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Questions and Answers

Å to od navedenog ne moze prenositi podatke?

  • semafori (correct)
  • funkcija globalna varijabla
  • lokalna varijabla
  • "single process shared" varijable

za sto od navedenog treba koristiti projekt

  • "single process shared" varijablu (correct)
  • globalnu varijablu
  • lokalnu varijablu
  • funkciju globalnu varijablu

sta od navedenog nije moguce koristiti za prijenos podataka izmedu vise VI-a?

  • "single process shared" varijablu
  • lokalnu varijablu (correct)
  • globalnu varijablu
  • funkciju globalnu varijablu

state machine je primjer obrasca za dizajniranje

<p>True (A)</p> Signup and view all the answers

zbog kojih razloga je upitno koristiti obrazac s vise petlji

<p>B i C (D)</p> Signup and view all the answers

programski kontrolirano tempiranje dozvoljava procesoru vrijeme za izvrsavanje drugih zadaca

<p>False (B)</p> Signup and view all the answers

sto od sljedeceg radi buffering podataka

<p>queues (A)</p> Signup and view all the answers

koji tipovi podataka se mogu koristiti sa queues i notifiers

<p>sve od navedenog (D)</p> Signup and view all the answers

koristeci UI dogadaje moguce je sinkronizirati akcije korisika na korisnickom sucelju sa izvedbom blok dijagrama

<p>True (A)</p> Signup and view all the answers

event struktura barata samo jednim dogadajem svaki puta kad se izvrsi

<p>True (A)</p> Signup and view all the answers

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Study Notes

Data Transfer Limitations

  • Not all listed options can transfer data between multiple VI's.

Use of Projects

  • Projects are necessary for certain listed options.

State Machine Design

  • A state machine is an example of a design pattern.

Multiloop Design Concerns

  • Using a pattern with multiple loops is questionable due to various reasons.

Programmatic Control and Timing

  • Programmatic control of timing allows the processor to perform other tasks.

Data Buffering

  • The following options perform data buffering:

Queue and Notifier Data Types

  • Certain types of data can be used with queues and notifiers.

Synchronizing UI Events

  • Using UI events, it is possible to synchronize user actions on the user interface with block diagram execution.

Event Structure

  • An event structure handles only one event at a time, each time it is executed.

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