C++ Structures Module 4 Quiz
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Questions and Answers

What is the purpose of the struct keyword in C++?

  • To allocate memory for a variable.
  • To create a new data type that can hold multiple elements of different types. (correct)
  • To declare a function that takes a structure as input.
  • To define a constant value.
  • What is a structure variable?

  • A function that creates a new structure.
  • A variable that holds a collection of values of different types. (correct)
  • A keyword that defines a structure.
  • A variable that holds a single value.
  • How are members of a structure accessed?

  • Using the `->` operator.
  • Using the `*` operator.
  • Using the `.` operator. (correct)
  • Using the `&` operator.
  • Why is it necessary to define a structure variable before using it in a program?

    <p>To allocate memory for the structure members. (C)</p> Signup and view all the answers

    Which of the following is a valid structure definition in C++?

    <p>struct Rectangle { int width, height; }; (A)</p> Signup and view all the answers

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    Flashcards

    Structure in programming

    A group of elements of different types, identified by their own names.

    Member in a structure

    An individual element within a structure, each with its own identifier.

    Declaring a structure

    Using the 'struct' keyword to define a structure type and its members.

    Structure variable

    An instance of a structure, allocated memory by the compiler once defined.

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    Accessing structure members

    Using the dot (.) operator to access or modify members of a structure variable.

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    Study Notes

    Module 4: Structures

    • This module focuses on structures in programming, specifically in C++.
    • Structures are groups of elements with different data types.
    • Each element is identified by a unique identifier (member).
    • Structures can be thought of as objects without member functions.
    • Structures store data items of varied types.
    • Structure variables hold values like other variables.
    • Structure values are a collection of smaller values (member values).

    Lesson 1: Structures

    • Structures are a way to group different, related data types within a single variable.
    • The "struct" keyword creates a structure type.
    • Following the keyword is an identifier, which is the name of the structure.
    • Inside curly braces, members (variables) are declared.
    • Structure members can be different data types (e.g., char, int, float).

    Declaring Structures in C++

    • To declare a structure, use the struct keyword followed by the structure's name.
    • Then, define member variables within curly braces, like defining a variable in C++.
    • An example declares a "Person" structure with members for name (character array), age (integer), and salary (float).

    Defining Structure Variables

    • A structure variable can be defined once the structure is declared by using the structure name followed by the name of the variable.
    • Only then does memory allocation by the compiler ensure storage.

    Accessing Structure Members

    • Access members using the dot operator (.).
    • Example: bill.age = 50; to access the age member of the bill structure.

    C++ Struct Example

    • Includes iostream for input/output.
    • Uses the std namespace.
    • Defines a Rectangle structure with width and height members.
    • Demonstrates how to access and display these members in a main function.

    C++ Struct Example 2

    • Defines a Person structure with name, age, and salary members.
    • Shows how to take input for these members.
    • Displays the entered information as output.

    Structure Variable Access Specifier

    • If no access specifier is declared, structures have a public access specifier by default.
    • Instances of a structure are known as structure variables.

    Array of Structures

    • Like other data types, structures can be organized into arrays.
    • Example shows creating an array of Point structures (x and y integers) and initializing values.

    Lesson 2: Structures as an Argument

    • This lesson explores passing structures as arguments to functions.
    • Structures can be passed as arguments in similar ways to how normal variables are passed.
    • Passing structures wholly is one method; passing the components separately is another.

    Structures as Function Arguments

    • Structure variables can be passed as arguments to a function in two ways.
    • Pass individual members of the structure to a function or the entire structure to the function.
    • Illustrative examples are provided using both call by value and call by reference methods.

    Example: Passing Structures

    • Shows how to pass a structure as an argument to a function
    • Example shows how to use a function prototype and pass data using 'Person' structure.

    Call By Value and Call By Reference

    • Call by value creates a copy of the variable, while call by reference uses the original variable itself.
    • Changes made in a function using call by value do not affect the original variable.
    • Conversely, changes in a function using call by reference will update the original variable.
    • Examples demonstrate using structures with both call types.

    Pass Structure using Call By Value and Call By Reference Methods

    • Practical examples using structures to illustrate call by value and call by reference methods when passing structures as arguments.
    • Includes structure definition, function prototypes, and main functions for demonstration.

    References

    • Provides a list of external resources for further study on C++ structures and related topics. Various online tutorials and documentation.

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    C++ Structures PDF

    Description

    Test your understanding of structures in C++ with this quiz from Module 4. Dive into concepts like declaring structures, member variables, and data type grouping. Perfect for students learning how to manage complex data in programming.

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