Podcast
Questions and Answers
Which of the following best describes the primary focus of Human-Computer Interaction (HCI)?
Which of the following best describes the primary focus of Human-Computer Interaction (HCI)?
- The development of complex software algorithms.
- The technical specifications of computer hardware.
- The economic impact of technology on society.
- The design of computer technology and the interaction between humans and computers. (correct)
In the context of HCI, what is the main goal when designing a user interface?
In the context of HCI, what is the main goal when designing a user interface?
- To produce a user interface that is easy, effective, efficient, and enjoyable to use. (correct)
- To maximize the number of features available to the user.
- To ensure the interface is visually appealing, regardless of usability.
- To minimize the cost of development and production.
Which era in the history of HCI is characterized by the rise of the personal computer?
Which era in the history of HCI is characterized by the rise of the personal computer?
- The 1960s
- The 1980s
- The 1970s (correct)
- The 1990s
Which key development is associated with HCI in the 1980s?
Which key development is associated with HCI in the 1980s?
What major trend in computing is associated with the 1990s in the history of HCI?
What major trend in computing is associated with the 1990s in the history of HCI?
What computing paradigm shift is most closely associated with the 2000s in HCI?
What computing paradigm shift is most closely associated with the 2000s in HCI?
In the context of HCI research, what does 'ubiquitous communication' primarily refer to?
In the context of HCI research, what does 'ubiquitous communication' primarily refer to?
What is a key challenge presented by 'high functionality systems' in HCI?
What is a key challenge presented by 'high functionality systems' in HCI?
Which of the following best describes the impact of mass availability of computer graphics on HCI?
Which of the following best describes the impact of mass availability of computer graphics on HCI?
According to the content, what is the primary trend related to 'mixed media' in HCI?
According to the content, what is the primary trend related to 'mixed media' in HCI?
How does 'high-bandwidth interaction' influence the development of user interfaces?
How does 'high-bandwidth interaction' influence the development of user interfaces?
What impact are 'large and thin displays' expected to have on computer interaction systems?
What impact are 'large and thin displays' expected to have on computer interaction systems?
What does the concept of 'embedded computation' in HCI research refer to?
What does the concept of 'embedded computation' in HCI research refer to?
How will 'group interfaces' impact organizations according to the content?
How will 'group interfaces' impact organizations according to the content?
How does the trend of 'user tailorability' affect the roles of users and system programmers in application development?
How does the trend of 'user tailorability' affect the roles of users and system programmers in application development?
What is expected to accelerate the proliferation of 'information utilities'?
What is expected to accelerate the proliferation of 'information utilities'?
Which academic discipline is LEAST likely to contribute to the field of HCI?
Which academic discipline is LEAST likely to contribute to the field of HCI?
According to the content, what are the three basic components of HCI?
According to the content, what are the three basic components of HCI?
Which of the following is NOT specified as one of the ways humans receive and respond to information?
Which of the following is NOT specified as one of the ways humans receive and respond to information?
What consideration should be taken into account when designing for human capabilities?
What consideration should be taken into account when designing for human capabilities?
Which of the following input devices is primarily used for pointing in interactive systems?
Which of the following input devices is primarily used for pointing in interactive systems?
What factor regarding processing should be considered when designing computer systems?
What factor regarding processing should be considered when designing computer systems?
Which of the following shows the components of interaction between a user and a system?
Which of the following shows the components of interaction between a user and a system?
According to the content, which term describes a computer acting as a vast library?
According to the content, which term describes a computer acting as a vast library?
Which of the following examples is most likely an example of a successful metaphor in HCI?
Which of the following examples is most likely an example of a successful metaphor in HCI?
What is the role of interaction styles in HCI?
What is the role of interaction styles in HCI?
Which interaction style involves expressing instructions to a computer using function keys, single characters, or whole word commands?
Which interaction style involves expressing instructions to a computer using function keys, single characters, or whole word commands?
Which type of interaction style presents a user with preset options or commands to choose from?
Which type of interaction style presents a user with preset options or commands to choose from?
What is the primary characteristic of 'Natural Language' as an interaction style?
What is the primary characteristic of 'Natural Language' as an interaction style?
Which interaction style presents a series of questions to which the user responds in order to complete a task?
Which interaction style presents a series of questions to which the user responds in order to complete a task?
Which interaction style is best suited for primarily numerical data entry and presentation in rows and columns?
Which interaction style is best suited for primarily numerical data entry and presentation in rows and columns?
What does WIMP stand for in the context of user interfaces?
What does WIMP stand for in the context of user interfaces?
Which of the following best describes 'Point-and-Click' interfaces?
Which of the following best describes 'Point-and-Click' interfaces?
Virtual Reality and 3D environments align, most closely, with what interaction style?
Virtual Reality and 3D environments align, most closely, with what interaction style?
What is the name of the calculator that existed during the 40s and 50's?
What is the name of the calculator that existed during the 40s and 50's?
About how many parts does Human Computer Interaction have?
About how many parts does Human Computer Interaction have?
What should designers do with the capabilities individuals share and the differences they have?
What should designers do with the capabilities individuals share and the differences they have?
Flashcards
What is Human-Computer Interaction (HCI)?
What is Human-Computer Interaction (HCI)?
Human-Computer Interaction (HCI) is a multidisciplinary field focusing on the design of computer technology and the interaction between humans and computers, aiming to make it easy, effective, efficient, and enjoyable to use.
HCI in the 1970s
HCI in the 1970s
In the 1970s, the rise of personal computing began.
HCI in the 1980s
HCI in the 1980s
In the 1980s, Graphical User Interfaces (GUIs) were made.
HCI in the 1990s
HCI in the 1990s
Signup and view all the flashcards
HCI in the 2000s
HCI in the 2000s
Signup and view all the flashcards
Ubiquitous Communication
Ubiquitous Communication
Signup and view all the flashcards
High Functionality Systems
High Functionality Systems
Signup and view all the flashcards
Mass Availability of Computer Graphics
Mass Availability of Computer Graphics
Signup and view all the flashcards
Mixed Media
Mixed Media
Signup and view all the flashcards
High-bandwidth Interaction
High-bandwidth Interaction
Signup and view all the flashcards
Large and Thin Displays
Large and Thin Displays
Signup and view all the flashcards
Embedded Computation
Embedded Computation
Signup and view all the flashcards
Group Interfaces
Group Interfaces
Signup and view all the flashcards
User Tailorability
User Tailorability
Signup and view all the flashcards
Information Utilities
Information Utilities
Signup and view all the flashcards
What is HCI?
What is HCI?
Signup and view all the flashcards
3 Main parts of HCI?
3 Main parts of HCI?
Signup and view all the flashcards
Humans limitation to process?
Humans limitation to process?
Signup and view all the flashcards
Where is information stored in memory?
Where is information stored in memory?
Signup and view all the flashcards
Humans emotions?
Humans emotions?
Signup and view all the flashcards
Interactive use?
Interactive use?
Signup and view all the flashcards
output
output
Signup and view all the flashcards
Parts of interaction?
Parts of interaction?
Signup and view all the flashcards
Metaphors
Metaphors
Signup and view all the flashcards
Succesful metaphors?
Succesful metaphors?
Signup and view all the flashcards
Command Line Interface
Command Line Interface
Signup and view all the flashcards
Menu
Menu
Signup and view all the flashcards
natural language:
natural language:
Signup and view all the flashcards
Query dialof?
Query dialof?
Signup and view all the flashcards
Form-Fills
Form-Fills
Signup and view all the flashcards
WIMP Interface
WIMP Interface
Signup and view all the flashcards
Point-and-Click
Point-and-Click
Signup and view all the flashcards
Three Dimensional Interfaces
Three Dimensional Interfaces
Signup and view all the flashcards
Study Notes
- Human Computer Interaction is a multidisciplinary field focusing on the design of computer technology and the interaction between humans (users) and computers.
- HCI has become popular and covers almost all forms of information technology design.
- The goal of HCI is to produce a user interface that is easy, effective, efficient, and enjoyable to use.
History of HCI
- 1970sa: Rise of the Personal Computer
- 1980s: Graphical User Interface
- 1990s: The Internet Era
- 2000s: Mobile Computing and Beyond
HCI Research Fields
- Ubiquitous Communication where computers communicate through high-speed networks and data is accessible in most locations.
- High Functionality Systems have many functions, too many for users to learn through traditional methods.
- Mass Availability of Computer Graphics, with image processing, transformations, rendering, and animation available on general workstations.
- Mixed Media Systems handle images, voice, sounds, video, text, and formatted data, merging consumer electronics and computer worlds.
- High-Bandwidth Interaction increases the speed of human-machine interaction, leading to virtual reality and computational video interfaces.
- Large and Thin Displays that are lightweight, and have low power consumption, leading to paper-like, pen-based computer systems.
- Embedded Computation integrates computing into everyday objects from cooking appliances to car braking systems.
- Group Interfaces allow groups of people to coordinate and will be embedded in systems and will cause increased rationalization of design
- User Tailorability allows ordinary users to tailor applications, driving new applications from their understanding.
- Information Utilities like CompuServe and specialized industry services will proliferate with better interfaces with high-bandwidth interaction
Disciplines Contributing to HCI
- "HCI discipline concern with the design, evolution, and implementation of an interactive computer system for human use with the study of major phenomena surrounding them."
- Ethnography
- Information security
- Psychology
- Computer Science
- Engineering
- Design
- Cognitive Science
- Ergonomics & Human Factors
- Speech language pathology
- Sociology & Social psychology
HCI Components
- Human user(s).
- Computer: Any technology from desktop computers to large systems.
- Interaction: Direct or indirect communication between human and computer.
About Interacting Humans
- Humans are limited in their capacity to process information, affecting design.
- Information is received and responses are given via visual, auditory, and haptic channels, as well as movement
- Information is stored in sensory, short-term (working), and long-term memory.
- Information is processed and applied using reasoning, problem-solving, skill acquisition, and error handling.
- Emotion influences human capabilities.
- Users share common capabilities but have differences that should be considered.
About Computers
- Input devices for enabling interactive use, which allows for Text entry via keyboard, phone text, speech, and handwriting and Pointing via mouse and stylus; 3D interaction devices
- Output display devices for interactive use mostly using bitmaps like screens, large displays, situated displays, and digital paper.
- Virtual reality and 3D visualization systems utilize special devices.
- Devices in the physical world control physical elements, sound, smell, haptic feedback, and sensors.
- Memory includes RAM for short-term, magnetic/optical disks for long-term, capacity limits.
- Processing speeds affect system performance.
Interaction Described
- Interaction between user and the system includes User, Input, System, and Output.
Metaphors For Computers
- Computer as a vast library (Memex, 1945)
- Computer as a giant calculator (ENIAC, 40s-50s)
- Computer as an intelligent assistant (Licklider, 1957)
- Computer as sketchpad (Sutherland, 1962)
- Computer as tool or typewriter (Engelbart, 1963)
- Computer as a human pretender (Weizenbaum, '60s)
- Computer as a network (Taylor, 1968)
- Computer as a book (portable) (Kay, Xerox PARC)
- Computer as desktop/windows (Xerox PARC, '70s)
- Computers for the rest of us (Apple, 1984)
Successful Metaphors
- Text editing as using a typewriter.
- Voice mail as an answering machine or mailbox.
- Data as files (in folders or directories).
- Deleting a file as throwing it in the trash.
- Applications as tools (sometimes with icons).
- Programming as building objects.
- Programming as directing actors on a stage.
- Applications as agents.
Interaction Styles
- Interaction is a dialog between the computer and the user with interface styles having a profound effect.
- Command Line Interface is a means of expressing instructions to the computer directly via functions, single characters, abbreviations, or whole word commands.
- Menus are a list of options or commands presented to the user.
- Natural Language is by nature vague and imprecise and allows flexibility and creativity in expression; computers require precise instructions instead.
- Question/Answer and Query Dialog prompts users with a series of questions for the interaction step by step.
- Form-Fills and Spreadsheets are used primarily for data entry in a display resembling a paper form.
- WIMP (Windows, Icons, Menus, Pointers) is a graphical user interface style using common widgets.
- Point-and-Click Interfaces are actions of moving a pointer to a location on screen and pressing mouse button.
- Three Dimensional Interfaces creates virtual reality and more techniques available to interface designers.
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.