Event Experience Design

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Questions and Answers

Flashcards

Event Concept

The essential nature or focus of an event, including venue and format.

Creating Event Vision

Understanding the event's purpose, reasons, attendees, timing, and location.

Primary Information Sources

The client, host, and event committee.

Secondary Information Sources

Books, journals, market research, statistics, surveys and internet.

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The Six W's

Why, Who, What, When, Where, How

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Event Objectives

Quantify the progress towards an event's goals.

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Types of Event Objectives

Economic, quality, human resources, attendance, awareness.

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SMARTER Objectives

Specific, Measurable, Attainable, Realistic, Time-bound, Exciting, Responsible

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Example of a SMARTER Objective

Achieving attendance of at least 150 guests at the national Education conference on 31 March 2008 by sending a promotional email to all relevant Education Professionals within Australia by 30 November 2007.

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Event Format

The type of event, such as bazaar, Bootcamp, civic event, competition, concerts and entertainment, convention, diplomatic event, exhibit, exposition, etc.

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Event Tone

Formal, informal, solemn, fun, talk fest, or musical.

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Event Theme

Makes the message more understandable, memorable, and endearing; enhances the experience and puts an element of fun into the event.

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Sources for event themes

The destination/locale, popular culture, and historical/current events.

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Design Thinking

Necessary in designing the event experience. It is a discipline that lets a designer employ his or her sensibilities and methods.

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Applications of Design Thinking

Developing event program, environment, technical production, attendee movement.

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The 'Wow' Factor

Something that impresses or excites event attendees.

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Sensory Cues

Sensory elements to make an event more fascinating.

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Elements for a 'Wow' experience

Right Venue, Suppliers, Talents, Colors, Decors, Food, Collaterals, Technical Production.

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WOW FACTORS

World Wide Trend, Objectives are SMART, Win your audience, Focus on Objectives, Alignment of expectation, Creativity, Touchpoints, Out of the Box takeaways, Recall, Satisfaction of the 5 Senses

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