30 Questions
What is emphasized as a key aspect when getting a game idea?
Curiosity and research
Where can game ideas be found?
Dreams, media, and other games
What does the text suggest about having just one game idea?
It is not enough for game development
What does CREATIVITY involve in the process of finding game ideas?
Actively seeking inspiration
What is highlighted as crucial when evaluating game ideas for development?
Evaluating the potential for entertainment
Which source does the text NOT mention as a potential origin of game ideas?
Trend reports
What is a key component that a game concept should include?
Short description of the game world
Which of the following is NOT necessary when defining the player's role in a game concept?
List of competitor games
What is the main purpose of defining the player's role in a game concept?
To help the player understand the goals and rules
When defining a player's role, what should the specific actions be focused on?
Specific verbs like 'buy' and 'sell'
What should you consider first before designing the story or artwork for a game?
Player's role and actions
What does a high concept statement refer to in a game concept?
Brief description to explain the game quickly
What does a genre in game design refer to?
The types of challenges a game offers
Why do many players buy games of a particular genre?
Because they like the type of challenges it offers
Which genre typically includes physical challenges but no strategic challenges?
Action games
What type of challenges do adventure games mainly focus on?
Exploration and puzzle-solving challenges
Which genre is known for its logic and conceptual challenges?
Puzzle games
What is a defining characteristic of Hybrid Games?
They combine features typically found in different genres
What genre does The Legend of Zelda belong to?
Action
What makes the hybrid genre of action-adventure in video games risky?
It might alienate some of the target audience
Who is the renowned composer responsible for the music in The Legend of Zelda games?
Koji Kondo
What inspired Shigeru Miyamoto to create The Legend of Zelda?
His childhood explorations in forests and rural villages
Which element is NOT typically found in The Legend of Zelda games?
Racing
What aspect should game developers consider when defining their target audience?
What kinds of challenges the audience enjoys
What do casual gamers do if the game stops being enjoyable?
Stop playing
Which demographic groups exhibit trends in game-playing preferences according to the text?
Men and women, children and adults, boys and girls, players with disabilities, players of other cultures
What is one way to implement progression in long games according to the text?
Levels and story elements
How do home game consoles generally compare to personal computers in terms of performance?
Home game consoles are less powerful than personal computers
Why are high-end personal computers more powerful than high-end console machines according to the text?
Because personal computers cost about ten times as much as consoles
What feature makes home game consoles excellent for multiplayer local games?
Standard controller
Study Notes
Game Concept Development
- Objectives of game design and development include defining a game idea, identifying the player's role, and understanding the target audience and game genres.
- A game concept includes a high concept statement, player's role, primary gameplay mode, genre, target audience, hardware, licenses, competition modes, and a general summary of progression.
Getting an Idea
- Ideas can come from anywhere, including personal experiences, books, movies, and other games.
- Evaluating ideas involves considering whether the game provides entertainment and curiosity.
- Research can help develop a game idea.
From Idea to Game Concept
- A game concept is a detailed description of a game, including the high concept, player's role, primary gameplay mode, genre, and target audience.
The Player's Role
- Defining the player's role involves answering the question "What is the player going to do?"
- The player's role should be clear, simple, and specific.
Choosing a Genre
- A genre is a category of games characterized by a particular set of challenges.
- Examples of genres include action, strategy, role-playing, real-world simulations, construction and management, adventure, and puzzle games.
- Hybrid games combine features from multiple genres.
Target Audience
- The target audience includes who will buy the game and who will enjoy playing it.
- Different groups of players exhibit trends in game-playing preferences, including casual gamers, men and women, children and adults, and players with disabilities.
Progression Considerations
- Players need to feel they are making progress when playing long games.
- Progress can be implemented through levels, story, and other means.
Types of Machines
- Different machines, including home game consoles and personal computers, have features and performance characteristics that define the scope of the game.
- Consoles provide simpler graphics, standard controllers, and are excellent for multiplayer local games, but have slower computing and less storage space than PCs.
Learn about the significance of choosing a game genre in game design and development. Explore how genres influence the challenges in games and impact player preferences. Discover the importance of studying existing game genres for designing successful games.
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