Data Structures and Algorithms

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Questions and Answers

Which of the following scenarios would benefit most from considering space complexity?

  • Creating a small script that processes data infrequently.
  • Designing a system for multiple users where memory resources are limited. (correct)
  • Writing a program where execution speed is the only concern.
  • Developing a program for a single-user system with ample memory.

How do non-primitive data structures relate to primitive data structures?

  • They are simpler and more fundamental than primitive data structures.
  • They are completely independent of primitive data structures.
  • They are derived from one or more primitive data structures. (correct)
  • They are used to define primitive data structures.

In a singly linked list, what is the primary limitation in terms of traversal?

  • It can only be traversed in one direction. (correct)
  • It cannot be traversed at all.
  • It can be traversed in any direction with equal ease.
  • It can only be traversed in reverse order.

Which data structure allows insertion and deletion of elements from both ends?

<p>Circular Queue (C)</p> Signup and view all the answers

Consider a scenario where you need to implement an 'undo' feature in a text editor. Which data structure would be most suitable for this?

<p>Stack (A)</p> Signup and view all the answers

What is the key advantage of using a circular queue in memory management?

<p>It prevents memory wastage by reusing empty locations. (A)</p> Signup and view all the answers

In the context of searching algorithms, what is the primary requirement for binary search to be applicable?

<p>The data must be sorted. (A)</p> Signup and view all the answers

Which sorting algorithm has a time complexity of $O(n \log n)$ in both its best-case and worst-case scenarios?

<p>Merge Sort (B)</p> Signup and view all the answers

What is the core principle behind the 'Divide and Conquer' algorithmic paradigm?

<p>Breaking down a problem into smaller subproblems, solving them independently, and combining their solutions. (D)</p> Signup and view all the answers

If an algorithm's runtime is described as $O(2^n)$, how does its growth rate change with each addition to the input size?

<p>It doubles. (A)</p> Signup and view all the answers

Flashcards

Data Structure

A way of collecting and organizing elements or items of data for quick access and calculations.

Algorithm

A finite set of instructions to solve a predefined task.

Time Complexity

Amount of time needed for a program to complete.

Space Complexity

Amount of memory space required by an algorithm during its execution.

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Primitive Data Structures

Data types that cannot be broken down into simpler structures (e.g., integers, booleans).

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Non-Primitive Data Structures

Data structures derived from primitive data structures (e.g., arrays, lists).

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Linear Data Structure

Data structure where elements are accessed in a sequential order (e.g., Stacks, Queues).

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Non-Linear Data Structure

Data structure where items are not arranged sequentially (e.g., Trees, Graphs).

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Linked List

A data structure using pointers to connect elements in a sequence.

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Stack

A linear data structure that follows the LIFO principle (Last In, First Out).

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Study Notes

  • Data: Represents an organization's resources in forms like numbers, text, bits, and bytes
  • Data Structure: Method for collecting, organizing, and accessing data efficiently in a computer's memory
  • Abstract Data Type: Implementation-independent data type
  • Algorithm: A finite set of instructions to solve a predefined task
  • Time Complexity: Measures the time a program needs for completion
  • Space Complexity: Amount of memory space an algorithm requires during execution; crucial for multi-user systems
  • Instruction Space: Space needed to store the executable version of a program
  • Data Space: Space required to store constant and variable values
  • Environment Space: Space needed for environment information to resume suspended functions
  • Primitive Data Structures: Basic, non-decomposable data types: integers, floats, pointers, Booleans, and characters
  • Non-Primitive Data Structures: Complex structures derived from primitive data structures: strings, arrays, lists, records, and files
  • Linear Data Structure: Elements connected and accessed sequentially: Stacks, Queues, and Linked Lists
  • Non-Linear Data Structure: Data items not arranged sequentially: Trees and Graphs
  • Class: Specifies an object's form, combining data and methods for data manipulation
  • List: Collection of items in a specific order
  • Linked List: Data structure using pointers to connect individual list elements (nodes)

Types of Linked Lists:

  • Singly Linked List: Unidirectional list, allowing traversal in one direction only

  • Doubly Linked List: Bi-directional list, allowing traversal in both directions

  • Circular Linked List: Unidirectional list where the last node points to the head node

  • Circular Doubly Linked List: Combines features of doubly linked lists and circular linked lists

  • Head: Pointer to the first node of a linked list

  • Null: Indicates the absence of a next node

  • Pointers: Store addresses of variables

    • * to declare a pointer variable
    • & to declare an address
  • Stack : Linear data structure following LIFO (Last In, First Out) or FILO (First In, Last Out) principle

    • Push: Adds an element to the top of the stack
    • Pop: Removes the top element from the stack
    • IsEmpty: Checks if the stack is empty
    • IsFull: Checks if the stack is full
    • Peek: Examines elements in the stack without removing them
  • Private: Restricts data and functions to be accessed within the class

  • Public: Data and functions are accessible from outside the class

  • Data Members: Variables inside a class

  • Member Functions: Methods performing specific tasks in a class

  • Constructor: Special member function executed when new class objects are created

  • Destructor: Special class member that is executed when an object goes out of scope or delete expression is applied

  • Queue: Linear data structure open at both ends, following FIFO (First In First Out) principle

  • Rear/Tail: End of a queue where new elements are inserted

  • Front/Head: End of a queue where existing elements are removed -Enqueue: Function to add a node with a specified value to the back of the queue -Dequeue: Function to remove the first node of a queue

  • Circular Queue: A queue where the last position is connected to the first, forming a circle

  • Memory Management: Utilizes unused memory locations in circular queues

  • Traffic System: Computer-controlled traffic systems use circular queues to control traffic lights according to a set time

  • CPU Scheduling: Operating systems use queues to manage processes waiting for execution or specific events

  • Priority Queues: Elements are prioritized based on urgency

  • Linear Search: Sequential search, examining each element one by one until a match is found

  • Binary Search: Efficient search algorithm for sorted lists, repeatedly halving the search portion until the item is found

Sorting:

  • Process of rearranging data in a logical order

    • Types: Selection, Insertion, Bubble, Merge, Quicksort
  • Selection Sort: Repeatedly selects the smallest (or largest) element from the unsorted portion and moves it to the sorted portion

  • Insertion Sort: Splits the array into sorted and unsorted parts, inserting values from the unsorted part into their correct position in the sorted part

  • Bubble Sort: Repeatedly swaps adjacent elements if they are in the wrong order

    • Best case complexity for Selection, Insertion, and Bubble Sort: O(n) or Linear Time Complexity
    • Worst case complexity for Selection, Insertion, and Bubble Sort: O(n²) or Quadratic Time Complexity
  • Merge Sort: Divides array into smaller subarrays, sorts them, and then merges them back

    • Best and worst case complexity: O(n log n)
  • Quick Sort: Divide and Conquer algorithm, picks a pivot, and partitions the array around it

    • Average case complexity: O(n log n)
    • Worst case complexity: O(n²)
  • Recursion: A function calling itself directly or indirectly

Divide and Conquer Algorithm:

  • Algorithmic paradigm using Divide, Conquer, and Combine strategies
    • Time complexities of sorting types:
      • Selection - Quadratic (n²)
      • Insertion - Quadratic (n²)
      • Bubble – Quadratic (n²)
      • Merge - Quasilinear (n log n)
      • Quick - Quasilinear (n log n)
  • Time Complexities:
    • Constant O(1): Runtime is constant
    • Linear O(n): Time grows linearly with the number of input elements
    • Quadratic O(n²): Time grows linearly with the square of the number of input elements
    • Logarithmic O(log n): Effort increases approximately by a constant amount when the number of input elements doubles
    • Quasilinear O(n log n): Effort grows slightly faster than linear because the linear component is multiplied by a logarithmic one
    • Exponential O(2ⁿ): Running time growth rate doubles with each addition to the input
    • Factorial (n!): Running time grows in a factorial way based on the size of the input data
  • Asymptotic Analysis:
    • Big Oh (O): Upper bound and worst-case complexity
    • Big Omega (Ω): Lower bound and best-case complexity
    • Big Theta (Θ): Both upper and lower bound and best-worst case

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