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Questions and Answers
What best defines a class in object-oriented programming?
What best defines a class in object-oriented programming?
Which of the following statements about constructors is true?
Which of the following statements about constructors is true?
In the context of the class 'Car', what does the function 'setColor(string)' represent?
In the context of the class 'Car', what does the function 'setColor(string)' represent?
What is a default constructor?
What is a default constructor?
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Which of the following correctly represents an object of the 'Car' class?
Which of the following correctly represents an object of the 'Car' class?
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What occurs when no constructor is explicitly defined in a C++ class?
What occurs when no constructor is explicitly defined in a C++ class?
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What is the main purpose of a copy constructor in C++?
What is the main purpose of a copy constructor in C++?
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How does the parameterized constructor using an initializer list differ from a normal constructor?
How does the parameterized constructor using an initializer list differ from a normal constructor?
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When is a destructor called in C++?
When is a destructor called in C++?
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What does the destructor for the Car class look like?
What does the destructor for the Car class look like?
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Which statement correctly describes the purpose of destructors in C++?
Which statement correctly describes the purpose of destructors in C++?
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What is true about function overloading in C++?
What is true about function overloading in C++?
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What is a potential consequence of not implementing a destructor for a class that uses dynamic memory?
What is a potential consequence of not implementing a destructor for a class that uses dynamic memory?
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Which constructor initializes members directly in its signature?
Which constructor initializes members directly in its signature?
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In the context of C++, how are objects typically created on the heap?
In the context of C++, how are objects typically created on the heap?
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Study Notes
Classes & Objects
- A class is a blueprint for creating objects: it defines how objects of that class are structured and how they behave.
- An object is an instance of a class, meaning it's a concrete realization of the class blueprint.
- Objects have state (member variables or attributes) that store their data and behavior (member functions or methods) which define how they interact with other objects and data.
Constructors
- Constructors are special member functions that initialize the state of an object when it's created.
- They have the same name as the class, don't return a value, and are automatically called when an object is created.
- Constructors can have any number of input arguments.
- Default constructors are constructors with no arguments. They are created by the compiler if you don't define one explicitly.
- Overloading constructors means defining multiple constructors with the same name but different parameter lists.
- Copy constructors initialize an object with the state of another existing object of the same class.
Destructors
- Destructors are special member functions that are called automatically when an object is destroyed, such as when the program ends or when memory is released.
- They have the same name as the class, preceded by a tilde (~), and don't return a value or take any arguments.
- Their main purpose is to deallocate memory used by the object's data members.
- Destructors are especially important if an object's constructor allocated memory dynamically using
new
. If so, the destructor should free the memory usingdelete
.
Using Constructors and Destructors
- The following examples demonstrate how to invoke different types of constructors:
- Default constructor:
Car car1;
- Parametrized constructor:
Car car2("polo", "green");
- Parametrized constructor using an initializer list:
Car car3("polo", Color(20,100,255, "Green"));
- Copy constructor:
Car car4 = car3;
- Default constructor with dynamic allocation:
Car *pCar1 = new Car;
- Parametrized constructor with dynamic allocation:
Car *pCar2 = new Car("polo", "green");
- Default constructor:
- You can also call the constructor explicitly using a constructor initializer list.
- Once an object is created, the destructor will be called when it goes out of scope or is explicitly deleted.
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Description
This quiz explores the fundamental concepts of classes and objects in programming. It covers the definition of classes, the role of constructors, and the importance of object state and behavior. Test your knowledge and understanding of these core programming principles!