Podcast
Questions and Answers
What is the primary benefit of planning early in Conflict of Nations?
What is the primary benefit of planning early in Conflict of Nations?
- It helps players avoid serious damage. (correct)
- It allows for rapid expansion of territory.
- It increases the morale of your units.
- It guarantees more resources per province.
Which type of infantry is noted for being better in defense than in attack?
Which type of infantry is noted for being better in defense than in attack?
- Armored Infantry
- Heavy Infantry
- Light Infantry
- Motorized Infantry (correct)
What do provinces in the game primarily provide for the player?
What do provinces in the game primarily provide for the player?
- Sustainability in warfare.
- Money and manpower production. (correct)
- Military units exclusively.
- Natural resources only.
Which of the following statements about infantry is correct?
Which of the following statements about infantry is correct?
What should players do to orient themselves before diving deeper into the game?
What should players do to orient themselves before diving deeper into the game?
What is an optional action for players starting with Motorized Infantry?
What is an optional action for players starting with Motorized Infantry?
Why is it important to study the unique roles of each unit?
Why is it important to study the unique roles of each unit?
What do cities primarily enable for the player in the game?
What do cities primarily enable for the player in the game?
What is the recommended number of Army Bases to acquire a sizeable force?
What is the recommended number of Army Bases to acquire a sizeable force?
How many Arms Industry buildings should a player have for faster resource acquisition?
How many Arms Industry buildings should a player have for faster resource acquisition?
What should players focus on in the early portion of the game regarding expansion?
What should players focus on in the early portion of the game regarding expansion?
What could potentially overwhelm new players in the game?
What could potentially overwhelm new players in the game?
Which benefits does membership in the security council provide?
Which benefits does membership in the security council provide?
What is the initial approach to combat recommended for new players?
What is the initial approach to combat recommended for new players?
How can Insurgents affect gameplay if neglected?
How can Insurgents affect gameplay if neglected?
What is an important resource for ensuring economic strength in the game?
What is an important resource for ensuring economic strength in the game?
Flashcards
Game Strategy
Game Strategy
Early planning and quick reactions are crucial, considering the game's time-based nature.
Research Units
Research Units
Understanding unit types and their abilities is essential for effective tactics.
Motorized Infantry
Motorized Infantry
Motorized infantry is strong defensively but weak offensively.
Conquering Territory
Conquering Territory
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Province Attributes
Province Attributes
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Cities
Cities
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Early Game Focus
Early Game Focus
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Income Source
Income Source
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Army Bases
Army Bases
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Arms Industry
Arms Industry
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Recruiting Offices
Recruiting Offices
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Building Upgrades
Building Upgrades
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Border Expansion
Border Expansion
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Insurgents
Insurgents
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Combat
Combat
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Production
Production
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Study Notes
Conflict of Nations - Early Game Strategy
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Planning is Key: Early planning is crucial for success in Conflict of Nations due to the game's time-based nature. Watch the YouTube basics guide and wiki beginner intro for a better understanding.
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Unit Research: Immediately upon starting a game, study available units in the research panel. Understanding unit strengths and weaknesses is vital for tactical success. Motorized Infantry is strong defensively, but weak offensively.
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Territorial Conquest: Only infantry units can conquer territory.
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Economy: Each province has base production of money and manpower. Key attributes of a province include population, morale, production, and terrain type. Cities are the primary source of income, and building construction (army bases, arms industry, recruiting offices) on day one is important. Aim for 3 army bases, 4 arms industry buildings, and 2 recruiting offices (in provinces classified Army/Air/Naval) for early strength.
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Building Upgrades: Continuously upgrade buildings to meet short-term goals. Avoid expanding borders too quickly early, as reduced infantry can be acceptable as long as casualties aren't excessive.
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Combat: Understand basic combat concepts for strategic advantage, though this is not crucial in the first day(s).
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Insurgents: Insurgent AI units can be problematic if left unmanaged. Utilize the provided guide for strategies to deal with them.
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Production: Reference the detailed production page in-game for a deeper understanding of resource management and planning to create economic strength.
Additional Resources & Support
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Documentation: Utilize the official game FAQ for quick answers to common questions.
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Support: Contact [email protected] for personal assistance.
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Security Council Benefits: The Security Council membership offers significant advantages (see the provided link). This membership's powerful features will enable effective game play, enabling superior tactics compared to those lacking this status, including queue functionality, seasonal units, rally points, and fire control settings.
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