Podcast
Questions and Answers
What is plagiarism?
What is plagiarism?
Copying or using someone else's work and claiming it as your own.
Which of these measures can help reduce electrical waste? (Select all that apply)
Which of these measures can help reduce electrical waste? (Select all that apply)
Assistive technology only helps individuals with visual disabilities.
Assistive technology only helps individuals with visual disabilities.
False
What is green computing?
What is green computing?
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Match the assistive technologies with their descriptions:
Match the assistive technologies with their descriptions:
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The _____ Act requires companies with 15 or more employees to accommodate the needs of physically challenged workers.
The _____ Act requires companies with 15 or more employees to accommodate the needs of physically challenged workers.
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What is digital literacy?
What is digital literacy?
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What defines a digital citizen?
What defines a digital citizen?
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What is a computer?
What is a computer?
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The Internet is a local collection of computers.
The Internet is a local collection of computers.
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What is Wi-Fi?
What is Wi-Fi?
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What is big data?
What is big data?
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What is the Internet of Things (IoT)?
What is the Internet of Things (IoT)?
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What is a digital divide?
What is a digital divide?
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What is netiquette?
What is netiquette?
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What is identity theft?
What is identity theft?
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The increasing integration of technological capabilities in a growing number of previously unrelated devices is called __________.
The increasing integration of technological capabilities in a growing number of previously unrelated devices is called __________.
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What is a learning management system (LMS)?
What is a learning management system (LMS)?
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What is telemedicine?
What is telemedicine?
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Study Notes
Digital Literacy and Technology
- Digital literacy means acquiring current knowledge and understanding of computers, mobile devices, the web, and related technologies.
- A digital citizen is a person familiar with how to use technology to become an educated and productive member of the digital world.
- A computer is an electronic device that operates under the control of instructions stored in its memory and can accept and process data to produce information for future use.
Internet and Networks
- The Internet is a global collection of millions of computers linked together to share information.
- A network is a collection of two or more computers connected to share resources.
- Wi-Fi is a wireless data network technology that provides high-speed data connections and is not attached to any device.
- A server is a powerful, high-capacity computer that stores files and makes them available to users via the Internet or other networks.
Online Social Networks and Big Data
- An online social network is a community where users can share interests, ideas, stories, photos, music, and videos with other registered users via a social networking website.
- Big data refers to large and complex data sources that defy easy management with traditional data processing methods.
Technology Impact on Society
- The first generation of computers used vacuum tubes, which were large, power-hungry, and prone to overheating.
- Steve Jobs and Steve Wozniak introduced the Apple II in 1978, a preassembled computer with color graphics and popular spreadsheet software.
- The Internet of Things (IoT) is an environment where processors are embedded in every product, and these things communicate with one another via the Internet or wireless networks.
- Embedded computers are small computers that function as one component in a larger product and have a specific purpose.
IoT and Automation
- IoT enables devices to be managed remotely, such as starting a washing machine or preparing a grocery list.
- Automated teller machines (ATMs) are an example of IoT in use.
- IoT can be used in manufacturing to monitor processes, increase quality, and ensure precision.
- IoT can also be used in retail, shipping, and healthcare to improve efficiency and accuracy.
Privacy and Security
- Privacy is the state or condition of being free from public attention to the degree that you determine.
- Identity theft involves using someone's personal information to commit financial fraud.
- Techniques used to steal personal information include dumpster diving, phishing, pretexting, and stealing.
- Safeguards to protect privacy include being cautious with personal information, reviewing financial statements, and using secure online tools.
Technology in the Professional World
- An intelligent workplace uses technology to connect employees, communicate, and use productivity software and apps.
- Online collaborative productivity software enables employees to share documents and work together on projects.
- Schools use social networking tools to promote school events and teach concepts such as antibullying.
- Online productivity software enables students to work collaboratively on projects and send finished assignments to teachers.
Healthcare and Technology
- Telemedicine is the use of telecommunications technology to diagnose and treat patients remotely.
- Mobile health (mHealth) trend refers to healthcare professionals using smartphones or tablets to access health records stored on the cloud.
- 3-D printers are used in healthcare to manufacture skin for burn patients and prosthetic devices.
Job Search and Technology
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A professional online presence is essential for job seekers, including a LinkedIn profile and a personal website.
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Certifications in areas such as application software, data analytics, and cybersecurity can be valuable in the job market.
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Convergence is the increasing integration of technological capabilities into a growing number of previously unrelated devices.### Convergence Impacts Technology
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Convergence refers to the increasing integration of technological capabilities in a growing number of previously unrelated devices.
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Examples of convergence include accessing the same email, social networking, and gaming apps on laptops, tablets, and smartphones.
Mobile Computing Devices
- Laptops (also known as notebooks) are portable computers with screens and keyboards.
- Tablets are thin, lightweight mobile devices with touch screens.
- eBook readers (e-readers) are mobile devices used primarily for reading digital media.
- Desktops (including all-in-one desktops) are personal computers designed for stationary use.
Mobile Devices and Accessories
- Mobile devices include smartphones, which are Internet-capable phones that often include calendars, address books, games, and apps.
- Earbuds are small speakers that rest inside each ear canal, allowing users to listen to phone calls or media without disturbing others.
Media and Gaming Devices
- Digital cameras create digital images of objects, people, or scenes.
- Digital media players are applications that allow users to play audio and video files.
- Streaming is a way of receiving audio and video content on a device as it is being downloaded from the web.
- Wearable devices (wearables) are small, mobile computing devices designed to be worn.
- Examples include activity trackers, smartwatches, game consoles, and handheld game devices.
Digital Citizenship
- Digital citizens are digitally literate individuals who know how to use technology responsibly.
- Netiquette is the code of acceptable behaviors users should follow while online.
- Digital ethics are the legal and moral guidelines that govern the use of technology.
- Cyberbullying is a form of bullying that involves digital devices and platforms.
Legal and Ethical Responsibilities
- Digital citizens have legal and ethical responsibilities, including respecting copyright laws and avoiding cyberbullying.
- Missouri is one state that has attempted to define and punish cyberbullying.
- Distracted driving refers to driving a vehicle while focusing on other activities, typically involving an electronic device.
- Acceptable Use Policies (AUPs) outline guidelines and repercussions of using the Internet and other digital company resources.
Protecting Against Cyberbullying and Plagiarism
- Schools and organizations can protect themselves by enacting AUPs and using services that automatically check for plagiarized passages.
- Cyberbullying is an issue that schools, students, families, and communities are struggling to deal with.
Green Computing
- Green computing involves reducing electricity consumption and environmental waste generated when using computers, mobile devices, and related technologies.
- The ENERGY STAR program helps reduce electricity consumption by computers and related devices.
- Practices that promote green computing include purchasing and using products with an ENERGY STAR label, shutting down devices when not in use, donating computer equipment, and recycling paper, toner and ink cartridges, computers, mobile devices, and printers.
Accessibility and Assistive Technologies
- Accessibility is the practice of removing barriers that may prevent individuals with disabilities from interacting with data, a website, or an app.
- Assistive technology is any device, software, or equipment that helps people work around their challenges.
- Examples of assistive technologies include screen readers, Braille printers, and on-screen keyboards.
- Laws such as the Americans with Disabilities Act (ADA) and the Individuals with Disabilities Education Act (IDEA) require companies and schools to make reasonable attempts to accommodate the needs of physically challenged workers and students.
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Description
Learn about digital literacy, digital citizenship, and the basics of computer systems, including memory and processing. Understand how technology impacts our daily lives.