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Questions and Answers

Što od navedenog ne moze prenositi podatke?

  • semafori (correct)
  • funkcija globalna varijabla
  • lokalna varijabla
  • "single process shared" varijable
  • za sto od navedenog treba koristiti projekt

  • "single process shared" varijablu (correct)
  • globalnu varijablu
  • lokalnu varijablu
  • funkciju globalnu varijablu
  • sta od navedenog nije moguce koristiti za prijenos podataka izmedu vise VI-a?

  • "single process shared" varijablu
  • lokalnu varijablu (correct)
  • globalnu varijablu
  • funkciju globalnu varijablu
  • state machine je primjer obrasca za dizajniranje

    <p>True</p> Signup and view all the answers

    zbog kojih razloga je upitno koristiti obrazac s vise petlji

    <p>B i C</p> Signup and view all the answers

    programski kontrolirano tempiranje dozvoljava procesoru vrijeme za izvrsavanje drugih zadaca

    <p>False</p> Signup and view all the answers

    sto od sljedeceg radi buffering podataka

    <p>queues</p> Signup and view all the answers

    koji tipovi podataka se mogu koristiti sa queues i notifiers

    <p>sve od navedenog</p> Signup and view all the answers

    koristeci UI dogadaje moguce je sinkronizirati akcije korisika na korisnickom sucelju sa izvedbom blok dijagrama

    <p>True</p> Signup and view all the answers

    event struktura barata samo jednim dogadajem svaki puta kad se izvrsi

    <p>True</p> Signup and view all the answers

    Study Notes

    Data Transfer Limitations

    • Not all listed options can transfer data between multiple VI's.

    Use of Projects

    • Projects are necessary for certain listed options.

    State Machine Design

    • A state machine is an example of a design pattern.

    Multiloop Design Concerns

    • Using a pattern with multiple loops is questionable due to various reasons.

    Programmatic Control and Timing

    • Programmatic control of timing allows the processor to perform other tasks.

    Data Buffering

    • The following options perform data buffering:

    Queue and Notifier Data Types

    • Certain types of data can be used with queues and notifiers.

    Synchronizing UI Events

    • Using UI events, it is possible to synchronize user actions on the user interface with block diagram execution.

    Event Structure

    • An event structure handles only one event at a time, each time it is executed.

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    Description

    Test your knowledge on data transmission by identifying what cannot be used to transmit data. Choose the option that is not suitable for data transmission from the given list.

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