AI agents?

<p>Static - the room is static while cleaning. Otherwise dynamic where the surrounding world changes as the agent is perceiving the state of affair.</p> Signup and view all the answers

Provide examples to illustrate 'discrete' versus 'continuous' environments.

<p>Discrete where one can make a finite number of moves, otherwise continuous. Tic tac toe is discrete, baseball is continuous.</p> Signup and view all the answers

Describe the difference between 'single-agent' and 'multi-agent' environments, and provide an example.

<p>Single is just one agent, multi is more than one. A maze is single, football is multi.</p> Signup and view all the answers

Distinguish between 'Competitive vs Collaborative' in the context of AI agents.

<p>Competitive agent means it competes against another agent to optimize. Collaborative agents collaborate to produce the desired output.</p> Signup and view all the answers

Describe how simple reflex agents work, using the example of a vacuum agent.

<p>Simple reflex agents act based only on the current percept. A vacuum agent decides whether to suck up dirt based solely on its current location.</p> Signup and view all the answers

Summarize the main limitations of simple reflex agents.

<p>Limited intelligence, no knowledge of non-perceptual parts, often too many rules, not adaptive to changes.</p> Signup and view all the answers

Explain how model-based reflex agents improve upon simple reflex agents.

<p>Model-based agents use a model of the world to make decisions and can track previous events.</p> Signup and view all the answers

Explain the purpose of the 'Internal state' factor on a model-based agent.

<p>Internal State keeps a representation of the current state based on percept history.</p> Signup and view all the answers

Outline the key difference between 'Model-based Agent' and 'Goal-based agent'.

<p>Goal-based agents have the 'goal' information unlike Model-based agents.</p> Signup and view all the answers

How do 'Utility-based agents' improve compared to 'Goal-based agents'?

<p>They can figure out how the goal can be achieved such that the goal can be achieved in a quicker, safer, cheaper way.</p> Signup and view all the answers

List the conceptual components that make up a Learning Agent.

<p>Learning element, Critic, Performance element, Problem generator.</p> Signup and view all the answers

What are the main limitations of the simple reflex agent design approach?

<p>Very limited intelligence, mostly rules too big to generate and to store and not adaptive to changes in the environment.</p> Signup and view all the answers

What is an agent in the context of Agents with memory - Model-based reflex agents?

<p>Agents have internal state, which is used to keep track of past states of the world.</p> Signup and view all the answers

Why are Goal-based agents more flexible?

<p>Because the knowledge that supports their decisions is represented explicitly in them.</p> Signup and view all the answers

How is mapping of a state onto a real number useful?

<p>With the help of a utility function, it gives the efficiency of an action to achieve the goal.</p> Signup and view all the answers

Flashcards

Artificial

Produced by human effort rather than originating naturally.

Intelligence

The ability to acquire and use knowledge.

Artificial Intelligence (AI)

Study of ideas enabling computers to be intelligent.

AI Definition

Branch of computer science creating intelligent machines that behave and think like humans.

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AI Broad Definition

Technology that can learn and produce intelligent behavior.

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Object Detection

Identifying objects in an image.

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Activity Recognition

Recognizing what activity is happening in a video or image.

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Semantic Segmentation

Associating parts of an image with semantic categories.

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Disease Detection

AI's ability to find illnesses.

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Image Colorization

Adding color to black and white images.

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Style Transfer

Applying the style of one image to another.

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Lip Sync

Matching lip movements to speech audio.

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Image Translation

Changing an image based on a text or style input.

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Stanley (AI)

A driverless robotic car that won the DARPA Grand Challenge.

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Automated Speech Recognition

Using automated systems to manage customer interactions.

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Remote Agent

A program to control the scheduling of operations for a spacecraft.

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Deep Blue

IBM's chess-playing computer that defeated Garry Kasparov.

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DART

Dynamic Analysis Replanning Tool for logistics.

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Spam Fighting

System categorizing whether content should be considered spam or not.

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Machine Translation

A program that translates from one language to another.

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Artificial Intelligence

Category of AI concerned with computers acting, thinking and making decisions like human.

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Computer Vision

AI field focused on enabling computers to 'see' and interpret images.

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Natural Language Processing

AI field focused on computer understanding and generation of text.

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Expert Systems

AI that replicates expert decision-making in specific areas.

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Planning (AI)

AI focused on making rational decisions.

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Robotics

AI related development of machines that can do tasks without human interaction..

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Speech recognition

AI that allows machines to understand and respond to spoken language.

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Vision

AI technique to recognize and process visuals.

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Machine learning (ML)

AI that learns from large amounts of training-data..

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Deep Learning (DL)

AI that goes beyond machine learning.

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AI: Think like humans

Systems that attempt to mimic human thought processes.

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AI: Think Rationally

Systems that operate on reasoned principles and logic.

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AI: Behave like humans

Systems designed around human behavior.

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AI: Behave Rationally

Systems trying to achieve optimal decisions.

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Agent

Anything that can perceive the world through sensors and act upon it using actuators.

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Actuators

Mechanical part of agents converting energy for motion.

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Effectors

Components of the agent affecting the environment.

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PEAS Representation

This describes the agent in terms of performance measure, environment, actuators, and sensors.

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Fully Observable

Agent can completely access the environment at any given point of time.

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Deterministic Environment

Agent can determine with certainty the next state of the environment.

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Episodic task environment

There are no dependency present between current and previous incidents

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Study Notes

  • AI encompasses the study of concepts enabling computer intelligence.
  • AI is a field within computer science focused on creating systems with human-like intelligence.
  • AI may be defined as a branch of computer science that allows the creation of intelligent machines that behave, think, and make decisions like humans.

AI Applications

  • Healthcare
  • Education
  • Social Media
  • Tourism
  • Business
  • Autonomous Vehicles
  • Improving the world

Defining AI Behavior

  • AI is technology that can learn and produce intelligent behavior.
  • AI takes an input like pixels and processes it to output for example "Tuberculosis" diagnosis using computer vision.
  • AI utilizes inputs like pixels for image to output "Four kids are playing with a ball" using computer vision.
  • AI uses audio clip inputs like "I feel some eye pain" using speech recognition.

AI Features

  • Object Detection
  • Activity Recognition
  • Semantic Segmentation
  • Disease Detection
  • Image Colorization
  • Style Transfer
  • Lip Sync
  • Image to Image Translation

Reasons for Interest in AI

  • Labor
  • Science
  • Appliances
  • Search Engines
  • Medicine/Diagnosis

AI Applications in Action

  • A driverless car called STANLEY navigated the Mojave desert at 22mph and won the DARPA Grand Challenge.
  • United Airlines uses automated speech recognition for flight bookings.
  • NASA's REMOTE AGENT controlled spacecraft operations, planning, diagnosing, and recovering from issues.
  • IBM's DEEP BLUE defeated Garry Kasparov in chess.
  • Learning algorithms classify over a billion messages daily as spam.
  • DART optimizes logistics planning and transportation scheduling.
  • iRobot Corporation has sold over 2 million Roomba robotic vacuum cleaners.
  • A computer program translates from Arabic to English using statistical models.

Branches of AI

  • Machine learning
  • Expert systems
  • Deep learning
  • Robotics
  • Natural language processing
    • Speech recognition
    • Text to speech
    • Speech to text
    • Machine Translation
    • Vision
    • Image recognition
    • Text generation
    • Question answering
    • Classification
    • Context extraction

AI, ML, DL & Computer Science

  • AI is a broad field encompassing machine learning and deep learning.
  • Machine learning is a subset of AI.
  • Deep learning is a subfield of machine learning.
  • Computer science provides the foundation for AI.
  • Mathematics, physics, chemistry, and biology provide input for Computer Science, Artificial Intelligence, Machine Learning, and Deep Learning.

AI in Real Time Systems

  • Search engines, like Google Search, use AI for online ads.
  • Recommendation systems by Netflix, YouTube, and Amazon use AI.
  • AI drives Internet traffic through targeted advertising using AdSense and Facebook.
  • Virtual assistants like Siri and Alexa use AI.
  • Autonomous vehicles, like drones and self-driving cars use AI.
  • AI enables automatic language translation with Microsoft Translator and Google Translate.
  • Facial recognition on Apple Face ID or Microsoft DeepFace powered by AI.
  • AI is used for image labeling on Facebook, Apple iPhoto, and TikTok, and for spam filtering.

Intelligent Systems

  • Intelligent systems can be categorized based on thinking and behaving like humans versus rationally.
  • Systems that think like humans
  • Systems that think rationally
  • Systems that behave like humans
  • Systems that behave rationally

AI Approaches

  • Cognitive Science Approach: Systems that think like humans
  • Laws of Thought Approach: Systems that think rationally
  • Turing Test Approach: Systems that behave like humans
  • Rational Agent Approach: Systems that behave rationally

Cognitive Science Approach

  • Requires human cognition model permitting simulation by computers.
  • Deals with the reasoning processes (not only the behaviour).
  • Aims to produce a human-like reasoning sequence in task-solving.
  • Determining how humans think involves introspection, psychological experiments, and brain imaging.

Turing Test Approach

  • Create machines that perform functions requiring intelligence when performed by people.
  • Focuses on action, rather than representation of the world.
  • A person, a computer, and an interrogator separated into three different rooms.
  • The interrogator communicates with the two others only by teletype to avoid the machine imitating the appearance of voice of the person being tested
  • If the machine fools the interrogator, it's deemed intelligent.

Laws of Thought Approach

  • Study mental faculties with computational models to make it possible to reason and act.
  • Focus is on inference mechanisms with guaranteed optimal solutions.
  • The goal is to formalize reasoning as logical rules, procedures of inference.
  • Systems allow inferences using "Socrates is a man. All men are mortal. Therefore Socrates is mortal".
  • It is more general than using logic only because it uses logic and Domain knowledge.
  • It allows extension of the approach with more scientific methodologies.

Rational Agent Approach

  • Aims to emulate intelligent behavior through computational processes, automating intelligence.
  • It focuses on acting sufficiently, and not optimally, in situations.
  • The goal is to develop rational and sufficient systems.
  • Obstacles include a need for 100% knowledge and too many computations.

Agents and Environments

  • An AI system focuses studying rational agents and environments.
  • The environment is sensed via sensors and agents act via actuators.
  • AI agents exhibit mental properties, such as knowledge, belief, and intention.
  • An agent perceives the environment through sensors and acts through actuators, following a cycle of perceiving, thinking, and acting.
  • A sensor detects environmental changes, and agents observe through sensors.
  • Actuators convert energy into motion, controlling the system. Actuators include electric motors, gears, etc.
  • Effectors affect the environment. Effectors include legs, wheels, arms, and display screens.

Types of Agents

  • Human Agents: sensory organs are sensory organs (eyes and ears) parallel the sensors and hands, legs, and the mouth act as effectors
  • Robotic Agents: cameras and infrared act replace the sensors and various motors act and actuators act as effectors
  • Software Agents: Keystrokes and files act as sensors and display on the screen, files, send network packets act as actuators

Intelligent vs Rational Agents

  • Intelligent agents are autonomous entities employing sensors and actuators to achieve goals and learn from the environment.
    • Rule 1: Perceive the environment.
    • Rule 2: Use observation in decisions.
    • Rule 3: Decisions result in action.
    • Rule 4: AI action must be rational.
  • Rational agents act to maximize performance with preferences and models for uncertainty.
  • AI creates rational agents for game and decision theory in realistic scenarios.
  • The rational action in an AI agent is critical for reinforcement learning, rewarding positive actions and penalizing negative ones.

Rational Agents

  • It should do the right thing, based on its perceptions and available actions.
  • The correct performance leads to success.
  • It considers win/loss percentage for the overall maximize, robustness, and unpredictability to confuse the opponent.

Rational Agent Performance Measures

  • Objective criteria define the success of an agent's behavior.
  • Vacuum-cleaner performance: dirt cleaned, time taken, electricity used, noise generated.
  • Self-driving car performance: time to destination, safety, predictability, reliability.
  • Game-playing performance: win/loss percentage, robustness, unpredictability.

Rational Agents & Expectations

  • For all percept sequences, it acts to maximize performance measurement based on evidence.
  • This captures uncertain stochastic actions, used in stochastic environments to calculate action.
  • It may also limit the worst-case behavior in high-risk settings.

Rationality

  • Rationality differs from omniscience; rational behavior is possible with incomplete information.
  • Agents gather information and explore to modify future percepts and an agent is autonomous if behavior stems from their own experiences.
  • It can be judged on its performance measure defining success.
  • It can require agent's prior knowledge of the environment, all actions available, and the sequence of percepts.

Structure of an AI Agent

  • AI designs an agent program that implements an agent function based around:
    • Agent Architecture + Agent program
  • Architecture is the machinery that an AI agent works off of.
  • Agent Function maps a percept to an action via f:P* → A, where A is an action.
  • Agent program implements Agent Function and operates of the physical architecture.

Agent Terminology

  • Performance Measure: the criteria determining agent success.
  • Behavior: The action taken after a given sequence of percepts.
  • Percept : Agent's perceptual inputs.
  • Percept Sequence: All agent perceptions to-date.
  • Agent Function: Maps percept sequences to actions.
  • Agent Program: An implementation of an agent function, acting within a system.
  • Note: The agent function is an abstract mathematical description; and the agent program is a concrete implementation which operates withing a system.
  • Tabulation
  • It is in principle able to constructs this table by trying out all possible percept sequences and recording the actions the agent does in response.
  • The table is an external characterization of the agent.
  • The Agent function, is implemented by all agents in that program.

PEAS Model

  • PEAS is a framework to define AI and rational agent properties.
  • PEAS is measured by performance, environment, actuators, and sensors.
  • Performance measures the success of an agent.

PEAS Examples for Self-Driving Cars

  • Performance measures the safety, time, legal driving, and comfort.
  • Environment involves roads, vehicles, signs, and pedestrians.
  • The actuators use steering, acceleration, braking, signals, and horn.
  • Sensors include camera, GPS, speedometer, odometer, accelerometer, and sonar.

PEAS Examples for Medical Diagnosis

  • Performance: Healthy patient, minimized cost.
  • Environment: Hospital, doctors, and patients.
  • Actuator: Prescription, Diagnosis, and Scan report.
  • Sensor: Symptoms and Patient's response.

PEAS Examples for Subject/Tutoring

  • Performance: Maximize scores.
  • Environment: Classroom, chair, desk, staff, and the students.
  • Actuator: Smart displays, Corrections.
  • Sensor: Eyes, Ears, and a notebook.

PEAS Examples for Vacuum Cleaner

  • Performance: Cleanness, Efficiency, Battery Life, and Security.
  • Environment: Desk, chair, the students, room, table, and the wood floor.
  • Actuator: The wheels and Vacuum Extractor.
  • Sensor: Camera, Dirt Detector, and Infrared wall.

Environment Types

  • Fully vs Partially Observable:
    • Fully Observable: The agent can sense or access the environment's state at each point of time
    • Partially Observable: The opposite of full, which is when the sensors cannot sense and access everything.
    • An agent with no sensors in all environments is unobservable.
      • An example is when you play card games. Chess is Fully Observable
  • Deterministic vs. Stochastic
    • Determinist is when selected actions can determine the next state of the environment.
    • Stochastic is when the environment is the opposite of a deterministic environment, in that the next state is unpredictable. An example is randomess.
      • An example for Deterministic would be traffic signals, and stochastic environment when the listen is not aware of the next song.
  • Episodic vs. sequential is when the agent's actions divided into incidents or episodes.
    • The counterpart then depends on the action and what they are supposed to do in the future.
      • Pick and Place Robot and Tennis
  • Static vs. Dynamic is based around wether an agent is acting, if so, it is static. Therefore its counterpart can change during an agent's actions.
    • Cleaning and Soccer
  • Discrete vs. Continuous
    • An environment with finite number of states and agents taking finite number of actions.
    • The counterpart is an environment with infinite number of states. Therefore the possibilities of taking action are infinite.
      • Tic-Tac-Toe and Basketball Game
  • Single vs. Multi-agent
    • An environment that is called single, then only one can operate as an environment that would be a single agent.
    • Multi can have numerous depending on different problems from similar environments.
      • Maze and Football
  • Competitive vs Collaborative depends on optimizing the output based on other agents to get their desired output.
    • Competition: Each agent plays each other to win
    • Collaboration: Cooperate to have a desired output
      • Chess and Self-Driving Cars

Types of Agents

  • Simple reflex agents use the basis of a percept and do not based it on other perceptions
  • This function is based off condition-action where the state is mapped to an action, and used when true.
  • For an easier function, its environment should be fully-observable in order to be escaped on its random actions.
  • With this then the vacuum agent becomes a simple agent where its current location is based on its cleanliness.

Model-based reflex agents

  • Can work in a partially observable environment and track the situation it is in.
  • Based on model-based has two important factors which are:
    • Agent State requires updates and must contain information:
      • How the world evolves.
      • How agents have actions that would affects the world.

Goal-based agents

  • Goal-based agents expand off model-based by stating additional goal information to do.
  • The knowledge of the current state can be not sufficient in an environment to find a choice of what to do.
  • Agents choose because of the achieve goals that are based off the current state.
  • These long-term goals are used in a long sequence of possible actions to measure if a goal is achievable.
  • When comparing agent, the automated taxi reflex agent is the one that applies brakes when it sees the lights, where the goal is to stop others.

Model-Based Reflex Agents

  • Model-Based Reflex Agents has knowledge about "how things happen in the world" , which is call it that.
  • The importance is when the current state is being read from all the percepts.
  • It requires for the Agent to know the Updates and Information for:
    • The World Evolving and how it can apply
    • How would the agents action would end
    • In short it can work with the least amount of environment and the most of percept's history.

Utility-based agents

  • Utility is the end use that based the building blocks of the action and if not can be avoided by alternatives.
  • Instead of just doing only to achieve the best goal, now can it come in quicker when compared.
  • Happiness to the maximum amount can be taken into account and considered as a whole.
  • It is efficiency to the goal, so when taken into account should the end goal have an action/method to get there quickly, instead.
  • A number that with the help of the agent function mapping the state towards in order to get the goal.

Learning element in an agent

  • It makes improvements by learning from the environment.
  • The critic provides feedback to the agents to measures the agent's performance.
  • Performance element makes select the external action.
  • The agent is being told to find new innovative experiences.
  • Learning agent is able to adapt and act by the usage of past learnt actions.

Agent Summary

  • An agent can act and learn from itself while using an programmed architecture.
  • Action maximize based on the current past and can take future expectations into account.
  • If can build around itself to act it can get past limited settings due to environment.

Agent Types

  • Table-driven: Uses look-up table implemented into the memory as it is based off the past
  • Simple Reflex: Can be seen to apply rules in order to achieve a pre-made state or action rule in that environment.
  • With Memory: A form agent with its used to keep internal tracking of the past states that as gone since then.
  • With Goals: Goal-baed helps that the agent not only considers as past experiences and actions, but ones that help meet to the end point goal.

Utility-based Agents

  • Base their decisions on traditional utility concepts and in it have action based rationally, as they consider all angles.
  • Not every agent only focuses on its environment, but can get better or as time goes by can find itself improving.
  • In what ever the environment shows it to be, the agent will end up with actions better than the human counterpart in these kinds of examples.

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