Game Development: Cube and Donut Events
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Questions and Answers

What is the name of the component class associated with the cube in the scene?

CubeScript

What is the name of the method used to add a donut object to the list in the CubeScript class?

Add2List

What event is triggered when a donut object is added to the CubeScript list?

OnDonutAdded

What type of event handler is used to handle the OnDonutAdded event in the CubeScript class?

<p>OnItemAdded</p> Signup and view all the answers

What component is accessed to change the color of a donut object in the OnItemAdded event handler?

<p>MeshRenderer</p> Signup and view all the answers

Flashcards

CubeScript

A component class that listens for the OnDonutAdded event and changes the cube's color to a random value when it is triggered.

DonutScript

This class is attached to donut game objects and contains the Add2List() function.

LS

A list of type GameObject used to store donut game objects in the CubeScript class.

Add2List()

A Unity method used to add a donut game object to the LS list in the CubeScript class.

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OnDonutAdded

An event triggered when the user clicks on a donut and calls the Add2List() method.

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OnItemAdded

An event triggered when an item is added to a list. In this case, it is handled by the CubeScript class changing the cube's color.

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Functionality

This process begins when a user clicks on a donut, leading to the donut being added to the CubeScript's list, which in turn triggers the OnDonutAdded event.

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Unity Events

A Unity event system for managing communication between different game objects or components.

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Invoke()

A method used to trigger an event, which calls the event handler.

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MeshRenderer

A component that allows altering the material properties of a game object, including its color.

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GetComponent()

A way to access a specific component attached to a game object.

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Study Notes

Scene Setup

  • A scene contains a cube and multiple donut objects.

CubeScript Component

  • Contains a list of GameObjects (donuts)
  • The Add2List method adds a donut to the list when the user clicks on it
  • Listens to the OnItemAdded event and changes the cube's color randomly

DonutScript Component

  • Has a method Add2List which adds the donut to CubeScript's list when the item is added to the list.
  • Listens to the OnDonutAdded event and changes its color when the item is added to the list.

Event Handling System

  • The OnDonutAdded event is triggered when a donut is added to the list in CubeScript
  • The OnItemAdded event is triggered when a donut is added to the list in DonutScript

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Description

This quiz explores the interaction between a cube and donut objects in a game environment. It covers CubeScript and DonutScript components, focusing on event handling when donuts are added to a list and the resulting color changes. It's perfect for understanding basic game object management and event-driven programming.

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