Human-Computer Interaction Quiz

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Questions and Answers

What is the primary goal of Human-Computer Interaction (HCI)?

  • To design products that are easy, effective, and pleasurable to use (correct)
  • To develop software with the most features
  • To build computers that can operate independently
  • To improve computer processing speed

Usability and functionality are the same concepts in HCI.

False (B)

What are the four basic activities of interaction design?

Requirement analysis, design, prototyping, and evaluation.

The __________ technique tracks and examines eye movements using specialized cameras.

<p>eye-tracking</p> Signup and view all the answers

Match the following interactive technologies with their descriptions:

<p>Internet of Things = Communication between digital and physical devices Eye-tracking technology = Tracking of user eye movements Augmented Reality = Enhancement of the real world with digital overlays Virtual Reality = Immersion in a completely virtual environment</p> Signup and view all the answers

Which of the following is an example of an interactive product?

<p>A smartphone (C)</p> Signup and view all the answers

Designing interfaces for interactive computing systems is part of interaction design.

<p>True (A)</p> Signup and view all the answers

Name one environment where interactive products are often used.

<p>Airports, grocery stores, libraries.</p> Signup and view all the answers

The main focus of HCI is on optimizing how __________ and computers interact.

<p>users</p> Signup and view all the answers

What is a potential impact of transforming human-human transactions into interface-based ones?

<p>Improved convenience and speed (D)</p> Signup and view all the answers

What is the primary focus of establishing requirements in interaction design?

<p>Knowing the target users (C)</p> Signup and view all the answers

Usability refers to the degree to which a system’s functionality meets the needs of users.

<p>False (B)</p> Signup and view all the answers

User Experience (UX) includes aspects such as usability, functionality, aesthetics, content, and _______.

<p>emotional appeal</p> Signup and view all the answers

Match the following usability goals to their descriptions:

<p>Effectiveness = How good a product is at doing what it is supposed to do Efficiency = How quickly a user can perform a task after learning the product Safety = The range of errors possible and measures for recovery Learnability = The ease with which a new user can learn to operate the product</p> Signup and view all the answers

Which of the following factors directly relates to how appealing a product looks?

<p>Aesthetics (A)</p> Signup and view all the answers

User experience focuses solely on the usability of a product.

<p>False (B)</p> Signup and view all the answers

What is meant by usability effectiveness?

<p>Usability effectiveness refers to how well a product allows users to perform their intended tasks.</p> Signup and view all the answers

The detailed aspects of a product, including color and sound, are considered in the _______ design phase.

<p>physical</p> Signup and view all the answers

Which of the following is NOT a usability goal?

<p>Appeal (A)</p> Signup and view all the answers

Which of the following best describes the usability aspect of a product?

<p>The set of functions that enables users to perform tasks (D)</p> Signup and view all the answers

A graphical user interface (GUI) relies heavily on command inputs from a keyboard.

<p>False (B)</p> Signup and view all the answers

Name one input component used in a user interface.

<p>Keyboard</p> Signup and view all the answers

The type of interface that allows users to interact using touch input is called a ______.

<p>Touch Based Interface</p> Signup and view all the answers

Match the following types of user interfaces with their descriptions:

<p>Command Based Interface = Operates through text commands Graphical User Interface = Allows interaction via menus and visual guides Touch Based Interface = Interacts through touch input</p> Signup and view all the answers

Which statement about learnability in usability is true?

<p>Users can learn how to use the product by exploring. (D)</p> Signup and view all the answers

Output refers to how users input information into a computer.

<p>False (B)</p> Signup and view all the answers

What does a user interface (UI) represent?

<p>The interaction process between the user and the computer.</p> Signup and view all the answers

An example of a command based interface is ______.

<p>MS-DOS</p> Signup and view all the answers

What is a key characteristic of graphical user interfaces?

<p>They present options through visual elements. (D)</p> Signup and view all the answers

Which of the following is NOT a key component of Human-Computer Interaction (HCI)?

<p>The operating system (A)</p> Signup and view all the answers

Gestures like waving and shaking are features of a Gesture-Based Interface.

<p>True (A)</p> Signup and view all the answers

What is the purpose of HCI?

<p>To improve communication between users and computers.</p> Signup and view all the answers

HCI studies users’ needs, goals, and __________ patterns.

<p>interaction</p> Signup and view all the answers

Match the following terms with their relevant aspects of HCI:

<p>User = Individual or group participating in a task Interface = Quality of user interaction Goal-oriented task = Purpose behind computer use Context = Environment of system access</p> Signup and view all the answers

Which benefit of HCI focuses on decreasing user frustration?

<p>Reducing errors and frustration (C)</p> Signup and view all the answers

The 'screen resolution' is an interface-related factor in HCI.

<p>True (A)</p> Signup and view all the answers

Name one factor that needs to be considered when designing an interface.

<p>Color contrast</p> Signup and view all the answers

HCI helps to develop __________ technologies.

<p>useful and usable</p> Signup and view all the answers

The user component in HCI refers to:

<p>Individuals or groups participating in tasks (B)</p> Signup and view all the answers

Flashcards

Human-Computer Interaction (HCI)

The study of how humans interact with computers, focusing on designing interfaces that meet user needs.

Human in HCI

A person who uses a computer to achieve a specific goal.

Computer in HCI

A device that runs applications and processes information.

Interaction in HCI

The dialogue or exchange of information between a human and a computer.

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Interactive Product

Any product that enables a human-computer interaction, like smartphones, websites, or ATM machines.

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Usability

The ease with which a user can achieve their goals within a system.

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Functionality

The ability of a system to perform its intended tasks efficiently and effectively.

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Interactive Design

The process of designing interfaces that are easy to use, efficient, and enjoyable for the user.

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Internet of Things (IoT)

Systems integrating physical objects (sensors, actuators) with digital systems to communicate with both humans and other systems.

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Eye-Tracking Technology

A technology that tracks and analyzes user eye movements to study user interactions with interfaces.

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User Research

The process of understanding who will use a product and their needs and goals to inform design decisions.

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Conceptual Design

A detailed description of how a product should function, behave, and look, essentially outlining the product's core features and user experience.

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Physical Design

The phase of design focusing on the specific visual and interactive elements, including colors, sounds, images, menus, and icons.

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Design Evaluation

The process of assessing the usability and acceptability of a design based on factors like user error rate, user satisfaction, and how well the design meets requirements.

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User Experience (UX)

The overall experience a user has while interacting with a product, encompassing usability, aesthetics, content, functionality, and emotional impact.

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Usefulness

The extent to which a product's features meet users' needs and support their tasks.

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Effectiveness (Usability goal)

How effective and efficient a product is at achieving its goals.

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Efficiency (Usability goal)

How quickly and easily a user can perform a task after learning to use the product.

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Safety (Usability goal)

The ability of a product to protect users from making errors and to allow them to recover easily from mistakes.

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What is a User Interface?

A user interface (UI) is the way people interact with a computer, website, app, or any screen.

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What is Input?

Input is how a user communicates their needs to a computer. Examples include keyboard, mouse, touchscreen, and voice.

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What is Output?

Output is how a computer conveys results and information back to the user. Examples include screen displays, sounds, and printed documents.

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What is Command Based Interface?

A command-based interface requires users to type commands to perform actions like creating, opening, or deleting files.

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What is Graphical User Interface?

A graphical user interface (GUI) uses icons, menus, and visual options to let users interact with a computer. It's more intuitive and visual.

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What is Touch Based Interface?

A touch-based interface allows users to interact with devices using touch input, like on smartphones, tablets, or touchscreens.

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What is Usability?

Usability is the ease with which users can achieve their goals within a product. It's about how user-friendly a product is.

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What is Learnability?

Learnability refers to how easy it is for users to learn how to use a product and understand its functionalities.

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What is Utility?

Utility refers to the usefulness of a product. Does it provide the functions users need to accomplish their tasks effectively?

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What makes a product 'usable'?

A product is considered 'usable' when it has good usability, learnability, and utility.

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Gesture Based Interface

A method of interacting with a device using physical movements like waving, tilting, or shaking. It enhances user experience by allowing more natural and intuitive control.

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User Interface (UI)

An essential component of HCI that bridges the gap between the user and the computer. It encompasses all aspects of interaction, from design to functionality.

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Goal-oriented Task

The goals that drive user interaction with a computer. Each action has a purpose, whether it is browsing the web or editing a document.

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Context of Use

The environment in which a system is used, including physical surroundings, social context, and user characteristics.

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Study Notes

Human-Computer Interaction (HCI) Overview

  • HCI is the study of how humans and computers interact.
  • A key aspect is creating interactive computer interfaces that meet user needs.
  • HCI involves developing, evaluating, and implementing systems for human use, examining surrounding phenomena.
  • Design aims to create interfaces that are easy, effective, and enjoyable to use.

Interactive Products

  • Many everyday products are interactive (e.g., iPads, smartphones, TVs, ATMs, websites).
  • Usability and functionality are related but distinct.

Interactional Design and HCI

  • HCI is about optimizing human-computer interaction.
  • HCI includes the design and evaluation of interactive systems.

Interactive Design

  • Interactive design considers the users, how the product will be used, and where it will be used.
  • The goal is to enhance and support user activities efficiently and usefully.
    • Examples of this are self-checkout systems in stores, libraries, or airports.

The Process of Interaction Design

  • Interaction design has a cyclical process.
    • Establish requirements
    • Design alternatives
    • Prototyping
    • Evaluating

Examples of HCI

  • Internet of Things (IoT): Digital systems interact with physical devices (e.g., sensors, actuators)
  • Eye-tracking technology: Measures eye movements to understand how users interact with interfaces.
  • Augmented/Virtual Reality (AR/VR): Allows users to immerse themselves in virtual or augmented environments.

Basic Activities of Interaction Design

  • Establishing Requirements: Understand target users and their support needs.
  • Developing Alternative Designs: Conceptual and physical design, including features, color, sounds, and design.

Evaluating Designs

  • Evaluation determines usability and acceptability.
  • Criteria include error rates, appeal, and how well the design meets requirements.

Interface, Interaction, Experience

  • User Interface (UI): What happens on the screen.
  • Interaction Design (IxD): Process of interaction itself.
  • User Experience (UX): How a product behaves and is used in the real world; includes feelings, satisfaction during use.
  • Crucial factors in UX include the sound of clicks, touch of buttons, colors, and other small details. It's about the whole experience.

Factors of UX

  • Usability and functionality: how usable and useful the design is.
  • Aesthetics/look and feel: visual appeal.
  • Content, and
  • Emotional appeal (Norman's Model—visceral, behavioral, reflective).

Usability vs. Usefulness

  • Usefulness: The design functionality meets user needs and supports tasks.
  • Usability: Degree to which an interface is easy to learn, use, protect against errors, and provides support.
    • Useful but not usable, usable but not useful, neither useful nor usable are considerations for designers.

Usability Goals

  • Effectiveness
  • Efficiency
  • Safety
  • Utility
  • Learnability
  • Memorability

Usability – Effectiveness

  • How well a product performs as intended (e.g., completing tasks, accessing info, or making purchases).

Usability – Efficiency

  • How quickly a user can achieve tasks.

Usability – Safety

  • Understanding error possibilities and recovery procedures within the product.

Usability – Utility

  • Enables users to complete tasks.

Usability – Learnability

  • How easily users can learn to use a product.

Defining the User Interface

  • A user interface (UI) is the means by which users interact with the computer.
  • UI involves all the visible elements of a computer system or program that people interact with visually, audibly, or through touch.

Input and Output of UI

  • Input: How a person gives instructions to the system. (e.g., using keyboard, mouse, voice, finger).
  • Output: How the system presents information to the user.

Types of User Interfaces

  • Command-Based: Users type commands to perform tasks (e.g., MS-DOS).
  • Graphical User Interface (GUI): Use graphical elements like icons, menus, etc., to operate systems.
  • Touch Based Interface: The system is interacted via touch screen to control application operations, like opening, closing and running an app.
  • Voice Based Interface: Use voice commands to interact with a device.
  • Gesture Based Interface: User interactions use gestures.

Key Components of HCI

  • Users
  • Tools
  • Tasks
  • Interfaces
  • Context

Key Components of HCI-Detail

  • User: Individuals and groups participating in a common task with specific needs, goals, and interaction patterns.
  • Goal-Oriented Tasks: User activities, guided by their intentions and represented digitally by computers.
  • Interface: Part of a system that allows communication between humans and computers (includes elements like screen resolution and color).
  • Context: Environment in which the system is used, influencing its usefulness.

Importance of HCI

  • Understanding users' needs
  • Making technology accessible
  • Reducing errors and frustration
  • Enhancing interaction efficiency
  • Developing useful and usable technologies

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