Human Computer Interaction (HCI) and Interaction Design

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Questions and Answers

In interaction design, what's the main purpose of usability testing?

  • To decrease how much users engage with the design.
  • To make sure the product's aesthetics are pleasing.
  • To find and fix any usability problems. (correct)
  • To make the interface more complex.

Which of these is NOT a typical way to gather what users need when designing interactions?

  • Surveys to collect broad feedback.
  • Focus groups for in-depth discussions.
  • Examining source code to understand user requirements. (correct)
  • Brainstorming sessions for creative ideas.

What does 'affordance' mean in interaction design?

  • Clues built into an object's design that suggest how to use it.
  • How users emotionally react to an interface. (correct)
  • The visual appeal of the interface.
  • The speed at which someone uses the interface.

Which of the following is NOT a key aspect to consider when designing for accessibility?

<p>Optimizing for varying internet speeds. (B)</p> Signup and view all the answers

During the design process, what's the purpose of the ideation phase?

<p>To come up with initial concepts and ideas. (C)</p> Signup and view all the answers

What's the main goal of the evaluation phase in the design process?

<p>To assess if the design is easy to use. (D)</p> Signup and view all the answers

In UI design, what is the role of a tooltip?

<p>To give extra info when hovering over something. (B)</p> Signup and view all the answers

What does 'responsive design' mean for user interfaces?

<p>Interfaces adapt to fit different screen sizes and devices. (B)</p> Signup and view all the answers

What does the term 'usability' refer to when talking about user interfaces?

<p>How easy the interface is to use and learn. (D)</p> Signup and view all the answers

What is visual hierarchy?

<p>The technique used to arrange elements on a page in such a way as to optimize usability and accessibility (A)</p> Signup and view all the answers

Flashcards

What is HCI?

How humans interact with computers.

What is Interaction Design?

Designing interactions between humans and computers .

What is Consistency?

Making interactions predictable for users.

Goal of Usability Testing?

To identify and address usability issues.

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What is Discoverability?

Providing clear guidance to users on how to use a product.

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What does GUI stand for?

Graphical User Interface.

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What is Flexibility?

Making interfaces adaptable to different user needs and preferences.

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Purpose of Wireframing?

Outline the structure and layout of the interface.

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What is Learnability?

Making interfaces easy to learn for new users.

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What is Affordance?

Physical characteristics suggest how it can be used.

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Study Notes

  • HCI stands for Human-Computer Interaction.
  • Interaction design is best defined as designing interactions between humans and computers.
  • Consistency focuses on making interactions predictable for users.
  • The primary goal of usability testing in interaction design is to identify and address usability issues.
  • Finalization is not a stage in the iterative design process.
  • Discoverability focuses on providing clear guidance to users on how to use a product.
  • Source code analysis is not a common technique for gathering user requirements in interaction design.
  • Feedback emphasizes the importance of providing users with clear indications of system status.
  • Complexity is not a characteristic of a good user interface.
  • GUI stands for Graphical User Interface.
  • Flexibility focuses on making interfaces adaptable to different user needs and preferences.
  • The purpose of wireframing is to outline the structure and layout of the interface.
  • Learnability emphasizes the importance of making interfaces easy to learn for new users.
  • Affordance refers to the physical characteristics of an object that suggest how it can be used.
  • Internet speed is not a consideration when designing for accessibility in interaction design.
  • Aesthetics emphasizes making interfaces visually appealing and engaging.
  • Ideation is the initial step in the design process.
  • The purpose of the ideation phase is to generate ideas and concepts.
  • Prototyping involves creating a low-fidelity representation of the product.
  • The primary goal of the evaluation phase is to test the usability of the product.
  • Implementation involves refining the product based on user feedback.
  • UX stands for User Experience.
  • Analysis involves understanding user needs and requirements.
  • The primary goal of the implementation phase is to bring the design to life.
  • Analysis involves gathering data about user behavior and preferences.
  • UI stands for User Interface.
  • Evaluation involves testing the product with real users.
  • The purpose of conducting usability testing is to test the usability of the product.
  • Ideation involves brainstorming and generating ideas.
  • The primary goal of the analysis phase is to understand user needs and requirements.
  • Implementation involves creating design specifications.
  • A user interface (UI) is how users interact with a system.
  • A tab bar typically allows users to navigate through different screens or pages.
  • A tooltip provides additional information when hovering over an element.
  • A checkbox is a UI component to select one or more options from a list.
  • Alignment emphasizes arranging elements in a visually appealing and organized manner.
  • Responsive design refers to designing interfaces that adapt to different screen sizes and devices.
  • A progress bar indicates the progress of a task or process.
  • The purpose of user interface prototyping is to test the usability of the interface.
  • Usability refers to the ease of use and learnability of the interface.
  • UX stands for User Experience.
  • User experience is the overall emotional and practical perception of using a product.
  • User research refers to understanding user behavior and needs through observation and analysis.
  • The goal of user-centered design is to involve users in every stage of the design process.
  • Usability in UX design refers to the ease of use and learnability of a product.
  • Iterative design refers to continuously improving a product based on user feedback.
  • Consistency focuses on making interfaces predictable and familiar to users.
  • Visual hierarchy optimizes usability and accessibility by arranging elements on a page.
  • Internet connection speed is not a factor when designing for accessibility.
  • The purpose of usability testing in UX design is to identify and address usability issues.
  • Discoverability emphasizes providing users with clear guidance on how to use a product.
  • Learnability focuses on making products easy to use for first-time users.

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