Interprocess Communication in Operating Systems
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Questions and Answers

What is a primary reason for processes to cooperate within a system?

  • Simplifying process management
  • Resource starvation
  • Information sharing (correct)
  • Data independence

Which of the following models of interprocess communication allows processes to share data directly?

  • Remote procedure calls
  • Client-server communication
  • Message passing
  • Shared memory (correct)

Which system call is NOT typically used for creating processes in an operating system?

  • exec()
  • wait()
  • terminate() (correct)
  • fork()

In a system, what is a characteristic of cooperating processes compared to independent processes?

<p>They may affect each other's execution. (B)</p> Signup and view all the answers

Which of the following cannot be used for interprocess communication?

<p>Files (A)</p> Signup and view all the answers

What are the two primary operations provided by the IPC facility for message passing?

<p>send and receive (D)</p> Signup and view all the answers

What characteristic of a direct communication link typically holds?

<p>A link is associated with exactly two processes (C)</p> Signup and view all the answers

Which type of communication relies on sharing a common mailbox?

<p>Indirect communication (D)</p> Signup and view all the answers

In the context of indirect communication, what happens if multiple processes share a mailbox?

<p>Only one process can receive messages from the mailbox (A)</p> Signup and view all the answers

Which statement accurately describes the capacity of communication links in message passing?

<p>Links can have variable capacity depending on implementation (A)</p> Signup and view all the answers

What does the term 'counter' represent in the provided producer-consumer code?

<p>The number of items in the buffer (C)</p> Signup and view all the answers

What potential issue is highlighted by the interleaving execution example?

<p>Race condition caused by simultaneous access to counter (C)</p> Signup and view all the answers

In the code snippet for the consumer, what does 'next_consumed = buffer[out];' signify?

<p>Removing an item from the buffer (A)</p> Signup and view all the answers

Why does the race condition not occur in the first solution of the producer-consumer problem?

<p>Counter operations are atomic (B)</p> Signup and view all the answers

What is the purpose of incrementing 'in' using 'in = (in + 1) % BUFFER_SIZE;' in the producer code?

<p>To manage circular buffering (D)</p> Signup and view all the answers

What happens during a blocking send operation?

<p>The sender is blocked until the message is sent and received. (C)</p> Signup and view all the answers

Which of the following describes a non-blocking receive operation?

<p>The receiver can either get a valid message or a null message. (D)</p> Signup and view all the answers

How many processes can be associated with a message link at most?

<p>At most two processes can be associated with a single message link. (B)</p> Signup and view all the answers

What type of message buffering allows the sender to wait until the receiver is ready?

<p>Zero capacity buffering. (C)</p> Signup and view all the answers

What is the result of having both send and receive operations configured as blocking?

<p>A rendezvous occurs, blocking both processes until the message is exchanged. (B)</p> Signup and view all the answers

Flashcards

Process

A process is a running program that includes its own address space, code, data, and resources.

Interprocess Communication (IPC)

Interprocess communication (IPC) is a mechanism that allows different processes to communicate and exchange information with each other.

Shared Memory

Shared memory is an IPC technique where processes share a common region of memory to exchange data directly without copying it.

Message Passing

Message passing is another IPC technique where processes communicate indirectly by sending and receiving messages through a communication channel.

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Client-Server Communication

Client-server communication is a model where one process acts as a client requesting services and another process acts as a server fulfilling those requests.

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Race Condition

A situation where the final value of a shared variable depends on the unpredictable timing of multiple threads accessing and modifying it.

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Synchronization

A mechanism for synchronizing concurrent access to shared resources, ensuring that only one thread can modify the resource at any given time.

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Critical Section

A critical section of code where shared resources are modified and must be accessed by only one thread at a time to ensure data integrity.

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Mutual Exclusion

A sequence of operations on a shared resource that ensures that when one thread is executing a critical section, other threads can access the resource.

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Bounded Buffer

A bounded buffer shared between a producer and a consumer, where the producer adds data and the consumer removes it.

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Blocking Message Passing

A type of message passing where the sender waits for the receiver to process the message before continuing. It ensures synchronized communication.

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Non-Blocking Message Passing

A type of message passing where the sender does not wait for the receiver. The sender continues processing, potentially leading to asynchronous communication.

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Rendezvous

A scenario in blocking message passing where both the sender and receiver wait for each other before proceeding. This ensures both parties are ready to communicate.

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Buffering in Message Passing

A mechanism that stores messages temporarily while they are being transferred between processes. It improves communication efficiency by allowing processes to proceed independently.

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Message Passing IPC

Processes communicate with each other without using shared variables. This is achieved through send and receive operations on messages.

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Message Passing Communication Requirements

The processes involved in message passing need to establish a communication link and exchange messages using send and receive operations.

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Communication Link Implementation

A communication link can be established through various physical means like shared memory, hardware buses, or even a network. Logically, it can be direct or indirect, synchronous or asynchronous, and with automatic or explicit buffering.

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Direct Communication

Direct communication involves processes explicitly naming each other when sending and receiving messages. The communication link is usually established and maintained automatically, dedicated to a specific pair of processes, and is often bi-directional.

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Indirect Communication

Indirect communication uses mailboxes (or ports) to route messages between processes. Processes sharing a common mailbox can communicate, with the link allowing for multiple processes and potentially shared communication links.

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Study Notes

Chapter 3: Processes

  • Processes in an operating system are represented and scheduled in various ways.
  • Processes are created and terminated using system calls.
  • Processes can communicate through Interprocess Communication (IPC).
  • Two models of IPC are: shared memory and message passing.
  • The Producer-Consumer problem demonstrates cooperating processes.
  • Two variations of the producer-consumer problem are unbounded-buffer and bounded-buffer.
  • In shared memory, processes access a dynamically allocated shared memory block.
  • In message passing, processes send messages to each other.
  • A race condition occurs when multiple processes access and modify shared data concurrently.
  • Solutions for avoiding race conditions in shared memory systems exist.
  • IPC methods exist as a message passing capability..
  • Communication links can be established in various ways: direct and indirect communication methods
  • Direct communication links are associated with only one pair, while indirect communication links use mailboxes or ports.

IPC in Shared Memory

  • Shared memory is an area of memory that processes use to communicate without operating system intervention
  • Synchronization mechanisms are necessary for controlling access to the shared memory to avoid race conditions.
  • These mechanisms ensure consistency and prevent data corruption.
  • Synchronization is discussed in depth in Chapters 6 and 7.

Bounded-Buffer – Shared-Memory Solution

  • A fixed-size buffer is used for communication between producer and consumer processes.
  • A counter tracks full buffers

Producer Process (Shared Memory)

  • The producer continually produces items.
  • It checks if the buffer is full. If it's not, it adds the produced item to the buffer and increments the in-counter,

Consumer Process (Shared Memory)

  • The consumer continually consumes items.
  • It checks if the buffer is empty. If it's not, it takes the item from the buffer and increments the out-counter.

IPC – Message Passing

  • Processes use messages to communicate.
  • Functions send(message) and receive(message) are used to exchange messages
  • Message size is either fixed or variable.
  • Communication links can use different implementations: direct and indirect methods.

Message Passing (Cont.)

  • Processes establish a communication link to exchange messages.
  • Implementation issues: links, number of links between communicating processes, capacity of a link and its directionality.

Synchronization

  • Message passing can be blocking or non-blocking. (synchronous or asynchronous).
  • Blocking operations block the sender until the message is received.
  • Non-blocking operations let the sender continue without waiting.

Producer-Consumer: Message Passing

  • The producer sends messages containing produced items.
  • The consumer receives messages, consumes the items and acknowledges.

Buffering

  • Message queues are used for buffering, implementing message queue capacities.
  • There are three types of ways messages can be buffered: zero capacity,bounded capacity and unbounded capacity queues.

Examples of IPC Systems – Windows

  • Windows uses the LPC (Local Procedure Call) facility.
  • Communication channels are established using ports.

Sockets

  • A socket is an endpoint for communication combining IP address with a port number used by various network services.
  • Windows uses sockets for inter-process communication.

Socket Communication

  • Sockets allow communication between processes on different machines.

Sockets in Java

  • Java has socket classes for various kinds of socket communications

Remote Procedure Calls (RPC)

  • RPC abstracts procedure calls between processes over a network
  • Uses ports for differentiation between services and stubs (client-side proxy).

Remote Procedure Calls (Cont.)

  • The client stub locates the server and marshals parameters
  • Server stub unpacks the marshalled parameters and executes the procedure on the server.

Execution of RPC

  • A detailed description is shown on how each of the stages in the RPC process proceeds.

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Description

This quiz explores the concepts of interprocess communication (IPC) in operating systems, including the characteristics and types of communication between processes. It covers various models and system calls related to process cooperation and message passing mechanisms. Test your knowledge on key IPC operations and typical issues faced in these systems.

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