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Questions and Answers
What is the name of the component class associated with the cube in the scene?
What is the name of the component class associated with the cube in the scene?
CubeScript
What is the name of the method used to add a donut object to the list in the CubeScript class?
What is the name of the method used to add a donut object to the list in the CubeScript class?
Add2List
What event is triggered when a donut object is added to the CubeScript list?
What event is triggered when a donut object is added to the CubeScript list?
OnDonutAdded
What type of event handler is used to handle the OnDonutAdded event in the CubeScript class?
What type of event handler is used to handle the OnDonutAdded event in the CubeScript class?
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What component is accessed to change the color of a donut object in the OnItemAdded event handler?
What component is accessed to change the color of a donut object in the OnItemAdded event handler?
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Study Notes
Scene Setup
- A scene contains a cube and multiple donut objects.
CubeScript Component
- Contains a list of GameObjects (donuts)
- The
Add2List
method adds a donut to the list when the user clicks on it - Listens to the
OnItemAdded
event and changes the cube's color randomly
DonutScript Component
- Has a method
Add2List
which adds the donut to CubeScript's list when the item is added to the list. - Listens to the
OnDonutAdded
event and changes its color when the item is added to the list.
Event Handling System
- The
OnDonutAdded
event is triggered when a donut is added to the list inCubeScript
- The
OnItemAdded
event is triggered when a donut is added to the list inDonutScript
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Description
This quiz explores the interaction between a cube and donut objects in a game environment. It covers CubeScript and DonutScript components, focusing on event handling when donuts are added to a list and the resulting color changes. It's perfect for understanding basic game object management and event-driven programming.