CSC 1061: Inheritance and Polymorphism Quiz

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Questions and Answers

What term describes a relationship where one class contains an instance of another class as a member?

  • Composition (correct)
  • Encapsulation
  • Inheritance
  • Polymorphism

Which of the following is NOT inherited from a base class in C++?

  • Constructors (correct)
  • Protected member variables
  • Protected member functions
  • Public member functions

What is a significant advantage of using inheritance in programming?

  • Code duplication
  • Code reuse (correct)
  • Increased memory usage
  • Complexity in implementation

In a single inheritance scenario, which of the following represents the relationship between classes?

<p>Base class is specialized into a derived class (C)</p> Signup and view all the answers

Which statement correctly defines a polymorphism in the context of C++ inheritance?

<p>A single method can behave differently in different classes (A)</p> Signup and view all the answers

Which of the following best illustrates an 'is a' relationship?

<p>A teacher is a person (D)</p> Signup and view all the answers

What is the primary purpose of creating an abstract base class?

<p>To share common functionality across derived classes (D)</p> Signup and view all the answers

Which concept is NOT a characteristic of inheritance?

<p>Multiple inheritance always complicates design (D)</p> Signup and view all the answers

In the context of object-oriented programming, which term refers to the ability of different classes to be treated as instances of the same class through a common interface?

<p>Polymorphism (A)</p> Signup and view all the answers

Which of these options correctly describes a derived class?

<p>A class that extends the base class and inherits its properties (A)</p> Signup and view all the answers

What best describes the purpose of a class's constructor?

<p>To initialize the class members with default values. (B)</p> Signup and view all the answers

Under which of these conditions is it appropriate to overload a method?

<p>When two methods perform similar but slightly different operations requiring the same parameters. (D)</p> Signup and view all the answers

Which aspect of the Employee class does not need to be known by both the programmer implementing the class and the one using it?

<p>The specific implementation details of each method. (B)</p> Signup and view all the answers

Given the method speak() in the Animal class, what will be the output of invoking speak() for an array containing multiple animal instances?

<p>Only the sounds of the animals with defined speak methods are included. (A)</p> Signup and view all the answers

Which constructor would be valid for creating an instance of Point3D?

<p>Point3D p = new Point3D(double x, double y, double z); (C)</p> Signup and view all the answers

What is the primary reason for using a pointer to a base class when working with derived class objects?

<p>To allow polymorphism and invoke member functions defined in derived classes. (D)</p> Signup and view all the answers

What is the effect of having non-virtual member functions in a derived class when accessed through a base class pointer?

<p>They will always call the base class version regardless of the derived class version. (C)</p> Signup and view all the answers

In the context of class inheritance, what happens if the member function in the base class is not declared as virtual?

<p>The base class method will always be invoked, ignoring derived class implementations. (B)</p> Signup and view all the answers

Why might a derived class redefine a member function declared in its base class?

<p>To provide a completely different implementation or behavior. (B)</p> Signup and view all the answers

What is the potential downside of using pointers to a base class when interacting with derived class objects?

<p>Limited ability to access members specific to derived classes. (C)</p> Signup and view all the answers

Flashcards

Derived Class

A class that inherits characteristics from a base class.

Base Class

A class that is the foundation for creating derived classes.

Inheritance

A mechanism that allows a class to inherit members (data and methods) from another class.

Code Reuse

Using an existing class to create a new class with additional features or specializations.

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Abstract Base Class

A class that cannot be instantiated directly, but serves as a blueprint for derived classes.

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Composition

A class has a member that is an object of another class.

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Polymorphism

The ability to create a general interface that can be implemented differently by derived classes.

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Single Inheritance

A class can inherit from only one parent class.

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Multiple Inheritance

A class can inherit from multiple parent classes.

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Class 'Has A' Relationship

A class has a data member relationship with another class.

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What is the purpose of a class's constructor?

The constructor is a special method within a class that is automatically called when an object of that class is created. Its primary purpose is to initialize the object's state, assigning initial values to its data members (fields or attributes). This ensures that the object is ready for use and has appropriate starting values.

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When is it appropriate to overload a method?

Method overloading allows you to have multiple methods with the same name within a single class, but each method must have a unique signature. Signatures are defined by the number and types of parameters the methods accept. This enables you to provide multiple ways to call the same method based on different types of input data.

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How should we design a class to store car information?

We should use a class for the car, with data members to represent the number of doors, whether it has AC, and the average miles per gallon. This approach promotes organization and allows us to easily add more features as needed.

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What aspects of the Employee class don't need to be known by other programmers?

The exact implementation details of the public methods and fields of the Employee class do not need to be known by the programmer using the class, as long as they know the expected behavior and how to use the methods.

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What is the output of the following code: Student s1 = new GradStudent(); s1.getInfo();?

In this scenario, because GradStudent is a derived class of Student, the getInfo() method of the Student class will be called. This demonstrates polymorphism, where the actual method called depends on the type of object at runtime.

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Pointer Compatibility in Inheritance

A pointer to a derived class can be used to access the members of its base class.

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Virtual Member Functions

When a member function is declared with the virtual keyword, it can be redefined in derived classes without changing how it's called through references.

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Pointer Limitations in Inheritance

Access to members through pointers to a base class is limited to the base class members only, even if the object pointed to is a derived class.

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Assigning Derived to Base Pointers

A pointer to a derived class can be assigned to a pointer to its base class. This is valid because of type compatibility.

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Non-Virtual Member Function Access

If a member function is not declared virtual, redefining it in derived classes will only allow access to the base class version through a base class reference.

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Study Notes

CSC 1061: Inheritance and Polymorphism

  • Course objectives include recognizing when inheritance simplifies related class implementation, implementing derived classes, understanding when abstract base classes facilitate later derived class implementation with shared functions, and understanding the benefits of code reuse.
  • The agenda for week 6 features reviewing class relationships ("has a" vs. "is a"), single inheritance, the "why, what, how" of C++ inheritance, demonstration of records as strings, multiple inheritance, and polymorphism.
  • Review check involves completing multiple choice questions 1-5, specifically easier multiple-choice questions (10.11.1).
  • "Has a" relationships in classes denote a data member relationship (composition), where a class contains an object as a member. For instance, a Player "has a" std::string name.
  • "Is a" relationships describe inheritance hierarchies, where a subclass inherits from a superclass. Examples include Shape, Polygon, Rectangle, and Triangle. These relationships are visualized using hierarchical diagrams.
  • Single inheritance involves a subclass inheriting properties from a single parent/base class.
  • Multiple inheritance involves a subclass inheriting properties from multiple parents/base classes. This is illustrated by diagrams showcasing parent-child relationships, like a child inheriting from two parents in a hierarchical structure.
  • Inheritance provides code reuse.
  • A publicly derived class inherits all base class members except constructors, destructors, assignment operators, friend functions, and private members. These exceptions are explicitly listed.
  • Example inheritance syntax is presented, demonstrating how a Rectangle class can inherit from a Shape base class. Specific examples include Shape, Rectangle, Point, int fillColor, int outline, int fill, int height, int width.
  • Inheritance access modes are summarized in a table, detailing which access levels (public, protected, private) are accessible from the class itself, derived classes, and external functions. This table is crucial for understanding access permissions.
  • Derived class constructors must call the base class constructor using an initializer list to properly initialize the base class properties. This is a critical step for proper object initialization.
  • Records are specialized strings used for structured data storage, such as storing data used in a game, or storing player data. An example player.dat record structure has fields Name and Score. Specific record examples are provided (Record #1, Record #2, Record #3). Record data might include player names and scores.
  • Record classes can use std::string non-member functions such as relational operators (==, !=, <, >, <=, >=), operator<<, and string manipulation functions like std::getline, stoi, stod, stof to facilitate efficient data processing and output for records.
  • Polymorphism enables a parent class to call a child class's method if the child class overrides the parent's method, and the parent is a pointer to the child object. Both single and multiple inheritance scenarios are applicable for polymorphism. Illustrative code examples demonstrate the call mechanisms between parent and child classes. Pointers are key.
  • Rules of inheritance include: parents do not inherently know they have children; parents cannot call child methods; parents cannot be assigned to child objects; children can be used where parents can but not vice versa. Children "are a" type of parent, but parents are not a type of child.

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