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Client-Server Architecture and Caching
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Client-Server Architecture and Caching

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Questions and Answers

What is the primary requirement for file transfer applications in terms of data loss?

No loss

Which type of applications can tolerate some loss of data?

Real-time audio/video and stored audio/video

What is the primary advantage of using UDP over TCP?

Faster transmission due to lack of reliability checks

What is the purpose of flow control in TCP?

<p>To prevent the sender from overwhelming the receiver</p> Signup and view all the answers

What is the primary requirement for interactive games in terms of time sensitivity?

<p>Low delay, typically in the 100's of milliseconds</p> Signup and view all the answers

What is the main difference between TCP and UDP in terms of congestion control?

<p>TCP has congestion control, while UDP does not</p> Signup and view all the answers

What is the requirement for web documents in terms of throughput?

<p>Elastic, meaning it can adapt to available bandwidth</p> Signup and view all the answers

What is the primary requirement for real-time audio/video applications in terms of throughput?

<p>Minimum throughput of 5kbps-1Mbps for audio and 10kbps-5Mbps for video</p> Signup and view all the answers

What is the primary purpose of the transport layer in terms of application requirements?

<p>To provide reliable data transfer and congestion control</p> Signup and view all the answers

What is the main advantage of using TCP over UDP in terms of reliability?

<p>Guaranteed delivery of data</p> Signup and view all the answers

Study Notes

Caching

  • Caching reduces response time and traffic on an institution's access link.
  • Typically, cache is installed by an ISP (university, company, residential ISP).
  • Caching enables "poor" content providers to effectively deliver content.

Caching Example

  • Assumptions: average object size is 100K bits, average request rate from browsers to origin servers is 15/sec, average data rate to browsers is 1.50 Mbps, RTT from institutional router to any origin server is 2 sec, and access link rate is 1.54 Mbps.
  • Consequences:
    • LAN utilization is 15%.
    • Access link utilization is 99%.
    • Total delay includes Internet delay, access delay, and LAN delay.
  • Assumptions: average object size is 100K bits, average request rate from browsers to origin servers is 15/sec, average data rate to browsers is 1.50 Mbps, RTT from institutional router to any origin server is 2 sec, and access link rate is increased to 154 Mbps.
  • Consequences:
    • LAN utilization is 15%.
    • Access link utilization is 9.9%.
    • Total delay is reduced.

Local Cache

  • Assumptions: cache hit rate is 0.4, or 40% of requests are satisfied at the cache.
  • Calculating access link utilization and delay with cache:
    • Access link utilization is 0.58.
    • Total delay is approximately 1.2 secs.

Network Applications

  • Principles of network applications
  • Web and HTTP
  • Electronic mail (SMTP, POP3, IMAP)
  • DNS
  • P2P applications
  • Video streaming and content distribution networks
  • Socket programming with UDP and TCP

Electronic Mail

  • Three major components:
    • User agents
    • Mail servers
    • Simple mail transfer protocol (SMTP)
  • User Agent:
    • Data integrity and throughput
    • Some apps require 100% reliable data transfer
    • Other apps can tolerate some loss

Transport Service Requirements

  • Common applications and their requirements:
    • File transfer: no loss, elastic, and no time sensitivity
    • E-mail: no loss, elastic, and no time sensitivity
    • Web documents: no loss, elastic, and no time sensitivity
    • Real-time audio/video: loss-tolerant, specific throughput, and time-sensitive
    • Stored audio/video: loss-tolerant, specific throughput, and time-sensitive
    • Interactive games: loss-tolerant, specific throughput, and time-sensitive
    • Text messaging: no loss, elastic, and no time sensitivity

Internet Transport Protocols

  • TCP service:
    • Reliable transport between sending and receiving process
    • Flow control: sender won't overwhelm receiver
    • Congestion control: throttle sender when network is overloaded
    • Does not provide: timing, minimum throughput guarantee, security, or connection setup
  • UDP service:
    • Unreliable data transfer between sending and receiving process
    • Does not provide: reliability, flow control, congestion control, timing, throughput guarantee, security, or connection setup

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Description

This quiz covers the concept of client-server architecture, the role of caching in reducing response time and traffic, and its importance in content delivery.

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