Character Details and Lore

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Questions and Answers

Which aspect of Luminium is central to the world's lore?

  • It is a source of sustenance for plants.
  • It is a solid mineral found deep underground.
  • It permeates the world and concentrates in certain beings. (correct)
  • It only affects magical creatures.

What is the primary purpose of the rigorous testing at Frayven Academy?

  • To determine students compatible as sacrifices for the serrafay. (correct)
  • To establish a strict hierarchy among the student body.
  • To prepare students for global conflicts that may erupt.
  • To identify students with the highest magical potential.

What event triggers the lockdown at Frayven Academy in Act 3?

  • The murder of a professor and the arrival of the dark wave. (correct)
  • The eruption of a global war blaming 'Callan's cult'.
  • The arrival of Cillian proclaiming Callan a traitor.
  • The discovery of the Vesperith hidden beneath the school.

What is the ultimate fate of Callan Shadow at the end of the trilogy?

<p>He dissolves into Luminium, resetting Aeramos's soul into the world's magic. (B)</p> Signup and view all the answers

Which option best describes Aeramos's motivation for shattering his soul?

<p>To stop a greater evil, even at the cost of his own soul. (A)</p> Signup and view all the answers

What does Callan discover when he seeks the First Dawnweaver's tomb?

<p>Aeramos's true history and the corruption of the Serrafay. (D)</p> Signup and view all the answers

In Act 2 of Book 2, what tactic does Aeramos use to manipulate Callan?

<p>He shows Callan visions of a world where Callan rules justly if he merges with Aeramos. (C)</p> Signup and view all the answers

In the world's lore, what is the relationship between Iridian and the Serrafay?

<p>Iridian created humans, including the Serrafay, who founded the Church of Iridian. (B)</p> Signup and view all the answers

What is the significance of the hourglass mentioned in the worldbuilding?

<p>It represents the shifting of waves, with 28-35 day shifts between a light and dark wave. (C)</p> Signup and view all the answers

What is unique about Callan Shadow's appearance?

<p>He has a scar over his right eye, wears an eyepatch, and has one ocean green eye. (C)</p> Signup and view all the answers

What is the main ability granted by the 'Dusk' concept in Essence Manifestation?

<p>Teleportation through shadows and blinding foes with darkness. (D)</p> Signup and view all the answers

What sacrifice is required to attain the 'Eclipse' concept in Essence Manifestation?

<p>Cutting out your own tongue. (D)</p> Signup and view all the answers

What is the environment surrounding Frayven Academy primarily composed of?

<p>A valley that contains different ecosystems, forests with towering trees, glaciers, and mountain lakes. (A)</p> Signup and view all the answers

In the Act 2 'The Reunification', what does Callan ultimately do with the energy of the grand ritual during the dark wave?

<p>He destroys the Vesperith god's lingering influence and purges the Serrafay fragments from possessed allies. (C)</p> Signup and view all the answers

What is the consequence of gaining the 'Obsession' concept through Essence Manifestation?

<p>You fixate on one goal forever, and your eyes become unblinking orbs. (A)</p> Signup and view all the answers

What is the key feature of the main building at Frayven Academy of Arcane Arts?

<p>It is hewn into rock with a celestial garden on its flat roof. (A)</p> Signup and view all the answers

What is the role of Cillian in Act 3 of Book 1?

<p>He proclaims Callan a traitor and seeks to bring him in for trial. (C)</p> Signup and view all the answers

Which of the following is a potential corruption consequence when taking on the concept of 'dawn'?

<p>Your skin becomes translucent and your eyes glow gold. (A)</p> Signup and view all the answers

How do individuals initially form connections to abstract concepts or beings within the Magic System?

<p>By making a contract with an apparition from the past related to the concept. (C)</p> Signup and view all the answers

In Act 3 'The Broken Brotherhood', what is the revelation regarding Cillian's actions?

<p>He is a willing participant in the Serrafay's plan to 'cleanse' the world. (D)</p> Signup and view all the answers

Flashcards

Who is Iridian?

The celestial architect and creator of the world from fragments of his being and remnants of Earth.

What is Luminium?

Magical essence permeating the world, concentrated in beings.

Who are the Serrafay?

Humans created by Iridian; founders of the Church of Iridian.

Where is Frayven Academy?

The academy is located in a valley between mountains on the southwestern tip of the continent, featuring varied ecosystems.

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What is required for Tyranny?

To inflict pain with a glance, one must command obedience and also execute an innocent person.

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What is the cost of Fate?

To see the future, the cost is to blindfold yourself permanently.

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What is the cost of Deception?

To create illusions, one must lose a truth about yourself.

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What does 'Dawn' magic do?

Healing wounds with sunlight, resulting in translucent skin and gold eyes.

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What does 'Dusk' magic do?

Shadow teleportation, blinding foes with darkness. Requires losing an hour of sleep per night, causing a fade into shadows.

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What does 'Eclipse' magic do?

Steal light/sound, mimic bonds. Cut out your own tongue. Resulting in a Hollow Echo.

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What does 'Void' magic do?

Erase objects from existence. Requires surrendering a sense. Results is Sensory Voids.

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Study Notes

  • The material contains a book outline, character details, and lore.

Main Character: Callan Shadow

  • Age is between 17-19
  • Height is 5'8"-10"
  • Scar over his right eye from a hot poker
  • Wears an eyepatch
  • Scarred eye is white with a grey outline
  • Other eye is ocean green
  • Hair color is jet-black, middle part, often plastered to his forehead
  • Medium, lean, athletic build
  • Golden brown skin
  • Face is angular, with deep-set eyes, thin eyebrows, and a slightly above-average nose size with a bump on the bridge

Villain Group: The Split Entities of the Original Mage

  • The Serrafay was once a single being who broke a contract for more power
  • This act shattered his soul
  • He was originally selfless and sought freedom for his people
  • Would not risk innocent human lives, but showed no mercy to the enemy
  • Aeramos The Dawnweaver is the name of the original mage

Worldbuilding: Lore

  • Iridian, the celestial architect, created the world from fragments of himself and remnants of Earth
  • Luminium, a magical essence, permeates the world and concentrates in certain beings
  • Iridian created humans called the Serrafay (Dawnweavers) who founded the Church of Iridian
  • The Serrafay sought more power and encountered the Vesperith in an Interscape, gaining forbidden knowledge at the cost of eternal suffering
  • Church Version: Iridian's Divine Trinity with the Serrafay as revered leaders spreading knowledge of Luminium

World Waves

  • Part of the world is a huge atmospheric hourglass that shows the current wave instead of sand
  • The wave shifts every 28-35 days
  • Light Wave: Filled with warmth, growth, and positive things
  • Dark Wave: A perpetual state of near-complete darkness with great natural calamities and monsters

Magic System: Essence Manifestation

  • Individuals are connected to abstract concepts or beings that grant them powers
  • Connections manifest as bonds with elemental forces, mythical creatures, or intangible concepts
  • Personal growth or sacrifices unlock greater power and new abilities
  • A contract is made with an apparition of someone from the past related to the concept bonded with
  • This apparition becomes the new contract holder's personal instructor, friend, and master
  • The MC's apparition is a future version or old version of the serrafay
  • They instruct and guide him, later revealing himself as the enemy
  • The MC must choose whether to save the serrafay by sacrificing himself

School: Frayven Academy of Arcane Arts

  • Location: Southwestern tip of the continent, in a valley between mountains
  • Environment: A valley with different ecosystems, forests with towering trees, glaciers, and mountain lakes
  • Building:
    • Main building hewn into rock, with a celestial garden on the flat roof
    • Features stately columns, luminescent stone, and a grand courtyard with an enchanted fountain
    • A secondary building serves as an annex veiled in mystery with intricate carvings

Book 1: Plot

  • Act 1: Frayvan
    • Introduction to Callan's home life before he is exiled
    • His travels as he learns skills on the way
    • Attacked, and a jester dies, Callan is saved by the academy teacher
    • He gets through admissions and joins the school after sorting
  • Act 2: Frayvan harkatain
    • Callan starts classes, bonds with his apparition, and experiments with newfound power
    • Rigorous testing determines students compatible for sacrifice under the guise of competition
    • Callan discovers the Vesperith hidden beneath the school
  • Act 3:
    • A dark wave brings monsters, and the school locks down, during which a murder occurs
    • Callan is the prime suspect
    • One of his group betrayed him on instructions from the headmaster
    • Callan is detained and questioned
    • Cillian arrives and proclaims Callan a traitor, tasked to bring him in for trial
    • The school conflicts with Cillian, Callan escapes with a note from his group

Book 2: Plot

  • Act 1: The Outlaw's Journey
    • Callan seeks the First Dawnweaver's tomb and learns Aeramos's true history
      • Aeramos chose to shatter his soul to stop a greater evil, a Vesperith god
      • The current Serrafay are corrupted fragments, twisting the original goal
    • Cillian is crowned king of Vasrelon and enacts brutal Serrafay-backed purges
  • Act 2: The Rebellion
    • Callan joins a coalition of outcasts, with exiled mages, anti-Serrafay rebels, and the deposed princess
    • Aeramos escalates his manipulation and shows Callan visions of a world where he rules justly if Callan merges with him
    • Global war erupts, causing nations to blame Callan's cult for the chaos
  • Act 3: The Broken Brotherhood
    • Callan infiltrates Vasrelon to confront Cillian
    • Cillian is a willing participant because he believes the Serrafay will cleanse the world
    • Climax: Callan is forced to kill Cillian to stop a massacre, but the world sees him as a kinslayer
    • Aeramos's Triumph: The final Serrafay fragment possesses the princess, taunting Callan
  • Book 2 Ending: The world is in flames, Callan has lost everything, and Aeramos’s reunification is imminent

Book 3: Plot

  • Act 1: The Last Gambit
    • Callan accepts his role as the villain, uniting the world against him
    • He surrenders to the Serrafay, pretending to embrace Aeramos's merger
  • Act 2: The Reunification
    • During a grand ritual in the dark wave, Aeramos's fragments merge with Callan
    • Twist: Callan hijacks the ritual using his willpower, channeling the energy to
      • Destroy the Vesperith god's lingering influence
      • Purge the Serrafay fragments from possessed allies, freeing the princess
  • Act 3: The Legacy of Shadows
    • Callan's Sacrifice: His body dissolves into Luminium, resetting Aeramos's soul into the world's magic
    • Epilogue:
      • The world believes Callan died a monster, but the princess (now queen) whispers the truth to a few
      • A hooded figure with a scarred eye hints at Callan's lingering spirit
  • Trilogy Ending: The world is saved through a bittersweet victory but by condemning the hero

Concept - Physical Magic - Sacrifice Required - Corruption

  • Dawn - Solar blades, heal wounds with sunlight - Burn memories of joy - Skin becomes translucent; eyes glow gold
  • Dusk - Shadow teleportation; blind foes with darkness - Lose 1 hour of sleep per night - Body fades into shadows permanently
  • Eclipse - Steal light/sound from an area; mimic others' bonds temporarily - Cut out your own tongue - Voice becomes a hollow echo
  • Void - Erase objects/magic from existence for 1 minute - Surrender a sensory ability (e.g., taste) - Develop sensory voids (e.g., blind spots)
  • Tide - Control water/blood; breathe underwater - Drown for 30 seconds (no air) - Skin grows scales; lungs fill with water
  • Zephyr - Fly on wind currents; suffocate foes with air theft - Never stay in one place > 1 day - Bones hollow out; weightless
  • Inferno - Ignite emotions/objects; immune to fire - Burn a cherished possession - Body chars; heat melts nearby objects
  • Ember - Resurrect dead for 1 hour as ash puppets - Burn a year of your lifespan - Hair turns to smoke; voice crackles
  • Oblivion - Erase memories; vanish from others' recollections - Forget someone you love - Face becomes indistinct
  • Abyss - Summon tendrils from the ground; paralyze with fear - Stand still for 24 hours - Legs fuse into a shadowy tail
  • Vengeance - Wounds reopen when struck; counterattacks amplify - Isolate yourself from allies - Scarring spreads uncontrollably
  • Betrayal - Steal others' bonds for 1 hour; disguise as them - Betray someone who trusts you - Mirror their appearance permanently
  • Brotherhood - Share strength/pain with bonded allies - Take wounds for others - Fused limbs with bonded allies
  • Hope - Inspire allies; weaken despair-based magic - Relive your worst memory daily - Eyes weep liquid light
  • Despair - Drain others' will to fight; summon choking mist - Never laugh again - Mouth stitches shut
  • Conviction - Unbreakable focus; resist mental magic - Give up a core belief - Body petrifies over time
  • Sacrifice - Absorb/redirect damage; tether souls to save others - Give your lifespan - Body crumbles to Luminium dust
  • Deception - Create illusions; mimic voices perfectly - Lose a truth about yourself - Forget your own face
  • Obsession - Track targets endlessly; weaken their bonds - Fixate on one goal forever - Eyes become unblinking orbs
  • Justice - Force confessions; bind criminals with light chains - Never forgive a wrong - Heart turns to iron
  • Tyranny - Command obedience; inflict pain with a glance - Execute someone innocent - Crown of thorns grows from skull
  • Freedom - Break any physical/magical - Never sleep indoors again - Feet turn to wind; can't stop moving
  • Fate - See 3 seconds into the future; nudge probabilities - Blindfold yourself permanently - Eyes cloud over white
  • Willpower - Resist bonds; shatter magical constructs - Endure agony without screaming - Skin cracks like porcelain
  • Sin - Amplify others' worst traits; corrupt bonds - Commit an unforgivable act - Horns/growths reflect the sin
  • Virtue - Purify corruption; heal mental wounds - Swear a lifelong vow of poverty - Body emits unbearable light
  • Echo - Mimic any sound/magic heard in the last 24 hours - Lose your original voice - Mouth vanishes
  • Phantom - Walk through walls; possess others for 1 minute - Give up your reflection - Body becomes semi-transparent
  • Crown - Command respect; aura of authority - Never disobey your own laws - Head elongates into a twisted crown
  • Puppet - Control others' limbs like marionettes - Cut off a finger - Hands become wooden
  • Judgment - See sins as glowing marks; inflict proportional pain - Never lie - Tongue turns to stone
  • Mirror - Reflect magic/physical attacks perfectly - Swap appearances with someone else - Face shifts randomly
  • Veil - Become invisible; mute all sound around you - Never speak your true name aloud - Voice becomes a whisper no one hears

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