Computer Architecture 2: ALU and Instructions
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Questions and Answers

What are the small memory cells called inside a processor?

Registers

What are the three main types of instructions in a processor?

  • Data Transfer Instructions (correct)
  • Data Processing Instructions
  • Control Instructions (correct)
  • Arithmetic and Logic Instructions (correct)
  • The first byte of an instruction in an Intel 8085 microprocessor usually contains the ______.

    operation code

    What does the operand in an Intel 8085 instruction tell the processor?

    <p>The operand tells the processor the data or address to use for the operation.</p> Signup and view all the answers

    What does the STORE instruction do in an Intel 8085 microprocessor?

    <p>The STORE instruction writes the contents of a register into a specific memory address.</p> Signup and view all the answers

    An unconditional jump instruction always executes without checking any condition.

    <p>True</p> Signup and view all the answers

    A conditional jump instruction executes only if the condition specified is met.

    <p>True</p> Signup and view all the answers

    What are the two main types of jump instructions?

    <p>Unconditional Jump</p> Signup and view all the answers

    What is the main goal of using jump instructions in a program?

    <p>Jump instructions are used to alter the normal sequential execution of program code.</p> Signup and view all the answers

    Study Notes

    Course Information

    • Course: Computer Architecture 2
    • Instructor: Dr. Rawida Mahbani
    • Semester: Second year
    • Department: Computer Engineering
    • University: National Private University
    • Country: Syria

    Simple Instructions for Arithmetic and Logical Operations

    • Processors contain memory cells called registers, which are within the processor itself
    • The processor has an Arithmetic Logic Unit (ALU) that performs arithmetic operations
    • Information flows from registers to the ALU, then the result is stored in the accumulator
    • A flag indicates the result's type (e.g., negative)

    Data Transfer Instructions

    • Instructions like LOAD and STORE for transferring data
    • Arithmetic and Logic instructions (ADD, AND, OR, XOR, SHIFT, ROTATE)
    • Control instructions (JUMP/BRANCH, HALT)

    Instruction Format

    • Instructions often have an opcode (operation code) and one or more operands address.
    • Opcode specifies the operation to be performed (e.g., LOAD, STORE, ADD). Operands usually are address of memory locations where data is held.

    Instruction Examples (LOAD, STORE).

    • STORE R5, F5 stores the data from register R5 to the memory location F5
    • LOAD R0, AB loads the data from memory location AB into register R0

    Instructions (Examples)

    • Various instructions for different operations and conditions

    Jump Instructions

    • Jump instructions change the program's execution flow
    • Unconditional jumps: always execute the jump
    • Conditional jumps: execute based on certain conditions

    Jump Instructions (specific examples)

    • Different jump instructions for various conditions (e.g., JC, JNC, JO, JNO, JS, JNS)
    • Specific instructions for conditional jumps, such as comparisons (e.g., JGE/JNL).

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    Description

    Explore the fundamental concepts of arithmetic and logical operations within Computer Architecture, focusing on the role of the Arithmetic Logic Unit (ALU) and key data transfer instructions. This quiz covers instruction formats, opcodes, and the flow of information between registers, ALU, and storage. Test your knowledge and deepen your understanding of CPU operations.

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