Podcast
Questions and Answers
Which of the following is NOT a key characteristic of a good design process?
Which of the following is NOT a key characteristic of a good design process?
What is a common example of bias in the design of technology?
What is a common example of bias in the design of technology?
Which of the following is an example of a trade-off in the design of a technology?
Which of the following is an example of a trade-off in the design of a technology?
In the context of AI systems, what is a potential consequence of bias in the data used to train the system?
In the context of AI systems, what is a potential consequence of bias in the data used to train the system?
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Which of the following is NOT an e-safety guideline for using a mobile phone?
Which of the following is NOT an e-safety guideline for using a mobile phone?
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How can you enhance a design to improve its accessibility?
How can you enhance a design to improve its accessibility?
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What is the primary goal of evaluating issues of bias and accessibility in the design of technologies?
What is the primary goal of evaluating issues of bias and accessibility in the design of technologies?
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Which of the following is a key aspect of collaboration in the engineering design process?
Which of the following is a key aspect of collaboration in the engineering design process?
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What is a key characteristic of accessibility in technology?
What is a key characteristic of accessibility in technology?
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Which of these is NOT a factor that can contribute to accessibility issues in technology?
Which of these is NOT a factor that can contribute to accessibility issues in technology?
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What is an example of a physical bias in technology design?
What is an example of a physical bias in technology design?
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How can bias in technology impact individuals?
How can bias in technology impact individuals?
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Which of the following is an example of a technological accessibility issue for users with visual impairments?
Which of the following is an example of a technological accessibility issue for users with visual impairments?
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What is an example of how cost can contribute to accessibility issues in technology?
What is an example of how cost can contribute to accessibility issues in technology?
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What is a major concern related to accessibility issues in less developed parts of the world?
What is a major concern related to accessibility issues in less developed parts of the world?
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How can technology be designed to be more accessible to users with mobility impairments?
How can technology be designed to be more accessible to users with mobility impairments?
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Flashcards
E-safety
E-safety
Guidelines to keep users and data safe during technology use.
Accessibility
Accessibility
The quality that allows users to understand and use technology.
Bias
Bias
A limitation in technology design preventing some users from using it.
Collaboration
Collaboration
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Trade-offs
Trade-offs
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Artificial Intelligence (AI)
Artificial Intelligence (AI)
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Computer E-safety guidelines
Computer E-safety guidelines
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Mobile phone E-safety
Mobile phone E-safety
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Bias in technology
Bias in technology
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Language bias
Language bias
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Physical bias
Physical bias
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Cost barriers
Cost barriers
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Education barriers
Education barriers
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Mobility impairments
Mobility impairments
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Visual impairments
Visual impairments
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Study Notes
Unit 2: Engineering Design Process and Impacts
- Unit focuses on evaluating bias and accessibility in existing technology design.
- Students will improve designs to address these issues.
- Examines trade-offs related to computing technology and its impact on everyday life and career choices.
- Focuses on analysing AI systems, their decisions, and potential consequences.
- Includes selecting appropriate collaboration strategies for creating diverse computational artefacts.
E-Safety Guidelines
- Computers: Log out, use strong passwords, do not share passwords. Inform a teacher or parent if someone tries to access your work.
- Mobile phones: Avoid talking to strangers, do not share location with unknown people, don't answer calls from unknown numbers, and do not share personal information with strangers.
Overview
- This unit assesses bias and accessibility in technology designs.
- Improvements in those designs are sought.
- Includes examining trade-offs associated with technology's impact on daily life and career paths.
- Focuses on AI system design decisions and potential consequences.
- Appropriate collaboration strategies for various computational artefacts will be studied.
Keywords
- Accessibility: The quality of something that makes it usable and understandable.
- Artificial Intelligence (AI): Computer systems that perform tasks needing human intelligence.
- Bias: In technology, when a person or group cannot use a technology because of its design.
- Collaboration: Working with others to create something.
- Design processes: Methods to break complex problems or projects into smaller, more manageable stages and tasks.
- Trade-offs: A balance between desirable but sometimes conflicting qualities (e.g., time and quality).
Learning Outcomes
- 2.1: Evaluate issues of bias and accessibility in existing technologies.
- 2.2: Enhance technology designs by finding ways they can be improved.
- 2.3: Explain trade-offs of computing technologies' impact on everyday activities and careers.
- 2.4: Assess trade-offs in AI system design and its impact on decisions and consequences.
- 2.5: Select appropriate collaboration strategies in creating computational artefacts.
Bias and Accessibility Issues
- Bias: Biased information is inaccurate and unverifiable. Technology bias occurs when a technology's design excludes a specific group of people.
- Language: Devices with controls in one language exclude those who don't read it.
- Physical: Devices designed for one physical trait (e.g., right-handed) exclude those with different traits (e.g., left-handed).
- Accessibility: The characteristics of something that make it possible to understand, obtain, and use.
- Cost: Some people cannot access technology due to cost.
- Education: Lack of knowledge and experience with technology is also a barrier.
User Abilities
- Technology users have varying abilities (e.g., mobility, visual, hearing impairments).
- Devices and interfaces should be designed to accommodate these differing abilities for accessibility.
Design Processes
- Design processes are used to break problems into smaller parts.
- Examples of common design processes include engineering design, design thinking and waterfall methodology.
- Stages in the engineering design process typically involve defining the problem, conducting research, conceptualising, building and marketing, product analysis, and finally improving the concept.
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Description
This quiz explores the Engineering Design Process with a focus on evaluating bias and accessibility in technology. Students will assess existing designs and propose improvements while considering the impacts of technology on everyday life and career choices. The importance of E-Safety guidelines in protecting personal information is also highlighted.