Current Trends in Media and MOOCs

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Questions and Answers

What does the 'open' aspect of MOOCs imply?

  • There is a competitive admission process.
  • Courses are only offered in specific locales.
  • Courses are available only for students with prior qualifications.
  • Anyone can register or enroll with free access. (correct)

MOOCs require physical attendance for students to participate.

False (B)

What is the maximum number of learners that MOOCs can reach?

500,000 learners or more

A MOOC usually requires around ___ hours of study a week for about five weeks.

<p>1-2</p> Signup and view all the answers

Match the following characteristics with their descriptions:

<p>Massive = Allows access to a very large number of students Open = No admission process or qualifications required Online = Course delivered via the Internet Self-paced = Students can learn at their own rates</p> Signup and view all the answers

Who typically leads MOOCs?

<p>Subject matter experts and teaching assistants (C)</p> Signup and view all the answers

A MOOC can only be taken by individuals with prior knowledge of the subject matter.

<p>False (B)</p> Signup and view all the answers

What is one of the implications of MOOCs on education?

<p>A revolutionary approach to education that shifts learning from physical to virtual</p> Signup and view all the answers

Which of the following is a popular example of hearables?

<p>Apple’s AirPods (A)</p> Signup and view all the answers

Virtual Reality technology can enhance physical world experiences.

<p>False (B)</p> Signup and view all the answers

What does 3D stand for in the context of digital graphics?

<p>three-dimensional</p> Signup and view all the answers

A society where communication is done electronically is known as a __________ society.

<p>paperless</p> Signup and view all the answers

Match the following technologies with their descriptions:

<p>Hearables = Wireless earphones that may function as smart aids Virtual Reality = Computer-generated scenarios that simulate different experiences 3D Printing = Bringing digital designs into the physical world Ubiquitous Learning = Learning accessible anytime and anywhere</p> Signup and view all the answers

What potential benefit does 3D bio-printing aim to achieve?

<p>Translate digital designs into actual human body parts (C)</p> Signup and view all the answers

Ubiquitous learning requires physical presence in a classroom to be effective.

<p>False (B)</p> Signup and view all the answers

___ films require special glasses to create the illusion of depth.

<p>3D</p> Signup and view all the answers

Which of the following is an implication of MOOC?

<p>Global education connectivity (B)</p> Signup and view all the answers

Wearable technology can only perform tasks that traditional computers can do.

<p>False (B)</p> Signup and view all the answers

What is the primary function of fitness trackers?

<p>To promote health and wellness through tracking physical activity and health metrics.</p> Signup and view all the answers

Smart glasses were first launched by ______ in 2013.

<p>Google</p> Signup and view all the answers

Match the wearable device with its primary function:

<p>Smartwatch = Receive notifications from a smartphone Fitness Tracker = Promote wellness and activity tracking Smart Glasses = Control devices and capture images</p> Signup and view all the answers

What feature is NOT typically associated with smartwatches?

<p>Advanced video gaming (B)</p> Signup and view all the answers

All wearable devices have local storage capabilities.

<p>True (A)</p> Signup and view all the answers

What allows fitness trackers to measure physical activity?

<p>Sensors and data algorithms.</p> Signup and view all the answers

Flashcards

Virtual Learning and Attendance

Virtual learning platforms remove the importance of physical attendance, enabling education to be accessible from anywhere.

MOOC Cost-Effectiveness

Managing online courses (MOOCs) is often more cost-effective than running traditional schools.

Analytics in Online Learning

Data analysis in online learning provides insights into how students interact with materials and progress in their studies.

MOOCs and Global Education

MOOCs promote global learning by connecting students from different regions and fostering collaboration.

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Wearable Technology Features

Wearable technology is designed for tasks like computing, sensory input, communication, and data storage.

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Smartwatches

Smartwatches extend smartphone functionality to your wrist, allowing for quick access to notifications and information.

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Fitness Trackers

Fitness trackers use wearable technology to help people monitor their health and fitness progress.

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Smart Glasses

Smart glasses integrate smartphone features into eye frames, allowing for hands-free control and access.

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What are MOOCs?

Massive Open Online Courses (MOOCs) are online courses available to anyone, regardless of qualifications, and offered on a large scale with a massive number of participants.

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What makes MOOCs different from traditional classes?

MOOCs are different because they are completely online, without physical attendance requirements. This means students can learn from anywhere in the world with an internet connection.

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How long do MOOCs typically last?

MOOCs typically run for a set period, often 5 weeks, with a suggested study time of 1-2 hours per week.

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How flexible are MOOCs?

MOOCs promote self-paced learning, where students can work through the material at their own speed. However, they usually include features for student interaction and discussion forums.

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Who can take MOOCs?

MOOCs are designed to be accessible to anyone, regardless of their age, background, or education level.

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How do MOOCs utilize technology for learning?

MOOCs emphasize using information technology and analytics to track student progress and tailor the learning experience. Instructors can use this data to enhance their teaching and understand students' learning patterns.

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Who teaches MOOCs?

MOOCs are taught by specialists in their respective fields, often with additional support from teaching assistants. This ensures that students access high-quality educational resources and guidance.

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What is revolutionary about MOOCs?

MOOCs provide a new approach to education and learning, moving away from traditional classroom settings and embracing online platforms. This creates a different way to access and share educational information.

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What are hearables?

Hearables are wireless earphones that offer quick access to voice assistants.

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What is Virtual Reality (VR)?

Virtual reality (VR) headsets are devices that create an immersive, computer-generated environment, making users feel like they are in a different place.

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What is 3D?

3D refers to objects that have width, height, and depth. This technology is used in a variety of applications from movies to printing.

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What is a paperless society?

A paperless society is one where communication is primarily done electronically instead of relying on paper documents.

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What is ubiquitous learning?

Ubiquitous learning is a learning environment where information and learning opportunities are accessible anytime and anywhere.

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How does ubiquitous learning enhance our lives?

Ubiquitous learning allows learners to engage with information at various stages of their lives.

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What is a popular example of hearables?

Apple's AirPods are a popular example of hearables.

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What are the concerns about VR technology?

VR technology has raised concerns about potential disconnect from the physical world.

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Study Notes

  • This lesson explores current and future trends in media and information.
  • The presentation questions whether individuals are prepared for a world without work.
  • Massive Open Online Courses (MOOCs) are a model for delivering online learning content.

Massive Open Online Content (MOOCs)

  • MOOCs allow anyone to take a course, regardless of limitations on attendance.
  • They are a model for delivering learning content online, defined by Educause.
  • Access is unrestricted, and courses are available freely.
  • Educational resources are hosted in various online locations.
  • MOOCs do not require physical attendance at a classroom.
  • Learning can occur anywhere with internet access.
  • Learning objectives are set and activities occur within specific times.

Strong Points of MOOCs

  • MOOCs can be taken by anyone interested, regardless of background or location.
  • Multiple course offerings ensure students don't miss an opportunity.
  • They are led by subject matter experts (SMEs) and supported by teaching assistants.
  • MOOCs usually require 1-2 hours of study per week for a few weeks.
  • Learning is self-paced, allowing students flexibility.
  • Students interact with a global learning community.

Characteristics of MOOCs

  • MOOCs are a revolutionary shift in education, moving away from physical to virtual learning.
  • They break from traditional school models suitable for the information age.
  • They use information technologies for instructor-student interaction and learning assessment.
  • They emphasize interconnectedness and global learning opportunities.

Implications of MOOCs

  • The requirement for physical presence in a classroom is no longer a determining factor.
  • The cost of managing MOOCs is typically lower than traditional institutions.
  • Analytics provide insights into student learning processes.
  • Connectedness allows learning opportunities on a global scale.

Wearable Technology

  • Wearable devices effectively perform tasks typically enabled by laptops.
  • They offer sensory input and communication features.
  • Wearable devices provide real-time access to information.
  • Wearable devices offer local storage capabilities.
  • They are viewed as a future-forward technology.

Smartwatches

  • Smartwatches are wrist-mounted devices that connect to mobile phones.
  • They allow users to see notifications on the wrist.
  • This technology reduces the need to constantly check smartphones.

Fitness Trackers

  • Fitness trackers are derived from smartwatches and are designed for health applications.
  • They track various metrics like steps, heart rate, and sleep.
  • Fitness trackers promote health and wellness.

Smart Glasses

  • Smart glasses connect with phones for voice control, music management, and photography.
  • They bring wireless connectivity to frames and lenses.
  • They eliminate the need for traditional input devices like keyboards or mice.
  • They allow user interaction through verbal commands (similar to Alexa or Siri).

Hearables

  • Hearables are wireless earphones or headphones.
  • Some features provide access to voice assistants.
  • Hearables serve purposes beyond sound output, including smart hearing aids.

Virtual Reality (VR)

  • VR headsets generate computer-generated virtual realities.
  • VR headsets immerse users in simulated environments.
  • Oculus VR headsets have received positive feedback.
  • Concerns exist regarding VR technology's potential for detachment from the physical world.

3-D Entertainment

  • 3-D entertainment utilizes three-dimensional visuals.
  • 3-D films create an illusion of depth for the audience.
  • Older 3-D film formats relied on polarized lenses.

Computer Software with 3-D Design

  • This software allows the creation of 3-D art and environments.
  • It's revolutionary for digital graphics.

3-D Printing

  • This technology simulates physical objects based on digital data.
  • Bio-printing uses human materials like tissue and bone for organs and body parts.

The Paperless Society

  • A paperless society uses electronic communication to eliminate traditional methods.
  • Electronic communication increasingly replaces the need for printed material.

Ubiquitous Learning

  • Ubiquitous learning (u-learning) allows access at any time and place.
  • It takes place across all stages of life, not just in classrooms.
  • Learning can occur at home, the workplace, and other locations.
  • U-learning makes use of technology for a dynamic, personalized learning experience.

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