Gaming Applications Overview
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Questions and Answers

What is one benefit of educational gaming applications?

  • Limiting feedback and instant scoring
  • Decreasing motivation and communication skills
  • Allowing users to apply knowledge and support learning (correct)
  • Dictating the pace of learning to students
  • How have gaming applications evolved over time?

  • From disc installation on game consoles to cloud-based online multiplayer games (correct)
  • From single-player games to group competitions
  • From mobile phones to desktop computers
  • From physical board games to virtual reality applications
  • What role do levels of difficulty play in educational games?

  • Increase the cost of educational gaming applications
  • Reduce the engagement of learners
  • Engage learners of all abilities (correct)
  • Limit learners to a specific skill level
  • What is multimedia integration in games?

    <p>Integrating text, graphics, video, animation, and sound</p> Signup and view all the answers

    What does instant feedback in games typically provide?

    <p>Scores and information on performance</p> Signup and view all the answers

    What is the purpose of using a simulation in gaming?

    <p>To represent real-life objects using computer models</p> Signup and view all the answers

    What is the primary purpose of using simulations in the car manufacturing industry?

    <p>To test cars during the design stage</p> Signup and view all the answers

    In the field of medicine, how is Virtual Reality (VR) being utilized?

    <p>To help patients face fears in a controlled environment</p> Signup and view all the answers

    What is a common application of Virtual Reality (VR) in education?

    <p>Exploring historical sites through virtual tours</p> Signup and view all the answers

    How do smartphones contribute to workplace communication?

    <p>By allowing employees to create electronic bulletins</p> Signup and view all the answers

    What is a disadvantage of online banking mentioned in the text?

    <p>Increased risk of falling victim to fraud</p> Signup and view all the answers

    How do employers benefit from online training, as discussed in the text?

    <p>By monitoring employee progress through tracking systems</p> Signup and view all the answers

    What is a disadvantage associated with online training based on the text?

    <p>Lack of human contact and isolation</p> Signup and view all the answers

    In what industry does E-Commerce primarily operate?

    <p>Buying and selling products over the internet</p> Signup and view all the answers

    What is a key advantage associated with E-Commerce, as per the text?

    <p>Savings on paper and postage costs</p> Signup and view all the answers

    Which statement accurately describes the use of smartphones for app downloads, based on the text?

    <p>Popular app categories include gaming, music, movies, and instant messaging.</p> Signup and view all the answers

    Study Notes

    Gaming Applications

    • Electronic games played on devices including games consoles, mobile phones, and computers.
    • Evolution from installation of discs on game consoles to use of cloud and online multiplayer games.
    • Games designed with rules and increasing levels of difficulty to engage learners of all abilities.
    • Games used in training situations in the workplace and for educational purposes.
    • Educational gaming applications allow users to apply knowledge and support learning within a virtual world.

    Simulation

    • Uses a computer model to represent a real-life object.
    • Models created from large data volumes and mathematical equations to produce 3D graphics.
    • Examples of simulation: car manufacturers testing cars during design stage, architects creating models of new buildings.
    • Flight simulators used at pilot schools to teach pilots how to land a plane during a storm.

    Virtual Reality (VR)

    • Used in medicine to treat post-traumatic stress or phobias, and for training surgeons.
    • Used in education to experience experiments, dissections, or virtual field trips.
    • Can also be used for visiting museums or battle sites.

    Smartphones and Apps

    • Come with preloaded applications and ability to download further apps from app stores.
    • Popular app categories include games, music, movies, and instant messaging.
    • App support and regular updates provided by app developers.
    • Instant messaging used in the workplace and schools to communicate with parents.

    Online Banking

    • Allows customers to access bank account, view transactions, and perform various activities.
    • Advantages: transactions can be done at home, work, or abroad, available 24/7, and money can be moved immediately.
    • Disadvantages: greater chance of falling victim to fraud, and bank must stay ahead of cyber criminals.

    Online Training

    • Advantages: learners can train in their own time, no travel costs, employers can monitor progress, and multimedia and virtual reality can make content attractive.
    • Disadvantages: limited opportunities for questions, isolation, poor internet connection, and employees work at different paces.

    E-Commerce

    • Buying and selling of products and services over the internet.
    • Advantages: same as online banking, plus no geographical limitations.
    • Disadvantages: same as online banking, plus security concerns.

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    Description

    Learn about gaming applications, from traditional game consoles to cloud-based online multiplayer games. Explore how games are designed, their rules, difficulty levels, and educational applications in training and learning environments.

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