Podcast
Questions and Answers
What is computer graphics concerned with?
What is computer graphics concerned with?
What type of graphics represents images using geometric shapes and lines?
What type of graphics represents images using geometric shapes and lines?
What stage in the graphics pipeline involves applying transformations to the model?
What stage in the graphics pipeline involves applying transformations to the model?
What is the purpose of the projection stage in the graphics pipeline?
What is the purpose of the projection stage in the graphics pipeline?
Signup and view all the answers
What rendering technique simulates the way light behaves in the real world?
What rendering technique simulates the way light behaves in the real world?
Signup and view all the answers
What is the primary function of a GPU?
What is the primary function of a GPU?
Signup and view all the answers
What type of memory is dedicated to storing graphical data?
What type of memory is dedicated to storing graphical data?
Signup and view all the answers
What application of computer graphics involves creating and manipulating 2D and 3D models?
What application of computer graphics involves creating and manipulating 2D and 3D models?
Signup and view all the answers
Study Notes
Introduction
- Computer graphics is the field of study concerned with generating and manipulating images using computers.
- It involves the use of mathematical and computational techniques to create, manipulate, and display visual content.
Key Concepts
- Raster Graphics: Represent images as a grid of pixels, with each pixel having a specific color and intensity.
- Vector Graphics: Represent images using geometric shapes and lines, defined by mathematical equations.
- 2D Graphics: Images are represented in two dimensions, using x and y coordinates.
- 3D Graphics: Images are represented in three dimensions, using x, y, and z coordinates.
Graphics Pipeline
- The process of generating an image on a computer involves several stages:
- Modelling: Creating a mathematical representation of a scene or object.
- Transformations: Applying transformations to the model, such as rotations and translations.
- Viewing: Defining the camera's position and orientation.
- Projection: Projecting the 3D scene onto a 2D image plane.
- Rendering: Calculating the final image, taking into account lighting, shading, and texture.
Rendering Techniques
- Ray Tracing: Simulates the way light behaves in the real world, tracing the path of light as it bounces off objects.
- Scanline Rendering: Divides the image into horizontal lines and renders each line separately.
- Rasterization: Converts 3D models into 2D images, using the graphics processing unit (GPU).
Graphics Hardware
- GPU (Graphics Processing Unit): A specialized computer chip designed for high-performance graphics processing.
- VRAM (Video RAM): A type of memory dedicated to storing graphical data.
Applications
- Computer-Aided Design (CAD): Uses computer graphics to create and manipulate 2D and 3D models.
- Video Games: Utilizes computer graphics to create immersive and interactive environments.
- Scientific Visualization: Uses computer graphics to visualize and analyze complex data.
- Film and Animation: Employs computer graphics to create special effects and animated sequences.
Computer Graphics
- Computer graphics is the field of study concerned with generating and manipulating images using computers.
- It involves the use of mathematical and computational techniques to create, manipulate, and display visual content.
Graphics Types
- Raster Graphics: Represent images as a grid of pixels, with each pixel having a specific color and intensity.
- Vector Graphics: Represent images using geometric shapes and lines, defined by mathematical equations.
- 2D Graphics: Images are represented in two dimensions, using x and y coordinates.
- 3D Graphics: Images are represented in three dimensions, using x, y, and z coordinates.
Graphics Pipeline
- The process of generating an image on a computer involves several stages:
- Modelling: Creating a mathematical representation of a scene or object.
- Transformations: Applying transformations to the model, such as rotations and translations.
- Viewing: Defining the camera's position and orientation.
- Projection: Projecting the 3D scene onto a 2D image plane.
- Rendering: Calculating the final image, taking into account lighting, shading, and texture.
Rendering Techniques
- Ray Tracing: Simulates the way light behaves in the real world, tracing the path of light as it bounces off objects.
- Scanline Rendering: Divides the image into horizontal lines and renders each line separately.
- Rasterization: Converts 3D models into 2D images, using the graphics processing unit (GPU).
Graphics Hardware
- GPU (Graphics Processing Unit): A specialized computer chip designed for high-performance graphics processing.
- VRAM (Video RAM): A type of memory dedicated to storing graphical data.
Applications
- Computer-Aided Design (CAD): Uses computer graphics to create and manipulate 2D and 3D models.
- Video Games: Utilizes computer graphics to create immersive and interactive environments.
- Scientific Visualization: Uses computer graphics to visualize and analyze complex data.
- Film and Animation: Employs computer graphics to create special effects and animated sequences.
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.
Description
Learn about the basics of computer graphics, including raster and vector graphics, and how they're used to create and manipulate images.