CAP7 - Computer Architecture Chapter 7
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What is the primary function of the vector load/store unit?

  • To load and store vectors to and from the memory (correct)
  • To detect hazards in vector operations
  • To perform arithmetic operations on vectors
  • To handle scalar loads and stores
  • What is the purpose of the control unit in vector computers?

  • To store vector registers
  • To perform arithmetic operations on vectors
  • To detect hazards and control the flow of vector operations (correct)
  • To handle vector loads and stores
  • How many general-purpose registers are available in this architecture?

  • 31 (correct)
  • 32
  • 64
  • 16
  • What is the purpose of the vector add instruction?

    <p>To add elements of two vectors</p> Signup and view all the answers

    What is the purpose of the vector div instruction?

    <p>To divide elements of one vector by another</p> Signup and view all the answers

    What is the function of the vector functional units?

    <p>To perform arithmetic operations on vectors</p> Signup and view all the answers

    What is the purpose of the vld instruction?

    <p>To load a vector register from memory</p> Signup and view all the answers

    What is the primary advantage of pipelining in vector computers?

    <p>Ability to start a new operation on every clock cycle</p> Signup and view all the answers

    What is the function of the scalar registers?

    <p>To provide data to the vector functional units</p> Signup and view all the answers

    What is the bandwidth of the vector load/store unit?

    <p>One word per clock cycle</p> Signup and view all the answers

    What is the relationship between the number of clock cycles and the bandwidth of the vector load/store unit?

    <p>The bandwidth of the vector load/store unit is one word per clock cycle.</p> Signup and view all the answers

    How do the vector functional units handle new operations?

    <p>Each unit is fully pipelined and able to start a new operation on every clock cycle.</p> Signup and view all the answers

    What is the purpose of the scalar registers in relation to the vector functional units?

    <p>Scalar registers provide data as input to the vector functional units.</p> Signup and view all the answers

    What is the primary difference between the vadd and vsub instructions?

    <p>The vadd instruction adds elements, while the vsub instruction subtracts elements.</p> Signup and view all the answers

    How do the vector load and store instructions interact with memory?

    <p>The vector load instruction loads a vector register from memory, and the vector store instruction stores a vector register to memory.</p> Signup and view all the answers

    What is the purpose of the control unit in relation to hazards?

    <p>The control unit detects hazards, including structural hazards for functional units and data hazards on register accesses.</p> Signup and view all the answers

    How do the vector add and subtract instructions differ in their operand usage?

    <p>The vadd instruction adds elements of two vector registers, while the vsub instruction subtracts elements of one vector register from another.</p> Signup and view all the answers

    What is the primary difference between the vdiv instruction and the other arithmetic instructions?

    <p>The vdiv instruction performs division, whereas the other arithmetic instructions perform addition and subtraction.</p> Signup and view all the answers

    How do the vector registers interact with the memory during vector load and store operations?

    <p>The vector registers load data from memory during a vector load operation and store data to memory during a vector store operation.</p> Signup and view all the answers

    What is the role of the initial latency in the vector load/store unit?

    <p>The initial latency occurs before the vector load/store unit can move words between vector registers and memory at a bandwidth of one word per clock cycle.</p> Signup and view all the answers

    What is the primary function of the vector-length register (VL) in vector computers?

    <p>To control the maximum vector length (MVL) of a vector operation</p> Signup and view all the answers

    What happens when the value of n is unknown at compile time and is assigned to a value greater than MVL?

    <p>The strip mining technique is used to handle the unknown value</p> Signup and view all the answers

    What is the purpose of the modulo operation in the strip mining technique?

    <p>To find the remainder iteration in the loop</p> Signup and view all the answers

    What is the relationship between the vector-length register (VL) and the maximum vector length (MVL)?

    <p>VL is always less than or equal to MVL</p> Signup and view all the answers

    What is the advantage of using strip mining in vector computers?

    <p>It allows for efficient handling of unknown vector lengths</p> Signup and view all the answers

    What is the primary difference between the main loop and the remainder loop in strip mining?

    <p>The main loop handles the iterations in blocks of MVL, while the remainder loop handles the odd-size piece</p> Signup and view all the answers

    What happens to the vector operation when the value of n is less than or equal to MVL?

    <p>The vector operation is executed in a single iteration</p> Signup and view all the answers

    What is the purpose of the variable 'm' in the strip mining technique?

    <p>To find the remainder iteration in the loop</p> Signup and view all the answers

    What is the advantage of using a vector-length register (VL) in vector computers?

    <p>It allows for efficient handling of unknown vector lengths</p> Signup and view all the answers

    What is the primary difference between the vector-length register (VL) and the maximum vector length (MVL)?

    <p>VL is a register, while MVL is a constant</p> Signup and view all the answers

    What is the significance of the Vector-Length Register (VL) in controlling the length of vector operations?

    <p>The Vector-Length Register (VL) controls the length of any vector operation, including vector load/store, and is limited by the Maximum Vector Length (MVL).</p> Signup and view all the answers

    How does the strip mining technique handle vector operations when n is unknown at compile time and may be greater than MVL?

    <p>Strip mining involves generating code where each vector operation is done for a size less than or equal to MVL, with one loop handling iterations that are a multiple of MVL and another loop handling the remainder.</p> Signup and view all the answers

    What is the purpose of the modulo operation in the strip mining technique?

    <p>The modulo operation (n % MVL) is used to find the odd-size piece of the vector, which is then processed separately.</p> Signup and view all the answers

    How do the main loop and remainder loop differ in the strip mining technique?

    <p>The main loop handles iterations that are a multiple of MVL, while the remainder loop handles the remaining iterations that are less than MVL.</p> Signup and view all the answers

    What happens when the value of n is less than or equal to MVL?

    <p>The vector operation can be performed in a single pass, without the need for strip mining.</p> Signup and view all the answers

    What is the role of the variable 'm' in the strip mining technique?

    <p>The variable 'm' represents the remainder of the division of n by MVL, and is used to determine the number of remaining iterations.</p> Signup and view all the answers

    What is the advantage of using strip mining in vector computers?

    <p>Strip mining allows for efficient vector processing even when the vector length is unknown or variable.</p> Signup and view all the answers

    How does the Vector-Length Register (VL) interact with the Maximum Vector Length (MVL)?

    <p>The VL register is limited by the MVL, and ensures that vector operations do not exceed the MVL.</p> Signup and view all the answers

    What is the significance of the Maximum Vector Length (MVL) in vector computers?

    <p>The MVL determines the maximum length of a vector that can be processed in a single operation.</p> Signup and view all the answers

    How does the strip mining technique improve the efficiency of vector computers?

    <p>Strip mining allows for efficient vector processing by breaking down large vectors into smaller, manageable chunks.</p> Signup and view all the answers

    What is the purpose of computing the corresponding element index i in the CUDA function?

    <p>To compute the thread ID for each element in the vector</p> Signup and view all the answers

    What is the role of the blockIdx.x variable in the CUDA function?

    <p>It represents the block ID in the grid</p> Signup and view all the answers

    How many threads are launched in the CUDA code in Listing 7.18?

    <p>nblocks * iBlockSize</p> Signup and view all the answers

    What is the purpose of the daxpy function in the CUDA code?

    <p>To multiply two vectors together</p> Signup and view all the answers

    What is the relationship between the block size and the number of threads per block?

    <p>The block size is equal to the number of threads per block</p> Signup and view all the answers

    What is the purpose of the grid in the CUDA code?

    <p>To launch a set of thread blocks</p> Signup and view all the answers

    How many thread blocks are used in the example with 8,192 elements?

    <p>16</p> Signup and view all the answers

    What is the purpose of the blockIdx.x variable in the CUDA function?

    <p>To compute the block ID in the grid</p> Signup and view all the answers

    What is the advantage of using a multithreaded SIMD processor?

    <p>Improved vector processing efficiency</p> Signup and view all the answers

    What is the purpose of the daxpy function in the CUDA code?

    <p>To multiply two vectors together</p> Signup and view all the answers

    What is the significance of the number 256 in the CUDA code in Listing 7.18?

    <p>It is the number of threads per block, which determines the block size and affects the performance of the multithreaded SIMD processor.</p> Signup and view all the answers

    How does the CUDA function compute the corresponding element index i?

    <p>It uses the block ID, number of threads per block, and thread ID to compute the index i.</p> Signup and view all the answers

    What is the purpose of the grid in the CUDA code?

    <p>It is a collection of thread blocks that execute the same kernel function on a large dataset.</p> Signup and view all the answers

    What is the relationship between the number of threads launched and the number of elements in the vector?

    <p>The number of threads launched is equal to the number of elements in the vector, as each thread processes one element.</p> Signup and view all the answers

    What is the advantage of using a multithreaded SIMD processor in the CUDA code?

    <p>It enables the parallel execution of the same instruction on multiple data elements, improving the performance and efficiency of the code.</p> Signup and view all the answers

    How does the CUDA code handle the multiplication and addition operation in the DAXPY function?

    <p>It performs the operation as long as the index i is within the array, using the expression y[i] = a * x[i] + y[i].</p> Signup and view all the answers

    What is the role of the block ID in the CUDA function?

    <p>It is used to compute the corresponding element index i, along with the number of threads per block and thread ID.</p> Signup and view all the answers

    What is the significance of the number 512 in the example with 8,192 elements?

    <p>It is the maximum number of threads per block, which determines the number of thread blocks required to process the entire dataset.</p> Signup and view all the answers

    What is the purpose of the DAXPY function in the CUDA code?

    <p>It performs the operation of multiplying a vector by a scalar and adding the result to another vector, in parallel.</p> Signup and view all the answers

    How does the CUDA code handle the case where the number of elements in the vector is not a multiple of the block size?

    <p>It uses the expression (n + iBlockSize - 1) / iBlockSize to compute the number of blocks, which ensures that all elements are processed.</p> Signup and view all the answers

    Study Notes

    Flynn's Taxonomy

    • Flynn's taxonomy classifies computer architectures into four categories: SISD, SIMD, MISD, and MIMD.
    • SISD (Single Instruction, Single Data) is related to single processors, where one instruction works on one data at a time.
    • SIMD (Single Instruction, Multiple Data) is related to vector architectures and graphics processing units, where one instruction works on multiple data at the same time.
    • MISD (Multiple Instructions, Single Data) is related to fault tolerance, where different instructions handle one data.
    • MIMD (Multiple Instructions, Multiple Data) is related to multiprocessors, where different instructions work on different data in parallel.

    SIMD vs MIMD

    • MIMD architecture needs to fetch one instruction per data operation, providing more flexibility.
    • SIMD architecture is potentially more energy-efficient than MIMD, with a single instruction launching many data operations.
    • In SIMD, the programmer thinks sequentially, achieving parallel speedup by having parallel data operations.

    SIMD Vector Processors

    • SIMD vector processors have high-level instructions operating on vectors, such as in equation (7.1).
    • These processors are particularly useful for scientific and engineering applications, simulations, and multimedia applications.

    Vector Processor Characteristics

    • The parallelism of loops can be exposed by the programmer or compiler through the usage of vector instructions.
    • The memory system is adapted to provide memory access to a whole vector instead of individual elements.
    • Hardware only needs to check data hazards between two vector instructions once per vector operand.
    • Control hazards are eliminated, and dependency verification logic is similar to scalar instructions.

    Basic Architecture

    • A vector processor consists of a scalar unit and vector units.
    • The RISC-V vector instruction set extension (RV64V) has 32 vector registers and a scalar unit.
    • Each vector register holds a single vector, and the vector register file provides a sufficient number of ports to feed all vector functional units.

    Vector Instructions

    • Examples of vector instructions include vadd, vsub, vdiv, and vld, which operate on vectors.
    • These instructions perform operations on entire vectors, reducing the need for control hazards and dependency verification.

    Flynn's Taxonomy

    • Flynn's taxonomy classifies computer architectures into four categories: SISD, SIMD, MISD, and MIMD.
    • SISD (Single Instruction, Single Data) is related to single processors, where one instruction works on one data at a time.
    • SIMD (Single Instruction, Multiple Data) is related to vector architectures and graphics processing units, where one instruction works on multiple data at the same time.
    • MISD (Multiple Instructions, Single Data) is related to fault tolerance, where different instructions handle one data.
    • MIMD (Multiple Instructions, Multiple Data) is related to multiprocessors, where different instructions work on different data in parallel.

    SIMD vs MIMD

    • MIMD architecture needs to fetch one instruction per data operation, providing more flexibility.
    • SIMD architecture is potentially more energy-efficient than MIMD, with a single instruction launching many data operations.
    • In SIMD, the programmer thinks sequentially, achieving parallel speedup by having parallel data operations.

    SIMD Vector Processors

    • SIMD vector processors have high-level instructions operating on vectors, such as in equation (7.1).
    • These processors are particularly useful for scientific and engineering applications, simulations, and multimedia applications.

    Vector Processor Characteristics

    • The parallelism of loops can be exposed by the programmer or compiler through the usage of vector instructions.
    • The memory system is adapted to provide memory access to a whole vector instead of individual elements.
    • Hardware only needs to check data hazards between two vector instructions once per vector operand.
    • Control hazards are eliminated, and dependency verification logic is similar to scalar instructions.

    Basic Architecture

    • A vector processor consists of a scalar unit and vector units.
    • The RISC-V vector instruction set extension (RV64V) has 32 vector registers and a scalar unit.
    • Each vector register holds a single vector, and the vector register file provides a sufficient number of ports to feed all vector functional units.

    Vector Instructions

    • Examples of vector instructions include vadd, vsub, vdiv, and vld, which operate on vectors.
    • These instructions perform operations on entire vectors, reducing the need for control hazards and dependency verification.

    Vector Computers

    • A vector loop for RV64V is shown in Eq.(7.1): ~ = a×X + Y, where X and Y are vectors of size n, and a is a scalar.
    • This problem is known as the SAXPY (Single-precision a × X plus Y) or DAXPY (Double-precision a × X plus Y) loop, which forms the inner loop of the Linpack benchmark.

    RV64G vs. RV64V

    • The code in Listing 7.6 shows the implementation of the DAXPY loop using the RV64G ISA.
    • The code in Listing 7.7 shows the implementation of the DAXPY loop using the RV64V ISA.
    • The RV64V code has only 8 instructions, while the RV64G code has 258 instructions (32 iterations × 8 instructions + 2 setup instructions).
    • The reduction in instructions is due to vector operations working on 32 elements.

    Vector Instructions Optimizations

    • Stalls in vector instructions are different from the RV64G ISA.
    • In the RV64V code, an instruction stalls only for the first element in each vector, whereas in the RV64G code, every fadd.d instruction must wait for a fmul.d to avoid a RAW dependence.
    • Chaining allows forwarding of element-dependent operations in vector operations.
    • Convoys are sets of vector instructions that could execute together, without structural hazards or RAW hazards.

    Vector Processors Architecture

    • Modern vector computers have vector functional units with multiple parallel pipelines, i.e., lanes.
    • Lanes are able to produce two or more results per clock cycle.
    • Each lane contains one portion of the vector register file and one execution pipeline from each vector functional unit.

    Vector-Length Registers

    • A vector register's processor has a natural vector length determined by the maximum vector length (MVL).
    • The vector-length register (VL) controls the length of any vector operation, including vector load/store.

    Strip Mining

    • Strip mining is a technique used when the vector size is unknown at compile time and may be greater than MVL.
    • Strip mining consists of generating code where each vector operation is done for a size less than or equal to MVL.
    • One loop handles any number of iterations that is a multiple of MVL, and another loop handles the remainder iteration, which must be less than the MVL size.

    Vector Computers

    • A vector loop for RV64V is shown in Eq.(7.1): ~ = a×X + Y, where X and Y are vectors of size n, and a is a scalar.
    • This problem is known as the SAXPY (Single-precision a × X plus Y) or DAXPY (Double-precision a × X plus Y) loop, which forms the inner loop of the Linpack benchmark.

    RV64G vs. RV64V

    • The code in Listing 7.6 shows the implementation of the DAXPY loop using the RV64G ISA.
    • The code in Listing 7.7 shows the implementation of the DAXPY loop using the RV64V ISA.
    • The RV64V code has only 8 instructions, while the RV64G code has 258 instructions (32 iterations × 8 instructions + 2 setup instructions).
    • The reduction in instructions is due to vector operations working on 32 elements.

    Vector Instructions Optimizations

    • Stalls in vector instructions are different from the RV64G ISA.
    • In the RV64V code, an instruction stalls only for the first element in each vector, whereas in the RV64G code, every fadd.d instruction must wait for a fmul.d to avoid a RAW dependence.
    • Chaining allows forwarding of element-dependent operations in vector operations.
    • Convoys are sets of vector instructions that could execute together, without structural hazards or RAW hazards.

    Vector Processors Architecture

    • Modern vector computers have vector functional units with multiple parallel pipelines, i.e., lanes.
    • Lanes are able to produce two or more results per clock cycle.
    • Each lane contains one portion of the vector register file and one execution pipeline from each vector functional unit.

    Vector-Length Registers

    • A vector register's processor has a natural vector length determined by the maximum vector length (MVL).
    • The vector-length register (VL) controls the length of any vector operation, including vector load/store.

    Strip Mining

    • Strip mining is a technique used when the vector size is unknown at compile time and may be greater than MVL.
    • Strip mining consists of generating code where each vector operation is done for a size less than or equal to MVL.
    • One loop handles any number of iterations that is a multiple of MVL, and another loop handles the remainder iteration, which must be less than the MVL size.

    Graphics Processing Units (GPUs)

    • GPUs are similar to a set of vector processors sharing hardware, with multiple SIMD processors acting as independent MIMD cores.
    • The main difference between GPUs and vector processors is multithreading, which is fundamental to GPUs.

    Programming the GPU

    • NVIDIA developed a C-like programming language, CUDA, to program its GPUs.
    • CUDA generates C/C++ code for the system processor (host) and a C/C++ dialect for the GPU (device).
    • OpenCL is a CUDA-similar programming language, offering a vendor-independent language for multiple platforms.

    CUDA Basics

    • The CUDA thread is the lowest level of parallelism, following the paradigm of "single instruction, multiple threads" (SIMT).
    • Threads are blocked together and executed in groups, with multithreaded SIMD hardware executing a whole block of threads.
    • CUDA functions can have different modifiers, such as __device__, __global__, or __host__, to specify where they are executed and launched.

    Variables and Function Calls

    • CUDA variables can have modifiers, such as __device__, to allocate them to the GPU memory and make them accessible by all multithreaded SIMD processors.
    • CUDA has an extended function call, the CUDA execution configuration, which specifies the dimensions of the code, thread blocks, and threads.

    Specific Terms

    • blockIdx is the identifier/index for blocks.
    • threadIdx is the identifier/index of the current thread within its block.
    • blockDim stands for the number of threads in a block, which comes from the dimBlock parameter.

    Simple Example

    • A conventional C code example can be converted to a CUDA version, which launches n threads, one per vector element, with 256 threads per thread block.
    • The CUDA code computes the corresponding element index i based on the block ID, number of threads per block, and the thread ID.

    Simple Example 2

    • A grid (or vectorized loop) is composed of thread blocks, with each thread block processing up to 512 elements, i.e., 16 threads per block.
    • The SIMD instruction executes 32 elements at a time, and the example has 16 thread blocks for 8,192 elements in the vectors.

    Graphics Processing Units (GPUs)

    • GPUs are similar to a set of vector processors sharing hardware, with multiple SIMD processors acting as independent MIMD cores.
    • The main difference between GPUs and vector processors is multithreading, which is fundamental to GPUs.

    Programming the GPU

    • NVIDIA developed a C-like programming language, CUDA, to program its GPUs.
    • CUDA generates C/C++ code for the system processor (host) and a C/C++ dialect for the GPU (device).
    • OpenCL is a CUDA-similar programming language, offering a vendor-independent language for multiple platforms.

    CUDA Basics

    • The CUDA thread is the lowest level of parallelism, following the paradigm of "single instruction, multiple threads" (SIMT).
    • Threads are blocked together and executed in groups, with multithreaded SIMD hardware executing a whole block of threads.
    • CUDA functions can have different modifiers, such as __device__, __global__, or __host__, to specify where they are executed and launched.

    Variables and Function Calls

    • CUDA variables can have modifiers, such as __device__, to allocate them to the GPU memory and make them accessible by all multithreaded SIMD processors.
    • CUDA has an extended function call, the CUDA execution configuration, which specifies the dimensions of the code, thread blocks, and threads.

    Specific Terms

    • blockIdx is the identifier/index for blocks.
    • threadIdx is the identifier/index of the current thread within its block.
    • blockDim stands for the number of threads in a block, which comes from the dimBlock parameter.

    Simple Example

    • A conventional C code example can be converted to a CUDA version, which launches n threads, one per vector element, with 256 threads per thread block.
    • The CUDA code computes the corresponding element index i based on the block ID, number of threads per block, and the thread ID.

    Simple Example 2

    • A grid (or vectorized loop) is composed of thread blocks, with each thread block processing up to 512 elements, i.e., 16 threads per block.
    • The SIMD instruction executes 32 elements at a time, and the example has 16 thread blocks for 8,192 elements in the vectors.

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