Game Sound Programming: Positional Audio
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Questions and Answers

Positional audio increases immersion in games:

True

Dolby 5.1 requires fewer speakers than Creative’s EAX:

False

MP3 audio files have no system overhead when played:

False

Most companies are outsourcing audio production to music studios for games:

<p>True</p> Signup and view all the answers

On Xbox, 5.1 sound tracks are used along with Dolby Digital:

<p>True</p> Signup and view all the answers

Positional audio increases immersion in games

<p>True</p> Signup and view all the answers

DirectSound3D is Creative's answer to positional audio

<p>False</p> Signup and view all the answers

Most PC gamers have onboard sound cards

<p>True</p> Signup and view all the answers

On Xbox, 5.1 sound tracks are used along with Dolby Digital

<p>True</p> Signup and view all the answers

MP3 audio files have high CPU cost when played

<p>False</p> Signup and view all the answers

Most PC gamers have onboard sound cards

<p>True</p> Signup and view all the answers

DirectSound3D is Microsoft's answer to positional audio

<p>True</p> Signup and view all the answers

Positional audio increases immersion in games

<p>True</p> Signup and view all the answers

Dolby 5.1 requires fewer speakers than Creative’s EAX

<p>False</p> Signup and view all the answers

MP3 audio files have high CPU cost when played

<p>False</p> Signup and view all the answers

Study Notes

Positional Audio in Games

  • Positional audio increases immersion in games, enhancing the overall gaming experience.

Audio Technologies

  • Dolby 5.1 requires fewer speakers than Creative's EAX.
  • DirectSound3D is Microsoft's answer to positional audio.

Audio File Formats

  • MP3 audio files have high CPU cost when played.

Gaming Consoles

  • On Xbox, 5.1 sound tracks are used along with Dolby Digital.

Gaming Hardware

  • Most PC gamers have onboard sound cards.

Game Development

  • Most companies are outsourcing audio production to music studios for games.

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Description

Learn about the importance of positional audio in game programming and how it enhances immersion. Explore the evolution of audio technologies from varying volume with position changes to using Head-Related Transfer Functions (HRTF) for 3D positional audio with multiple speakers.

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