PE4SCIENCE 6 Computer Coding

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Questions and Answers

What is a pattern?

  • Something arranged randomly.
  • Something arranged in a logical sequence. (correct)
  • A collection of unrelated items.
  • A type of computer code.

Which of the following is an example of a natural pattern?

  • Zebra stripes. (correct)
  • A chessboard.
  • A computer program.
  • A building's design.

In the Paint program, what is the purpose of the 'Pencil' tool?

  • To fill areas with color.
  • To draw freeform lines. (correct)
  • To magnify the image.
  • To erase parts of the drawing.

Which file format is suggested for saving your work in Paint?

<p>PNG (A)</p>
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In the Paint program, what tool can you use to draw a square if there is no square shape tool?

<p>Rectangle tool (D)</p>
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What should you do after drawing one rectangle if you need many identical rectangles?

<p>Copy and paste the original rectangle. (D)</p>
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What is coding?

<p>Writing instructions for a computer. (C)</p>
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Which programming environment is recommended for creating simple games?

<p>Scratch (D)</p>
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What type of programming does Scratch use?

<p>Block programming. (B)</p>
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In Scratch, where do you assemble the blocks to create a program?

<p>Script area. (D)</p>
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What control structure executes instructions in order, from top to bottom?

<p>Sequence (D)</p>
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What is the repetition control structure also known as?

<p>Looping (A)</p>
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Which control structure allows you to perform an action only if a certain condition is true?

<p>Selection (B)</p>
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Which block is used to check if one value is greater than another value?

<p>Greater than (&gt;) (D)</p>
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What is the term used to select and move an code?

<p>Drag (A)</p>
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What is the primary purpose of learning to arrange shapes logically?

<p>To develop logical thinking and create patterns (D)</p>
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Which of the following is a key benefit of understanding computer coding?

<p>Enhanced logical thinking (C)</p>
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Why are patterns considered useful?

<p>They help predict the next element in a sequence (D)</p>
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What is a critical consideration when combining different shapes to form a pattern?

<p>The logical sequence in which the shapes are arranged (A)</p>
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Which of the following actions best demonstrates drawing shapes logically?

<p>Arranging shapes to form a recognizable image or pattern (D)</p>
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Why might the location of the search bar differ across various versions of Windows?

<p>Because of changes in the operating system's user interface (D)</p>
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Why is it important to name your files descriptively when saving them?

<p>To easily locate and identify the file later (C)</p>
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What is the most efficient method for creating multiple identical shapes in the Paint program?

<p>Copying and pasting a single shape (C)</p>
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In Scratch, why is defining the game rules important before coding?

<p>To simplify the coding process and ensure the game functions as intended (A)</p>
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In Scratch, what is the benefit of testing and improving your game?

<p>To identify and fix errors, and enhance gameplay (C)</p>
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What does the term 'coding' refer to in the context of creating simple computer games?

<p>Writing instructions for the computer to perform tasks (D)</p>
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In Scratch, how do you save a project to your computer?

<p>By clicking 'File' then 'Save to your computer' (A)</p>
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A pattern is something arranged in a logical sequence.

<p>True (A)</p>
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Zebra stripes are an example of a man-made pattern.

<p>False (B)</p>
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The Paint program can be used to draw different shapes.

<p>True (A)</p>
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The 'Eraser' tool is found in the Paint program.

<p>True (A)</p>
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You can only save your work in Paint as a PNG picture.

<p>False (B)</p>
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The 'File' menu is not needed to save your work.

<p>False (B)</p>
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You can combine shapes in Paint to form other shapes.

<p>True (A)</p>
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The Scratch program uses text-based programming.

<p>False (B)</p>
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Coding is unneccessary to be done in the scratch program.

<p>False (B)</p>
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Code isn't needed to make the sprite move forward.

<p>False (B)</p>
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Once something has been saved to the computer it cannot be recovered.

<p>False (B)</p>
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'Sequence structure' relates to how the flow of compuer instructions are set up.

<p>True (A)</p>
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It is best to click many times for 'something action' to repeat.

<p>False (B)</p>
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'Decision structure' involves doing something if a certain condition is true.

<p>True (A)</p>
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Paint can be used to create simple computer games.

<p>False (B)</p>
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Computer games can be created without creativity.

<p>False (B)</p>
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There exist many different types of games.

<p>True (A)</p>
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In the context of computer coding, what does 'logical sequence' refer to?

<p>An arrangement where each element follows a predictable order. (B)</p>
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Which of the following scenarios demonstrates logical arrangement of shapes to form a pattern?

<p>Arranging shapes so that each shape complements the previous one in a predictable manner. (A)</p>
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What is the primary purpose of using different shapes to create patterns?

<p>To make the prediction of the composition of the pattern easier. (D)</p>
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What is the purpose of using the Paint program?

<p>To draw different shapes and arrange them logically. (A)</p>
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In the Paint program, if you want to create a uniformly sized square using the 'Rectangle' tool, what should you consider?

<p>Ensuring that all sides are of equal length while drawing. (A)</p>
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What is the most efficient way to replicate an identical shape multiple times in the Paint program?

<p>Using the 'Copy' and 'Paste' functions. (C)</p>
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What consideration should be taken when combining different shapes to form a brick wall pattern in the Paint program?

<p>Ensuring shapes are perfectly aligned and spaced to mimic a real brick wall. (C)</p>
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When saving your work in the Paint program, why might you choose to save the file as a PNG instead of other formats?

<p>PNG format preserves image quality and is suitable for drawings with solid colors and sharp lines. (D)</p>
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What is the purpose of drawing shapes logically in computer programs?

<p>To establish patterns that are easy to predict and replicate. (A)</p>
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What is the primary goal of computer coding?

<p>To provide instructions for a computer to perform specific tasks. (D)</p>
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What is the term used to describe how computer instructions are managed and structured?

<p>Program control structures. (C)</p>
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Which statement accurately describes control structures in programming?

<p>Control structures dictate the sequence, repetition, and decision-making processes in a program. (D)</p>
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Which programming structure involves executing instructions from top to bottom?

<p>Sequence structure (A)</p>
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What happens in a sequence structure when the first block of code is completed?

<p>The computer proceeds to the next block. (C)</p>
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Which programming control structure involves repeating a set of actions without needing to click the start button multiple times?

<p>Repetition (D)</p>
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What is the implication of using wrong instruction during code writing?

<p>Functionality performs incorrectly (D)</p>
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What is the correct statement related to drag?

<p>Selecting a location to place (D)</p>
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Which of the following best defines 'Logic'?

<p>Select relevant reasons leading to conclusion (B)</p>
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What does the term 'Sequence' mean as a programming term?

<p>Set operation in defined order (B)</p>
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Flashcards

What is a pattern?

Something arranged in a logical sequence, making it easier to predict the next element.

What is Paint?

A computer program used for drawing shapes. You can draw and arrange different shapes logically.

What is coding?

Involves writing instructions for a computer to perform tasks within a game.

What is Scratch?

A visual programming language that uses block programming to create games and animations.

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What is the script area?

The area in Scratch where you assemble blocks to create a program.

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What is the Block Menu?

The panel in Scratch that contains all the available coding blocks, such as Motion, Events and Control.

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What is the stage?

The area in Scratch where your game or animation is displayed.

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What is the Sprite List Area?

The list of objects or characters used in a Scratch project.

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What is a Sprite?

A character or object in Scratch that performs actions in a project.

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What is 'when clicked' block?

A type of Scratch block that triggers an event (starts a script) when clicked.

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What is 'move steps' block?

A type of Scratch block that makes a sprite move a certain number of steps.

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What is 'turn degrees' block?

A type of Scratch block used to turn a sprite a certain number of degrees.

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What is 'if on edge, bounce' block?

A type of Scratch block that reverses a sprite's direction if it touches the edge of the Stage.

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What is 'play sound until done' block?

A type of Scratch block that plays a sound until it finishes.

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What is sequence?

One of three fundamental control structures in programming, blocks are executed from top to bottom.

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What is repetition?

One of three fundamental control structures in programming, repeats specific actions several times.

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What is 'repeat' block?

A Scratch block inside of the control panel that starts to repeat action as many times as you want.

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What is 'forever' block?

A Scratch block inside of the control panel that repeat actions with no ending.

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What is 'if () then' block?

A Scratch block inside the control panel to decide base on condition.

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What is logic?

Use for something that shows clear and relevant reasons leading to a valid conclusion

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What are examples of patterns?

A natural pattern like zebra stripes or a human-made pattern like a chessboard.

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How do you open Paint?

Click the 'Windows Start button', type 'Paint' in the search box, and click 'Paint'.

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How do you save in Paint?

Click on 'File', then 'Save As', choose the appropriate file type, enter a name and click save.

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What are computer instructions?

These are instructions given to a computer to perform a specific task.

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What do blocks allow?

Allows you to access and select different blocks to create a computer program.

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How do you start a game in Scratch?

Click on the green flag button.

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What is a Sequence structure?

A program in which all the instructions run one after the other.

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How to stop program in scratch?

Press the stop button to stop the running program.

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What is a greater than block?

A Scratch block inside of the operator panel which is used for comparison.

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What is a sound block?

A type of block in Scratch that allows a Sprite to produce different sounds.

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What is arrow keys used for?

A Scratch block that make a Sprite to move up, down, right and left while making sounds.

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Using the search box

A way to find items using one of the computer's programs.

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Combining shapes

To combine several simple shapes in order to create more complex shapes.

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Program control structures

The program that will control the sprite after the green flag is clicked.

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A complete script or program

These are blocks joined together which can then perform a specific task.

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Drawing shapes logically

These are tools on a computer program in which we can draw shapes logically until it creates new meanings.

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Conceptual Patterns

These are zebra stripes and checkerboards.

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Computer coding

Writing instructions to solve problems.

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Touching house or color

When a Sprite touches a certain color, an action will be triggered creating a response.

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Move and arrange accordingly

Dragging and attaching blocks together within Scratch.

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Computer Assistance

A computer's ability to assist with tasks in daily life.

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Drawing Shapes

To arrange shapes logically to make patterns and create simple animations in Scratch.

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Game Creation Tool

An interface to create games using coding steps. (Scratch)

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Game Design Consideration

The game rules, characters, and environment.

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Coding

Writing instructions for a computer to perform specific tasks.

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Test and Improve

Correct errors and modify, to make the game more better.

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Sprites

These are what games use.

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Sprite Icon

A location to pick a sprite.

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Sequence structure

Third structure that follows the order of instructions or blocks from top to bottom.

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Selection

One of three fundamental control structures in programming.

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Directional movement

A visual coding environment blocks in what direction.

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Combining multiple movements

To make two or more movements.

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Sequence and flow

Is when one task in completed and another one starts.

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The Steps of a New Game

You have to determine what type of game.

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Events block

Click on events on scatch.

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Types of simple computer games

Examples include quiz games, obstacle avoidance games or memory games.

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What is computer coding?

Writing instructions on a computer to perform a specific task.

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Important things to consider when creating a computer game

Game rules, playtime, and the tools for creating games.

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'go to random position' block

A Scratch block to make a Sprite go to a random position on the stage.

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Decision structure in programming

Decide on an action only if a certain condition is true.

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Creating characters and environments

Scratch allows you to use existing images or draw your own.

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Drawing and Combining Shapes

Use Paint to draw shapes and combine them to create more complex shapes.

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Preliminary Steps to save your work

Click the windows start button

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Initial steps in saving your work

Shows a different movement of scratch block button

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playing a sound continue

To rotate Sprite without end.

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Steps to create a duplicated Sprite

Select a duplicated button.

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What is the next after creating characters and game?

Write steps using block programming for how players should behave in your game

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How to perform the scratch programming.

Click on the scratch area to do the tasks.

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What is the next or second step to perform in scratch?

Click the Green flag button to hear the noise.

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Arranging Scratch blocks poorly

This program will not function correctly.

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Blocks menu for rotation

To select code, go to the blue section

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After completing this direction computer, what is the next step to perform.

Shows the up, down, left, and right key on computers to play

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Study Notes

  • Chapter 6 discusses computer coding, focusing on drawing shapes, creating patterns, and making simple games using Scratch.

Introduction

  • Computers are part of daily life, and this chapter teaches how to use them to draw shapes and arrange them logically into patterns.
  • It also covers creating simple games using Scratch.
  • The goal is to develop logical thinking and create basic computer games.

Concept of Patterns

  • Patterns are sequences arranged logically.
  • Natural patterns: Zebra stripes
  • Man-made patterns: Chessboards
  • Patterns make it easier to predict the next element.
  • Patterns can be made by logically combining different shapes.
  • When creating patterns, consider the starting shape, the following shape, and the final desired pattern.

Drawing and Arranging Shapes Logically

  • Paint is used to draw and arrange shapes.
  • To open Paint in Windows 11:
  • Click the Windows Start button.
  • Type "Paint" in the search bar.
  • Click on "Paint".
  • The location of the search bar might vary in different Windows versions.
  • Key parts of the Paint window:
  • Pencil
  • Eraser
  • Color picker
  • Magnifier
  • Fill
  • Text
  • Size
  • Colors
  • Layers
  • Brushes
  • Drawing area
  • To draw a right-angled triangle in Paint:
  • Click on the 'Right-angled triangle' tool
  • Place the cursor on the drawing area.
  • Click, hold, and drag the mouse.
  • To draw circles on a slope:
  • Follow the same process as the triangle
  • Click on the circle tool
  • Draw circles of different sizes to create a slope effect.
  • Saving your work in Paint:
  • Click on 'File'.
  • Click 'Save as'.
  • Choose 'PNG' (or 'JPEG', 'BMP') picture.
  • Click 'Documents'.
  • Enter a filename.
  • Click 'Save'.
  • Shapes can be combined to form new shapes, like rectangles forming a brick wall.
  • Copying and pasting can be used to multiply shapes.
  • Colors can create patterns within the shapes.

Activity 4: Drawing a Brick Wall with Different Color Patterns

  • Steps:
  • Select rectangle tool.
  • Draw six bricks in a row.
  • Color the layer with gray and yellow.
  • Repeat with orange and blue in the second layer
  • Add the second layer on top.
  • Continue adding layers up to the sixth layer, maintaining color patterns.

Creating Simple Computer Games

  • Creating computer games involves writing instructions in a programming language.
  • Important considerations are game rules, playtime, creativity, and available tools.
  • Steps:
  • Choose the game type (quiz, obstacle avoidance, memory).
  • Use Scratch as the tool. Block programming makes it easier
  • Create characters and the environment. Use or draw or use existing sprites. Existing images are called sprites
  • Write the game rules and how players interact.
  • Code the game using block programming.
  • Test and improve the game, fixing errors and enhancing features.

Coding

  • Coding is writing instructions for a computer.
  • Scratch uses block programming.
  • Scratch can be downloaded from the internet.

Opening the Scratch program

  • Open the "Scratch" program by clicking it in the start menu, or typing "Scratch" in the search bar.
  • Scratch window main parts
  • Script area- place to write script, by dragging different blocks
  • Block Menu- lets you select certain blocks for programming
  • Stage- area where the game is played
  • Sprite list area-represents the game character
  • Sprite - a place to choose a sprite

Creating simple game

  • Simple game moves a 'Sprite' across the area
  • In the event that the game does not start by pressing the green flag, add "Event" which allows sprites to move via a click
  • Can be found in the "Events" menu and drag "When clicked" to the script area

Moving a Sprite

  • Click on the "Motion" block menu after an event has been created
  • "dragging "move steps", allows the user to drag character
  • To start or stop the game, select the green flag

Saving work on scratch

  • Select "Save to your computer" in the file options menu

Make Sprite Rotate

  • The user can make the sprite rotate by:
  • Clicking "events"
  • dragging or selecting "When clicked"; by clicking "motion"
  • drag "turn 15 degrees" the higher the degree, the more dramatic of a turn or rotation of the sprite
  • press the green flag to start and see the rotations

Creating a moving anywhere game

  • Click "events" and drag ""When clicked"" again
  • Click "motion" and drag "go to (random position)", to make the image move to random positions on the stage
  • Click the green flag to start the game

Use scratch program to combine multiple movements

  • Repeat all steps of: creating an event, creating motion and add clicking an action, but this time add "if on edge, bounce" under the motion tab to not have character disappear
  • repeat until all of the conditions are on the dashboard
  • This will automatically move the character to random positions, then turn character, and not let the character "leave" the screen

Coding for Sound

  • Click events tab
  • Drag the "when clicked" event to dashboard
  • Click the sound and implement tab called "play sounds till done,"

Program control structures

  • Includes structure, repetition, and selection
  • Structure is ordered blocks being executed one after the other or from top to bottom
  • Repetition is needing action to be repeated several times
  • Selection is needing to do something only if select conditions are present

Make a selection on scratch

  • Select events tab
  • Click "when clicked"
  • Click "controllers" tab
  • insert tab labeled "if () then tab"
  • Click "operators" tab
  • drag "greater than" symbol
  • Next, go to "sounds" to insert the proper sound to be in the "if then tab"

Creating a game to make a Sprite Go Up and Down while Producing a Sound

First, you need to create event to make such action occur.

  • Second, click "when key is pressed" on area
  • Next, use motion bar and select tab called "motion steps" or "turn steps" that have correct motions

Creating a point in direction block

  • click events; repeat the process by adding a "key is pressed'
  • attach "point in direction- drag and select "move 10 steps"

Creating a Sprite to move in different directions

  • Use previous movement conditions and add a new Sprite "or character"
  • Be sure to remove other sprits if you do not want said characters

Making A City Bus Move in Directions

Select a second "sprite" and remove cat

  • Next, perform event on "action selected"
  • Then create a move character by selecting " forever icon" or continuous action character
  • Insert up, down, right, and left keys to show all directions

Actions include

  • Drag, move to select locations
  • Logic to find or show relevant options
  • Sequence to arrange items in a selective location

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