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Questions and Answers
What character is central to Human Computer Interaction (HCI)?
What character is central to Human Computer Interaction (HCI)?
the human
Which of the following are input-output channels relevant to HCI? (Select all that apply)
Which of the following are input-output channels relevant to HCI? (Select all that apply)
Adults read approximately _____ words per minute.
Adults read approximately _____ words per minute.
250
Humans can distinguish frequency changes of less than 1.5Hz at high frequencies.
Humans can distinguish frequency changes of less than 1.5Hz at high frequencies.
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What is the structure of Long-Term Memory that derives from facts, concepts, or skills?
What is the structure of Long-Term Memory that derives from facts, concepts, or skills?
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Which type of memory allows for a brief 'playback' of sounds?
Which type of memory allows for a brief 'playback' of sounds?
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The process of information being stored in Long-Term Memory is referred to as _____ process.
The process of information being stored in Long-Term Memory is referred to as _____ process.
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What is the common capacity limit of short-term memory in chunks?
What is the common capacity limit of short-term memory in chunks?
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Match the following types of Long-Term Memory with their definitions:
Match the following types of Long-Term Memory with their definitions:
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Visual ambiguity refers to an image that can only be interpreted in one way.
Visual ambiguity refers to an image that can only be interpreted in one way.
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What do haptic perceptions provide in terms of user feedback?
What do haptic perceptions provide in terms of user feedback?
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Study Notes
Human Computer Interaction
- Human Computer Interaction (HCI) focuses on the human as the central character.
- It's essential to comprehend human capabilities and limitations for successful HCI design.
- A simplified model of human characteristics relevant to HCI is used to understand human-computer interactions.
- This model includes input-output channels, human memory, and human processing.
Input-Output Channels
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Vision (Visual Perception):
- Involves image transformation and interpretation influenced by expectations.
- Compensates for movement, color, and brightness.
- Helps resolve ambiguities.
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Hearing (Auditory Perception):
- Humans perceive sounds between 20Hz and 15kHz.
- Precise frequency changes are discerned, especially at lower frequencies.
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Touch (Haptic Perception):
- Crucial for feedback; a lack of tactile feedback reduces response speed and accuracy.
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Taste (Gustatory Perception) and Smell (Olfactory Perception):
- These senses are not widely used in current interface design.
Human Memory
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Sensory Memory:
- Iconic (Visual): Briefly retains visual information after the stimulus is removed.
- Echoic (Aural): Allows short playback of auditory information.
- Haptic: Short-lived memory of tactile sensations.
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Short-Term Memory (STM):
- Acts as a temporary holding place for quickly accessed information.
- Limited capacity (around 7 +/- 2 chunks of information).
- Patterns and organization aid in memory retention.
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Long-Term Memory (LTM):
- Contains information stored for extended periods.
- Episodic Memory: Stores sequential events, allowing reconstruction of past experiences.
- Semantic Memory: Represents factual knowledge, concepts, and skills derived from episodic memory.
- Procedural Memory: Holds information on performing tasks, skills, and habits, enabling automatic execution.
Long-Term Memory Organization
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Semantic Networks:
- Represent interconnected memories or associations.
- Limited in modeling complex objects or events.
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Frames:
- Contain slots or attributes representing default, fixed, or variable information about objects.
- Example: "Cat" – Legs (fixed - 4), Diet (default - Omnivorous), Sound (default - Meow), Size (variable), Color (variable).
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Scripts:
- Represent stereotypical scenarios with default information about entry conditions, results, props, roles, scenes, and tracks.
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Production Rules:
- Condition-action (if-then) statements representing rules and responses based on specific conditions.
Long-Term Memory Processes
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Storing:
- Total Time Hypothesis: Amount learned is proportional to time spent learning.
- Distribution of Practice Effect: Learning is more effective when distributed over time.
- Meaningful information is easier to store.
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Forgetting:
- Decay Theory: Memories fade over time if not revisited.
- Interference Theory: New or old memories interfere with retrieval.
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Remembering:
- Retrieval: Accessing stored information.
- Recognition: Recognizing previously learned information.
- Recall: Recalling information from memory without cues.
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Reasoning:
- Deductive Reasoning: Drawing specific conclusions from general principles.
- Inductive Reasoning: Forming generalizations from specific observations.
- Analogical Reasoning: Applying knowledge from one situation to another.
Human-Computer Interaction Principles
- User-Centered Design: Focus on understanding user needs and goals.
- Usability: Making interfaces easy to learn, use, and remember.
- Accessibility: Designing for diverse users with different abilities and disabilities.
- Cognitive Load: Minimizing mental effort for users by simplifying tasks and interfaces.
Future of HCI
- Artificial Intelligence (AI): Enhancing interaction with intelligent agents and personalized experiences.
- Augmented Reality (AR) and Virtual Reality (VR): Immersive and interactive experiences enhancing reality.
- Wearable Technology: Integrating technology seamlessly into everyday life.
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Description
Explore the key concepts of Human Computer Interaction (HCI) with a focus on the human perspective. Understand the input-output channels, including vision, hearing, and touch, and their importance in effective HCI design. This quiz delves into how these perceptual modes influence interaction with technology.