Podcast
Questions and Answers
What is the primary characteristic of frame-by-frame animation?
What is the primary characteristic of frame-by-frame animation?
- Each frame is drawn individually. (correct)
- Animation is generated through motion capture.
- Frames are created using 3D models.
- Animation is created using pre-made assets.
Which of the following is another name for 2D traditional animation?
Which of the following is another name for 2D traditional animation?
- Stop motion animation
- Motion graphics
- Frame-by-frame animation (correct)
- Computer-generated animation
Around how many frames are often used to depict one second of animation?
Around how many frames are often used to depict one second of animation?
- 60 frames
- 24 frames (correct)
- 5 frames
- 120 frames
In traditional frame-by-frame animation, what material was commonly used to draw on?
In traditional frame-by-frame animation, what material was commonly used to draw on?
What term describes static images on transparent sheets layered to create scenes in traditional animation?
What term describes static images on transparent sheets layered to create scenes in traditional animation?
How has computer and graphics tablets changed the process of frame-by-frame animation?
How has computer and graphics tablets changed the process of frame-by-frame animation?
In digital frame-by-frame animation, what replaces paper and celluloid sheets?
In digital frame-by-frame animation, what replaces paper and celluloid sheets?
Despite the production complexity, where is frame-by-frame animation still a popular choice?
Despite the production complexity, where is frame-by-frame animation still a popular choice?
Why is frame-by-frame animation used extensively in videos games?
Why is frame-by-frame animation used extensively in videos games?
Which type of software is commonly used for creating digital frame-by-frame animations?
Which type of software is commonly used for creating digital frame-by-frame animations?
What devices allows animators to draw and paint frames when creating frame-by-frame animations?
What devices allows animators to draw and paint frames when creating frame-by-frame animations?
What is the term for the process where lead animators draw key poses, and other animators draw the frames between them?
What is the term for the process where lead animators draw key poses, and other animators draw the frames between them?
What is often the first step in creating any animation project?
What is often the first step in creating any animation project?
What aspect of a frame-by-frame animation project does the script primarily influence?
What aspect of a frame-by-frame animation project does the script primarily influence?
What is the role of concept art
in animation?
What is the role of concept art
in animation?
What do storyboards help determine in a frame-by-frame animation project?
What do storyboards help determine in a frame-by-frame animation project?
During which stage of animation is the actual animation created?
During which stage of animation is the actual animation created?
In frame-by-frame animation, what aspect of characters does voiceover help synchronize?
In frame-by-frame animation, what aspect of characters does voiceover help synchronize?
According to the content provided, what happens during video editing and visual effects?
According to the content provided, what happens during video editing and visual effects?
What visual effects are mentioned as crucial post-processing steps?
What visual effects are mentioned as crucial post-processing steps?
Frame-by-frame animation is an animation style that creates the illusion of what?
Frame-by-frame animation is an animation style that creates the illusion of what?
What does a proper storyboard do for production costs?
What does a proper storyboard do for production costs?
In the traditional method of frame-by-frame animation, what would animators use to color drawings?
In the traditional method of frame-by-frame animation, what would animators use to color drawings?
What has replaced physical materials and photographs in creating frame-by-frame animation?
What has replaced physical materials and photographs in creating frame-by-frame animation?
What type of animation style is frame-by-frame animation associated with?
What type of animation style is frame-by-frame animation associated with?
What is a drawback of digital frame-by-frame animation?
What is a drawback of digital frame-by-frame animation?
How many drawings are needed to make frame-by-frame animation?
How many drawings are needed to make frame-by-frame animation?
What is needed to use ToonSquid?
What is needed to use ToonSquid?
In animation, what is crucial in pinpointing how each drawing Should look like?
In animation, what is crucial in pinpointing how each drawing Should look like?
What is the final stage in producing frame-by-frame animation?
What is the final stage in producing frame-by-frame animation?
When using the traditional style, what did static images stack upon?
When using the traditional style, what did static images stack upon?
What is the range of movements of 2D games?
What is the range of movements of 2D games?
In Digital frame-by-frame, what is used for cleaning up?
In Digital frame-by-frame, what is used for cleaning up?
What is needed that will allow the project to start with animation?
What is needed that will allow the project to start with animation?
What is pivotal in the script?
What is pivotal in the script?
What is animated shots?
What is animated shots?
Frame-by-Frame animation creates a captivating style with
Frame-by-Frame animation creates a captivating style with
Which animation needs a script?
Which animation needs a script?
Why is voiceover needed?
Why is voiceover needed?
What kind of tablet can you use with frame-by-frame?
What kind of tablet can you use with frame-by-frame?
Flashcards
Frame-by-Frame Animation
Frame-by-Frame Animation
Animation where each frame is drawn individually to create the illusion of movement.
Labor-Intensive Animation
Labor-Intensive Animation
Creating frame-by-frame animation by drawing each frame individually.
Traditional Frame-by-Frame Animation
Traditional Frame-by-Frame Animation
Traditional animation created using physical materials like paper, pens and celluloid sheets.
Digital Frame-by-Frame Animation
Digital Frame-by-Frame Animation
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Frame-by-frame in Game Art
Frame-by-frame in Game Art
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Animation Script
Animation Script
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Concept Art in Animation
Concept Art in Animation
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Animation Storyboarding
Animation Storyboarding
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Animation Phase
Animation Phase
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Animation Voiceovers
Animation Voiceovers
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Animation Visual Effects
Animation Visual Effects
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Study Notes
- Frame-by-frame animation draws each animation frame individually, creating the illusion of movement.
- Iconic Disney films like Cinderella, Alice in Wonderland, The Lion King and Aladdin use frame-by-frame animation.
- Frame-by-frame animation is also known as traditional 2D animation.
- The style is inherently difficult and time-consuming to create.
- Frame-by-frame animation isn't used widely for feature films anymore, but is still used for animation projects with shorter length.
Frame-by-frame animation Creation
- Creating frame-by-frame animation is labor-intensive and time-consuming.
- A character movement in one second of time is broken down into 24 small segments.
- Segments are drawn individually on each page of a flipbook to create the illusion of movement.
- One second of animation is usually divided into 24 frames/images.
- Animators do not always draw 24 individual images for one second (12 drawings is usually enough)
- The more drawings there are in one second of animation, the smoother the final animation becomes.
Traditional vs. Digital Frame-by-Frame Animation
- Frame-by-frame animation was traditionally created using physical material.
- It was usually made either using pen and paper, or drawn on transparent celluloid sheets.
- Cel animation refers to the technique that animation production companies like Walt Disney used to produce frame-by-frame animations.
- Static images used on transparent sheets are stacked.
- They're stacked on top of each other to create complex scenes and new movements.
- Drawings are colored by ink meticulously.
- Drawings are photographed by cameras to produce films.
- Digital revolution and the advent of computers and graphics tablets ushered in a new age of animation.
- Physical materials and photographs are no longer used in creating frame-by-frame animation.
- Pen and pencils are replaced with graphics tablets.
- Animation software has replaced papers and celluloid sheets with drawing canvases and techniques such as onion skinning.
- Ink has been replaced by coloring software, and films are substituted with digital files.
Frame-by-Frame Animation Use
- Frame-by-frame animation is a popular choice in many other areas such as advertisement, short films and video games.
- It is known for its unique aesthetics, detailed characters with dynamic and stunning animations and nostalgic cartoony design.
- Frame-by-frame animation design is perfect to capture audience attention for a 30-second advertisement video.
- Short films are also a great use case for employing frame-by-frame animation with the potential to achieve stunning visuals for 6-7 minutes.
Frame-by-frame Animation in Game Art
- Another area where frame-by-frame animation is used extensively is video game art, mainly in 2D games.
- 2D games usually have a main character that moves around the environment.
- These characters have a range of limited animated movements that require fluid and eye-catching animations.
- These movements demonstrate the characters' physical mastery.
- Character turnarounds, run cycles, punches, and kicks are more likely to create a pleasant, interactive experience.
- The animated experiences must be dynamic compared to other types of animation.
Frame-By-Frame Animation Software
- Digital frame-by-frame animation is facilitated by various animation software today.
- Adobe Animate and Toon Boom Harmony are the industry-standard software to create 2D animation.
- Other options include Krita, Adobe After Effects and Blender (Grease Pencil) for frame-by-frame animation.
- Graphics tablets connected to computers allow animators to draw and paint key poses on the selected frames.
- They can use timelines to animate them.
- Frame-by-Frame animation can be made on tablets with a drawing pen.
- Tools like ToonSquid and Procreate create animations on portable devices such as IPads or android devices.
Labor-Intensive Animation
- Lead animators used to draw key poses for an animated video.
- Other animators would draw on the frames between them.
- This process was called in-betweening or tweening.
- The process required many skilled animators spending a lot of time drawing each character from new angles
- Each frame required new movements
- Style consistency was very difficult.
- Computers have facilitated parts of this process including tweening and coloring, but the time-consuming task still remains the same
Frame-by-Frame Animation Steps
- Every animation project usually starts with pre-production steps, based on the script.
- Steps include:
- Scripts
- Concept Art
- Storyboarding
- Animation
- Voiceovers
- Video Editing and Visual Effects
Script
- Scripts are probably the most pivotal element in an animation project.
- Scripts decide how characters and environments should be designed.
- They also inform how lengthy a project should be and even what art style the directors should aim for.
- Directors even decide to opt for a frame-by-frame 2D animation style, cut-out animation, or some other style based on the script.
Concept Art
- Concept art is a visual artwork that develops ideas for characters, environments, creatures, etc.
- Artists use concept art to guide the creation of the project based on the script and directors' guidelines.
- Detailed concept art helps push the project forward by defining a clear art style.
Storyboarding
- Storyboards are visual organizers that help lay out the sequence of shots in a video.
- They're crucial in determining how each drawing in a frame-by-frame animation project should look.
- They specify the angle from which characters should be displayed, the environment, and the interactions.
- A proper storyboard minimizes production costs by pinpointing exactly what should be created.
- After these steps, frame-by-frame animation moves to the production stage.
Animation
- Character and environmental drawings occur at this stage.
- Animating shots on individual frames leverages animation software to render videos.
- According to the scale of the project, one or more animators spend a lot of time drawing characters in different poses.
- These poses are put together to make the final animation.
Voiceovers
- Voiceovers are part of the production stage in an animation project also.
- Dialogues between characters and sound effects are recorded.
- Dialogues are meticulously synced with characters' facial and lip movements.
- The syncing process is also a time-consuming task in a frame-by-frame animation pipeline, since drawing different mouth shapes for each distinct sound takes a lot of time.
Video Editing and Visual Effects
- Animated clips and their corresponding sound are imported into video editing software like Adobe Premiere to create the movie sequence.
- Editing is where directors are the most active.
- Not as time-consuming as the animation step.
- Deciding on shot sequence and transition speed is crucial.
- Adjusting lighting, compositing, and rotoscoping are vital post-processing steps.
Conclusion
- Frame-by-frame animation, also known as traditional animation, combines unique art style with artistic freedom.
- Animations create eye-catching movements that are really hard to achieve with other types of 2D animation.
- Due to its complexity and labor-intensive nature, animation production houses might not approach as widely.
- Art directors are encouraged by the stunning visual and handcrafted feel, to choose this form of animation.
- The genuine look and feel of frame-by-frame animation appeals to businesses who prefer art style.
- Modern 2D digital animation methods, such as cutout animation, do not fully address business requirements.
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