Podcast
Questions and Answers
In interaction design, what's the main purpose of usability testing?
In interaction design, what's the main purpose of usability testing?
- To decrease how much users engage with the design.
- To make sure the product's aesthetics are pleasing.
- To find and fix any usability problems. (correct)
- To make the interface more complex.
Which of these is NOT a typical way to gather what users need when designing interactions?
Which of these is NOT a typical way to gather what users need when designing interactions?
- Surveys to collect broad feedback.
- Focus groups for in-depth discussions.
- Examining source code to understand user requirements. (correct)
- Brainstorming sessions for creative ideas.
What does 'affordance' mean in interaction design?
What does 'affordance' mean in interaction design?
- Clues built into an object's design that suggest how to use it.
- How users emotionally react to an interface. (correct)
- The visual appeal of the interface.
- The speed at which someone uses the interface.
Which of the following is NOT a key aspect to consider when designing for accessibility?
Which of the following is NOT a key aspect to consider when designing for accessibility?
During the design process, what's the purpose of the ideation phase?
During the design process, what's the purpose of the ideation phase?
What's the main goal of the evaluation phase in the design process?
What's the main goal of the evaluation phase in the design process?
In UI design, what is the role of a tooltip?
In UI design, what is the role of a tooltip?
What does 'responsive design' mean for user interfaces?
What does 'responsive design' mean for user interfaces?
What does the term 'usability' refer to when talking about user interfaces?
What does the term 'usability' refer to when talking about user interfaces?
What is visual hierarchy?
What is visual hierarchy?
Flashcards
What is HCI?
What is HCI?
How humans interact with computers.
What is Interaction Design?
What is Interaction Design?
Designing interactions between humans and computers .
What is Consistency?
What is Consistency?
Making interactions predictable for users.
Goal of Usability Testing?
Goal of Usability Testing?
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What is Discoverability?
What is Discoverability?
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What does GUI stand for?
What does GUI stand for?
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What is Flexibility?
What is Flexibility?
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Purpose of Wireframing?
Purpose of Wireframing?
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What is Learnability?
What is Learnability?
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What is Affordance?
What is Affordance?
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Study Notes
- HCI stands for Human-Computer Interaction.
- Interaction design is best defined as designing interactions between humans and computers.
- Consistency focuses on making interactions predictable for users.
- The primary goal of usability testing in interaction design is to identify and address usability issues.
- Finalization is not a stage in the iterative design process.
- Discoverability focuses on providing clear guidance to users on how to use a product.
- Source code analysis is not a common technique for gathering user requirements in interaction design.
- Feedback emphasizes the importance of providing users with clear indications of system status.
- Complexity is not a characteristic of a good user interface.
- GUI stands for Graphical User Interface.
- Flexibility focuses on making interfaces adaptable to different user needs and preferences.
- The purpose of wireframing is to outline the structure and layout of the interface.
- Learnability emphasizes the importance of making interfaces easy to learn for new users.
- Affordance refers to the physical characteristics of an object that suggest how it can be used.
- Internet speed is not a consideration when designing for accessibility in interaction design.
- Aesthetics emphasizes making interfaces visually appealing and engaging.
- Ideation is the initial step in the design process.
- The purpose of the ideation phase is to generate ideas and concepts.
- Prototyping involves creating a low-fidelity representation of the product.
- The primary goal of the evaluation phase is to test the usability of the product.
- Implementation involves refining the product based on user feedback.
- UX stands for User Experience.
- Analysis involves understanding user needs and requirements.
- The primary goal of the implementation phase is to bring the design to life.
- Analysis involves gathering data about user behavior and preferences.
- UI stands for User Interface.
- Evaluation involves testing the product with real users.
- The purpose of conducting usability testing is to test the usability of the product.
- Ideation involves brainstorming and generating ideas.
- The primary goal of the analysis phase is to understand user needs and requirements.
- Implementation involves creating design specifications.
- A user interface (UI) is how users interact with a system.
- A tab bar typically allows users to navigate through different screens or pages.
- A tooltip provides additional information when hovering over an element.
- A checkbox is a UI component to select one or more options from a list.
- Alignment emphasizes arranging elements in a visually appealing and organized manner.
- Responsive design refers to designing interfaces that adapt to different screen sizes and devices.
- A progress bar indicates the progress of a task or process.
- The purpose of user interface prototyping is to test the usability of the interface.
- Usability refers to the ease of use and learnability of the interface.
- UX stands for User Experience.
- User experience is the overall emotional and practical perception of using a product.
- User research refers to understanding user behavior and needs through observation and analysis.
- The goal of user-centered design is to involve users in every stage of the design process.
- Usability in UX design refers to the ease of use and learnability of a product.
- Iterative design refers to continuously improving a product based on user feedback.
- Consistency focuses on making interfaces predictable and familiar to users.
- Visual hierarchy optimizes usability and accessibility by arranging elements on a page.
- Internet connection speed is not a factor when designing for accessibility.
- The purpose of usability testing in UX design is to identify and address usability issues.
- Discoverability emphasizes providing users with clear guidance on how to use a product.
- Learnability focuses on making products easy to use for first-time users.
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