Human-Computer Interaction Overview

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Questions and Answers

What is the first step in the iterative design process?

  • Establish quantitative usability specifics
  • Analyze results
  • Design the user interface (correct)
  • Test the user interface

Which principle emphasizes the importance of using real users for testing an interface?

  • Iterative design
  • Task frequency analysis
  • Focus on user(s) and task(s)
  • Empirical measurement (correct)

What should be measured to establish quantitative usability specifics?

  • User preferences
  • User satisfaction rates
  • Aesthetic appeal of the interface
  • Number of errors made during the task (correct)

In designing a user interface, which factor is NOT a key consideration?

<p>The cost of production (D)</p> Signup and view all the answers

What is the final step in the iterative design process?

<p>Repeat the iterative design process (B)</p> Signup and view all the answers

Why is empirical measurement important in interface design?

<p>It provides an accurate assessment of user performance. (D)</p> Signup and view all the answers

What is the purpose of focusing on user(s) and task(s) in interface design?

<p>To define relevant tasks for testing (A)</p> Signup and view all the answers

Which design principle involves performing steps such as testing and analyzing results multiple times?

<p>Iterative design (B)</p> Signup and view all the answers

What fields does human-computer interaction (HCI) draw from?

<p>Computer science, behavioral sciences, and design (C)</p> Signup and view all the answers

What is primarily concerned with improving interactions between users and computers?

<p>Human-computer interaction (B)</p> Signup and view all the answers

Which of the following is relevant on the machine side of HCI?

<p>Operating systems (D)</p> Signup and view all the answers

What methodologies does HCI include?

<p>Designing interfaces and evaluating them (A)</p> Signup and view all the answers

What is one of the key aspects of HCI that practitioners focus on?

<p>Designing graphical user interfaces (A)</p> Signup and view all the answers

What does HCI aim to develop in terms of user interaction?

<p>Descriptive and predictive models of interaction (D)</p> Signup and view all the answers

Which of the following disciplines is NOT involved in HCI?

<p>Mechanical engineering (D)</p> Signup and view all the answers

Which of these interactions is NOT a focus of HCI?

<p>Designing industrial machinery (B)</p> Signup and view all the answers

What is the minimum attendance percentage required to sit for the final exam?

<p>80% (C)</p> Signup and view all the answers

Which component has the highest weight in the course assessment?

<p>Final exam (D)</p> Signup and view all the answers

What should a student do if they know they won't meet the deadline for an assignment?

<p>Email the professor before the deadline (B)</p> Signup and view all the answers

What is the main focus of Human-Computer Interaction (HCI)?

<p>The study of user interactions with computers (A)</p> Signup and view all the answers

According to the definitions provided, HCI is primarily concerned with which of the following?

<p>The design and evaluation of interactive systems (B)</p> Signup and view all the answers

What constitutes cheating and plagiarism in the context of course assessment?

<p>Copying others' work without citation (B)</p> Signup and view all the answers

In a group project, how many members are required?

<p>Two to three (A)</p> Signup and view all the answers

What is the starting point for a student's grading in this course?

<p>Zero points (B)</p> Signup and view all the answers

Which of the following is NOT a class rule?

<p>Make noises during lectures (A)</p> Signup and view all the answers

What type of interaction does HCI study?

<p>Human-to-computer interaction (C)</p> Signup and view all the answers

What is the primary goal of the principle of making displays legible?

<p>To ensure users can effectively interpret displayed information (B)</p> Signup and view all the answers

Which principle advises against relying on a single sensory variable for user interpretation?

<p>Avoiding absolute judgment limits (B)</p> Signup and view all the answers

What does 'top-down processing' imply regarding user experience?

<p>Users form expectations based on past experiences (D)</p> Signup and view all the answers

Redundancy gain can be achieved by presenting a signal in which of the following ways?

<p>Using multiple colors for a single signal (D)</p> Signup and view all the answers

Why is similarity in elements considered potentially confusing in displays?

<p>It can lead to misinterpretation of similar signals (B)</p> Signup and view all the answers

Which of the following is NOT one of the categories of principles of display design?

<p>Behavioral principles (A)</p> Signup and view all the answers

What is the purpose of using discriminable elements in displays?

<p>To minimize confusion caused by similar signals (D)</p> Signup and view all the answers

Which principle emphasizes the need for clear and understandable display characters?

<p>Make displays legible (A)</p> Signup and view all the answers

What is emphasized in the Principle of Pictorial Realism?

<p>The display should closely resemble the variable it represents. (C)</p> Signup and view all the answers

Which principle addresses the cost associated with shifting attention from one location to another?

<p>Minimizing information access cost (C)</p> Signup and view all the answers

Which of the following statements best describes the Principle of the Moving Part?

<p>Moving elements should move in a way compatible with the user's mental model. (A)</p> Signup and view all the answers

What principle suggests that divided attention between multiple information sources might be necessary for a task?

<p>Proximity compatibility principle (A)</p> Signup and view all the answers

Which of these principles is NOT categorized under Mental Model Principles?

<p>Principle of multiple resources (A)</p> Signup and view all the answers

What does the term 'Minimizing information access cost' imply?

<p>Reducing the time and effort needed for information retrieval. (D)</p> Signup and view all the answers

Which category do principles that focus on how well information can be processed fall under?

<p>Principles Based on Attention (A)</p> Signup and view all the answers

Which principle states that users can process information more easily across different resources?

<p>Principle of multiple resources (D)</p> Signup and view all the answers

What characterizes high functionality systems?

<p>Large numbers of functions associated with them (D)</p> Signup and view all the answers

What does mixed media in systems refer to?

<p>Incorporation of images, voice, sounds, video, text, and formatted data (A)</p> Signup and view all the answers

What is a major advantage of large and thin display technology?

<p>Enhanced portability and low power consumption (C)</p> Signup and view all the answers

How does augmented reality impact our perception of social interactions?

<p>By layering relevant information into our vision of the world (A)</p> Signup and view all the answers

What is the role of user tailorability in applications?

<p>Users can tailor applications to their personal needs (C)</p> Signup and view all the answers

What is meant by embedded computation in our environment?

<p>Computations integrated into everyday objects and systems (D)</p> Signup and view all the answers

What is a characteristic of networked communications in embedded systems?

<p>They allow coordination among embedded computations (A)</p> Signup and view all the answers

How is the human-computer interface defined?

<p>As the point of communication between the user and the computer (A)</p> Signup and view all the answers

Flashcards

HCI

Human-Computer Interaction; the study of how people interact with computers.

Class Rules

Guidelines for behavior in class, including avoiding distractions and asking questions.

Attendance

Presence at class. Important for final exam eligibility (needed 80%).

Final Exam

The final assessment, worth 50% of the grade.

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Assignment

Individual task, worth 20% of the grade.

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Project

Group work (2-3 members) worth 30% of the grade, including a report and presentation.

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Cheating/Plagiarism

Receiving credit for work that is not your own. Results in zero marks

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Course Assessment

Methods used to evaluate student learning, including final exam, assignments, and projects.

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Points

Measures of performance in the course, basis of final grade.

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Communication

Contacting professor for issues. Important for clarification.

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HCI Definition

Human-computer interaction (HCI) is the study of how people interact with computers. It's a blend of computer science, behavioral sciences, design, and other fields.

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HCI Focus Areas

HCI investigates interface design, implementation methods, evaluation techniques, new techniques, and related models & theories.

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HCI Goals

HCI aims to create more user-friendly and responsive computers.

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HCI Disciplines (Machine)

HCI draws on computer graphics, operating systems, programming, and development tools to build computers.

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HCI Disciplines (Human)

HCI uses communication, design, linguistics, psychology & social sciences to understand user needs.

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Interface Importance

The interface, involving both software and hardware, is critical in human-computer interaction.

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HCI Professionals

HCI professionals typically design graphical user interfaces (GUIs) and web interfaces.

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Focus of HCI

HCI focuses on methods and techniques for designing, using, and evaluating effective interfaces, ultimately making computers more user-friendly.

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Legible Displays

Displays that are clear and understandable for the user.

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Avoid Absolute Judgment Limits

Don't rely on a single sensory variable for critical information (e.g., only color or size).

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Top-down Processing

Interpreting signals based on prior experience and expectations.

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Redundancy Gain

Presenting the same information in multiple ways to increase comprehension.

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Similarity Causes Confusion

Use distinct cues to avoid confusing similar signals.

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Perceptual Principles

Principles that guide creating easy-to-understand displays.

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Mental Model Principles

Principles focused on the user's understanding and mental representation of the system.

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Principles Based on Attention

Principles focused on attention and how to direct the user's focus on crucial information in the display.

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HCI Design Principles

Guidelines for creating user-friendly interfaces, focusing on the users, tasks, and iterative testing.

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User-Focused Design

Prioritizing the needs and tasks of the target users when designing an interface.

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Empirical Measurement

Gathering measurable data about user interactions with a system, such as time spent or errors made.

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Iterative Design

Using a cyclical process of designing, testing, analyzing results, and redesigning an interface in order to optimize for users.

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Defining User Tasks

Clearly identifying the specific tasks users will perform with the software, along with the frequency of those tasks.

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Quantitative Usability

Collecting specific numerical data from users performing tasks with an interface, to observe and quantify performance.

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Early User Testing

Testing the interface with real users as early as possible in the development process.

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Design Methodologies

Models that guide the interactive elements in the design process, including the interaction between users, designers, and systems.

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High-Functionality Systems

Computer systems with many associated functions.

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Mass Availability of Computer Graphics

Computer graphics and animation will be widely accessible.

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Mixed Media Systems

Systems handling images, voice, sound, video, text, and data.

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High-Bandwidth Interaction

Fast interaction due to faster speeds and new input/output devices.

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Large and Thin Displays

Lightweight, large screens that use less power.

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Embedded Computation

Small computers in everyday items (appliances, cars).

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Augmented Reality

Adding information to our view of the world.

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Human-Computer Interface

The communication point between humans and computers.

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Pictorial Realism Principle

Displays should visually represent variables as they appear in real-world situations.

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Moving Part Principle

Moving elements on a display should visually match user's mental model of how they function.

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Minimizing Information Access Cost

Reduce effort needed to find and understand information on displays.

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Proximity Compatibility Principle

Displays should organize information logically, with related elements close together or similarly positioned.

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Principle of Multiple Resources

Displays should efficiently use different modalities or formats (visual, auditory etc) to improve understanding together.

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Mental Model Principle

Displays of systems should match how users expect the system to function in their mind's eye.

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Display Design Principles

Guidelines for designing effective and user-friendly displays that help users navigate and use information effectively.

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Display Design Categories

Principles of display design can be categorized into perceptual principles, mental model principles, principles based on attention, and memory principles.

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Study Notes

Class Rules

  • Allowed activities: Anything except noises (chatting, singing).
  • Questions: Feel free to interrupt with questions.
  • Attendance: Required according to university policy.
  • Final exam requirement: 80% attendance needed to sit the final exam.

Course Assessment

  • Final exam: 50%.
  • Assignments: 20% (individual).
  • Projects: 30% (2-3 members). Reports and presentations required.
  • Cheating/Plagiarism: Results in zero marks.

Human-Computer Interaction (HCI)

  • Definition: The study of how people interact with computers.
  • Fields of study influencing HCI: Computer science, behavioral sciences, design, and other fields.
  • User interface (UI): The part of a computer system that allows people to interact with the computer, including both software and hardware (e.g., peripherals).
  • Interaction perspective: HCI study involves human and machine interaction.

Importance of HCI

  • Goal: Enhance the usability and responsiveness of computers to user needs.

Specific Areas of HCI

  • Design methodologies and processes for interfaces.
  • Methods for developing, evaluating, and comparing interfaces.
  • Development of new interfaces and interaction techniques.

Design Principles

  • Principles for User Interface design:
    • Focus on users and tasks.
    • Empirical measurement (e.g., establishing quantifiable usability specifications like number of users, time to complete a task, and number of errors).
    • Iterative design.

Design Methodologies

  • User-centered design (UCD): Focus on users in all stages of design.
  • Principle of User Interface design (UI): Considerations during UI design (tolerance, simplicity, visibility, affordance, consistency, structure, and feedback).

Display Designs

  • Support perception of relevant system variables and further processing of information.
  • Defining purposes: Navigation, control, decision-making, learning, or entertainment.
  • User processing capacity: Ability to process generated displays.

Thirteen Principles of Display Design

  • Perceptual principles (e.g., making displays legible, avoiding absolute judgment limits).
  • Mental model principles (e.g., pictorial realism, representing movement in a way a user would imagine moving in the real world.)
  • Principles based on attention (e.g., minimizing information access cost, allowing users to focus on important information).
  • Memory principles (e.g. replacing memory with visual information to reduce cognitive load).

Future Developments in HCI

  • Ubiquitous communication (data and computational services available from many locations).
  • Systems with high functionality.
  • Mass availability of interactive graphics.
  • Mixed media (handling images, voice, sound, video, and text).
  • High-bandwidth interaction. Development of new input devices and interfaces.
  • Thin, Large, and lightweight displays.
  • Embedded computation (devices such as cooking appliances and lighting being connected to computers).
  • Augmented reality (layering relevant information into a user's view of the world).
  • Group interfaces.
  • User Tailorability (Users can personalize and develop unique applications for their own use).
  • Information Utilities(grow).

Human-Computer Interfaces

  • Interaction point: the point where humans interact with computers.
  • Flow of interactive information (input and output).
  • Task environment: Conditions and goals of the user.
  • Machine environment: Conditions of the computer and its location. Overlapping and non-overlapping areas of interactions
  • Input flow: User initiating a task that requires use of the computer.
  • Output: Information flow from the machine.
  • Feedback: Confirmation and evaluation loop through the interface.

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