Podcast
Questions and Answers
A _______ interaction method in which a list of system options is provided and a specific command is invoked by user selection of a menu option.
A _______ interaction method in which a list of system options is provided and a specific command is invoked by user selection of a menu option.
menu
A _______ menu is a menu-positioning method that places a menu near the current cursor position.
A _______ menu is a menu-positioning method that places a menu near the current cursor position.
pop-up
A _______ menu is a menu-positioning method that places the access point of the menu near the top line of the display.
A _______ menu is a menu-positioning method that places the access point of the menu near the top line of the display.
drop-down
_______ editing tools help designers construct menus.
_______ editing tools help designers construct menus.
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Guidelines for menu design include meaningful _______ and clear command verbs.
Guidelines for menu design include meaningful _______ and clear command verbs.
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According to menu design guidelines, all choices should fit within the _______ length.
According to menu design guidelines, all choices should fit within the _______ length.
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Highlighting in menu design is used only for _______ options or unavailable options.
Highlighting in menu design is used only for _______ options or unavailable options.
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FIGURE 11-8 shows menu building with _______ Visual Basic.NET.
FIGURE 11-8 shows menu building with _______ Visual Basic.NET.
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The ways a user can move from one display to another is referred to as the ______________ sequence.
The ways a user can move from one display to another is referred to as the ______________ sequence.
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All human-computer interfaces must have an ______________ style and use some hardware device(s) for supporting this interaction.
All human-computer interfaces must have an ______________ style and use some hardware device(s) for supporting this interaction.
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The method of interacting that includes keyboard shortcuts and function keys is called ______________ line.
The method of interacting that includes keyboard shortcuts and function keys is called ______________ line.
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Form interaction is a method of interacting that involves filling in a ______________.
Form interaction is a method of interacting that involves filling in a ______________.
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Object-based interaction involves using visual representations of ______________ to interact with the system.
Object-based interaction involves using visual representations of ______________ to interact with the system.
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Menu ______________ involves deciding where to place menu options to make them easily accessible.
Menu ______________ involves deciding where to place menu options to make them easily accessible.
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There are certain guidelines for designing effective ______________ for menus.
There are certain guidelines for designing effective ______________ for menus.
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Visual editing tools are often used in ______________ interaction to create and manipulate objects on the screen.
Visual editing tools are often used in ______________ interaction to create and manipulate objects on the screen.
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A ______ is a device that provides a way to interact with the system through physical movements.
A ______ is a device that provides a way to interact with the system through physical movements.
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During form interaction, the ______ area typically includes information about the sequence and time-related information.
During form interaction, the ______ area typically includes information about the sequence and time-related information.
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In designing interfaces, ______ information is often included at the top of the form.
In designing interfaces, ______ information is often included at the top of the form.
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A major usability problem with hardware devices is ______ blocking, which refers to the extent to which the device blocks the display when using it.
A major usability problem with hardware devices is ______ blocking, which refers to the extent to which the device blocks the display when using it.
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A ______ is a type of input device that allows users to interact with the system by touch.
A ______ is a type of input device that allows users to interact with the system by touch.
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A major factor in designing interfaces is ______ feedback, which refers to the extent to which the device provides feedback for each operation.
A major factor in designing interfaces is ______ feedback, which refers to the extent to which the device provides feedback for each operation.
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When designing interfaces, ______ information is often included at the end of the form to summarize the data.
When designing interfaces, ______ information is often included at the end of the form to summarize the data.
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A major usability problem with hardware devices is ______ fatigue, which refers to the potential for fatigue over long use.
A major usability problem with hardware devices is ______ fatigue, which refers to the potential for fatigue over long use.
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Study Notes
Menu Interaction
- Menu interaction: a human-computer interaction method where a list of system options is provided, and a specific command is invoked by user selection of a menu option
- Pop-up menu: a menu-positioning method that places a menu near the current cursor position
- Drop-down menu: a menu-positioning method that places the access point of the menu near the top line of the display
- Guidelines for Menu Design:
- Wording: meaningful titles, clear command verbs, mixed upper/lower case
- Organization: consistent organizing principle
- Length: all choices fit within screen length
- Selection: consistent, clear, and easy selection methods
- Highlighting: only for selected options or unavailable options
Designing Interfaces and Dialogues
- Deliverables and Outcomes:
- Specification includes narrative overview, sample design, testing and usability assessment, and dialogue sequence
- Dialogue sequence: the ways a user can move from one display to another
- Systems development life cycle (SDLC)
Interaction Methods and Devices
- Interface: a method by which users interact with an information system
- Human-computer interfaces must have an interaction style and use hardware devices for supporting interaction
- Interaction methods:
- Command line
- Menu
- Form
- Object-based
- Natural language
Command Language Interaction
- Command language interaction: a human-computer interaction method where users enter explicit statements to invoke operations
- Example: COPY C:PAPER.DOC A:PAPER.DOC (command copies a file from C: drive to A: drive)
Hardware Options for System Interaction
- Hardware devices:
- Keyboard
- Mouse
- Joystick
- Trackball
- Graphics Tablet
- Voice
- Touch screen
- Light Pen
Usability Problems with Hardware Devices
- Usability problems:
- Visual Blocking: extent to which device blocks display when using
- User Fatigue: potential for fatigue over long use
- Movement Scaling: extent to which device movement translates to equivalent screen movement
- Durability: lack of durability or need for maintenance over extended use
- Adequate Feedback: extent to which device provides adequate feedback for each operation
- Speed: cursor movement speed
- Pointing Accuracy: ability to precisely direct cursor
Designing Interfaces
- Forms have several general areas in common:
- Header information
- Sequence and time-related information
- Instruction or formatting information
- Body or data details
- Totals or data summary
- Authorization or signatures
- Comments
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Description
This quiz covers menu interaction, a human-computer interaction method, including pop-up menus and drop-down menus.