Distributed System Programming Overview
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What is the main function of the transport layer in layered protocols?

  • It serves to prepare data for presentation to the user.
  • It establishes the routing of packets across networks.
  • It encodes and decodes the bits for transmission.
  • It provides the communication facilities for distributed systems. (correct)
  • Which of the following layers directly manages error and flow control?

  • Application layer
  • Transport layer
  • Data link layer (correct)
  • Network layer
  • What is a significant drawback of focusing solely on message-passing in layered protocols?

  • It enhances access transparency.
  • It complicates the transport of large files.
  • It may include unnecessary functionalities. (correct)
  • It simplifies network routing.
  • At which layer of the networking model would you find the specification of how bits are transmitted?

    <p>Physical layer (A)</p> Signup and view all the answers

    Which protocol layer is responsible for session management in distributed systems?

    <p>Session protocol (C)</p> Signup and view all the answers

    What does the network layer primarily describe?

    <p>The routing of packets in a network of computers. (A)</p> Signup and view all the answers

    What is the role of the application layer in the context of layered protocols?

    <p>It defines how applications interact with the transport layer. (A)</p> Signup and view all the answers

    Which layer's primary responsibility involves the framing of bits for error and flow control?

    <p>Data link layer (A)</p> Signup and view all the answers

    What occurs in transient communication?

    <p>Messages are discarded if not delivered immediately. (C)</p> Signup and view all the answers

    Which synchronization point involves the client submitting a request?

    <p>At request submission (C)</p> Signup and view all the answers

    What is a significant drawback of synchronous communication in client/server models?

    <p>The client must wait for replies before proceeding. (D)</p> Signup and view all the answers

    What should be done to handle failures in a synchronous communication model?

    <p>Failures should be resolved immediately. (C)</p> Signup and view all the answers

    When does synchronization occur at request delivery?

    <p>As soon as the server receives the request. (D)</p> Signup and view all the answers

    Which statement best describes the client/server computing model highlighted?

    <p>Clients block until they receive a reply after sending a request. (C)</p> Signup and view all the answers

    What characterizes persistent communication compared to transient communication?

    <p>Messages remain stored until delivery is ensured. (A)</p> Signup and view all the answers

    Which communication model is typically not suitable for email service?

    <p>Transient synchronous communication (B)</p> Signup and view all the answers

    What describes the process that occurs during deferred synchronous RPCs after a client calls a remote procedure?

    <p>The client waits for acceptance before returning from the call. (D)</p> Signup and view all the answers

    In a typical Remote Procedure Call setup, which component is responsible for generating unique identifiers?

    <p>Uuidgen (B)</p> Signup and view all the answers

    Which of the following represents the compilation order in a typical RPC implementation?

    <p>Interface definition file, Client code, Client stub, Server code (D)</p> Signup and view all the answers

    What is the role of the linker in the RPC architecture?

    <p>To generate client and server binaries from source files. (D)</p> Signup and view all the answers

    Which statement best describes the function of the client stub in RPC?

    <p>It prepares the client-side code for communication with the server. (C)</p> Signup and view all the answers

    Which of the following can a client do to check the availability of results from the server in a deferred synchronous RPC?

    <p>Perform a non-blocking poll at the server. (C)</p> Signup and view all the answers

    What is the primary purpose of the IDL compiler in the context of RPC?

    <p>To define the interface between client and server. (D)</p> Signup and view all the answers

    Which component connects the client and server implementations in a Remote Procedure Call architecture?

    <p>Client and server stubs (C)</p> Signup and view all the answers

    What is the first step a client must take to establish a remote procedure call in the client-to-server binding process?

    <p>Register endpoint (C)</p> Signup and view all the answers

    Which of the following best describes message-oriented middleware?

    <p>Asynchronous persistent communication using queues. (B)</p> Signup and view all the answers

    In the Berkeley socket interface, what function is used to announce a server's willingness to accept connections?

    <p>LISTEN (C)</p> Signup and view all the answers

    Which component is responsible for helping clients locate the server machine in a remote procedure call?

    <p>Directory server (B)</p> Signup and view all the answers

    What is the function of the SEND command in the Berkeley socket interface?

    <p>To send data over an established connection. (A)</p> Signup and view all the answers

    What type of communication system uses message brokers and is exemplified by IBM Websphere?

    <p>Message-queuing system (C)</p> Signup and view all the answers

    Which of the following functions is NOT part of the Berkeley socket interface?

    <p>TRANSFORM (A)</p> Signup and view all the answers

    Which of the following best illustrates the concept of transient messaging?

    <p>Client-server interactive communication without a persistent state. (D)</p> Signup and view all the answers

    What is the primary advantage of using application-level multicasting in a distributed system?

    <p>It helps in efficient data dissemination among nodes. (C)</p> Signup and view all the answers

    In the multicast communication process described, which node becomes the root of the multicast tree?

    <p>The node responsible for the multicast identifier. (D)</p> Signup and view all the answers

    During the join process in a multicast communication, what does node Q do if it has already seen a join request?

    <p>It stops forwarding join requests to other nodes. (A)</p> Signup and view all the answers

    What is the role of multiplexer and demultiplexer in stream-oriented communication?

    <p>They combine multiple data streams into one and separate them at the receiver. (C)</p> Signup and view all the answers

    What happens when a new participant P wants to join a multicast session?

    <p>P sends a join request to the root of the multicast tree. (B)</p> Signup and view all the answers

    What is the primary purpose of using buffers in stream-oriented communication?

    <p>To reduce jitter and manage packet arrival times (A)</p> Signup and view all the answers

    What is a significant factor in enforcing Quality of Service (QoS) for streaming data?

    <p>Reducing the effects of packet loss when multiple samples are combined (D)</p> Signup and view all the answers

    In stream synchronization, what is the acceptable difference in time between different substreams to ensure synchronization?

    <p>Less than 20–30 microseconds (B)</p> Signup and view all the answers

    Considering the graph of packet arrivals and departures, what does a gap in playback indicate?

    <p>A loss of packets during transmission (C)</p> Signup and view all the answers

    When packets are lost during transmission, what is a common outcome observed in the playback?

    <p>Gaps appear in the stream depending on the frequency of packet loss (C)</p> Signup and view all the answers

    How does buffering help with variations in packet arrival times?

    <p>By storing packets until they can be delivered in a more controlled manner (A)</p> Signup and view all the answers

    What indicates a 'gap of lost frames' in a stream-oriented communication scenario?

    <p>The absence of sound in a stereo channel (C)</p> Signup and view all the answers

    What can be concluded about packet delivery when comparing sent packets against delivered packets in a streaming context?

    <p>Delivery discrepancies likely indicate packet loss or delays (D)</p> Signup and view all the answers

    Flashcards

    Layered Protocols

    A networking model where communication is handled in different layers, each with specific responsibilities.

    Transport Layer

    The layer that provides communication facilities in distributed systems.

    Network Layer

    Describes how packets are routed in a network.

    Physical Layer

    Specifies and implements bit transmission between sender and receiver in a network.

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    Data Link Layer

    Handles the transmission of bits into frames for error and flow control.

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    Drawbacks of Layered Protocols

    Focus on message-passing only, often leading to unneeded or unwanted functionality which violates access transparency.

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    Application Layer

    The topmost layer in a layered protocol, handling application-specific protocols.

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    Remote Procedure Call (RPC)

    Mechanism for a program to execute a procedure on another computer.

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    Transient Communication

    Communication where messages are discarded if not delivered immediately, typically not stored.

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    Persistent Communication

    Communication where messages are stored until delivered, even if there's a delay.

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    Synchronous Communication

    Communication where the sender and receiver are directly connected and wait for each other's response.

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    Client/Server Computing

    A model where a client requests services and a server provides them.

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    Synchronization Points

    Specific points in communication where the client and server align their actions.

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    Drawbacks of Synchronous Communication

    Clients cannot perform other tasks while waiting for a reply. Failures require immediate handling.

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    Client-Server Communication Model

    Typically using transient, synchronous communication; the client makes a request and waits for a response from the server.

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    Client-to-server Binding

    The process of establishing a connection between a client and a server in a distributed system, primarily used for remote procedure calls (RPC).

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    Directory Server

    A centralized server that stores information about available services and their locations in a distributed system, enabling clients to find specific servers.

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    Registering a Service

    The process by which a server informs the directory server about its availability and the services it provides, allowing clients to discover and access these services.

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    Message-Oriented Communication

    A communication model where data is exchanged as messages, allowing for flexible and asynchronous interaction between systems.

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    Transient Messaging

    A communication style where messages are not stored permanently and are processed immediately upon arrival, suitable for real-time interactions.

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    Message Queuing System

    A middleware system that provides persistent storage for messages, allowing senders and receivers to interact asynchronously and handle failures gracefully.

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    Message Broker

    A software component that facilitates message exchange between various systems in a distributed environment, acting as an intermediary and enabling communication between different platforms.

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    Berkeley Socket Interface

    A standard set of functions and operations for managing communication through sockets, providing a mechanism for building network applications.

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    Streaming Synchronization

    Ensuring that different parts of a stream (e.g., audio and video) arrive at the receiver in the correct order and at the right time.

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    Stream Multiplexing

    Combining multiple data streams into a single stream for transmission.

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    Stream Demultiplexing

    Separating a single data stream back into its original individual streams.

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    Application-level Multicasting

    Disseminating data to multiple recipients in a distributed system using an overlay network.

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    Join Request in Multicast

    A message sent by a new node to join a multicast group, informing the root node of its desire to participate.

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    Buffering for Jitter Reduction

    A technique used to smooth out delays in network traffic, ensuring a consistent playback experience. Data packets are temporarily stored in a buffer, allowing them to be released at a steady rate, even if they arrive irregularly.

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    Packet Loss: Consecutive Loss

    Occurs when multiple packets in a sequence are lost during transmission, resulting in gaps in the received data stream.

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    Packet Loss: Interleaved Loss

    Occurs when packets are lost sporadically, leading to gaps in the data stream but with some data still delivered.

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    Stream Synchronization Problem

    The challenge of coordinating different substreams of a complex data stream to ensure they play back seamlessly.

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    Steam Synchronization Requirements

    The synchronization delay for video and audio streams needs to be precise, typically within 20-30 microseconds for a seamless experience.

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    QoS Goal

    To minimize the impact of packet loss on the quality of a data stream.

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    Stream Synchronization Importance

    It is important to ensure that different substreams in a complex data stream stay synchronized to avoid issues like audio and video being out of sync.

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    Deferred synchronous RPCs

    A type of RPC where the client waits for the server to accept the request, but then proceeds with other tasks while the server processes the request. The client is later interrupted when the server has finished processing.

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    Client poll for results

    In deferred synchronous RPCs, the client can check with the server at regular intervals (poll) to see if the requested results are available. This avoids waiting passively for an interrupt.

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    RPC in practice

    Remote Procedure Call (RPC) in practice is implemented by using various components including Uuidgen (for unique identifiers), Interface Definition Language (IDL), and specialized stubs for client and server sides. This allows for communication and execution of procedures across computers.

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    IDL compiler

    A tool that converts Interface Definition Language (IDL) files into code that can be used by both client and server stubs in RPC.

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    Client stub

    A piece of code that runs on the client side and handles the communication with the server in RPC. It converts the client's procedure calls into network messages and sends them to the server.

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    Server stub

    A piece of code that runs on the server side and handles the communication with the client in RPC. It receives the client's request, executes the requested procedure, and transmits the results back to the client.

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    Runtime library

    A library that provides functions and tools that are essential for the operation of RPC, including networking, data serialization, and error handling.

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    Client & Server binaries

    The final executables for both the client and the server that are created after compiling and linking the code. These binaries enable the execution of RPC operations.

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    Study Notes

    Overview of Topics

    • Five topics for distributed system programming are presented: layered protocols, remote procedure call (RPC), message-oriented communication, stream-oriented communication, and multicast communication.

    Layered Protocols

    • Low-level layers include the physical and data link layers, responsible for bit transmission and framing, respectively.
    • Transport layer facilitates actual communication.
    • Application layer provides application-specific services.
    • Middleware handles common services and protocols for different applications.
    • Drawbacks of layered protocols include focusing only on message passing, often having unneeded functionality, and violating access transparency.
    • A basic networking model depicts the seven layers.

    Remote Procedure Call (RPC)

    • Basic RPC operations involve a client making a remote procedure call to a server.
    • Parameter passing is essential for data transfer between machines with varying data representations.
    • Variations in RPC schemes include how they handle data or messages, or how the request is handled.
    • Communication between caller and callee is hidden.
    • Several steps are involved in a basic RPC operation.
    • Considerations include parameter marshaling and client/server interactions.

    Message-Oriented Communication

    • Transient messaging relies on sockets, utilizing the Berkeley socket interface for communication end-points.
    • Message queuing systems (MQ systems), in use in this kind of communication, buffer messages.
    • Message brokers handle application heterogeneity.
    • IBM WebSphere MQ is an example of such a system.
    • Queues are managed by queue managers.

    Stream-Oriented Communication

    • This communication supports continuous media, streams in distributed systems, and stream management.
    • Continuous media, such as audio, video, or sensor data, require time-dependent value processing.
    • Transmission modes, such as asynchronous, synchronous, and isochronous, differ in their timing guarantees.
    • Data streams are unidirectional.
    • Simple streams consist of one flow, and complex streams consist of multiple flows.
    • Quality of Service (QoS) elements control bit rate, delay, and jitter in communication streams.
    • Buffers are used to handle packet loss.

    Multicast Communication

    • Application-level multicasting arranges the distributed system's nodes into an overlay network.
    • Chord-based tree building utilizes an initiator, lookup, and request processes.
    • Principles and considerations involve epidemic algorithms for managing updates among replicas through either anti-entropy or gossiping methods.
    • Algorithm costs include link stress and stretch, considering how often messages cross the same physical link and the ratio of delays respectively.

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    Description

    This quiz covers essential topics in distributed system programming, including layered protocols, remote procedure calls (RPC), and different types of communication such as message-oriented and stream-oriented approaches. Understanding these concepts is crucial for effectively designing and implementing distributed applications. Test your knowledge on these fundamental ideas.

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