Groups in Programming
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Questions and Answers

What occurs during Bouncing Motion when a shape reaches the edge of the canvas?

  • The shape disappears off the edge.
  • The shape reverses direction by changing the sign of dx. (correct)
  • The shape reverses direction by changing the sign of dy.
  • The shape continues moving in the same direction.

In Vertical Motion, which of the following replacements would NOT be correct compared to Horizontal Motion?

  • Use top instead of left.
  • Use centerY instead of centerX.
  • Use dy instead of dx.
  • Use right instead of left. (correct)

When implementing Wraparound Motion, what condition should be applied?

  • Shape exits on one edge and appears on the opposite edge. (correct)
  • Shape remains within the edges of the canvas at all times.
  • Shape changes direction upon reaching the top edge.
  • Shape should bounce back if it reaches the edge.

How does changing the value of dx affect the motion of the shape?

<p>A larger dx results in faster but choppier motion. (C)</p> Signup and view all the answers

What is the challenge of increasing both app.stepsPerSecond and motion parameters to achieve smooth motion?

<p>The computer may struggle to keep up with the increased calculations. (B)</p> Signup and view all the answers

What does changing a group’s position property affect?

<p>The position of every shape in the group (D)</p> Signup and view all the answers

Which of the following properties can groups set or access?

<p>Position properties (D)</p> Signup and view all the answers

How can you remove a specific shape from a group?

<p>By calling the group's remove method with the shape's name (C)</p> Signup and view all the answers

What does the onStep function do in an application?

<p>It executes code without user interaction (A)</p> Signup and view all the answers

What is the effect of changing the dx property in an animation?

<p>It alters how much the shape moves along the x-axis (D)</p> Signup and view all the answers

How can you add a new shape to an existing group?

<p>By using the group's add method (D)</p> Signup and view all the answers

What happens to shapes not placed in a specific group?

<p>They are placed in app.group by default (B)</p> Signup and view all the answers

Which method would you use to clear all shapes from a group?

<p>group.clear() (D)</p> Signup and view all the answers

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Flashcards

Changing sign of c.dx

Reverses the horizontal direction of movement.

Bounded Motion

Stops the shape when it hits the edge of the screen

Wraparound motion

Shape appears on opposite side of the screen after reaching an edge.

Bouncing Motion

Shape reverses direction when hitting the edge of the screen

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Vertical Motion

The same as horizontal motion but uses vertical values (dy, centerY, top, bottom).

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Group Shapes

Grouping shapes treats them as one shape for easier manipulation.

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Group Position

Changing a group's position affects all shapes within it.

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Group Non-Position Properties

Groups affect fill and opacity, but not other properties.

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Group Shape Specific Properties

Groups cannot access or change individual shape properties.

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Group Child/Parent Relationship

Shapes within a group are children of the group.

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Add Shapes to a Group

Use the add method to include shapes in a group.

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Remove Shape from Group

Use the remove method to take shapes out of a group, Setting a shapes visibility to false will have similar affect.

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onStep Function

A function called automatically 30 times/second for animation.

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Study Notes

Groups in Programming

  • Groups allow treating multiple shapes as a single entity.
  • A group is created using the Group function, including shapes separated by commas, e.g., Group(Circle(...), Rect(...)).
  • Crucially, the closing parenthesis must be present after all shapes.
  • Group Properties: Changing position properties (e.g., centerX) affects all shapes within the group. This change affects the group's position, not individual shape positions. Non-position properties (e.g., fill, opacity) can be set for the whole group.
  • Shape-specific Properties: Group cannot access or change shape-specific properties of shapes within it.
  • Child-specific Properties: Shapes within a group are considered children of the group. To change properties of individual shapes, access them as variables before adding them to the group.

Group Methods

  • Groups use similar methods (toFront, toBack, hitsShape) as individual shapes.
  • add method adds a new shape to a group.
  • clear method removes all shapes from a group.
  • remove method removes a specific shape from a group, given its name/reference.

Shape Visibility

  • Shapes can be removed from a group by setting their visible property to False.
  • Shapes not explicitly in a group are automatically added to the application's default group (app.group).

Step Events and Motion

  • Step Events: The onStep function runs repeatedly (30 times per second by default) without user interaction. This is useful for animations.
  • app.stepsPerSecond: Adjusts the animation speed by changing the number of times onStep is called per second.
  • Horizontal Motion:
    • Straight Motion: Changes the centerX of a shape on each call to onStep using the dx property. Positive dx moves right; negative dx moves left.
    • Reversing Motion: Changes the sign of the dx property.
    • Standing Still: Sets dx to 0.
    • Bounded Motion: Shape stops at the edge of the canvas.
    • Wraparound Motion: Shape reappears on the opposite edge of the canvas after reaching its boundary.
    • Bouncing Motion: Reverses direction (dx) when reaching the boundary.
  • Vertical Motion: Similar to horizontal, but uses centerY, dy, top, and bottom properties.
  • Diagonal Motion: Combines horizontal and vertical motion using dx and dy.
  • Smooth Motion: Higher dx values lead to faster but less smooth motion. Increasing app.stepsPerSecond can result in faster but potentially less smooth animations.

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Description

This quiz covers the concepts of groups in programming, focusing on how multiple shapes can be treated as a single entity. Learn about the properties and methods associated with groups, including how to manipulate position properties and access specific shape attributes within a group.

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