Guild Mechanics in Online Games

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5 Questions

How is the $ESTAR reward distributed among players?

Player Reward = ($ESTAR Season Distribution / Total Prestige Points) * Player Prestige Points

What is the significance of controlling the Relic Tower in the game?

Guild control over the Relic Tower results in ongoing rewards during the season.

What is the primary source of income for tokenized resources in the game?

The staking system

What happens to your army, workers, and generals after a defeated battle in an outpost?

They retreat to your Castle.

What is the maximum cap supply for each Season building?

5000

Study Notes

Guild Mechanics

  • Armory: Increases member defense by 2 for each level
  • Military Watchtower: Views reports of fights from guild members
  • Inventory: Shared inventory for guild members, storing SFTs that can be claimed and used; only the guild leader can redeem SFTs

Level and Revenue Sharing

  • Guild level increases by 1 exp for each prestige point earned by guild members
  • Level-based discounts:
    • Level 2: 2% discount on shop items paid in $ESTAR/$OURO/$EGLD
    • Level 3: 3% discount on shop items paid in $ESTAR/$OURO/$EGLD
    • Level 4: 4% discount on shop items paid in $ESTAR/$OURO/$EGLD
    • Level 5: 5% discount on shop items paid in $ESTAR/$OURO/$EGLD
  • Revenue sharing: up to 20% distributed to guilds based on season ranks, with leaders choosing how to split the distribution

Play to Earn

  • A season lasts a month, with the goal of earning as many Prestige Points as possible
  • Rewards are automatically distributed at the end of the season when the raid is killed
  • Outposts:
    • Each outpost has a specific resource reward
    • Production increases based on outpost level

Premium Tokens

  • $ESTAR: core premium payment system for crafting, recruiting, and upgrading outposts
  • $EGLD: used for special sales of in-game Characters, specifically Generals
  • $OURO: used for special sales of in-game Characters, specifically Generals
  • Credit Card payments: used for special packs, such as "resources pack" or "starting army"

Prestige Points

  • Prestige Points are earned through:
    • Gaining control over an outpost
    • Raid contribution
    • Controlling outposts and their levels
    • Outpost wave resistance
    • Guild control over the Relic Tower
  • Prestige Points are transformed into experience at the end of each season
  • $ESTAR rewards are distributed based on the formula: Player Reward = ($ESTAR Season Distribution / Total Prestige Points) * Player Prestige Points

Castle

  • The Castle is the home of the player's buildings and characters, and cannot be attacked by other players
  • The Castle is randomly deployed on the map at the beginning of each season
  • Players can move and conquer outposts within a 5-square range of their Castle
  • The Castle is where the army, workers, and generals retreat after a defeated battle in an outpost

Learn about the features and benefits of guilds in online games, including armory, military watchtower, inventory, and more.

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