Informed Search Algorithms and Planning

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson
Download our mobile app to listen on the go
Get App

Questions and Answers

In the context of search algorithms, what is the primary difference between a 'Uniformed' and an 'Informed' search strategy?

  • Uniformed searches are always faster than informed searches.
  • Informed searches explore all possible paths equally, while uniformed searches prioritize certain paths based on cost.
  • Informed searches use domain-specific knowledge to estimate the cost to a goal, while uniformed searches do not. (correct)
  • Uniformed searches use heuristics to guide the search, while informed searches do not.

Which of the following search algorithms is considered a 'cost-insensitive' search method?

  • A* Search
  • Dijkstra's Algorithm
  • Breadth-First Search (correct)
  • Uniform Cost Search

What is the main objective of using a heuristic function in search algorithms?

  • To estimate the cost from a given state to the goal state, guiding the search process. (correct)
  • To guarantee finding the optimal solution in every search problem.
  • To eliminate the need for exploring any paths that do not lead directly to the goal.
  • To reduce the memory requirements of the search algorithm by pruning the search tree randomly.

In the context of search algorithms, what does 'admissibility' refer to?

<p>The characteristic of a heuristic function to never overestimate the actual cost to reach the goal. (C)</p> Signup and view all the answers

How does the A* algorithm use the heuristic function, h(n), and the cost function, g(n), to evaluate nodes?

<p>A* evaluates nodes by summing g(n) and h(n), $f(n) = g(n) + h(n)$, and selects the node with the lowest f(n) value. (B)</p> Signup and view all the answers

What could be a potential consequence of using a heuristic function that significantly overestimates the cost to the goal in the A* algorithm?

<p>The A* algorithm may explore more nodes than necessary, potentially leading to a suboptimal solution. (C)</p> Signup and view all the answers

In Greedy Best-First Search, what factor determines the selection of the next node to expand?

<p>The estimated cost to reach the goal state from the node. (D)</p> Signup and view all the answers

What is the key difference between the A* algorithm and Dijkstra's algorithm in pathfinding?

<p>A* uses a heuristic function to guide its search, potentially finding the solution faster than Dijkstra's algorithm. (B)</p> Signup and view all the answers

In the context of search algorithms, what does the term 'local search' generally refer to?

<p>Algorithms that focus on improving a single solution by making incremental changes. (B)</p> Signup and view all the answers

What characterizes an admissible heuristic?

<p>It never overestimates the cost to reach the goal. (A)</p> Signup and view all the answers

What is the main principle behind 'Weighted A*' search?

<p>Giving more weight to the heuristic estimate to find solutions more quickly, possibly at the cost of optimality. (C)</p> Signup and view all the answers

What does the term 'branching factor' refer to in the context of search algorithms?

<p>The maximum number of successor nodes that can be expanded from a single node. (C)</p> Signup and view all the answers

How does the 'Manhattan distance' heuristic calculate distance?

<p>As the sum of the absolute differences of their Cartesian coordinates. (D)</p> Signup and view all the answers

What condition defines 'consistency' for a heuristic function h(n)?

<p>h(n) must satisfy $h(n) \leq c(n, n') + h(n')$, where c(n, n') is the cost from n to n'. (B)</p> Signup and view all the answers

In the context of weighted A* search, what is the role of the weight 'W' in the evaluation function (f(n) = g(n) + W*h(n))?

<p>'W' balances the trade-off between solution quality and search speed by adjusting the influence of the heuristic. (B)</p> Signup and view all the answers

How does Uniform Cost Search (UCS) differ from Breadth-First Search (BFS)?

<p>UCS expands nodes based on path cost from the start node, while BFS expands nodes based on depth. (C)</p> Signup and view all the answers

What is a primary limitation of Greedy Best-First Search?

<p>It can get stuck in local optima due to its sole reliance on the heuristic function. (C)</p> Signup and view all the answers

In the context of search algorithms, what is an 'unvisited database'?

<p>A collection of nodes that have not yet been expanded. (D)</p> Signup and view all the answers

What is the potential benefit of using an admissible heuristic in an A* search?

<p>It guarantees that the A* search will return an optimal solution if one exists. (B)</p> Signup and view all the answers

Consider a scenario where you want to find the shortest path through a maze. Which heuristic would be considered admissible?

<p>Estimating the distance as the straight-line distance to the goal, ignoring any walls. (A)</p> Signup and view all the answers

What is the primary difference between a 'bounded-cost search' and an 'unbounded-cost search'?

<p>A bounded-cost search aims to find a solution with a cost less than a constant, while an unbounded-cost search seeks any solution, regardless of cost. (A)</p> Signup and view all the answers

Suppose you're using A* search to navigate a robot. If the heuristic consistently underestimates the cost to the goal, how might this affect the search?

<p>The search will be slower, but the solution is guaranteed to be optimal. (A)</p> Signup and view all the answers

How does increasing the weight (W) on the heuristic in a weighted A* algorithm affect the search?

<p>It can speed up the search but may lead to a sub-optimal solution. (B)</p> Signup and view all the answers

In a search problem, what does it mean for a node to be 'expanded'?

<p>The node's successor nodes are generated and added to the search space. (D)</p> Signup and view all the answers

What is the primary role of the 'visited database' (or closed list) in search algorithms like A*?

<p>To keep track of nodes that have already been explored to avoid redundant search. (C)</p> Signup and view all the answers

Which of the following search algorithms is generally considered complete and optimal in simple environments?

<p>A* Search with an admissible heuristic (B)</p> Signup and view all the answers

If you have a limited amount of memory and need to find a solution quickly (but not necessarily the optimal one), which search strategy might be the most appropriate?

<p>Depth-First Search (A)</p> Signup and view all the answers

In a scenario where the cost of each step is uniform across the search space, which of the following search algorithms would be most efficient in finding the shortest path?

<p>Breadth-First Search (C)</p> Signup and view all the answers

What does it mean for a search algorithm to be 'complete'?

<p>It is guaranteed to find a solution if one exists. (B)</p> Signup and view all the answers

In a planning problem, which of the following search strategies would be best suited for minimizing the amount of CPU resources?

<p>Depth-First Search (C)</p> Signup and view all the answers

What characteristics generally describe a complex environment?

<p>Non-deterministic and partially observable. (A)</p> Signup and view all the answers

If an environment is 'partially observed', what challenge does this present to a planning agent?

<p>The agent must reason under uncertainty due to incomplete information. (C)</p> Signup and view all the answers

What is an implication of a 'non-deterministic' environment for problem-solving agents?

<p>The agent must account for multiple possible outcomes of its actions. (C)</p> Signup and view all the answers

Which search algorithm is best suited for path finding in game development?

<p>A* Search (A)</p> Signup and view all the answers

A* algorithm defines the effect of the heuristic value versus path cost as a

<p>Admissibility. (B)</p> Signup and view all the answers

Flashcards

Informed Search

A domain-specific search that uses hints about the location of goals to find solutions more efficiently than an uninformed strategy.

Heuristic Function

A function h(n) that estimates the cost of the cheapest path from the state at node n to a goal state.

Greedy Best First Search

A search algorithm that expands the most promising node based on an evaluation function f(n) that includes a heuristic component.

Admissible Heuristic

An admissible heuristic never overestimates the cost to reach a goal.

Signup and view all the flashcards

C(n)

Path cost from initial state to node n.

Signup and view all the flashcards

Bounded-cost Search

Searching algorithms that look for a solution whose cost is less than some constant C.

Signup and view all the flashcards

Unbounded-cost Search

Searching algorithms that accept a solution of any cost, as long as we can find it quickly.

Signup and view all the flashcards

Manhattan Distance

The sum of the horizontal and vertical distances to the goal state.

Signup and view all the flashcards

Weighted A Search

F(n) = c(n) + W*h(n) call weighted A “somewhat-greedy search.

Signup and view all the flashcards

Path Curvature

H(n) represents the curvature of the path. F(n)=c(n)+W*H(n) means, Consider H(n) more than c(n). Exclude the curved paths quickly.

Signup and view all the flashcards

Study Notes

  • Dr. Mustafa Shiple is the author
  • Focus is on Informed search algorithms, and planning agents in simple environments

Review of Searching Problems

  • Searching problems can occur in simple or complex environments
  • Environments can be deterministic or non-deterministic
  • Environments can be partially observed

Informed Search Strategies

  • The objective is to search problems
  • Using Greedy best first search
  • Or using the A* search algorithm

What is Planning?

  • Planning is the process of determining a sequence of actions and motions, by looking ahead.

Informed Search Strategy Facts

  • An informed search strategy uses domain-specific hints about the location of goals
  • The heuristics find solutions more efficiently than an uninformed strategy

Heuristic Function Defined

  • The heuristic function h(n) estimates the cost of the cheapest path from the state at node n to a goal state.

Searching Algorithms: Greedy Best First Search (GBFs)

  • The text describes the Greedy Best-First Search algorithm, starting with initialization
  • Initialization starts from an initial state
  • Evaluates the path cost g(n)
  • Prefers previous state

Greedy Best-First Search (GBFs) Step 1

  • Starts from the least H(n), which is node B
  • Finds path cost
  • Continues to prefer previous state

Greedy Best-First Search (GBFs) Step 2

  • Algorithm goes to higher f(n) which is B node
  • Continues to prefer previous state
  • F(n) = H(n) = 15
  • Path cost obtained is 11 (A, B, C)
  • Optimum path cost that could have been obtained is 7 (A, D, E, C)
  • Crucially a greedy best-first search finds a solution without expanding a node that is not on the solution path
  • b = # successors (in our case b= 2) maximum branching factor
  • d = depth of the optimal solution
  • m = maximum depth of the state space
  • Complexity = less than O(bm)

Greedy Best-First Search (GBFs) Step 3

  • Now moves until its finds the least f(n) which is C

A* Search Initialization:

  • Path cost from the initial state to node n is given as C(n)
  • Initialization: (start from initial State)

A* Step 1

  • Algorithm starts from the least C(x) which is A again

A* Step 2

  • Algorithm starts from the least f(n) which is B

A* Step 3

  • From here algorithm starts from the least f(n) which is C

Key to A* Working Correctly

  • A key property is admissibility
  • A heuristic is admissible if it never overestimates the cost to reach a goal.
  • H(x, g) ≤ c(x, g)

Underestimating Heuristic

  • An underestimating heuristic is critical here
  • So in step 1: (start from least f(n) which is A again )

A* Step 2 With Admissible Heuristic

  • Now uses least f(n) which is D

A* Step 3 With Admissible Heuristic

  • Starts from least f(n) which is E
  • C is a goal, so now stop search

Search Tree Algorithms Overview

  • Tree splits into uniformed and informed search strategies
  • Uniformed branches into both Cost insensitive and Cost sensitive
  • Informed is for GBF
  • BSF is in Cost insensitive
  • Dijkstra and UCS are in Cost sensitive

Nils Nilsson

  • Nils utilized an "Admissible heuristic"
  • Nils also utilized "Heuristic function h(n)."
  • Admissible Heuristic Example:*
Int heuristic(initial_state, goal_state){
## Manhattan distance on a square grid
return abs (inital.x - goal.x) + abs (inital.y - goal.y)}
  • Nils published this in 1968

Algorithms: weighted A*

  • F(n)=c(n)+W*H(n) represents the curvature of the path
  • H(n) needs to "Consider more than c(n)"
  • H(n) needs to "Exclude the curved paths quickly."

Weighted A* Search Algorithms

  • A search: c(n)+h(n) (W = 1)
  • Uniform-cost search: c(n) (W = 0)
  • Greedy best-first search: h(n) (W =∞)
  • Weighted A search: g(n)+Wh(n) (1 <W < ∞) call weighted A “somewhat-greedy search"

More About Weighted A*

  • Bounded-cost Search looks for a solution whose cost is less than some constant C.
  • Unbounded-cost Search accepts a solution of any cost, as long as it can be found quickly.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

Related Documents

More Like This

Artificial Intelligence Chapter 4
32 questions
Informed Search Methods
10 questions

Informed Search Methods

BoundlessPrairie avatar
BoundlessPrairie
Informed Search, Heuristics and A*
35 questions
Heuristic Search Algorithms
41 questions

Heuristic Search Algorithms

InexpensiveObsidian3151 avatar
InexpensiveObsidian3151
Use Quizgecko on...
Browser
Browser