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Questions and Answers
What is the primary purpose of the Program Counter (PC) in the CPU?
Which component is NOT part of the instruction format?
What happens during the decoding process if the addressing mode value is non-zero?
Which statement about the conversion from decimal to binary is accurate?
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What is the role of General Purpose Registers in the CPU?
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Which of these number systems represents the base 8?
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During the initial step sequence, what is the first action performed with the Program Counter?
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What type of reference occurs if the addressing mode is evaluated as zero during instruction decoding?
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What is the first step in converting a decimal number to hexadecimal?
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Which method is used to convert a binary number to decimal?
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What is the final step of Booth's Multiplication Algorithm?
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In the instruction cycle, which stage follows the instruction decode stage?
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What does the immediate addressing mode utilize?
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What is the correct sequence of steps for Booth's Multiplication Algorithm?
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Which of the following is NOT a step in the instruction cycle?
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What operation is performed during the 'Write Back' stage of the instruction cycle?
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What is referred to as a three address instruction?
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Which component of the CPU is responsible for storing the results of operations performed by the ALU?
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How does a ripple carry adder function?
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What role does the control unit play within the CPU architecture?
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Which of the following best describes a CPU bound instruction?
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What is the function of the Memory Address Register (MAR)?
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In a 32-bit ALU, how are the individual 1-bit ALUs connected?
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What defines the CPU architecture?
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What is the primary role of the control unit in the CPU?
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Which of the following best describes microprogramming?
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In the memory hierarchy, which type of memory is the fastest?
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What distinguishes Dynamic RAM (DRAM) from Static RAM (SRAM)?
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For a 512 x 8 KB ROM chip, how many address lines are necessary for access?
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Which statement about Read-Only Memory (ROM) is accurate?
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What is the size required for address lines when accessing a RAM chip of size 128 x 8 KB?
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How does the memory hierarchy generally rank memory types from fastest to slowest?
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How many address lines are needed for the RAM specified?
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What is the primary benefit of using instruction pipelining?
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Which architecture allows for multiple programs to run concurrently?
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What is one advantage of a micro-programmed control unit over a hardwired control unit?
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In a parallel processing architecture, what is the effect of multiple cores in a CPU?
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Which component is responsible for executing micro-instructions in a micro-programmed control unit?
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What is a significant characteristic of the hardwired control unit?
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What happens during the first stage of instruction pipelining?
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Study Notes
CPU Memory
- There are two types of memory: instruction memory and data memory.
- The CPU fetches instructions from instruction memory and data from data memory.
Registers
- Registers are located within the CPU, providing fast access to data.
- Two types: General Purpose Registers and Special Purpose Registers.
- Program Counter (PC) holds the address of the next instruction to be executed.
- Stack Pointer (SP) manages the stack.
Instruction Format
- Instructions are broken down into opcode, address of operand, and addressing mode.
- Opcode specifies the type of instruction.
- Address of Operand points to the data the instruction will operate on.
- Addressing Mode determines how the address of the operand is calculated.
Initial Step Sequence
- The Program Counter (PC) is initialized to 0, pointing to the first instruction.
- The address from the PC is transferred to the Address Register (AR).
- The instruction at the address is fetched and placed in the Instruction Register (IR).
- The PC is incremented to point to the next instruction.
Instruction Decoding
- After fetching, the instruction is decoded to determine the type of operation and the addressing mode.
- If the addressing mode indicates a memory reference, the operand is fetched from memory.
- If the addressing mode indicates a register reference, the operand is fetched from the corresponding register.
Instruction Execution
- Once the instruction is decoded and operands are fetched, the instruction is executed by the ALU.
- The result of the execution is written back to either memory or a register.
Number Systems
- Binary: Base 2 (0, 1)
- Octal: Base 8 (0-7)
- Decimal: Base 10 (0-9)
- Hexadecimal: Base 16 (0-9, A-F)
Decimal Conversion
- Converting decimal numbers to other bases involves repeated division by the base and recording the remainders in reverse order.
- Decimal to Binary: Divide by 2.
- Decimal to Octal: Divide by 8.
- Decimal to Hexadecimal: Divide by 16.
Other Base Conversions
- Binary to Decimal: Multiply each binary digit by its corresponding power of 2 and sum the results.
- Octal to Decimal: Multiply each octal digit by its corresponding power of 8 and sum the results.
- Hexadecimal to Decimal: Multiply each hexadecimal digit by its corresponding power of 16 and sum the results.
Converting to Non-Decimal
- To convert from octal to binary, convert each octal digit to its binary equivalent.
- To convert from hexadecimal to octal, convert each hexadecimal digit to its equivalent binary number.
Booth's Multiplication Algorithm
- This algorithm multiplies signed integers efficiently.
- It involves repeated addition/subtraction of the multiplicand based on the current bits of the multiplier.
- The algorithm utilizes a sequence counter (SC) to track the number of iterations.
Instruction Cycle
- The execution of an instruction involves five stages:
- Fetch: Retrieve the instruction from memory.
- Decode: Interpret the instruction.
- Fetch Operand: Retrieve the data needed for the operation.
- Execute: Perform the operation on the data.
- Write Back: Store the result of the operation.
Addressing Modes
- Immediate Addressing: The operand is directly encoded in the instruction.
- Register Direct Addressing: The operand is stored in a specific register.
- Register Indirect Addressing: The register holds the memory address of the operand.
- Memory Direct Addressing: The operand is stored in a specific memory location.
- Memory Indirect Addressing: The memory address of the operand is stored in another memory location.
- Relative Addressing: The operand's address is relative to the current program counter.
Instruction Classification
- Instruction classification based on memory accesses:
- Three Address Instruction: Three memory references per instruction.
- Two Address Instruction: Two memory references per instruction.
- One Address Instruction: One memory reference per instruction.
CPU Bound Instruction
- CPU-bound instructions require significant processing time on the CPU.
- They are not limited by I/O operations.
Arithmetic and Logic Unit (ALU)
- The ALU performs arithmetic and logical operations.
- A 32-bit ALU consists of 32 1-bit ALUs operating in parallel.
Ripple Carry Adder
- A ripple carry adder adds multiple-bit numbers by cascading full adders.
- The carry output of each full adder is passed as input to the next full adder.
CPU Architecture
- The CPU architecture details the structure and interconnections of CPU components.
- ALU performs arithmetic and logic operations.
- Accumulator stores the ALU result.
- Instruction Register (IR) temporarily holds the instruction.
- Program Counter (PC) tracks the next instruction.
- Memory Data Register (MDR) buffers data between CPU and memory.
- Memory Address Register (MAR) stores the memory address being accessed.
- Control Unit directs the overall CPU operation.
- Serial I/O Controller manages input/output operations.
- Stack Pointer manages the stack.
- Interrupt Controller handles interrupts.
- Timer manages timing information.
Control Unit
- The control unit interprets instructions from the IR to generate control signals for the CPU.
- It directs the operation of ALU, registers, memory, and other units.
Micro-Programmed Control Unit
- Microprogramming breaks down instructions into simpler micro-instructions.
- These micro-instructions are stored in a control memory.
- The control unit reads and executes the micro-instructions to control the CPU.
- Provides flexibility for modification by changing the micro-program.
Memory Organization
- Memory hierarchy:
- Registers (fastest, smallest).
- Cache (fast, small).
- Main Memory (large, slow).
- Secondary Storage (permanent, largest, slowest).
- Memory classification:
- Read-Only Memory (ROM): Data can only be read.
- Read/Write Memory (RAM): Data can be both written and read.
Types of RAM
- Dynamic RAM (DRAM): Uses capacitors to store data requiring refresh circuits.
- Static RAM (SRAM): Uses latches for data storage, faster but less dense than DRAM.
Connecting RAM and ROM
- The CPU can access both RAM and ROM.
- The number of address lines needed for each memory depends on its size.
Memory Organization Diagram
- Demonstrates the interconnection between CPU, RAM, ROM, and decoders.
- The number of address lines for each memory chip depends on its capacity.
- Decoders are used to select the correct memory chip.
Parallel Processing Architecture
- Allows processing multiple instructions simultaneously.
- Multiprogramming: Multiple programs loaded into memory, the CPU switches between them to utilize available processing time.
Multi-Core Architecture
- CPUs can have multiple cores, enabling parallel processing of instructions.
- Each core can independently execute instructions, increasing overall processing power.
Instruction Pipeline
- Instruction execution stages are overlapped to improve performance.
- The instruction cycle is divided into stages, each responsible for a specific task.
- Stages can operate concurrently, leading to faster execution.
Micro-Programmed Control Unit Explained
- Micro-instructions define the sequence of steps for each instruction.
- Micro-instructions are stored in control memory, allowing flexibility for modification.
Micro-Programmed Vs. Hardwired Control Unit
- Micro-programmed control unit offers flexibility due to software modification.
- Hardwired control unit, built with logic circuits, is faster but less flexible.
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Description
Test your knowledge of CPU memory types, the role of registers, and the instruction format. This quiz covers how the Program Counter and Stack Pointer function within the CPU. Perfect for students learning computer architecture.