Computer Science and Engineering Overview

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Questions and Answers

What does Computer Science primarily deal with?

  • Theoretical foundations of information and computation (correct)
  • Networking and communication protocols
  • Designing electronic devices
  • Physical hardware maintenance

What is the primary focus of Computer Engineering?

  • Designing and developing computer systems and technological devices (correct)
  • Data analysis and statistics
  • Theoretical computation models
  • Integration of software algorithms

Which of the following is a basic component of a computer?

  • Computer Programming
  • Memory modules (correct)
  • Operating System
  • Artificial Intelligence

Automated information processing involves which of the following steps?

<p>Information acquisition, representation, transformation, storage, and transmission (B)</p> Signup and view all the answers

What characterizes the high speed of computers?

<p>Automatic information processing capabilities (D)</p> Signup and view all the answers

Which term encompasses the techniques that enable automatic information treatment via computers?

<p>Informática (C)</p> Signup and view all the answers

What does the logical support of a computer refer to?

<p>Set of programs directing the hardware actions (B)</p> Signup and view all the answers

Which of the following is NOT a characteristic of computers?

<p>Automatic software updates (D)</p> Signup and view all the answers

The term 'computer' refers to which of the following?

<p>An electronic device for processing information (C)</p> Signup and view all the answers

Which best describes algorithms in the context of Computer Science?

<p>Step-by-step procedure for calculations (B)</p> Signup and view all the answers

What is the primary function of supercomputers?

<p>Perform intensive scientific and technical computations (D)</p> Signup and view all the answers

Which technological advancement marks the transition to the third generation of computers?

<p>Adoption of integrated circuits (A)</p> Signup and view all the answers

Which of the following inventions predates modern computers?

<p>Pascal's arithmetical machine (A)</p> Signup and view all the answers

During which generation of computers did vacuum tubes first get replaced?

<p>Second generation (D)</p> Signup and view all the answers

What was the main advantage of using transistors in the second generation of computers?

<p>They were more energy efficient and longer lasting. (C)</p> Signup and view all the answers

What characterizes the fifth generation of computers?

<p>Introduction of artificial intelligence (B)</p> Signup and view all the answers

Which component significantly improves a computer's processing speed during the fourth generation?

<p>Microprocessors (A)</p> Signup and view all the answers

Which invention is credited as inspiration for programmable instructions?

<p>Jacquard loom (C)</p> Signup and view all the answers

What is the smallest unit of information in binary representation?

<p>Bit (B)</p> Signup and view all the answers

Which representation allows the conversion of a binary number for a more compact format?

<p>Octal (D)</p> Signup and view all the answers

What was a limitation of first-generation computers?

<p>Frequent breakdowns and limited capabilities (C)</p> Signup and view all the answers

How many values can be represented with 8 bits?

<p>256 (A)</p> Signup and view all the answers

What does the Antikythera mechanism primarily predict?

<p>Astronomical positions and eclipses (C)</p> Signup and view all the answers

What is the main characteristic of a floating-point representation?

<p>It can represent a large range of values compactly. (C)</p> Signup and view all the answers

Which encoding standard uses 7 bits to represent characters?

<p>ASCII (C)</p> Signup and view all the answers

Which aspect does NOT affect the quality of sound representation in digital form?

<p>Digital bit speed of the device (B)</p> Signup and view all the answers

What is the range of unsigned integers represented with 3 bits?

<p>0 to 7 (C)</p> Signup and view all the answers

What happens when comparing two floating-point numbers in a computer?

<p>They must match bit by bit for equality. (B)</p> Signup and view all the answers

What does a character encoding table represent?

<p>A direct correlation between characters and their binary representations. (B)</p> Signup and view all the answers

What does the 'byte' refer to in digital data representation?

<p>A set of 8 bits. (C)</p> Signup and view all the answers

What is the primary purpose of an algorithm?

<p>To transform input data into output results (B)</p> Signup and view all the answers

Which of the following best describes a computer program?

<p>A set of orders that issues commands to hardware (A)</p> Signup and view all the answers

Which characteristic is NOT required for an algorithm?

<p>Infinite steps: unlimited execution time (C)</p> Signup and view all the answers

What is the purpose of using flow diagrams in algorithm design?

<p>To provide graphical representation detailing execution flow (B)</p> Signup and view all the answers

In pseudo-code, what is typically included?

<p>Name of the program and environment it uses (B)</p> Signup and view all the answers

What type of algorithm would be used to process data repeatedly until a condition is met?

<p>Looping algorithm (C)</p> Signup and view all the answers

What does the 'While' statement in pseudo-code specify?

<p>A repeated block of instructions based on a condition (B)</p> Signup and view all the answers

Which of the following is NOT a task that algorithms can perform?

<p>Physical manipulation of objects (B)</p> Signup and view all the answers

What is the role of the instruction or statement in a program?

<p>To execute a specific command for the computer (B)</p> Signup and view all the answers

What would a sample algorithm for having breakfast include?

<p>Simple daily tasks like toasting bread (C)</p> Signup and view all the answers

Flashcards

Computer Science (CS)

The study of computation and information, including algorithms, computational problems, and the design of computer systems, hardware, software, and applications.

Computer Engineering (CE)

The field that combines electronic engineering and computer science to design and develop computer systems and other technological devices.

Automatic Information Processing

The automated process of acquiring, representing, transforming, storing, and transmitting information using computers.

Hardware

The physical components of a computer, such as the motherboard, memory modules, keyboard, and screen.

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Software

The software programs that control the hardware and allow users to perform specific tasks, such as text processing, image editing, or playing games.

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Features of Computers

High speed, large computational power, huge storage capacity, networking capabilities, and human-machine interaction.

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Computer

A device capable of receiving input data, processing it according to a set of instructions (programs), and providing output information.

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Networking and Human-machine Interfacing

The ability of a computer to communicate with other computers and users.

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Informatics

The study of information systems and their design, application, and management.

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Memory

The part of a computer that stores data and instructions temporarily.

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Microprocessor

A device that uses individual silicon chips to perform all the basic operations of the computer, leading to increased speed and efficiency.

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Stored Program Concept

A method of storing instructions or data within the computer's memory, rather than on external media.

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Operating System

A type of computer program that controls and manages a computer's hardware and software resources, providing an interface for users to interact with the system.

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Second Generation Computers

A generation of computers that used transistors, resulting in more energy-efficient, smaller, and reliable machines.

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First Generation Computers

A generation of computers that used vacuum tubes, which required significant power and generated a lot of heat.

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Third Generation Computers

A generation of computers that used integrated circuits, significantly reducing size, power consumption, and cost while increasing reliability.

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Ferrite-Based Memory

A type of memory that utilizes magnetic cores to store data.

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Machine Language

A type of programming language that uses a set of instructions that are specific to the computer's architecture.

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Personal Computer (PC)

A type of computer designed for individual users, typically used for personal tasks such as word processing, web browsing, and entertainment.

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Jacquard Loom

A type of programmable machine that uses punched cards to store instructions, influencing the development of computers.

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Binary Representation

A way to represent information using only 0s and 1s, converting all data into a binary format.

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Bit

The smallest unit of information in a computer, representing either a 0 or a 1.

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Byte

A group of 8 bits used to represent a character or a single byte.

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Decimal (Base 10)

A number system with base 10, using digits 0-9.

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Binary (Base 2)

A number system with base 2, using only digits 0 and 1.

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Number Conversion

The process of converting a number from one base to another.

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IEEE 754 Standard

A standard for representing real numbers in computers, using a specific format for mantissa, exponent, and sign.

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Character Encoding

A way to represent a set of characters using a table that associates each character with a unique binary code.

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ASCII (American Standard Code for Information Interchange)

A standard encoding scheme that uses 7 bits to represent 128 characters, commonly used for English text.

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Unicode

A standard encoding scheme that uses 16 bits to represent a larger set of characters, including alphabets and symbols from different languages.

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Algorithm

A sequence of well-defined instructions that transform input into output in finite time.

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Computer Program

A set of instructions written in a programming language that a computer can understand and execute.

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Pseudo-code

A detailed description of an algorithm using words similar to natural language.

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Flow Diagram

A visual representation of the flow of an algorithm, using standard symbols.

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Conditional Instruction

A type of instruction in an algorithm or program that executes a set of actions only if a specific condition is true.

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Repetition Instruction (Loop)

A type of instruction in an algorithm or program that repeats a set of actions a certain number of times or until a condition is met.

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Instruction

A specific order issued to a computer as part of a program, telling it what to do.

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Boolean Expression

An expression that can evaluate to either true or false, often used in conditional instructions.

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Algorithm Optimization

The process of designing algorithms that use the fewest possible instructions to solve a problem efficiently.

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Input Data

Data that is entered into a computer to be processed by an algorithm.

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Study Notes

Computer Science and Engineering

  • Computer Science (CS) studies computation and information, including theory, algorithms, problems, and computer system design (hardware, software, applications).
  • Computer Engineering (CE) combines electronic engineering with CS to design and develop computer systems and technology.
  • Informatics is the scientific and technical knowledge for automatic information processing using computers (information + automatic). It relates to CS, CE, and IT Engineering.

Computer Definition

  • A computer is an electronic machine that takes input data, performs operations, and provides output information.
  • Instructions (programs) stored in the computer control these processes.

Computer Features

  • High-speed, automatic information processing.
  • Large computational power.
  • Huge storage capacity for data and programs.
  • Network communication and human-machine interface.

Computer Components

  • Hardware: Physical components (memory, screen, keyboard, motherboard).
  • Software: Logical elements that direct hardware (programs like text processors, image editors, games).

Computer Classification

  • Supercomputers: High-intensity scientific/technical computing.
  • High-performance servers: Large datasets, thousands of users.
  • Basic servers: Enterprise networked applications, dozens of concurrent users.
  • Personal computers: Single-user applications.
  • Mobile computers: Reduced performance for portability (smartphones, tablets).

Brief History of Computers

  • Origin: Human desire to automate information management and calculations.
  • Early devices:
    • Abacus (3500 BC), Antikythera mechanism (100 BC).
    • Pascal arithmetical machine (1642), Leibniz's universal calculator (1671).
    • Jacquard loom (1801): programmable instructions, inspired stored instructions.
  • Early Computers: Mark I (1937): first electromechanical computer.
  • Computer Generations:
    • First (1950-1960): Vacuum tubes (large, power-hungry, prone to failure), machine language, punched cards.
      • Examples: UNIVAC I, IBM series 600 & 700.
    • Second (1960-1966): Transistors (smaller, more efficient, reliable), high-level languages (Fortran, Cobol), ferrite memories.
      • Examples: IBM 1620, 1401, 7094; UNIVAC 1107.
    • Third (1966-1971): Integrated circuits (miniaturized transistors on silicon), faster processing, operating systems, families of computers.
      • Examples: IBM 360 & 370; UNIVAC 1108.
    • Fourth (1971‐1981?): Microprocessors (thousands of circuits on one chip), faster speed, more storage, expanded peripherals, new languages (C, C++). -Examples: IBM 370 (1971), IBM-PC (1981).
    • Fifth (future): Advancements in areas like personal computers, network communication, mobile devices, and AI; characteristics still being defined.

Information Representation

  • Information: Data structured according to a predefined order to provide knowledge.

  • Data: Information represented for computer processing (numbers, letters, images).

  • Data types:

    • Numerical (integers, floating points).
    • Alphabetic (letters).
    • Alphanumeric (numbers and letters).
    • Images, sound, video.
  • Binary representation: All computer data is ultimately represented as 0s and 1s.

  • Bit: The smallest unit of information (0 or 1).

  • Byte: 8 bits, often representing a character.

  • Representing numbers: Binary, Octal, Hexadecimal.

  • Real numbers (floating point): Represented in scientific notation (mantissa, base, exponent). IEEE 754 standard.

  • Character encoding: Bi-univocal correspondence between characters and bit combinations (using encoding tables like ASCII and Unicode).

  • Representing sound and images: Discretization followed by encoding. Quality depends on sampling frequency and bit depth. Images use pixel matrices and bit depth.

Algorithms and Programs

  • Algorithm: Finite sequence of precise instructions to solve a problem.

  • Program: An algorithm written in a language a computer understands.

  • Instructions: Orders to the computer.

  • Algorithm design tools:

    • Flow diagrams: Graphical representations of algorithm flow.
    • Pseudo-code: Description of an algorithm in almost natural language.

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