Computer Programming 2 - Chapter 1

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Questions and Answers

What paradigm does C++ primarily support aside from procedural programming?

  • Object Oriented Programming (correct)
  • Functional programming
  • Declarative programming
  • Low-level programming

Which of the following is NOT a feature of C++?

  • Inheritance
  • Operator overloading
  • Encapsulation
  • Garbage collection (correct)

What is the purpose of the #include directive in a C++ program?

  • To manage memory
  • To define functions
  • To declare variables
  • To include libraries and headers (correct)

What feature allows a function to process different types of data in C++?

<p>Function overloading (B)</p> Signup and view all the answers

Which C++ feature involves creating a function that can work with different data types using templates?

<p>Generic programming (B)</p> Signup and view all the answers

What is the purpose of the std namespace in a C++ program?

<p>To encapsulate standard functions and objects (C)</p> Signup and view all the answers

Which of the following correctly identifies a feature of Object Oriented Programming?

<p>Data encapsulation within classes (B)</p> Signup and view all the answers

What does the term 'polymorphism' refer to in C++?

<p>The ability to perform operations on multiple class objects (C)</p> Signup and view all the answers

Flashcards

String

A sequence of characters. In C++, strings are enclosed in double quotes ("). For example, "Hello World!" is a string.

C Language

A programming language designed for systems programming, emphasizing efficiency and low-level control.

Procedural Programming

A programming paradigm that structures programs around data, functions, and procedures.

Object-Based Programming

A programming approach where data and functions that operate on that data are bundled together into units called classes.

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Object-Oriented Programming (OOP)

A programming paradigm that extends object-based programming with inheritance and polymorphism, enabling code reuse and flexibility.

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Function Templates

A programming feature that allows programmers to define functions that work with different data types without explicitly specifying them.

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Generic Programming

A way to create a function that operates on different data types by using a placeholder type.

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C++ Language

A programming language that evolved from C, adding features such as object-oriented programming and generic programming.

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Study Notes

Computer Programming 2 - Chapter 1

  • Course title: Computer Programming 2
  • Instructor: Dr. Ahmed Naghamish
  • Academic year: 1445 - 2023
  • Resources: "C++ How to Program," 8th edition, Deitel & Deitel
  • Chapters: 2 (Introduction to C++ Programming), 4 (Control Statements: Part 1), 5 (Control Statements: Part 2), 6 (Functions and Introduction to Recursion), 7 (Arrays and Vectors), 8 (Pointers)

Outline

    1. Introduction
    1. C++ overview
    1. Simple Program example: Adding Two Integers in C++
    1. C++ Standard Library overview
    1. Header Files overview
    1. Inline Functions
    1. References and Reference Parameters details
    1. Default Arguments
    1. Unary Scope Resolution Operator
    1. Function Overloading
    1. Function Templates

C Language: 1.1 Introduction

  • Procedural programming
  • Top-down program design

C++ Language: 1.1 Introduction

  • Object-based programming (classes, objects, encapsulation, operator overloading)
  • Object-Oriented Programming (OOP): inheritance, polymorphism
  • Generic programming (class templates, function templates)

1.1 Introduction – First Program: Printing a Line of Text

  • Includes iostream to enable input and output to screen
  • Uses cout stream object for displaying output: std::cout << "Welcome to C++ Programming." << endl;

1.1 Introduction – Data Types

  • Data types and their sizes (in bytes): long double, double, float, unsigned long long int, long long int, etc.

1.1 Introduction – Operator Precedence

  • Operator list with their precedence levels and associativity (left-to-right or right-to-left)

1.1 Introduction – Control Structures

  • Selection statements (if, if-else, switch), repetition statements (for, while, do...while)

1.1 Introduction – Arrays

  • Array declaration, element access, and examples of 1D and 2D arrays

1.1 Introduction – Allocation and Deallocation

  • Dynamic memory allocation using new and deallocation using delete
  • Example programs Demonstrating allocation and deallocation

1.2 C++

  • Improvements over C
  • Object-oriented capabilities
  • Superset of C

1.3 A Simple Program: Adding Two Integers

  • Input/Output in C++: streams of characters (input and output)
  • Output streams examples using std::cout
  • Input streams examples using std::cin

1.3 A Simple Program (continued)

  • Stream manipulators like std::endl (end-line) for newlines or format strings
  • Using namespaces (like std) to avoid naming conflicts
  • Cascading operations (using several << in a single statement)

1.4 C++ Standard Library

  • Building C++ programs using its functions and classes
  • How to use the C++ standard library

1.5 Header Files

  • Header files organize standard library functions, classes, etc.
  • How to use header files in programs

1.6 Inline Functions

  • Inlining functions for increased speed (though can increase code size)
  • Using inline keyword to suggest inlining

1.7 References and Reference Parameters

  • Pass by value vs. pass by reference
  • References as aliases that affect originals directly
  • Dangling references: references to variables that no longer exist
  • Multiple references: like pointers

1.8 Empty Parameter Lists

  • void keyword for functions without parameters

1.9 Default Arguments

  • Using default values for function parameters

1.10 Unary Scope Resolution Operator (::)

  • Accessing global variables if local variables have the same name

1.11 Function Overloading

  • Overloaded functions share the same name but have different argument lists (number, types)
  • Enables similar actions with different data types
  • Compiler manages overload resolution

1.12 Function Templates

  • Templates for generic code reusable across different data types
  • Syntax, type parameters (typename or class) and usage

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