Graph Theory and Algorithms Practice Quiz

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18 Questions

Which topic is discussed in section 30.17.3?

Topological sort

What is the main focus of section 30.20.4?

Levenshtein distance

In which section do we find information about 'Undirected graph components'?

30.17.1

What is the main focus of section 30.16.5?

A knight goes places

Which topic is covered in section 30.19.3?

TSP, take 3

Where can you find information about 'Tractable and intractable problems'?

30.21.1

What is a common way to represent a graph using an array where each element corresponds to a vertex and stores the vertices adjacent to it?

Adjacency matrix representation

Which of the following is NOT a basic concept related to graphs?

Quicksort

What algorithmic problem does 'Minimum Spanning Tree' aim to solve in graph theory?

Determining the smallest subgraph that connects all vertices without cycles

In graph theory, what does 'Topological Sort' help to determine for directed acyclic graphs?

A linear ordering of vertices that respects edge directions

Which type of graph traversal visits all neighbors of a vertex before moving on to the next level?

Breadth-First Search (BFS)

What is the purpose of 'Modelling with graphs' in Computer Science?

Representing data structures like trees and lists using graphs

Which topic in the text covers modeling with graphs and different representations?

Graph-related concepts with edge list representation

What is an example of a rooted tree discussed in the text?

Balanced tree

In the context of graphs, what does breadth-first search focus on?

Exploring neighbors first

What does the text discuss regarding algorithms on trees?

Balanced trees and heapsort

Which sorting technique is NOT discussed in the context of rooted trees?

Bubble sort

What is a common application of greedy algorithms discussed in the text?

Optimal scheduling of tasks

Study Notes

Interval Scheduling

  • Greedy approach is used to solve interval scheduling problems
  • Greedy choices are made to optimize the overall solution

Graphs

  • Modelling with graphs involves representing real-world problems using graphs
  • Basic concepts include nodes, edges, and graph types (directed/undirected)
  • Graphs can be represented using edge lists, adjacency matrices, or adjacency lists
  • Graph classes can be implemented in Python using DiGraph and UndirectedGraph classes

Tree Data Structures

  • Binary trees have a maximum of two children per node
  • Algorithms on trees include divide and conquer, and arm's-length recursion
  • Tree traversals include depth-first search, pre-order, in-order, and post-order traversal
  • Binary search trees (BSTs) allow for efficient search, insertion, and deletion operations
  • Heaps are a type of binary tree that can be used for efficient sorting (heapsort)

Shortest Paths

  • Shortest paths can be found using algorithms such as Dijkstra's or Bellman-Ford
  • Shortest paths have applications in networking, traffic routing, and more

Greed

  • Greed is an algorithmic paradigm that involves making locally optimal choices
  • Greed is used to solve problems such as interval scheduling, minimum spanning tree, and shortest paths

Dynamic Programming

  • Dynamic programming is an algorithmic paradigm that involves breaking down problems into smaller subproblems
  • Dynamic programming is used to solve problems such as longest common subsequence, knapsack, and travelling salesman

Backtracking

  • Backtracking is an algorithmic paradigm that involves recursively exploring possible solutions
  • Backtracking is used to solve problems such as the travelling salesman problem and knapsack

Sorting

  • Sorting algorithms include insertion sort, selection sort, merge sort, and quicksort
  • Each algorithm has its own time and space complexity, as well as performance characteristics

Recursion

  • Recursion is a programming technique that involves defining a function in terms of itself
  • Recursion is used to solve problems such as the factorial function, and searching permutations and subsets

Divide and Conquer

  • Divide and conquer is an algorithmic paradigm that involves breaking down problems into smaller subproblems
  • Divide and conquer is used to solve problems such as binary search, and merge sort

Complexity Classes

  • Complexity classes are used to classify algorithms based on their time and space complexity
  • Examples of complexity classes include P (tractable) and NP (intractable)

Test your knowledge on topics like interval scheduling, minimum spanning tree, shortest paths, and more related to graph theory and algorithms. Practice questions on undirected and directed graph components, topological sort, and state graphs.

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