Inheritance in Object-Oriented Programming
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Questions and Answers

Which of the following correctly states the access specifier for the members of the class Circle?

  • Protected for all members
  • Private for all members (correct)
  • Public for all members
  • Private for some members and public for others
  • What is the function of the constructor in the class Figure?

  • It can be called on objects of the derived class Circle without any changes.
  • It initializes the Figure object without parameters.
  • It allows the creation of a Figure object with a specified center. (correct)
  • It exclusively sets the value of the radius of the Circle class.
  • Which statement about the inheritance relationship between classes B and C is true?

  • Class C can override public methods of Class B. (correct)
  • Class C inherited the constructor from Class B.
  • Class C has access to all private members of Class B.
  • Class C cannot access the protected members of Class B.
  • Which of the following statements accurately represents the role of the erase function in the Circle class?

    <p>It is inherited from the Figure class and can be overridden.</p> Signup and view all the answers

    What implications does declaring double _radius as a private member in Circle have?

    <p>It restricts direct access to _radius from outside the Circle class.</p> Signup and view all the answers

    Which method is common to both the Circle and Triangle classes?

    <p>get_center()</p> Signup and view all the answers

    What is the primary purpose of the get_sides() method in the Square and Rectangle classes?

    <p>To retrieve the dimensions of the sides</p> Signup and view all the answers

    What instance variable is specific to the Triangle class?

    <p>_pointA</p> Signup and view all the answers

    In terms of inheritance, what is the primary relationship between the classes Square, Rectangle, Circle, and Triangle?

    <p>They are all derived from a common abstract class for shapes.</p> Signup and view all the answers

    Which characteristic does the Circle class possess that differentiates it from the Rectangle class?

    <p>Uses a radius as a defining variable</p> Signup and view all the answers

    Study Notes

    Part III: Inheritance

    • Inheritance is a mechanism for creating new classes (derived classes) based on existing classes (base classes).
    • Derived classes inherit properties and behaviors from base classes.
    • Base class elements can be accessed using the scope operator. e.g., BaseClassName::elementName.
    • Inheritance limits the visibility of elements of the base class. Elements marked protected can be accessed by the derived class and other classes in the same package but not directly by users. Private elements are only accessible by the class they are defined in.
    • Derived classes can redefine behaviors of inherited members.
    • Constructors of the base class are called before those of the derived class.
    • Destructors of the base class are called after those of the derived class.

    Basic Cases

    • Examples of inheritance include geometric shapes (square, rectangle, circle, triangle) with common properties.
    • Each shape type has its own attributes (e.g., square: side, rectangle: width and height, circle: radius, triangle: points A, B, and C).
    • Base and derived classes have members (data).
    • Base classes define public, private, and protected members.
    • Example methods include drawing, erasing, and calculating area for each shape type.

    Class Hierarchy

    • A Figure (base class) is the most general class that is the parent to specific shape classes.
    • Derived classes (e.g., Square, Rectangle, Circle, Triangle) are specialized shapes.
    • Base class member functions are inherited by derived classes.
    • Derived classes can redefine (override) base class member functions.

    Defining Class Hierarchy

    • Class Figure has a private Point center member. A public method Point& getCenter() retrieves the center.
    • Public Method void draw() and void erase()
    • Class Circle inherits from Figure, adding a double radius member.
    • The Circle class redefines the virtual draw function in the Figure class to provide a drawing action specific to circles.
    • The constructor and destructor for the derived class do not inherit those of the base class.

    Inheritance Limits

    • Constructors, destructors, and assignment operators are not inherited.

    Public Inheritance

    • Public members of the base class are accessible in the derived class.
    • Private members of the base class are not accessible in the derived class.

    Protection Revisited

    • Protected members of the base class are accessible in the derived class.
    • Protected members are not accessible directly from outside the package.

    Composition of Protection

    • Types of Inheritance: public, private, protected
    • Members of the base class are visible to those of a derived class (private, protected, and public). The visibility of members of the base class depends on the visibility modifier of the base class member, and the type of inheritance.

    Constructor

    • The derived class constructor initializes the base class members first, then derived-class members.
    • Base-class constructors are always called before derived-class constructors.

    Destructor

    • The destructor of the derived class is called after the destructor in the opposite order.
    • Base-class destructors are called last.

    Example Use

    • Example code demonstrates how to create instances of Figure, Circle, Rectangle, etc.
    • Methods (draw, getSides()) are called on objects.
    • Functions, like compare, take Figure& arguments, to ensure correct use even in a polymorphic situation.

    Static Cast

    • Static casts are performed at compile time.
    • Safety and correctness of these casts depend on the types.

    Dynamic Cast

    • Dynamic casts are performed at run time, to ensure the type is correct.
    • dynamic_cast can return NULL in cases where a cast is not valid.

    Polymorphism

    • Polymorphism allows objects of different classes to be treated as objects of a common type.
    • This is useful for handling a diverse set of objects uniformly.
    • Method resolution is determined by the actual object type at run-time.

    Virtual Function

    • Virtual functions are declared in a base class and can be redefined in derived classes.
    • Virtual functions allow polymorphism because the correct derived class functions are called based on the object type at run-time.
    • The virtual keyword is only required in the base class definition, not in the derived-class redefinitions.

    Abstract Class

    • Abstract classes cannot be instantiated directly.
    • They serve as base classes for defining common behaviors.
    • A pure virtual function (declared as = 0) signals that the function must be implemented in any derived class.

    Multiple Inheritance

    • A class can inherit from multiple base classes.
    • The order of derivation is important for initialization and cleanup.
    • Ambiguity resolution may be required if there are name collisions. This is often addressed with virtual inheritance.

    I/O Stream

    • The iostream library provides input/output functionality in C++.
    • Input and output are handled through streams.
    • Class ios is the base class in the iostream hierarchy.
    • Derived classes (iostream, ofstream, ifstream, istringstream, ostringstream) handle I/O with different types of media.

    Stream Definition

    • Streams can represent input or output devices.
    • Streams may be used with files or in-memory input/output.

    Manipulators

    • Manipulators are functions/classes used with insertion and extraction operators (<<, >>) to affect how data is formatted/processed. An example would be formatting numbers in a specific way, or conversion from numeric to string for display.

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    Description

    This quiz covers the fundamentals of inheritance in object-oriented programming, focusing on how derived classes interact with base classes. Learn about access specifiers, constructor/destructor behavior, and real-world examples like geometric shapes. Test your understanding of these concepts with practical questions.

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