GPU Computing Overview and GPGPU Concepts
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Questions and Answers

What primarily differentiates a GPU from a CPU?

  • GPUs have a simpler architecture than CPUs.
  • GPUs are designed for parallel processing. (correct)
  • GPUs have a lower clock speed than CPUs.
  • GPUs are used exclusively in mobile devices.
  • What does GPGPU stand for?

  • General Processing Graphics Unit
  • Graphics Programming for General Users
  • Graphical Performance for General Use
  • General-Purpose Graphics Processing Unit (correct)
  • Which of the following is NOT a use case of GPU computing?

  • Processing large blocks of data
  • Complex rendering calculations
  • Dedicated graphics resources allocation
  • Single-threaded tasks (correct)
  • In the context of a PC, what role does a GPU play?

    <p>It serves as a co-processor for accelerating computation.</p> Signup and view all the answers

    What was one of the primary reasons researchers began utilizing GPUs for computing tasks?

    <p>The raw performance of GPUs for solving compute-intensive problems</p> Signup and view all the answers

    What is one of the main advantages of using GPUs in computing?

    <p>They provide enhanced parallel processing capabilities.</p> Signup and view all the answers

    What is a required step for programmers to utilize GPU computational resources?

    <p>Map the problem to the GPU architecture and run concurrent functions</p> Signup and view all the answers

    What did NVIDIA develop to facilitate GPU-based computing?

    <p>The CUDA C/C++ compiler, libraries, and runtime software</p> Signup and view all the answers

    How were GPUs originally designed in relation to their primary use?

    <p>To meet specific features required by the graphics pipeline</p> Signup and view all the answers

    Which of the following best describes the TESLA architecture's purpose in GPU computing?

    <p>To support massively parallel processor systems</p> Signup and view all the answers

    What is the smallest addressable screen element referred to as?

    <p>Pixel</p> Signup and view all the answers

    Which of the following describes the process of generating a 2D image from a 3D model?

    <p>Rendering</p> Signup and view all the answers

    What does the term 'vertex' refer to in computer graphics?

    <p>The corner of a polygon</p> Signup and view all the answers

    Which of these is NOT a component of the graphics pipeline?

    <p>Scene management</p> Signup and view all the answers

    What is GPGPU primarily used for?

    <p>Non-graphic computations</p> Signup and view all the answers

    From which era did the trend of Fixed-Function Graphics Pipelines emerge?

    <p>Early 80's to late 90's</p> Signup and view all the answers

    In computer graphics, what is texture mapping commonly used for?

    <p>Applying images to 3D objects</p> Signup and view all the answers

    Which rendering algorithm is often associated with hardware-based processing in graphics?

    <p>Rasterization</p> Signup and view all the answers

    Study Notes

    GPU Computing Overview

    • GPU stands for Graphics Processing Unit
    • GPUs are highly parallel specialized circuits for computer graphics
    • Examples of GPU devices include: NVIDIA Geoforce GeForce GTX 680, AMD Radeon HD 6870
    • GPUs are used in game consoles, workstations/servers, smartphones, PCs, and embedded systems
    • GPUs have seen significant performance increases in GFLOPS (giga floating-point operations per second) since 2002
    • Recent years show a growing performance gap between GPUs and CPUs
    • The GPU architecture, as opposed to a CPU, is designed for high parallel computations
    • GPUs perform complex rendering calculations.
    • GPUs contain many cores unlike CPUs which have a smaller number of cores.

    What is GPGPU?

    • GPGPU stands for General-Purpose computing on a Graphics Processing Unit
    • Utilizing GPU hardware for non-graphic computations
    • Researchers originally noticed GPUs' raw performance for solving compute-intensive problems in science and engineering.
    • GPUs were not originally designed to handle non-graphic computations; their original design matched graphics pipeline features.
    • Programmers need to map problems onto GPU architecture in order to make use of the parallel nature of the device, running multiple instances of compute functions.

    Graphics Pipeline

    • The GPU uses a pipeline to process graphics data, progressing through stages.
    • The pipeline includes stages such as Vertex Shader, Geometry Shader, Clipping, Screen Mapping, Triangle Setup, Triangle Traversal, Pixel Shader, and Merger stages.
    • Three-dimensional (3D) objects and related data are initially processed then mapped to the screen.

    Texture Mapping

    • Texture mapping is used to apply textures to 3D models.
    • Images are transformed onto the 3D surfaces using image data
    • Coordinates map image data to surfaces, based on the texture image.

    Anti-aliasing

    • Anti-aliasing techniques smooth out jagged edges in images.
    • An example is shown of reducing jaggedness.

    Brief History of GPU Computing

    • Early 80's to late 90's: fixed-function graphics pipelines
    • Early 2000's: evolution of programmable real-time graphics
    • 2006: unified graphics and computing processors
    • Key examples: Fermi, Kepler, Tesla architectures. .

    GPU Architecture

    • GPUs have a different architecture, in comparison to CPUs, consisting of many processing threads.
    • GPUs (such as Tesla) have an architecture consisting of multiple streaming multiprocessors (SMs)
    • These multiprocessors are linked in clusters
    • These clusters can access main memory.
    • Data is processed on the cluster, across multiple cores.

    CPU-GPU Boundary

    • The CPU and GPU interact at the CPU-GPU boundary.
    • The boundary handles command and data streaming to perform tasks.
    • Commands, data, and results are exchanged between the CPU and GPU.

    Diagram Descriptions

    • Diagrams show the architecture of the GPU including memory partitions, processing units, and connection to the host computer.
    • Various components within a GPU such as L1/L2/cache, vertex shader, texture cache, and frame buffer.
    • The diagrams illustrate the flow of data from input to output, and relationships in the GPU.

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    Related Documents

    GPU Computing Lecture 1 PDF

    Description

    Explore the fundamentals of GPU computing and the concept of General-Purpose computing on a Graphics Processing Unit (GPGPU). This quiz covers various applications, architecture differences, and performance trends of GPUs in modern computing. Test your knowledge on how GPUs are utilized beyond graphics processing.

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