Elements of Visual Design

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

Which element of visual design is described as the degree of light and dark in a design, creating contrast?

  • Shape
  • Texture
  • Value (correct)
  • Line

Which of the following refers to how near or far different text elements are from each other on a page?

  • Proximity (correct)
  • Organization
  • Repetition
  • Alignment

Which audio file format is primarily recognized as a standard format for game sounds due to its capability of storing an audio bit stream?

  • MP3 (MPEG Audio Layer 3)
  • WMA (Windows Media Audio)
  • M4A/AAC (MPEG4 Audio / Advanced Audio Coding)
  • WAV (correct)

What is the key characteristic of interactive multimedia information?

<p>It stimulates visual and auditory senses through actions like touch screen, text entry, or video capture. (C)</p> Signup and view all the answers

What is the main purpose of 'gatekeeping' as a type of media manipulation?

<p>To filter information being disseminated to the public, presenting only a portion of the truth. (C)</p> Signup and view all the answers

Which of the following is a key advantage of using motion media?

<p>It allows scenes, history, events, and phenomenon to be recreated. (A)</p> Signup and view all the answers

What makes information 'manipulative' according to the text?

<p>It is handled or influenced skillfully for someone's advantage, possibly affecting the audience negatively. (C)</p> Signup and view all the answers

If an advertising agency exaggerates the slimming components of a juice product to increase demand, which manipulative technique are they using?

<p>Psychological Manipulation (B)</p> Signup and view all the answers

What is a key limitation of multimedia information?

<p>The quality and presentation might be compromised if the preparation time is short. (D)</p> Signup and view all the answers

Considering the elements of motion media, how does slow movement affect the overall message?

<p>It denotes lethargy, solemnity, or sadness. (A)</p> Signup and view all the answers

<h1>=</h1> <h1>=</h1> Signup and view all the answers

Flashcards

Value (visual design)

The degree of light and dark in a design, affecting contrast.

Texture (visual design)

The surface feel or perceived smoothness/roughness of objects.

Color (visual design)

Determined by hue, intensity, and value.

Form (visual design)

A figure having volume and thickness, viewed from multiple angles.

Signup and view all the flashcards

Radio Broadcast

Live or recorded audio sent through radio waves to reach a wide audience.

Signup and view all the flashcards

Dialogue (sound design)

Speech, conversation, or voice-over.

Signup and view all the flashcards

Sound Effects

Any sound other than music or dialogue.

Signup and view all the flashcards

Stereo Imaging

Using left and right channels for depth.

Signup and view all the flashcards

Propaganda

A form of communication influencing community attitude by presenting one side of an argument.

Signup and view all the flashcards

Gatekeeping

Filtering information for dissemination.

Signup and view all the flashcards

Study Notes

  • Reading informational text helps students practice analysis and interpretation skills.
  • Varying formats of informational text, such as graphs, charts, primary sources, brochures, and manuals, expose students to diverse content presentations.
  • Informational text satisfies children's curiosity by explaining how and why things work, feeding their need for knowledge and understanding.
  • Informational texts create meaning and facilitate retention of information.

Elements of Visual Design

  • Line describes a shape or outline, creates texture, and can vary in thickness; it can be actual or implied using horizontal, diagonal, or contour lines.
  • Shape is a geometric or organic area standing out from its surroundings due to differences in value, color, or texture.
  • Value refers to the degree of lightness and darkness in a design, creating contrast among elements.
  • Texture is the perceived surface feel, whether smooth or rough, resulting from the illusion of peaks and valleys in objects.
  • Color is determined by hue, intensity, and value.
  • Color is used for emphasis or to evoke emotions in the viewer.
  • Form is a figure with volume and thickness, viewable from multiple angles, where the illusion of a 3-dimensional object can be implied using light and shading.

Design Principles and Elements

  • Emphasis gives importance or value to a part of the text-based content, achieved by making text bold, italicized, heavier, darkened, lightened, or enlarged.
  • Appropriateness refers to how fitting or suitable the text is for a specific audience, purpose, or event, using fonts like Times New Roman, Arial, Rockwell, Edwardian Script, or Jokerman.
  • Proximity describes how near or far text elements are from each other.
  • When two things are closely related, bring them close together.
  • Alignment is how the text is positioned on the page, whether left, center, right, or justified.
  • Organization involves a conscious effort to organize text elements on a page, ensuring they are connected even when separated.
  • Repetition achieves unity in the entire design by consistently repeating some typefaces throughout the page.
  • Contrast creates visual interest by using different elements such as white text on a dark background, large fonts with small fonts, serif and sans-serif fonts, thin elements with wide elements, and cool colors with warm colors.

Audio Information and Media

  • Radio broadcasts are live or recorded audio sent through radio waves to reach a wide audience.
  • Music consists of vocal or instrumental sounds combined to produce beauty, harmony, and emotional expression.
  • Sound recordings capture interviews, meetings, or events.
  • Sound clips/effects are artificially reproduced sounds for dramatic presentations.
  • Audio podcasts are digital audio/video files or recordings, usually part of a themed series, downloadable from a website.
  • Audio information can be stored on tapes, CDs, USB drives, memory cards, computer hard drives, or in the cloud.
  • MP3 (MPEG Audio Layer 3) is a standard format for consumer audio, used for music transfer and playback.
  • M4A/AAC (MPEG4 Audio/Advanced Audio Coding) is an audio coding standard for digital audio compression.
  • WAV is a Microsoft audio file format for storing audio bit streams on PCs.
  • WAV is a standard file format for game sounds.
  • WMA (Windows Media Audio) is an audio data compression technology developed by Microsoft and used with Windows Media Player.
  • Decibel (dB) is the unit of sound measurement.
  • Hertz (Hz) is the unit of sound frequency.
  • Phon is a unit of subjective loudness.
  • Volume is the intensity of a sound.
  • Tone is the audible characteristic of a sound.
  • Pitch indicates how high or low a sound is.
  • Loudness refers to the magnitude of the sound heard.
  • Sounds give instructions, provide feedback, and personalize or customize experiences.
  • Dialogue is speech, conversation, or voice-over.
  • Sound effects are sounds other than music or dialogue.
  • Music consists of combined vocal or instrumental sounds.
  • Mixing involves balancing and controlling multiple sound elements.
  • Pace controls timing, editing, and the order of events.
  • Stereo imaging uses left and right channels for depth in sound recording and reproduction.
  • Transition manages the shift from one segment or element to another.
  • Hearing is simply perceiving sound by the ear.
  • Listening requires concentration to process meaning from words and sentences, leading to learning.

Motion Information and Media

  • Motion media is visual media that gives the appearance of movement.
  • Motion media combines graphics, footage, and videos with audio, text, and/or interactive content.
  • Informal motion media is created by individuals for personal use.
  • Formal motion media is created by professionals following industry standards in editing.
  • The steps in formal production of animations start with writing the story, then the script with dialogue is recorded.
  • Animators sketch major scenes and fill in the gaps, add background music and details, and render the drawings.
  • Film is a series of moving graphics/images with recorded sound.
  • Television is a telecommunication system for transmitting visual images and sound.
  • Interactive video involves user interaction.
  • Sources of motion media include the internet, film and television studios, broadcast channels, video channels, and libraries.
  • To determine the credibility of the motion media, it is important to assess the validity of information, its source, and the relationship of the author to the event.
  • Smoothness of video is assessed when movements are not smooth; when an action seems to jump from one position to another, as if some action was missing.
  • Lighting coverage matches is a way to detect the shadows, the source of light determines the size and direction of the shadow
  • Consistent scale and size of objects in the image has to be assessed.
  • The visual media must be proportional and near objects should be larger and objects further away should be smaller.
  • Motion media captures motion for repeated viewing, shows processes in detail and sequence, enables learning with emotions, cuts across cultures, and allows scene recreation.
  • Compared to other forms of visual media, the viewer cannot always interrupt the presentation and is more costly.
  • Data may be presented best using still images. Examples are graphs, diagrams, and maps.

Elements of Motion Media

  • Speed: Fast movements give vigor; slow movements convey lethargy or sadness.
  • Direction: Indicates movement from one direction to another. Also refers to growing or shrinking objects.
  • Timing: Can be objective (measured in minutes, seconds, days) or subjective (psychological). It clarifies or intensifies meaning.
  • Transition: Used to switch between scenes.
  • Sound and Color: Adds meaning to the motion.
  • Blurring: In animation, blurring can provide the illusion of fast movement, often used to censor information.

Manipulative Information and Media

  • This refers to handling, managing, or influencing information through media like magazines, journals, blogs, web pages, and videos, often to gain an advantage.

Media Manipulation

  • Activism is a practice or doctrine with emphasis on direct vigorous action, especially supporting or opposing one side of a matter.
  • Consumer confusion occurs when consumers lack confidence in their purchasing decisions, which may result in difficult marketing.
  • Crowd manipulation involves using crowd psychology to engage, control, and influence the desires of consumers to make them believe their product is great.
  • Hoaxes involve misleading public stunts, frauds, or scams attracting attention, often seen in fake news or e-mail manipulation.
  • Propaganda attempts to influence a community's attitude towards a cause by presenting only one side of an argument.
  • Commonly created by governments or organizations, this incudes using slogans or misquoting.
  • Gatekeeping is when information being filtered for dissemination, and the public is only informed with a portion of information.
  • Celebrity endorsements are used using celebrities as ambassadors that attest to a product’s effectiveness.
  • Psychological manipulation is a method used by advertising agencies to influence the audience's beliefs, emotions, motives, or reasoning.
  • Fear-mongering involves spreading frightening rumors to instill unnecessary fear.
  • Manipulative information/media can boost an image of a person, product, or service, filter public information, and provide control over the information publicized.
  • Manipulative information/media can be biased to protect an image, mislead with facts, and hide truths.

Multimedia Information and Media

  • Multimedia is the seamless digital integration of text, graphics, animation, audio, still images, and motion video.
  • Multimedia provides individual users with high levels of control and interaction.
  • Multimedia is more interesting and can be delivered in different modes.
  • A slideshow presentation displays photographic slides or electronic images in a series.
  • Audio-visual presentations include both sound and visual components, such as presentations, films, TV programs, and live theater productions.
  • An overhead projector (OHP) uses light to project an enlarged image.
  • Smartboards allow user input via touch detection.
  • Multimedia is electronic/digital, interactive, and stimulates the visual and auditory senses.
  • Multimedia can be played, projected, recorded, and/or accessed using computer applications.

Different Uses of Multimedia

  • Education uses gamification, lectures, online learning.
  • Entertainment creates movies and animations.
  • Industry presents products/services, advertisements.
  • Medicine uses simulations and medical presentations.
  • Teachers or lecturers use multimedia to present lessons that appeals to auditory and visuals senses.
  • Motivational or public speakers use multimedia to present, inform, influence, motivate, and entertain their audiences.
  • Salespeople use multimedia to display and showcase their products or services.
  • Multimedia presents information in an organized and interesting manner, empowers speakers, and presents information creatively.
  • Limitations of multimedia include overwhelming the audience with too much information, reliance on technology, power requirements, and the potential for compromised quality if preparation is rushed.

Studying That Suits You

Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

Quiz Team

More Like This

Visual Design Principles
18 questions
Understanding Contrast in Visual Design
38 questions
Use Quizgecko on...
Browser
Browser