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Questions and Answers
What is the primary purpose of giving a name to a storage location in C#?
What is the primary purpose of giving a name to a storage location in C#?
Which of the following is an example of a value type in C#?
Which of the following is an example of a value type in C#?
What is the purpose of nullable types in C#?
What is the purpose of nullable types in C#?
Which arithmetic operator is used to perform modulus operation in C#?
Which arithmetic operator is used to perform modulus operation in C#?
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Which of the following is an example of a comparison operator in C#?
Which of the following is an example of a comparison operator in C#?
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Study Notes
Variables and Data Types
- In C#, a variable is a name given to a storage location that holds a value.
- Data types determine the type of value a variable can hold:
- Value types: int, float, double, bool, char, etc.
- Reference types: string, array, class, etc.
- Nullable types: int?, bool?, etc.
Operators
- Arithmetic operators: +, -, *, /, %, etc.
- Comparison operators: ==, !=, >, <, >=, <=
- Logical operators: &&, ||, !
- Assignment operators: =, +=, -=, *=, /=, %=, etc.
Control Structures
- Conditional statements:
- if-else statements
- switch statements
- Loops:
- for loops
- while loops
- do-while loops
- Jump statements:
- break
- continue
- return
Functions
- A function is a block of code that can be called multiple times from different parts of a program.
- Functions can take arguments and return values.
- Functions can be:
- Instance methods
- Static methods
- Extension methods
Classes and Objects
- A class is a blueprint for creating objects.
- A class defines properties, methods, and events.
- Objects are instances of classes.
- Constructors are used to initialize objects.
Inheritance
- Inheritance is a mechanism that allows one class to inherit the properties and behavior of another class.
- The inherited class is called the subclass or derived class.
- The class from which the subclass inherits is called the base class or superclass.
Exception Handling
- Try-catch blocks are used to handle exceptions.
- A try block contains code that may throw an exception.
- A catch block contains code that handles the exception.
- Finally blocks are used to execute code regardless of whether an exception was thrown.
Arrays and Collections
- Arrays are fixed-size, homogeneous collections of elements.
- Collections are dynamic, heterogeneous collections of elements.
- Common collection classes:
- List
- ArrayList
- Dictionary
LINQ
- LINQ (Language Integrated Query) is a set of extensions to the .NET Framework that enables querying of data.
- LINQ provides a unified way to query different data sources, such as databases, arrays, and XML files.
- Common LINQ methods:
- Where
- Select
- Join
- GroupBy
- OrderBy
Variables and Data Types
- A variable in C# is a designated name for a storage location that holds a value.
- Data types categorize variables into specific types, defining the type of value they can hold.
Data Types
- Value types in C# include int, float, double, bool, and char, which store values directly.
- Reference types, such as string, array, and class, store memory locations of values.
- Nullable types, denoted by ?, can hold null values, e.g., int?, bool?, etc.
Operators
- Arithmetic operators in C# perform mathematical operations, including addition (+), subtraction (-), multiplication (*), division (/), modulus (%), and more.
- Comparison operators, used for conditional statements, include equals (==), not equals (!=), greater than ()), less than or equals to (=), and others.
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Description
Learn about variables and data types in C#, including value types, reference types, and nullable types, as well as various operators in C#.